Commit Graph

16 Commits

Author SHA1 Message Date
yenatch 956b990cd2 Fix a bunch of palette copying errors and wram bank conflicts.
There are probably a bunch more labels with wrong banks. This takes care of the most noticeable ones.
2015-02-10 18:21:38 -08:00
yenatch 849595e537 Blindly use wram labels for everything except mobile, part 2. 2015-02-10 14:18:23 -08:00
yenatch d3054dc4cb More graphics and straggling static refs. 2015-02-06 21:17:32 -08:00
yenatch 32a5f21cc7 More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
yenatch e23f341258 Battle type constants in the wild.
Also add constants for trap and Celebi event battles.
2014-06-13 22:53:20 -07:00
yenatch 113dd395d2 Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
2014-04-13 00:03:21 -04:00
yenatch 2b144fcfd4 Finish off SGB and CGB code and data.
That should be it for bank 2.
2014-03-02 16:02:55 -05:00
yenatch 78c70bffe4 More SGB and CGB palettes. 2014-03-02 01:22:33 -05:00
yenatch 38850df63d Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
2014-03-01 21:43:16 -05:00
yenatch 0cd1d2071f item effect incbins 2013-12-24 17:11:52 -05:00
Mr Wint eb5a7afe2b * more callab/callba macros 2013-10-02 02:47:54 +02:00
Mr Wint fa673df4fa * applied callab/callba macros where possible
* corrected some mislabeled jump addresses
2013-10-02 01:59:16 +02:00
yenatch fe92089694 dump a couple palettes in predef/cgb.asm 2013-09-15 17:31:18 -04:00
yenatch c738318dc0 move part of an incbin into predef/cgb.asm 2013-09-15 17:08:10 -04:00
yenatch cc41f68c34 split sgb-to-cgb asm into predef/cgb.asm 2013-09-09 15:34:09 -04:00
yenatch e33423374b split sgb stuff into predef/sgb.asm 2013-09-09 14:33:04 -04:00