Remy Oukaour
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bc22bf2627
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Egg palette works like other Pokémon
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2018-01-12 15:06:25 -05:00 |
Remy Oukaour
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0a3b251dcb
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Arrays end with -1, not $ff
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2018-01-10 22:53:42 -05:00 |
Remy Oukaour
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8aa58dca9e
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Specialized macros go with their data/code
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2018-01-10 00:08:05 -05:00 |
Remy Oukaour
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a849c3557b
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More comments
Fix some constants
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2018-01-09 15:39:48 -05:00 |
Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
Remy Oukaour
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10bd011d06
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More relevant data file locations
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2018-01-03 02:23:54 -05:00 |
Remy Oukaour
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b0d2409c83
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Move EZChat Pokémon order to data/
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2018-01-02 23:21:07 -05:00 |
Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
Remy Oukaour
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c4a18b1329
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Correct documentation
Split out text_constants.asm
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2017-12-26 22:36:01 -05:00 |
Remy Oukaour
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35a3a19fda
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
Remy Oukaour
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4d18bb2eda
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Rename: gfx/pics → gfx/pokemon
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2017-12-26 12:55:02 -05:00 |
Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
Remy Oukaour
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1522140e41
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Clarify why G/S egg moves were removed (resolves #294)
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2017-12-24 18:23:24 -05:00 |
yenatch
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0b8b6f9259
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Use PSYCHIC_M for the Psychic TM.
Fixes #385
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2017-12-24 17:54:24 -05:00 |
Remy Oukaour
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6ab1d028bb
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Split items/ and trainers/ into their data/ and engine/ components
Move some data into a pokemon/ subdirectory
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2017-12-14 23:00:54 -05:00 |