Commit Graph

79 Commits

Author SHA1 Message Date
Rangi d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi 8f2878c37e trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` 2018-01-23 13:08:48 -05:00
Rangi dea26c6639 hiddenitem, like itemball and object_event, puts the item first and the event last 2018-01-23 12:59:21 -05:00
Remy Oukaour c70e8eec49 Comment on changeblock ids 2018-01-17 13:23:43 -05:00
Remy Oukaour bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour 5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour b28e71271d Consistent stonetable cmdqueues 2018-01-13 01:03:42 -05:00
Remy Oukaour 5a3822fe86 Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts 2018-01-13 00:47:38 -05:00
Remy Oukaour 59c95abf83 Trim whitespace 2018-01-12 17:09:32 -05:00
Remy Oukaour 2f0973f3e0 Clean up some hex values in map scripts 2018-01-09 18:45:25 -05:00
xCrystal aa9a0a900d No more mobile EQUS ret (replace with Stubbed_ + ret) 2018-01-02 20:00:14 +01:00
xCrystal d7970f749a Consistent predef function names 2018-01-02 18:49:25 +01:00
xCrystal b4a49351c1 Finish consistent Special function names 2018-01-02 17:47:58 +01:00
xCrystal f1ea15bbfe Consolidate Special function names 2018-01-02 17:13:57 +01:00
Remy Oukaour 84e22eb578 Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour 17058aaec2 Auto-label more map scripts 2017-12-17 20:56:35 -05:00
Remy Oukaour 047c8e4bc0 xy_trigger handles $0 padding, so map scripts are simpler 2017-12-12 14:11:23 -05:00
Remy Oukaour b4261d27d8 Use new palette constants 2017-12-10 20:50:08 -05:00
Remy Oukaour 62f5913943 All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
2017-12-10 17:53:21 -05:00
Remy Oukaour 66527d861f "Trainer*AfterBattleText" labels 2017-12-10 15:44:41 -05:00
Remy Oukaour 512863989f Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
surskitty 15015e4877 Making all Rocket Grunts call the constant. 2017-11-27 00:38:15 -05:00
hatschky f0209d6ed6 Labels for Trainer Rankings stat tracking functions 2017-01-16 21:11:34 +00:00
pikalaxalt 1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt 3108c9fa6a Unify step_sleep macro 2016-05-14 12:28:00 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
IIMarckus 0a2b14309a More labels cleanup in map scripts. 2016-04-07 04:13:59 -06:00
PikalaxALT ce019e6347 Map callback constants 2016-01-06 07:44:50 -05:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT efe3462f9a Replaced SignpostItem with Hidden(ItemName) 2015-12-15 11:21:58 -05:00
PikalaxALT bb2aba7da1 No more ItemFragment 2015-12-15 10:55:56 -05:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 0c4bf512d0 itemfragment 2015-12-09 11:57:08 -05:00
PikalaxALT 7f68db68ad underground switches, town map 2015-12-09 11:39:35 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT 0d944f5915 Person event constants for each map 2015-11-27 00:22:14 -05:00
PikalaxALT c7985e1f3c Battle Tower scripts and text labels 2015-11-26 21:05:32 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT 812976cee6 bgcoord 2015-11-20 11:47:52 -05:00
PikalaxALT 36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00