Commit Graph

252 Commits

Author SHA1 Message Date
Remy Oukaour c6fefd0fe8 Rename overworld sprite files, consistent with their constants 2017-12-11 00:17:39 -05:00
Remy Oukaour 08b14e593e Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
Remy Oukaour 32ea595c47 Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
Remy Oukaour 31901f73b0 Move some gfx/misc/ files into meaningful directories 2017-12-09 22:57:41 -05:00
Remy Oukaour 5a5df2ab87 More WRAM organization 2017-12-09 14:47:32 -05:00
Remy Oukaour 6a41d4f63e Define more charmap characters and use them in place of hard-coded numbers 2017-12-09 12:57:23 -05:00
mid-kid 359d73ceef Move LoadOverworldFont to main.asm
It doesn't fit correctly in misc/mobile_41.asm.
Also moved the font images out of gfx/unknown and into gfx/font.
2017-11-21 23:53:51 +01:00
pfero 999c804f6f Label some functions in gfx/load_pics.asm
A few projects I looked around in used these same labels for these
functions, and it looks like they describe these functions properly.
Also fixed usage of BANK() in a few places.
2017-11-03 01:12:16 +01:00
yenatch afe67ba1b4 Remove contents.asm 2017-09-24 03:15:01 -04:00
yenatch 17448c51a5 Merge pull request #389 from yenatch/rgbds-3
rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT 0e470bc785 Fix section linking
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
surskitty 817525a811 Labelling kanji for the days of the week (calendar?) 2017-09-09 23:58:23 -04:00
surskitty 5476e2914b Renaming the image of the GB and the N64. 2017-09-09 23:53:05 -04:00
surskitty bc61a0ca05 Moving headbutt tree graphic. 2017-09-09 23:43:28 -04:00
yenatch 080704e49f Merge pull request #370 from yenatch/graphics
png everywhere
2017-06-24 17:36:21 -04:00
yenatch a749057b27 Fix gfx/frames 2017-06-24 16:28:50 -04:00
yenatch 803c5154f4 pngs in gfx/unknown 2017-06-24 16:27:52 -04:00
yenatch 131bda73bc pngs in gfx/misc 2017-06-24 02:50:42 -04:00
yenatch 89cb46a64d pngs in gfx/mobile 2017-06-24 00:53:38 -04:00
yenatch afc6f8033b forgot to remove 2bpp from gfx/tilesets 2017-06-24 00:50:33 -04:00
yenatch 65809032bf forgot to remove 2bpp from gfx/intro 2017-06-24 00:49:37 -04:00
yenatch 41ae3610f6 pngs in gfx/fx
- gave up on wind.png
- add --remove-yflip
2017-06-24 00:47:55 -04:00
yenatch f42e731d76 pngs in gfx/battle 2017-06-23 20:00:11 -04:00
yenatch 1f81d1851f pngs in gfx/ 2017-06-23 19:56:24 -04:00
yenatch a540926345 pngs in gfx/unown_puzzle 2017-06-22 23:53:57 -04:00
yenatch 89093e4670 pngs in gfx/trainers 2017-06-22 23:46:58 -04:00
yenatch 31d9c1fffa pngs in gfx/trade
game_boy.png can be rearranged in a nicer way, but it's a job for another time
2017-06-22 23:45:45 -04:00
yenatch 647f9b4452 pngs in gfx/title 2017-06-21 23:45:01 -04:00
yenatch 967b0898a9 pngs in gfx/tilesets 2017-06-21 00:28:48 -04:00
yenatch 1fee4eb003 pngs in gfx/stats 2017-06-21 00:14:21 -04:00
yenatch 5738567985 pngs in gfx/splash 2017-06-21 00:13:09 -04:00
yenatch 2e0344e63d pngs in gfx/special/celebi 2017-06-21 00:12:01 -04:00
yenatch 99f6249de8 pngs in gfx/pokegear
- flymap_label_border.2bpp was actually 1bpp
2017-06-21 00:11:29 -04:00
yenatch f10ed64d1a pngs in gfx/pokedex 2017-06-20 23:42:29 -04:00
yenatch 384788f370 pngs in gfx/mail 2017-06-18 00:13:03 -04:00
Ben10do e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
yenatch f4071b2ce7 pngs in gfx/icon 2017-06-08 22:28:19 -04:00
yenatch a45b56a8c1 pngs in gfx/frames 2017-06-08 22:26:33 -04:00
yenatch 71b51b7f19 pngs in gfx/{debug,emotes,evo,font,intro} 2017-06-08 22:21:12 -04:00
yenatch cd159dcf39 pngs in gfx/overworld 2017-06-04 21:06:36 -04:00
yenatch 2dc6dd7584 Remove the now-generated animation data. 2017-05-28 23:35:08 -04:00
yenatch 1c7d4954cd Change the compression hash for Girafarig's sprite. 2017-05-28 23:26:04 -04:00
yenatch f748d34aa3 Merge remote-tracking branch 'origin/master' into c-tools 2017-05-28 14:15:22 -04:00
yenatch e9c1d24c31 Add Pokemon pic pngs.
Copies of the matching compressed files are kept, so files with a matching hash will use the matching compressed file instead.

This is the best that can be done until the compressor is fixed, which may never happen.
2017-05-28 14:03:13 -04:00
Ben10do 288902139f Revert "Fix floating sections"
This reverts commit e28b88f56d.
2017-03-24 11:51:03 +00:00
AntonioND e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
Scott Norton a32b6ccbb5 These are actually .1bpp files 2016-06-25 20:19:52 -04:00
Scott Norton d5a39e4b67 Add missing gfx/unknown/16c903.pal 2016-06-25 18:10:08 -04:00
pikalaxalt e515543500 Name all functions in gfx/pics/animation.asm 2016-05-15 23:56:09 -04:00
pikalaxalt 5ea3a953c3 Name all link trade animation related functions 2016-05-13 22:46:32 -04:00
pikalaxalt 295604cbb5 Placeholder non-generic names for engine/color functions 2016-05-11 09:49:03 -04:00
pikalaxalt ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt e95d42e0af All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
pikalaxalt a613ed915c HDMA transfer functions 2016-05-04 22:34:09 -04:00
pikalaxalt 3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt 5d94fb22ed Add missing wind.2bpp.lz 2016-04-18 07:56:15 -04:00
pikalaxalt 0bcd725e6a Finish renaming battle anim gfx pointers and files 2016-04-10 17:16:08 -04:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
PikalaxALT 5322b56a83 Add more missing files 2016-01-29 00:57:06 -05:00
PikalaxALT 2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT 3dcbe0ff55 Pokegear 2016-01-10 17:44:09 -05:00
PikalaxALT 987ed1fafb More work on slots; WRAM cleanup, Move Deleter 2015-12-19 14:48:30 -05:00
PikalaxALT 3d36f1a837 Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
PikalaxALT efee40447e Mobile trade animations, pokepic animations 2015-12-17 13:49:26 -05:00
PikalaxALT 6e257bc7cd mystery gift, credits 2015-12-14 20:06:41 -05:00
PikalaxALT 15a03a2577 Unown Puzzles 2015-12-11 11:33:14 -05:00
PikalaxALT 7f68db68ad underground switches, town map 2015-12-09 11:39:35 -05:00
PikalaxALT 2cdca75441 Crystal Intro 2015-12-02 17:59:05 -05:00
PikalaxALT d314bdb4fa Pokedex labels 2015-11-29 21:34:59 -05:00
PikalaxALT 8612a4a531 Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
PikalaxALT 58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT 8740fc6e87 Annotate gfx/mail.asm 2015-11-22 13:50:19 -05:00
PikalaxALT 24b7b2c1cf Foreign language font handling in mail 2015-11-22 12:01:58 -05:00
PikalaxALT 7b3090e22a Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
PikalaxALT 93a129eb6d main.asm is now under 30k lines 2015-11-19 18:09:11 -05:00
PikalaxALT 3f4044cd46 engine/compose_mail.asm; ldpixel 2015-11-18 13:01:55 -05:00
PikalaxALT ed44de4bb4 More map object work 2015-11-14 14:41:47 -05:00
PikalaxALT 2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT ba05bfeafe Move some gfx files around, also clock reset fn 2015-11-10 11:05:26 -05:00
PikalaxALT 2cbb1acc6e Pokemon animations 2015-11-07 09:48:32 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 95cb4636af Corrected some mislabeled 1bpps 2015-11-04 15:35:29 -05:00
PikalaxALT cf5d726b7f Mon submenu, engine/menu.asm 2015-11-04 14:02:11 -05:00
PikalaxALT b1dc88b728 Experience and level calculations 2015-11-03 12:36:33 -05:00
PikalaxALT 4a16bbe45a sprite_header and emote_header 2015-11-03 09:16:56 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT 119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT 0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
yenatch 973721491c Merge remote-tracking branch 'kanzure/master' into gfx-script 2015-07-20 23:05:28 -07:00
PikalaxALT 471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
yenatch a3c6931fa8 Use pngs for some misc graphics. 2015-07-18 22:01:59 -07:00
yenatch 8186190ef1 Fix filenames and use pngs for credits graphics. 2015-07-18 00:05:14 -07:00
yenatch 20e275da30 Remove filename clutter from monster and trainer pics. 2015-07-17 23:59:32 -07:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch fc8bf4b9e9 Merge branch 'gfx-tweaks' 2015-05-18 02:23:17 -07:00
yenatch 50734c961c Use labels for pic animation setup macros. 2015-04-13 21:41:28 -07:00
yenatch be975a3e80 Get rid of baserom incbins in misc/.
Battle Tower text was hiding here.
2015-03-11 21:16:02 -07:00
yenatch 636b336a50 Redump the overworld graphics; grouped properly this time. 2015-03-03 22:07:23 -05:00