Commit Graph

48 Commits

Author SHA1 Message Date
Rangi eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi 4f0c9cecf9 StringCmp → CompareBytes; CompareLong → CompareBytesLong
hStringCmpString[1/2] → h[EnemyMon/PartyMon1]Speed
2018-07-23 00:25:53 -04:00
mid-kid db8830ba53 Label more mobile WRAM
Memes and a pipedream of a fully-documented wram.
2018-07-18 10:56:26 +02:00
luckytyphlosion 3c7ba37de7 Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
Remy Oukaour 0c6338836d Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
Remy Oukaour e7941cef61 Explain HRAM 2018-01-03 13:01:23 -05:00
Remy Oukaour 47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
pikalaxalt 4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt b0e7d04ccf Some mystery gift functions 2016-06-07 08:08:51 -04:00
pikalaxalt 8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt 82f1534925 Copycat labels; macro for the Crystal-only Unown chamber unlock words 2016-04-30 21:20:12 -04:00
yenatch 776dd61823 hRemainder 2016-02-15 18:57:49 -05:00
PikalaxALT 2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT e0d6e9ca7a Fix NorthMapObjectIndexBuffer etc 2015-11-02 12:54:27 -05:00
PikalaxALT d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT 6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT 3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16 9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
JimB16 3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
PikalaxALT b68913a782 More radio labels 2015-10-09 23:09:03 -04:00
PikalaxALT edf42a54d5 More labels, including fns responsible for partymon generation 2015-10-07 13:19:41 -04:00
JimB16 a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
JimB16 0d4c2776d9 changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
yenatch ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT 0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch 3fe3cd1a46 hVBlank 2015-01-19 21:31:29 -08:00
yenatch b6793b65df Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
yenatch 03abb89474 serial hram constants 2013-08-28 04:28:45 -04:00
yenatch b66bac8a44 hram: hSCX, hSCY 2013-08-19 18:44:57 -04:00
yenatch 084083add0 hram: hWX, hWY 2013-08-19 18:42:01 -04:00
yenatch 91ebc0836b connection hram labels 2013-05-13 18:47:35 -04:00
yenatch 6c3ec2d13d Multiply and Divide 2013-03-30 01:58:22 -04:00
yenatch d775767651 Flesh out HRAM labels 2013-03-20 22:55:09 -04:00