Commit Graph

3983 Commits

Author SHA1 Message Date
surskitty 96dcc3c0ca Labels, labels. 2018-03-07 22:27:35 -05:00
surskitty 55c69c4871 Sprout Tower labels 2018-03-07 22:13:24 -05:00
surskitty 1de25bc957 Labelling Erika and Celadon Gym 2018-03-07 22:05:14 -05:00
Rangi ab2677277e 201 -> 200 2018-03-04 02:30:31 -05:00
Rangi 159a0ef7b4 Bug docs match code 2018-03-04 02:29:39 -05:00
Rangi 7e9dbde549 HOF_MASTER_COUNT EQU 200 2018-03-04 00:27:22 -05:00
surskitty 1494c79688 Labelling Whitney texts 2018-03-02 21:39:29 -05:00
Rangi bde9ffff6e Improve some code labels 2018-03-02 19:39:16 -05:00
Rangi fb2ac9e210 Remaining map labels: UnknownText and MovementData 2018-03-01 17:33:43 -05:00
Rangi 2b40a1fb9c Label more map scripts (no more UnknownScripts) 2018-03-01 17:17:08 -05:00
Rangi ae5a325464 Label more map scripts 2018-03-01 14:20:27 -05:00
Rangi cad029f936 Label more map scripts 2018-03-01 13:18:51 -05:00
Rangi 0680bf99d3 Label more map scripts 2018-02-28 17:47:31 -05:00
Rangi 5a6e43e72a Label more map scripts 2018-02-28 16:50:43 -05:00
Rangi 208ccecd84 "; unused" comments 2018-02-27 19:47:30 -05:00
Rangi 43b5f90457 Replace "Map<MapName>Signpost<#>Script" labels 2018-02-27 19:33:38 -05:00
Rangi e2c15b0b92 * BillPhoneGeneriText -> BillPhoneGenericText
* data/phone/text/trainers1.asm -> data/phone/text/trainers.asm
* ,ROM -> , ROM0
2018-02-26 22:29:09 -05:00
Rangi f0b01a4eea Document more quirks and bugs 2018-02-26 13:41:48 -05:00
Rangi 7df5d4f25e Address @SatoMew's comment re: #491 2018-02-26 11:56:49 -05:00
Rangi 5959548c01 Document HOF Master bug (close #494) 2018-02-26 11:51:16 -05:00
yenatch 725148443f
Merge pull request #476 from Rangi42/master
Resolve some issues; rename some maps; move more tables into data/; warp_def → warp_event (ready to merge)
2018-02-25 22:39:51 -05:00
Rangi 7453bd1aa8 "HUMANSHAPE, aka Humanshape" 2018-02-25 22:38:09 -05:00
Rangi 711e2d6143 Mention unused Battle Tower-related text (resolves #491) 2018-02-25 22:33:07 -05:00
Rangi 9a7da21006 Mention "HAUNTED HOUSE" (resolves #492) 2018-02-25 22:25:32 -05:00
Rangi b254a4571d ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
2018-02-25 22:23:20 -05:00
Rangi 2f9a0d7d9f Pokecom Center Admin Room -> Office 2018-02-25 22:19:17 -05:00
Rangi 409fd9d33f Comment Stadium 2 alternative egg group names 2018-02-25 22:11:32 -05:00
Rangi 335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
yenatch f44f306cfd
Merge pull request #477 from mid-kid/master
Medium-sized cleanups
2018-02-25 20:12:59 -05:00
Rangi 10173f2a62 Default macro parameters use recursion; avoids repeating internal structure 2018-02-25 20:12:58 -05:00
yenatch f404af8a43
Merge pull request #486 from surskitty/master
Another batch of label names
2018-02-25 20:12:31 -05:00
Rangi f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi be28a0ff4e Meaningful $ff values 2018-02-25 19:50:48 -05:00
Rangi 60add76ee7 * Remove rept 4 (fa3192e)
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46)
* More meaningful egg group names (0eeb00d)
2018-02-25 19:23:01 -05:00
Rangi cbd423ec08 Format map object attributes like trainer attributes, in preparation for bit flag constants 2018-02-25 16:49:03 -05:00
Rangi eb3726bba0 NO_ITEM == 0 2018-02-25 16:48:31 -05:00
Rangi e018a9d005 Sprite data values match GetSpriteLength return values and are not limited to multiples of 4 2018-02-25 16:32:40 -05:00
mid-kid 3d34f5a5a3 Label wPokemonWithdrawDepositParameter of RemoveMonFromPartyOrBox
It takes a clearly different parameter, completely unrelated and
different in function to PC_DEPOSIT and PC_WITHDRAW.
2018-02-22 21:36:14 +01:00
mid-kid a22343d32c Fix TRUE/FALSE constants for CalcMonStats 2018-02-22 18:12:43 +01:00
mid-kid e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
Rangi ff3a43d4b0 Use maskbits NUM_TYPES 2018-02-20 10:54:48 -05:00
Rangi 612fd7cb96 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	maps/KrissHouse2F.asm
2018-02-15 21:21:58 -05:00
yenatch 4046b41c3a
Merge pull request #487 from luckytyphlosion/master
Fix more w-izing edge cases.
2018-02-15 21:14:22 -05:00
mid-kid c3abe8f88b mapconst H, W -> map_const W, H
We've been fixing all of the conventions to be X/Y and W/H, so we should
fix this one as well.
2018-02-14 11:52:01 +01:00
mid-kid 23b773d5c2 Label some daycare-related functions 2018-02-14 11:51:47 +01:00
mid-kid f1c23f2153 Fix use of one constant 2018-02-13 08:36:25 +01:00
mid-kid 98e6878429 CalcwBufferMonStats -> CalcBufferMonStats
The 'w' was probably added in some mass-replacement.
It's completely irrelevant to the function itself and doesn't fit the
PascalCase model.
2018-02-12 23:58:21 +01:00
mid-kid 89c5f0adf0 Comment GeneratePartyMonStats 2018-02-09 22:21:59 +01:00
Rangi 62d6f72bb3 Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
mid-kid 8ddffef8b8 Don't let the Makefile pick up .tilemap files
We don't generate any tilemap file with rgbgfx yet, because they won't
match anyway. This should be re-added when we can do it properly.
2018-02-08 19:38:14 +01:00