Rangi
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87514598be
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More battle data in data/battle/
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2018-01-25 21:34:42 -05:00 |
Remy Oukaour
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dfcca93b45
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Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
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2018-01-14 23:00:22 -05:00 |
Remy Oukaour
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11556196ba
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Consistent sine wave code formatting
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2018-01-09 16:39:36 -05:00 |
Adelaide Walter
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9d0ba6bfd3
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Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
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2018-01-03 19:12:45 -05:00 |
Remy Oukaour
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35a3a19fda
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |