IIMarckus
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6f3b2d6de8
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Add constants for checkcodes.
From PikalaxALT.
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2015-07-09 20:23:23 -06:00 |
yenatch
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e2c2e20f93
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Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
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2015-06-27 22:53:38 -07:00 |
yenatch
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c00949dddf
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Labels for the heal machine; spriteface constants.
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2015-06-26 23:24:55 -07:00 |
IIMarckus
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89073da581
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Label flypoint callbacks.
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2015-06-25 23:30:16 -06:00 |
IIMarckus
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e57e1ba63b
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Improve some signpost labels.
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2015-06-25 22:01:08 -06:00 |
IIMarckus
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5d48bc96fd
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More std_scripts enums.
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2015-06-23 15:02:58 -06:00 |
IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
yenatch
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b048ea0faf
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Use labels for script specials instead of constants/static values.
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2015-02-11 15:03:42 -08:00 |
yenatch
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8583cc4724
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Stop using the preprocessor.
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2015-01-20 00:01:23 -08:00 |
yenatch
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e23f341258
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Battle type constants in the wild.
Also add constants for trap and Celebi event battles.
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2014-06-13 22:53:20 -07:00 |
yenatch
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ce59c9a84f
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Music and sound effect constants in map events.
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2014-04-30 06:04:35 -04:00 |
yenatch
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e703b5ef48
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Text macros in maps/.
Looks fine at a glance.
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2014-03-06 00:29:44 -05:00 |
yenatch
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73bd376cfd
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rename bit2 script commands to flag
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2013-09-24 03:51:42 -04:00 |
yenatch
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3134b26f7b
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rename bit1 script commands to event
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2013-09-24 03:48:58 -04:00 |
yenatch
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1323008f6f
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first round of event flag constants in map events
this is a little over half.. 610 to go
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2013-09-05 05:19:35 -04:00 |
yenatch
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4ac88d6cdc
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sprite constants in map events
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2013-07-12 17:06:11 -04:00 |
yenatch
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48dbfc6333
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Split map scripts, text, events from main.asm
The commit we deserve
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2013-02-17 01:59:06 -05:00 |