Commit Graph

13 Commits

Author SHA1 Message Date
PikalaxALT 7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT ba871547ed engine/pokegear.asm 2015-11-16 21:07:26 -05:00
PikalaxALT e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT 40802da3cf Map header labels, tileset constants 2015-11-12 11:10:19 -05:00
PikalaxALT 93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT 4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT 6c3000efd2 Macro update, roam mon annotations
Updated map and mapgroup macros to get around an rgbds bug.

Legendary beast locale handling annotated and relabeled.

Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function.  This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
PikalaxALT 06673cbee7 Named more specials, fixed a missing EOL 2015-07-20 18:59:26 -04:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch c07ed74a5d Blind wram labels part 4. 2015-02-10 15:14:41 -08:00
yenatch cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch 84a9b3907b rename common/ to home/ 2013-09-09 22:44:48 -04:00