yenatch
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46d96bc7fd
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more battle anim labels
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2013-12-09 16:20:19 -05:00 |
yenatch
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e538027c82
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enumerate move constants
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2013-12-01 15:56:51 -05:00 |
yenatch
|
5c76249488
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flypoints and spawn points
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2013-11-28 04:35:14 -05:00 |
yenatch
|
fd73d41e6b
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redone landmarks, now with constants
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2013-11-28 03:54:21 -05:00 |
yenatch
|
7b02d57a8c
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split wram constants out of constants.asm
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2013-11-27 14:45:44 -05:00 |
yenatch
|
14dce4418a
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enumerate pokemon constants
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2013-11-27 14:45:44 -05:00 |
yenatch
|
76d8ed2264
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split sfx constants out of music constants
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2013-11-07 01:10:43 -05:00 |
yenatch
|
6a641b438a
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get rid of unused sound constants
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2013-11-07 01:06:37 -05:00 |
yenatch
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9b6b5a530c
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clean up event flag constants
could probably be shorter, but they should still fit in a single line
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2013-09-05 04:37:47 -04:00 |
yenatch
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cac33e5e95
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dump event flag constants from haxwiki
most of these need to be renamed before doing anything with them
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2013-09-05 00:27:35 -04:00 |
yenatch
|
5342f8d630
|
NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
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2013-08-30 22:07:56 -04:00 |
yenatch
|
7cba224d4a
|
engine flag constants
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2013-08-27 14:12:05 -04:00 |
yenatch
|
744d1d8599
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first event flag constants
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2013-08-23 21:19:58 -04:00 |
yenatch
|
b275df6974
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correct misnamed sfx constants
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2013-07-31 18:04:01 -04:00 |
yenatch
|
4071137870
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more sprite constants
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2013-07-14 13:49:37 -04:00 |
yenatch
|
5f6d69fdd3
|
extra sprite constant
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2013-07-12 17:03:03 -04:00 |
yenatch
|
1da2a7a5c4
|
Outdoor sprites and sprite constants
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2013-07-12 14:50:37 -04:00 |
yenatch
|
41dbd3b4a6
|
move constants files into constants/
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2013-06-17 21:30:25 -04:00 |