Commit Graph

18 Commits

Author SHA1 Message Date
pikalaxalt 87b733994b SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
pikalaxalt 6a3b3e3773 Save functions; feeble attempt at serial and link functions 2016-05-11 21:19:52 -04:00
pikalaxalt af0119ca7e Name all printer functions 2016-05-11 17:16:03 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT 047effba94 Menu joy flags; started with link address space 2015-12-20 12:54:08 -05:00
PikalaxALT 77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT d972564175 link and seer labels 2015-11-23 16:04:53 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
JimB16 9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT 6c25592b8c So very jumb 2015-10-19 16:49:29 -04:00
PikalaxALT 0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
JimB16 a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch c07ed74a5d Blind wram labels part 4. 2015-02-10 15:14:41 -08:00
yenatch cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch 84a9b3907b rename common/ to home/ 2013-09-09 22:44:48 -04:00