yenatch
|
9aaa5f24bb
|
shorten redundant text_jump macros
|
2013-12-01 17:54:09 -05:00 |
Mr Wint
|
c666d1014a
|
* make jumps and calls use labels
|
2013-10-02 06:53:35 +02:00 |
Mr Wint
|
c5ff1606f0
|
* last callab/callba macros
|
2013-10-02 03:55:40 +02:00 |
Mr Wint
|
eb5a7afe2b
|
* more callab/callba macros
|
2013-10-02 02:47:54 +02:00 |
Mr Wint
|
fa673df4fa
|
* applied callab/callba macros where possible
* corrected some mislabeled jump addresses
|
2013-10-02 01:59:16 +02:00 |
yenatch
|
2acccc3ea5
|
rename FarBattleTextBox to StdBattleTextBox
that's it for bad Far usage
|
2013-08-31 03:54:02 -04:00 |
yenatch
|
c9d3881a2f
|
rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
|
2013-08-30 22:59:40 -04:00 |
yenatch
|
0ee006a145
|
more item effects
|
2013-08-03 16:25:38 -04:00 |
yenatch
|
50f1d7b788
|
no more incbins in bank 0
|
2013-07-29 23:58:02 -04:00 |
yenatch
|
dca6fd37cd
|
start using relevant constants in wram.asm
|
2013-07-10 19:17:03 -04:00 |
yenatch
|
eb75c58023
|
heavy ball
|
2013-05-27 23:28:21 -04:00 |
IIMarckus
|
e7208f1964
|
Add some naming screen stuff.
|
2013-05-12 18:36:40 -06:00 |
yenatch
|
769005d270
|
remove a couple item effect incbins
|
2013-05-08 03:33:28 -04:00 |
yenatch
|
d0ef05a6fd
|
dump item effects
|
2013-05-08 02:02:15 -04:00 |