Commit Graph

613 Commits

Author SHA1 Message Date
surskitty 6cdc14b920 Labelling a few mom scripts. 2017-10-25 00:34:32 -04:00
yenatch 17448c51a5 Merge pull request #389 from yenatch/rgbds-3
rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT 0e470bc785 Fix section linking
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
i0brendan0 0e33fd74f1 Fix unused Constant for Happiness
The HAPPINESS_TO_EVOLVE constant is what's supposed to be used to give the number for when a Pokemon should evolve by happiness. The constant was not put in place so it is never used, instead the original 220 was put.
2017-08-24 17:29:56 -05:00
yenatch 080704e49f Merge pull request #370 from yenatch/graphics
png everywhere
2017-06-24 17:36:21 -04:00
yenatch a20664d415 Fix gfx/misc 2017-06-24 16:30:12 -04:00
yenatch 803c5154f4 pngs in gfx/unknown 2017-06-24 16:27:52 -04:00
yenatch 647f9b4452 pngs in gfx/title 2017-06-21 23:45:01 -04:00
yenatch 5738567985 pngs in gfx/splash 2017-06-21 00:13:09 -04:00
yenatch 99f6249de8 pngs in gfx/pokegear
- flymap_label_border.2bpp was actually 1bpp
2017-06-21 00:11:29 -04:00
Ben10do e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
yenatch 74005945b7 Fix no newline at eof in engine/time.asm 2017-05-28 15:54:03 -04:00
Ben10do 288902139f Revert "Fix floating sections"
This reverts commit e28b88f56d.
2017-03-24 11:51:03 +00:00
AntonioND e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
IIMarckus a722f936a9 Strip address comments. 2017-02-22 21:49:44 -07:00
hatschky f0209d6ed6 Labels for Trainer Rankings stat tracking functions 2017-01-16 21:11:34 +00:00
YamaArashi 65c38930a3 Merge branch 'master' of https://github.com/PikalaxALT/pokecrystal into PikalaxALT-master 2016-12-30 17:21:02 -08:00
Fredrik Ljungdahl b439a7259f Fix an incorrect comment regarding breeding
If Defense DV match and lower 3 DVs match father+mother, breeding
chance isn't maximized, but prevented. Possibly done to combat
in-breeding
2016-10-29 01:52:13 +02:00
PikalaxALT 8f2d68a9e6 Person action and facing labels, part 2 2016-09-27 10:10:13 -04:00
PikalaxALT ef98c44edd Person action and facing labels, part 1 2016-09-27 09:37:10 -04:00
PikalaxALT d84ebd2124 pitchoffset macro to replace forceoctave 2016-07-29 10:40:54 -04:00
Scott Norton a32b6ccbb5 These are actually .1bpp files 2016-06-25 20:19:52 -04:00
pikalaxalt 4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt ca01a92880 Fix indentation in many places 2016-06-07 08:13:08 -04:00
pikalaxalt b0e7d04ccf Some mystery gift functions 2016-06-07 08:08:51 -04:00
pikalaxalt d7a01e92e9 Remaining layout constants 2016-06-06 18:23:00 -04:00
pikalaxalt 98f443f70c engine/events.asm labels finished
fixed palred/green/blue macros
2016-05-17 08:40:56 -04:00
pikalaxalt 2eeb78d1bc Evolution addresses 2016-05-16 15:46:13 -04:00
pikalaxalt 12396874cf HP bar animation addresses and AI switch 2016-05-16 09:36:24 -04:00
pikalaxalt 87b733994b SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
pikalaxalt 1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt 3108c9fa6a Unify step_sleep macro 2016-05-14 12:28:00 -04:00
pikalaxalt 1a84ca4e55 EZChat cursor object 2016-05-14 01:11:01 -04:00
pikalaxalt c72912337e Refine labels in engine/trade/animation.asm 2016-05-13 23:23:26 -04:00
pikalaxalt 5ea3a953c3 Name all link trade animation related functions 2016-05-13 22:46:32 -04:00
pikalaxalt 1be6923c06 Inexplicably empty function with malformed predef pointer, but what are you gonna do about it? 2016-05-11 21:24:14 -04:00
pikalaxalt 6a3b3e3773 Save functions; feeble attempt at serial and link functions 2016-05-11 21:19:52 -04:00
pikalaxalt af0119ca7e Name all printer functions 2016-05-11 17:16:03 -04:00
pikalaxalt 295604cbb5 Placeholder non-generic names for engine/color functions 2016-05-11 09:49:03 -04:00
pikalaxalt 46ecd5b869 Name all functions in event/ 2016-05-10 12:59:34 -04:00
pikalaxalt ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt e95d42e0af All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt a613ed915c HDMA transfer functions 2016-05-04 22:34:09 -04:00
pikalaxalt 3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt 82f1534925 Copycat labels; macro for the Crystal-only Unown chamber unlock words 2016-04-30 21:20:12 -04:00
pikalaxalt 73c7ea2b43 Local labels starting with underscores have colons depending on whether the first alphanumeric character is capitalized or not 2016-04-10 15:11:37 -04:00
pikalaxalt 6be4cd4da9 Local labels starting with lowercase letters are no longer decorated with a trailing colon 2016-04-10 15:01:49 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
pikalaxalt 46ead9b849 Alan's script pointers are now local references; movement_tree_shake for sudowoodo on route 36 2016-04-10 13:47:24 -04:00
pikalaxalt a8fe0c13d4 Make town map pals more intuitive in source 2016-04-02 09:28:46 -04:00
pikalaxalt 93e12d2003 Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
pikalaxalt 707020f9be Merge branch 'master' of https://github.com/pret/pokecrystal 2016-03-19 19:46:39 -04:00
yenatch d2a3e4a6a4 Split fish code out of data/. 2016-03-16 18:11:26 -04:00
yenatch 5b27af071c Add fish group constants. 2016-03-16 18:05:28 -04:00
pikalaxalt 5b9ba5d921 Fix comment on HP bar bug 2016-03-08 20:02:30 -05:00
pikalaxalt f2fa5349d5 More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP 2016-03-08 19:54:06 -05:00
PikalaxALT f31da089bb Merge branch 'master' of https://github.com/pret/pokecrystal 2016-03-01 22:31:28 -05:00
PikalaxALT 599e6e8d16 Battle animation annotations 2016-03-01 22:31:21 -05:00
yenatch 08ac6dfd80 *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
PikalaxALT 5322b56a83 Add more missing files 2016-01-29 00:57:06 -05:00
PikalaxALT b272c0c375 Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
PikalaxALT be8d1c80f4 Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-19 23:28:37 -05:00
YamaArashi 49a7eeb76d Update pokedex.asm 2016-01-19 16:51:05 -08:00
PikalaxALT 8a45169a9d Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-18 00:56:33 -05:00
PikalaxALT 8bf255b9f8 Prepare to merge 2016-01-18 00:39:01 -05:00
PikalaxALT 2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT 35f687b536 Fully label home/map_objects.asm 2016-01-11 02:36:39 -05:00
PikalaxALT 1637d915d4 Restored StandingTile and introduced LastTile 2016-01-11 02:28:09 -05:00
PikalaxALT 3dcbe0ff55 Pokegear 2016-01-10 17:44:09 -05:00
YamaArashi 20e7bc3b09 pokedex jumptable constants 2016-01-09 23:05:34 -08:00
PikalaxALT 8360a1a2e8 Pokegear functions and RAM labels 2016-01-09 23:41:03 -05:00
YamaArashi 0dd5f7ab7a pokedex palette numbers 2016-01-09 19:56:37 -08:00
YamaArashi b609a1690d pokedex unown mode 2016-01-09 19:46:41 -08:00
YamaArashi 418c84dc0c pokedex 2 2016-01-09 19:03:38 -08:00
YamaArashi e033ea3a37 commented pokedex more 2016-01-09 17:51:14 -08:00
PikalaxALT f7ee74c3b8 Finish labels in engine/namingscreen.asm 2016-01-09 19:34:14 -05:00
PikalaxALT 6d1b7f28c8 Split base stats 2016-01-09 16:52:34 -05:00
PikalaxALT f14562da4b Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-07 18:45:34 -05:00
IIMarckus f81fb0ba13 Improve text labels, trim address comments. 2016-01-07 15:41:51 -07:00
PikalaxALT 69af99da5e Mr Pokemons House 2016-01-06 16:59:56 -05:00
IIMarckus e699992e6b Text labels for Places and People. 2016-01-06 11:01:20 -07:00
PikalaxALT ce019e6347 Map callback constants 2016-01-06 07:44:50 -05:00
PikalaxALT 80aba7fc13 maptrigger macro 2016-01-05 08:46:37 -05:00
PikalaxALT c087d44c42 more gfx-related labels 2016-01-04 08:43:55 -05:00
PikalaxALT 2a263629a4 Item effects, post-battle, and decoration flags 2015-12-29 16:44:37 -05:00
PikalaxALT 9bbb65166e More movement stuff 2015-12-29 13:15:58 -05:00
PikalaxALT a2a2668233 Dummy Game 2015-12-28 17:09:53 -05:00
PikalaxALT 57d4cb0edf trainer card 2015-12-28 10:57:04 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT f485a45cda More mobile-related labels; remove unneeded map object constants 2015-12-26 12:01:21 -05:00
PikalaxALT 7683b78fb4 Labels relating to odd egg 2015-12-25 23:34:33 -05:00
PikalaxALT a5e928eb98 writebackup --> closewindow; game corner prize vendors; others 2015-12-24 22:58:42 -05:00
PikalaxALT 2a2222476a Split up anim objects into several files 2015-12-24 14:07:33 -05:00
PikalaxALT 41618f9e98 More battle anim object constants 2015-12-24 13:33:54 -05:00
PikalaxALT 8152ab612c Battle anims 2015-12-23 17:10:50 -05:00
PikalaxALT 3893feb835 Battle Anim Object struct constants 2015-12-23 14:00:29 -05:00
PikalaxALT ddc05ec8dd Finish stats screen function labels 2015-12-23 09:12:29 -05:00
PikalaxALT 30b37da387 More stats screen shenanigans 2015-12-22 22:19:33 -05:00
PikalaxALT d08199c79d Color fns, some more address decoding in link/mobile 2015-12-22 18:03:00 -05:00
PikalaxALT 630d789c70 More link trade shenanigans 2015-12-21 14:10:16 -05:00
PikalaxALT 047effba94 Menu joy flags; started with link address space 2015-12-20 12:54:08 -05:00
PikalaxALT 987ed1fafb More work on slots; WRAM cleanup, Move Deleter 2015-12-19 14:48:30 -05:00
PikalaxALT 3d36f1a837 Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
PikalaxALT d644406f61 More menu stuff 2015-12-17 22:31:16 -05:00
PikalaxALT fe4ef4e595 Elevator 2015-12-17 17:51:32 -05:00
PikalaxALT 42dd25b3e5 Merge branch 'master' of https://github.com/pret/pokecrystal into scriptmacrorenaming 2015-12-17 15:17:41 -05:00
PikalaxALT caa83c08a7 Movement etc. 2015-12-17 15:14:51 -05:00
IIMarckus 67d38da5b0 text/common.asm is only for std scripts. 2015-12-17 13:03:36 -07:00
PikalaxALT efee40447e Mobile trade animations, pokepic animations 2015-12-17 13:49:26 -05:00
PikalaxALT 7203e9d2cc Map script and color shenanigans 2015-12-16 21:57:42 -05:00
PikalaxALT 879b430fce Bill's PC 2015-12-16 12:36:58 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT efe3462f9a Replaced SignpostItem with Hidden(ItemName) 2015-12-15 11:21:58 -05:00
PikalaxALT bb2aba7da1 No more ItemFragment 2015-12-15 10:55:56 -05:00
PikalaxALT 6e257bc7cd mystery gift, credits 2015-12-14 20:06:41 -05:00
PikalaxALT c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT 8a439dbd05 Miscellaneous labels 2015-12-13 20:33:56 -05:00
PikalaxALT 259c155187 Pack; buy, sell, toss 2015-12-13 17:11:58 -05:00
PikalaxALT acd92eee94 Pack 2015-12-13 14:15:16 -05:00
PikalaxALT ecd277204a Card Flip 2015-12-11 16:59:40 -05:00
PikalaxALT b65fe57db6 Simplify EnlargedTiles 2015-12-11 11:53:01 -05:00
PikalaxALT 15a03a2577 Unown Puzzles 2015-12-11 11:33:14 -05:00
PikalaxALT f198dfd862 card flip (checkpoint commit) 2015-12-11 08:17:38 -05:00
PikalaxALT b9870541d4 slot machines 2015-12-10 22:26:31 -05:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 7f68db68ad underground switches, town map 2015-12-09 11:39:35 -05:00
PikalaxALT 5b7fc7b0fa More battle tower shenanigans 2015-12-08 16:06:13 -05:00
PikalaxALT 02d05255fe A stab at audio engine. 2015-12-06 22:36:09 -05:00
PikalaxALT 6eac26732a Celebi Event 2015-12-05 15:38:25 -05:00
PikalaxALT 81ea723b04 Getting started with battle anims; sine and cosine 2015-12-04 14:33:29 -05:00
PikalaxALT 5b94d54a6c More work on animations 2015-12-04 08:46:11 -05:00
PikalaxALT 2f14f3a669 No more autogen functions in engine/crystal_intro.asm 2015-12-02 20:37:00 -05:00
PikalaxALT 2cdca75441 Crystal Intro 2015-12-02 17:59:05 -05:00
PikalaxALT be082943ed More work interpreting the sprite engine 2015-12-02 13:24:18 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT ffbf2c0f5d More animations including cutting grass 2015-12-01 15:35:28 -05:00
PikalaxALT 6b33a8d155 More breakup of main.asm 2015-11-30 11:04:14 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT d314bdb4fa Pokedex labels 2015-11-29 21:34:59 -05:00
PikalaxALT 8612a4a531 Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
PikalaxALT 4bcd71e322 Fix some labels in engine/timeofdaypals.asm 2015-11-26 21:06:32 -05:00
PikalaxALT c7985e1f3c Battle Tower scripts and text labels 2015-11-26 21:05:32 -05:00
PikalaxALT 0c6f94effd Final relabeling before merge 2015-11-25 10:26:30 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT f599e477fc Partial interpretation of battle tower trainer data 2015-11-24 15:18:44 -05:00
PikalaxALT 6c248953b7 Mobile functions for fixed-phrase selection 2015-11-24 10:35:13 -05:00
PikalaxALT f3c8f75209 bug contest judgint labels 2015-11-23 21:19:53 -05:00
PikalaxALT d972564175 link and seer labels 2015-11-23 16:04:53 -05:00
PikalaxALT 0dc5ae04b8 more trade animation labels 2015-11-23 02:08:08 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT 24b7b2c1cf Foreign language font handling in mail 2015-11-22 12:01:58 -05:00
PikalaxALT 7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT 812976cee6 bgcoord 2015-11-20 11:47:52 -05:00
PikalaxALT b023056259 engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
PikalaxALT 93a129eb6d main.asm is now under 30k lines 2015-11-19 18:09:11 -05:00
PikalaxALT 8a6a1a7d77 CmdQueues 2015-11-18 23:16:25 -05:00
PikalaxALT 91f7491017 items/item_effects.asm; engine/evolution.asm 2015-11-18 18:35:44 -05:00
PikalaxALT 1ff37608b6 Update mail struct labels 2015-11-18 13:29:30 -05:00
PikalaxALT 3f4044cd46 engine/compose_mail.asm; ldpixel 2015-11-18 13:01:55 -05:00
PikalaxALT 6d47be8d8c Fruit tree constants, more mail engine 2015-11-18 10:42:42 -05:00
PikalaxALT bc1870e3f4 Save, Bill's PC 2015-11-17 23:29:14 -05:00
PikalaxALT 27ef600ace Here's the mail it never fails 2015-11-17 17:56:49 -05:00
PikalaxALT e88c88ff20 engine/decorations.asm 2015-11-17 16:12:27 -05:00
PikalaxALT 4bfe086ef6 Phone scripts and specials 2015-11-17 12:29:37 -05:00
PikalaxALT 0b8fe4bac3 More specials; bank 12 mobile 2015-11-16 22:29:54 -05:00
PikalaxALT 042fc4bfe5 Split up some more banks in main.asm 2015-11-16 21:46:36 -05:00
PikalaxALT ba871547ed engine/pokegear.asm 2015-11-16 21:07:26 -05:00
PikalaxALT 435b0cf686 Options menu, some mobile fns 2015-11-16 16:46:32 -05:00
PikalaxALT 4b5424368f Little cleanup on engine/scripting.asm 2015-11-16 12:49:42 -05:00
PikalaxALT fb88b2ccf8 Movement constants, script stack 2015-11-16 11:53:26 -05:00
PikalaxALT 8290f851fd Further decoding of SpriteMovementData 2015-11-16 00:52:53 -05:00
PikalaxALT aba038a4a4 Fix some movement macro/function names 2015-11-15 21:28:15 -05:00
PikalaxALT ead04b3b75 Backup prior to global introduction of PERSONTYPE constants 2015-11-15 14:59:38 -05:00
PikalaxALT b921226aea More map object, swap StandingTile and NextTile 2015-11-14 23:02:38 -05:00
PikalaxALT ed44de4bb4 More map object work 2015-11-14 14:41:47 -05:00
PikalaxALT cc8c36ee14 Creation of constants for OBJECT_09 indices 2015-11-13 18:59:49 -05:00
PikalaxALT 21276b79f1 SpriteAnim 2015-11-13 10:48:49 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT 91068077f0 Further split bank 4 2015-11-11 16:15:06 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT 4b35fa0582 Added w3 and w5 labels for misc/mobile_40.asm 2015-11-10 23:23:28 -05:00
PikalaxALT 8fb01de917 No more DefaultFlypoint 2015-11-10 19:51:13 -05:00
PikalaxALT d13fb46d40 enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
PikalaxALT ba05bfeafe Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
PikalaxALT d8cd991b35 engine/link.asm 2015-11-09 23:55:39 -05:00
PikalaxALT f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT 77d0a8a396 Add missing files in engine/ and battle/ 2015-11-09 17:02:47 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT ac824f62fc More battle core labels 2015-11-08 13:27:26 -05:00
PikalaxALT c34264ddd8 AI and player items, withdraw/deposit 2015-11-08 10:59:28 -05:00
PikalaxALT 6a570ebb8e more battle core labels 2015-11-07 21:04:54 -05:00
PikalaxALT 09603bf031 More Battle Tower shenanigans 2015-11-07 14:38:52 -05:00
PikalaxALT 2cbb1acc6e Pokemon animations 2015-11-07 09:48:32 -05:00
PikalaxALT e044580669 battle/ai/switch.asm and more battle/effect_commands.asm 2015-11-07 08:05:57 -05:00
PikalaxALT d8aa438644 More battle command labels 2015-11-06 20:55:16 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00