yenatch
|
cb40ed08dd
|
Use labels in audio/sfx_pointers.asm
|
2014-02-06 21:22:45 -05:00 |
yenatch
|
55f60dffe1
|
Use labels in audio/cry_pointers.asm
|
2014-02-06 21:22:45 -05:00 |
yenatch
|
236f914bbe
|
Empty cry headers (for slots 252-255).
|
2014-02-06 21:22:45 -05:00 |
yenatch
|
fd1e8d9daf
|
Dump the sound effects
|
2014-02-06 21:22:45 -05:00 |
yenatch
|
466c507549
|
Dump the cries
|
2014-02-06 21:22:44 -05:00 |
yenatch
|
cfa8cb7b15
|
Redump music for whitespace formatting changes
to avoid a bigger diff later
|
2014-02-06 21:22:44 -05:00 |
yenatch
|
cf2acc1001
|
Use :: to export labels between objects.
This fixes the build.
|
2014-02-01 20:26:39 -05:00 |
yenatch
|
e937d6f25c
|
audio: note duration from 0-15 to 1-16 to match pokered
|
2013-12-28 20:32:05 -05:00 |
yenatch
|
8627d1760e
|
dump the music again
|
2013-11-07 01:18:50 -05:00 |
yenatch
|
6f1928eaea
|
stack music command labels
|
2013-11-05 15:19:12 -05:00 |
yenatch
|
12f0be8ccc
|
recomment ReadNoiseSample
|
2013-11-05 15:04:26 -05:00 |
yenatch
|
b2dd26c8a0
|
rename ParseCommand to ParseMusicCommand
|
2013-11-05 14:40:55 -05:00 |
yenatch
|
946a213f09
|
fix labels for SoundRestart and UpdateSound
|
2013-10-11 02:55:01 -04:00 |
yenatch
|
aae33da95b
|
fix LoadMusicByte naming scheme
|
2013-10-08 13:34:32 -04:00 |
yenatch
|
91b822ceb8
|
rename 'LoadMusic' to '_PlayMusic'
|
2013-10-08 13:26:05 -04:00 |
yenatch
|
789469c465
|
rename 'StartMusic' to 'PlayMusic'
|
2013-10-08 13:21:15 -04:00 |
yenatch
|
963fe4808b
|
rename 'LoadSFX' to '_PlaySFX'
|
2013-10-08 13:13:35 -04:00 |
yenatch
|
4ac678313f
|
rename 'PlaySFX' to 'PlayStereoSFX'
|
2013-10-08 13:05:52 -04:00 |
yenatch
|
2a0089b92b
|
shorten some overly long music filenames
|
2013-09-01 14:41:16 -04:00 |
yenatch
|
16507d3989
|
fix sfx pointer comments
|
2013-05-02 19:59:03 -04:00 |
yenatch
|
8bbfa54059
|
PlayCryHeader and related wram
|
2013-02-23 16:57:25 -05:00 |
yenatch
|
f56f340ce1
|
Label hw registers
|
2013-02-22 20:02:10 -05:00 |
yenatch
|
ee347bff48
|
Dump cry headers
|
2013-02-11 04:13:31 -05:00 |
yenatch
|
31a907d7c7
|
Move music/ into audio/
|
2013-02-05 18:08:20 -05:00 |
yenatch
|
ff5bd60966
|
Clean up and condense music includes
|
2013-02-05 18:00:32 -05:00 |
yenatch
|
9acf56102a
|
Split audio engine and pointers into files
Creates folder audio/
|
2013-02-05 16:48:46 -05:00 |