Remy Oukaour
|
b9a68fec25
|
Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW)
|
2017-12-28 22:13:39 -05:00 |
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
Remy Oukaour
|
35a3a19fda
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
Remy Oukaour
|
5b13a7a13b
|
Identify more sprite-related constants
Start more documentation
|
2017-12-12 13:22:19 -05:00 |
Remy Oukaour
|
cd2a748128
|
More WRAM cleanup
|
2017-12-09 22:00:36 -05:00 |
Remy Oukaour
|
e3c686f6df
|
Further WRAM organization
|
2017-12-09 15:14:51 -05:00 |
Remy Oukaour
|
512863989f
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
pfero
|
88f1b8165b
|
Define GetWarpSFX
This function checks the current tile at the player's feet, and returns
an appropriate SFX that should be played when warping from it.
|
2017-10-29 11:14:59 +01:00 |
IIMarckus
|
a722f936a9
|
Strip address comments.
|
2017-02-22 21:49:44 -07:00 |
hatschky
|
f0209d6ed6
|
Labels for Trainer Rankings stat tracking functions
|
2017-01-16 21:11:34 +00:00 |
pikalaxalt
|
3108c9fa6a
|
Unify step_sleep macro
|
2016-05-14 12:28:00 -04:00 |
pikalaxalt
|
ae36ef2c7f
|
Labeled every function in ROM0 that's referenced in the source
|
2016-05-10 12:31:49 -04:00 |
pikalaxalt
|
a613ed915c
|
HDMA transfer functions
|
2016-05-04 22:34:09 -04:00 |
pikalaxalt
|
6be4cd4da9
|
Local labels starting with lowercase letters are no longer decorated with a trailing colon
|
2016-04-10 15:01:49 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
PikalaxALT
|
2ed6c357af
|
More WRAM tidying
|
2016-01-12 12:46:18 -05:00 |
PikalaxALT
|
69af99da5e
|
Mr Pokemons House
|
2016-01-06 16:59:56 -05:00 |
PikalaxALT
|
80aba7fc13
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
PikalaxALT
|
c087d44c42
|
more gfx-related labels
|
2016-01-04 08:43:55 -05:00 |
PikalaxALT
|
f030315b1f
|
jumptable macro repurposed
|
2015-12-26 21:59:03 -05:00 |
PikalaxALT
|
2bd45ca574
|
Move effects; no more reloadmapmusic, returnafterbattle
|
2015-12-26 19:22:27 -05:00 |
PikalaxALT
|
a5e928eb98
|
writebackup --> closewindow; game corner prize vendors; others
|
2015-12-24 22:58:42 -05:00 |
PikalaxALT
|
3d36f1a837
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
PikalaxALT
|
d644406f61
|
More menu stuff
|
2015-12-17 22:31:16 -05:00 |
PikalaxALT
|
77ef8404a1
|
Menu
|
2015-12-15 18:59:49 -05:00 |
PikalaxALT
|
6e257bc7cd
|
mystery gift, credits
|
2015-12-14 20:06:41 -05:00 |
PikalaxALT
|
a5a8364c35
|
opentext and breeding
|
2015-12-09 18:25:44 -05:00 |
PikalaxALT
|
7f68db68ad
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
PikalaxALT
|
0eb0c40ba7
|
buttonsound
|
2015-11-29 22:29:45 -05:00 |
PikalaxALT
|
8612a4a531
|
Renaming sections, further dissolving main.asm
|
2015-11-28 15:13:40 -05:00 |
PikalaxALT
|
01792e00d2
|
Rename several script commands
|
2015-11-25 10:16:29 -05:00 |
PikalaxALT
|
93a129eb6d
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
PikalaxALT
|
8a6a1a7d77
|
CmdQueues
|
2015-11-18 23:16:25 -05:00 |
PikalaxALT
|
6d47be8d8c
|
Fruit tree constants, more mail engine
|
2015-11-18 10:42:42 -05:00 |
PikalaxALT
|
4b5424368f
|
Little cleanup on engine/scripting.asm
|
2015-11-16 12:49:42 -05:00 |
PikalaxALT
|
fb88b2ccf8
|
Movement constants, script stack
|
2015-11-16 11:53:26 -05:00 |
PikalaxALT
|
aba038a4a4
|
Fix some movement macro/function names
|
2015-11-15 21:28:15 -05:00 |
PikalaxALT
|
cc8c36ee14
|
Creation of constants for OBJECT_09 indices
|
2015-11-13 18:59:49 -05:00 |
PikalaxALT
|
40802da3cf
|
Map header labels, tileset constants
|
2015-11-12 11:10:19 -05:00 |
PikalaxALT
|
2ffcb4b490
|
More splits; map setup labels
|
2015-11-11 23:38:57 -05:00 |
PikalaxALT
|
91068077f0
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
PikalaxALT
|
b522b0f165
|
engine/mart.asm
|
2015-11-11 14:12:46 -05:00 |
PikalaxALT
|
93ab6985d2
|
Some work on battle animations
|
2015-11-09 16:41:09 -05:00 |
PikalaxALT
|
ac824f62fc
|
More battle core labels
|
2015-11-08 13:27:26 -05:00 |
PikalaxALT
|
1205fe5100
|
PLAYEREVENT_
|
2015-11-05 15:08:00 -05:00 |
PikalaxALT
|
adf2fe712d
|
Various labels
|
2015-11-05 14:06:03 -05:00 |
PikalaxALT
|
3cadc7b012
|
give/takeitem *, 1: the 1 is optional
|
2015-11-04 20:20:14 -05:00 |