yenatch
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7c02c2bb31
|
Move remaining constants into constants/{misc,pokemon_data}_constants.asm
Now constant groups can be included separately if needed.
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2014-02-03 18:00:51 -05:00 |
yenatch
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4f5ae6510c
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Move rst constants into macros.asm
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2014-02-02 16:13:23 -05:00 |
yenatch
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ea01721284
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move type constants into constants/type_constants.asm
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2014-01-05 08:13:43 -05:00 |
yenatch
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0a11c9f500
|
clean up type constants
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2014-01-05 08:13:43 -05:00 |
yenatch
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4bb8c82d8a
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battle animation constants
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2013-12-19 04:47:39 -05:00 |
yenatch
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fd73d41e6b
|
redone landmarks, now with constants
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2013-11-28 03:54:21 -05:00 |
yenatch
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7b02d57a8c
|
split wram constants out of constants.asm
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2013-11-27 14:45:44 -05:00 |
yenatch
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1cf607cc41
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macros come first since theyre used to define constants
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2013-11-27 14:45:43 -05:00 |
yenatch
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94188ee0f7
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version-sensitive objects for egg moves and evos/attacks
this way main.o and wram.o are version-neutral
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2013-11-22 00:14:55 -05:00 |
yenatch
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76d8ed2264
|
split sfx constants out of music constants
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2013-11-07 01:10:43 -05:00 |
yenatch
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4aae680b69
|
move wram constants into constants.asm; make all labels use :s
any global constants will have to be separate from any one object
there might be a better way to fix this, like pulling constants in preprocessor.py
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2013-09-11 19:28:18 -04:00 |
yenatch
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018cf26767
|
move gbhw.asm and hram.asm to constants.asm
they're constants, so they have no business in pokecrystal.asm
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2013-09-10 02:17:48 -04:00 |
yenatch
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847843d866
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rename BUTTON_A and BUTTON_B constants to A_BUTTON and B_BUTTON
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2013-09-07 23:49:20 -04:00 |
yenatch
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1ecb307824
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split macros out from constants.asm into macros.asm
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2013-09-03 18:22:26 -04:00 |
yenatch
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2bae1797c4
|
bg map width/height constants
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2013-08-31 21:12:23 -04:00 |
yenatch
|
7cba224d4a
|
engine flag constants
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2013-08-27 14:12:05 -04:00 |
yenatch
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18e42e8c6e
|
battle init and battle transition predefs
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2013-08-24 04:09:32 -04:00 |
yenatch
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744d1d8599
|
first event flag constants
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2013-08-23 21:19:58 -04:00 |
yenatch
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570d2ab1cf
|
dt: three-byte value
used for pokemon exp
|
2013-08-16 22:35:31 -04:00 |
yenatch
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000c6d1349
|
CheckContestMon and a couple labels in bank 0
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2013-08-15 06:07:14 -04:00 |
yenatch
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b07ab26c35
|
more predef constants
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2013-08-03 16:25:37 -04:00 |
yenatch
|
e2a0c68f4c
|
comment more battle ui
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2013-08-03 16:25:37 -04:00 |
yenatch
|
90c18c5cf3
|
rst $28 -> JumpTable
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2013-07-10 19:17:04 -04:00 |
yenatch
|
aa62a4b88d
|
version constant
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2013-07-10 19:17:04 -04:00 |
yenatch
|
dca6fd37cd
|
start using relevant constants in wram.asm
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2013-07-10 19:17:03 -04:00 |
yenatch
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b9dfd607bb
|
DoPlayerMovement and recomment ow surfing checks
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2013-06-27 00:34:49 -04:00 |
yenatch
|
41dbd3b4a6
|
move constants files into constants/
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2013-06-17 21:30:25 -04:00 |
yenatch
|
33371d77b9
|
split out constants
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2013-06-10 21:57:58 -04:00 |
IIMarckus
|
620cf7a2a7
|
Disassemble Kris's PC.
|
2013-05-22 01:11:07 -06:00 |
yenatch
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827f80ca05
|
portraitm_ail -> portraitmail
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2013-05-07 23:28:24 -04:00 |
yenatch
|
bf73fd43db
|
residual status constants
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2013-05-06 11:41:12 -04:00 |
yenatch
|
f104cf1269
|
flag constants
|
2013-05-04 02:13:44 -04:00 |
yenatch
|
5f832feeb2
|
unused move effect constants are apparently used by the ai
|
2013-05-04 02:11:55 -04:00 |
yenatch
|
9b68493758
|
arena trap substatus
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2013-05-03 02:42:25 -04:00 |
yenatch
|
2b00d49065
|
move effect cleanup
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2013-05-03 01:29:57 -04:00 |
yenatch
|
adeb0ac47c
|
easier-to-use status constants
|
2013-05-03 00:35:36 -04:00 |
yenatch
|
d2bf30db60
|
sfx constants
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2013-05-02 19:48:04 -04:00 |
yenatch
|
ae7b176ac8
|
elevator floor constants
|
2013-05-01 01:54:24 -04:00 |
yenatch
|
6b960f3e15
|
item attribute constants
|
2013-04-30 02:04:35 -04:00 |
yenatch
|
94cdb091c9
|
i have a clue what most of this does
|
2013-04-29 16:32:05 -04:00 |
yenatch
|
620d5c09c7
|
More labels in LoadEnemyMon
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2013-04-29 15:49:58 -04:00 |
yenatch
|
c80b2e376e
|
getname functions
|
2013-04-29 13:45:41 -04:00 |
yenatch
|
af990910ea
|
move effect constants
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2013-04-25 03:53:34 -04:00 |
yenatch
|
d6f6df0feb
|
evolution minimum happiness constant
|
2013-04-12 17:21:31 -04:00 |
yenatch
|
cc12b765d9
|
fix special constant spacing
|
2013-04-08 13:15:04 -04:00 |
yenatch
|
48f5e7dfb8
|
Shuckle special
|
2013-04-08 13:12:58 -04:00 |
yenatch
|
5f4fcbfba2
|
minor wram fixes
|
2013-04-08 02:19:28 -04:00 |
yenatch
|
a7fbc916d4
|
sub/status constants
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2013-03-28 01:39:55 -04:00 |
yenatch
|
edfffec831
|
Various battle-related bank0 asm and wram/constants
|
2013-03-26 05:22:22 -04:00 |
yenatch
|
f0346a9982
|
various minor additions
-battle variable constants
-step counters
-turn update fns
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2013-03-22 04:15:35 -04:00 |