Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
Remy Oukaour
|
c8575823a0
|
Battle data goes in data/battle/
TreeMons, like fish groups, have constants
|
2018-01-10 17:30:27 -05:00 |
Remy Oukaour
|
a849c3557b
|
More comments
Fix some constants
|
2018-01-09 15:39:48 -05:00 |
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
xCrystal
|
b4a49351c1
|
Finish consistent Special function names
|
2018-01-02 17:47:58 +01:00 |
xCrystal
|
f1ea15bbfe
|
Consolidate Special function names
|
2018-01-02 17:13:57 +01:00 |
xCrystal
|
6f0b81504d
|
More unreferenced labels cleanup
|
2018-01-02 16:04:21 +01:00 |
xCrystal
|
9a3088e50c
|
Clean up XXX comments for unused content
|
2018-01-02 13:26:18 +01:00 |
xCrystal
|
333524f0be
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
Remy Oukaour
|
24f0e7d045
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
Remy Oukaour
|
e34e68095d
|
Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
|
2017-12-25 14:23:16 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
20d6c1d876
|
Rename "map permissions" to "map environment" (fix #396)
|
2017-12-24 13:08:38 -05:00 |
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
Remy Oukaour
|
138abd097d
|
Document one more bug.
|
2017-12-12 23:05:30 -05:00 |
Remy Oukaour
|
4afc2f01ef
|
Add member constants for the base data struct, same as most other structs
|
2017-12-11 17:35:35 -05:00 |
Remy Oukaour
|
5be98bae3c
|
Move more data tables into data/ files.
|
2017-12-11 15:20:32 -05:00 |
Remy Oukaour
|
08b14e593e
|
Rename tilesets, consistent with constant names
|
2017-12-10 23:56:10 -05:00 |
Remy Oukaour
|
b4261d27d8
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
Remy Oukaour
|
5a5df2ab87
|
More WRAM organization
|
2017-12-09 14:47:32 -05:00 |
Remy Oukaour
|
512863989f
|
Document constants with comments, actual names, and more thorough usage
|
2017-12-09 02:15:46 -05:00 |
pikalaxalt
|
d7a01e92e9
|
Remaining layout constants
|
2016-06-06 18:23:00 -04:00 |
pikalaxalt
|
ae36ef2c7f
|
Labeled every function in ROM0 that's referenced in the source
|
2016-05-10 12:31:49 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
pikalaxalt
|
93e12d2003
|
Split up banks 1-3 of main.asm
|
2016-03-27 12:47:28 -04:00 |
PikalaxALT
|
599e6e8d16
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
PikalaxALT
|
2ed6c357af
|
More WRAM tidying
|
2016-01-12 12:46:18 -05:00 |
PikalaxALT
|
1637d915d4
|
Restored StandingTile and introduced LastTile
|
2016-01-11 02:28:09 -05:00 |
PikalaxALT
|
ce019e6347
|
Map callback constants
|
2016-01-06 07:44:50 -05:00 |
PikalaxALT
|
d08199c79d
|
Color fns, some more address decoding in link/mobile
|
2015-12-22 18:03:00 -05:00 |
PikalaxALT
|
987ed1fafb
|
More work on slots; WRAM cleanup, Move Deleter
|
2015-12-19 14:48:30 -05:00 |
PikalaxALT
|
3d36f1a837
|
Events and some WRAM cleanup
|
2015-12-18 20:07:09 -05:00 |
PikalaxALT
|
bb2aba7da1
|
No more ItemFragment
|
2015-12-15 10:55:56 -05:00 |
PikalaxALT
|
c635e30777
|
map setup and warps
|
2015-12-14 11:12:18 -05:00 |
PikalaxALT
|
8a439dbd05
|
Miscellaneous labels
|
2015-12-13 20:33:56 -05:00 |
PikalaxALT
|
ecd277204a
|
Card Flip
|
2015-12-11 16:59:40 -05:00 |
PikalaxALT
|
7f68db68ad
|
underground switches, town map
|
2015-12-09 11:39:35 -05:00 |
PikalaxALT
|
92a8c491c3
|
Break up engine/sprites.asm; address yenatch's comments
|
2015-12-01 21:54:11 -05:00 |
PikalaxALT
|
d314bdb4fa
|
Pokedex labels
|
2015-11-29 21:34:59 -05:00 |
PikalaxALT
|
c7985e1f3c
|
Battle Tower scripts and text labels
|
2015-11-26 21:05:32 -05:00 |
PikalaxALT
|
01792e00d2
|
Rename several script commands
|
2015-11-25 10:16:29 -05:00 |
PikalaxALT
|
7b3090e22a
|
Annotate battle tower text bug
|
2015-11-20 15:15:32 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
93a129eb6d
|
main.asm is now under 30k lines
|
2015-11-19 18:09:11 -05:00 |
PikalaxALT
|
27ef600ace
|
Here's the mail it never fails
|
2015-11-17 17:56:49 -05:00 |
PikalaxALT
|
b921226aea
|
More map object, swap StandingTile and NextTile
|
2015-11-14 23:02:38 -05:00 |