Commit Graph

23 Commits

Author SHA1 Message Date
JimB16 d6a4dada40 added/renamed constants and labels 2015-09-01 06:26:31 +02:00
JimB16 bcc11712a5 added 'wBT_OTTempCopy'-label and the data structure that comes after 2015-08-31 14:31:13 +02:00
JimB16 4cd354ec32 fixed the BT_OTrainer Labels 2015-08-26 03:11:19 +02:00
JimB16 2f4a0179fe changed constants to SRAMLabels 2015-08-26 01:40:34 +02:00
JimB16 b9c1d1b61e named labels and commented WRAMVars in battle_tower.asm 2015-08-25 17:02:13 +02:00
JimB16 3922ad2c3c changed labels and added comments 2015-08-23 15:09:56 +02:00
JimB16 9772c722ac added comments and labels to BattleTower-Code 2015-08-23 07:09:36 +02:00
yenatch 70f9c27aac Found a reference to an unknown blob. 2015-08-19 22:42:59 -07:00
PikalaxALT 185b0a1c86 Wild Pokemon functions and data
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT d9300a9bec Fix unnecessary white space and retire add_n_times 2015-07-20 11:28:05 -04:00
PikalaxALT bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
Scott Norton f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus 828d6b92f0 Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
yenatch 8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch e246b53ba8 Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
yenatch 091d33e801 More mobile incbins and start incbinning .txt for ascii. 2015-02-04 16:07:38 -08:00
yenatch b6793b65df Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
yenatch 32a5f21cc7 More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
yenatch 023cfdbb05 Consolidate monster structs in wram and sram.
The PartyMon struct is really the box struct with volatile variables like status added.

Some other labels have been reworked.
Move structs no longer have explicit labels since their location is arbitrary and usually shared.
2014-06-12 18:32:42 -07:00
yenatch 2d1a1b9c17 Experience growth rate constants. 2014-06-04 01:41:43 -07:00
yenatch 99fbe3147b Rename directory stats -> data. 2014-05-31 22:57:00 -07:00