Commit Graph

389 Commits

Author SHA1 Message Date
Remy Oukaour fe3ef73a8c Group unused data 2018-01-15 00:44:40 -05:00
Remy Oukaour 07b8fe2983 G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png 2018-01-15 00:21:41 -05:00
Remy Oukaour 14c8cf5b48 Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
#	data/player_names.asm
#	engine/battle/menu.asm
#	engine/billspc.asm
#	engine/billspctop.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/delete_save_change_clock.asm
#	engine/events/buena.asm
#	engine/events/elevator.asm
#	engine/events/kurt.asm
#	engine/events/mom.asm
#	engine/events/move_tutor.asm
#	engine/events/pokecenter_pc.asm
#	engine/events/pokepic.asm
#	engine/events/std_scripts.asm
#	engine/events/unown_walls.asm
#	engine/init_gender.asm
#	engine/intro_menu.asm
#	engine/mail.asm
#	engine/main_menu.asm
#	engine/mart.asm
#	engine/menu_2.asm
#	engine/mon_menu.asm
#	engine/pack.asm
#	engine/slot_machine.asm
#	engine/start_menu.asm
#	home/menu.asm
#	maps/CeladonDeptStore6F.asm
#	maps/CeladonGameCornerPrizeRoom.asm
#	maps/DragonShrine.asm
#	maps/EarlsPokemonAcademy.asm
#	maps/GoldenrodCity.asm
#	maps/GoldenrodDeptStore6F.asm
#	maps/GoldenrodGameCorner.asm
#	maps/GoldenrodPokeComCenter2FMobile.asm
#	mobile/mobile_12.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_22.asm
#	mobile/mobile_22_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_45.asm
#	mobile/mobile_45_sprite_engine.asm
#	mobile/mobile_46.asm
#	mobile/mobile_5c.asm
#	mobile/mobile_5f.asm
#	mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
Remy Oukaour 8e1e583640 Close #470 (JOHTO_POKEMON) 2018-01-14 20:58:49 -05:00
Remy Oukaour eb3102200f More Battle Tower map script constants, fewer raw hex values 2018-01-14 19:26:55 -05:00
mid-kid 11d67567d2 Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
Remy Oukaour d054116458 Merge branch 'patch' of https://github.com/mid-kid/pokecrystal
# Conflicts:
#	constants/sprite_anim_constants.asm
#	data/sprite_anims/framesets.asm
#	data/sprite_anims/oam.asm
2018-01-12 17:23:50 -05:00
Remy Oukaour 960783cdf4 Label more ANIM_OBJ_* constants 2018-01-12 13:47:04 -05:00
mid-kid 5b7773b7d3 Label frameset 09
It seems to be used as the "big" text entry cursor (i.e. for the bottom
3 buttons in the text entry screen).
It is never referenced explicitly, instead used when adding 1 to
SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor.
2018-01-12 12:17:55 +01:00
Remy Oukaour bdc95598d7 Easier to find palette data 2018-01-12 03:07:48 -05:00
Remy Oukaour 1f5cc28db7 Comment on VAR_* constants 2018-01-12 02:36:14 -05:00
Remy Oukaour 2b4a4ccaab SaffronMagnetTrainStation 2018-01-12 02:33:06 -05:00
Remy Oukaour d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour af4001132e Break up engine/events_3.asm 2018-01-11 23:50:44 -05:00
Remy Oukaour 2085ebcc61 maskbits for NUM_FRAMES 2018-01-11 23:04:50 -05:00
Remy Oukaour 163f3e0c3f Local UI tiles don't belong in charmap
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
2018-01-11 22:49:45 -05:00
Remy Oukaour 17f34cb29c Disambiguate some uses of wcf64/5/6 2018-01-11 15:36:11 -05:00
Remy Oukaour 94d6a32721 Use maskbits some more 2018-01-11 14:27:19 -05:00
Remy Oukaour a436bbc23b Move party menu qualities to data/ 2018-01-11 02:54:07 -05:00
Remy Oukaour 1a2bc57841 Event script–related constants go in constants/script_constants.asm 2018-01-11 02:35:46 -05:00
Remy Oukaour b45f89f80c More constants and data tables 2018-01-11 01:45:27 -05:00
Remy Oukaour cc8dac5a22 Use constants and data for Unown chamber events 2018-01-11 00:25:14 -05:00
Remy Oukaour 0a3b251dcb Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
Remy Oukaour d91e42ca5e Group some mutually edited files in data/sprites/ 2018-01-10 18:10:01 -05:00
Remy Oukaour c8575823a0 Battle data goes in data/battle/
TreeMons, like fish groups, have constants
2018-01-10 17:30:27 -05:00
Remy Oukaour bc79f17b9d More maskbits 2018-01-10 13:59:07 -05:00
Remy Oukaour 417937cffc Resolve #461 2018-01-10 13:47:57 -05:00
Remy Oukaour cc95d1208d Use maskbits more, and clarify its usage 2018-01-10 11:57:28 -05:00
Remy Oukaour 22b607b664 Move radio channel data into data/ 2018-01-10 11:30:12 -05:00
Remy Oukaour 16eb97ae9c Constant swap explains this Battle Tower bug 2018-01-10 02:55:44 -05:00
Remy Oukaour 8aa58dca9e Specialized macros go with their data/code 2018-01-10 00:08:05 -05:00
Remy Oukaour 9af6d8d0f1 Split tilesets/ into gfx/tilesets and data/tilesets/ 2018-01-09 23:53:58 -05:00
Remy Oukaour feb34b49ba data/phone_text → data/phone/text 2018-01-09 19:51:30 -05:00
Remy Oukaour 2f0973f3e0 Clean up some hex values in map scripts 2018-01-09 18:45:25 -05:00
Remy Oukaour fbc353f206 Replace some hex constants 2018-01-09 18:08:40 -05:00
Remy Oukaour a8cf8979d9 Do a little cleanup towards issue #465 2018-01-09 17:20:47 -05:00
Remy Oukaour ce50d1b2cb Clearer Battle Tower code 2018-01-09 16:55:11 -05:00
Remy Oukaour a849c3557b More comments
Fix some constants
2018-01-09 15:39:48 -05:00
Remy Oukaour 05e5eaf12f Eliminate version.asm (resolves #464) 2018-01-09 00:51:53 -05:00
Remy Oukaour bdd3a55333 Organize mobile/battle_tower_*.asm data and code 2018-01-06 18:53:30 -05:00
Remy Oukaour 10bd011d06 More relevant data file locations 2018-01-03 02:23:54 -05:00
Remy Oukaour 8d095cd5b8 Better names 2018-01-03 01:27:12 -05:00
Remy Oukaour b0d2409c83 Move EZChat Pokémon order to data/ 2018-01-02 23:21:07 -05:00
Remy Oukaour 3fc06b0f9d Use constants 2018-01-02 20:35:57 -05:00
Remy Oukaour 41de67edbd Identify more G/S intro OAM data 2018-01-02 17:05:40 -05:00
Remy Oukaour ae78ee6cc8 One more G/S intro OAM identified 2018-01-02 16:19:04 -05:00
Remy Oukaour 6cc4b534b5 Align comments 2018-01-02 16:01:47 -05:00
Remy Oukaour 64b27d86c0 More G/S intro OAM documentation 2018-01-02 15:54:23 -05:00
Remy Oukaour 6a3045d759 1-based EZ Chat cursor data indexes 2018-01-02 15:02:08 -05:00
Remy Oukaour 2dd9ac08a4 More sprite anim documentation 2018-01-02 14:39:24 -05:00