Commit Graph

15 Commits

Author SHA1 Message Date
yenatch 113dd395d2 Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
2014-04-13 00:03:21 -04:00
yenatch 48f4314854 Move monster pics from numbered directories to named ones. 2014-04-01 16:30:38 -04:00
yenatch 1aa75da4d5 Monster pic dimensions in filenames.
While we're here, add the .2bpp root extension too.
2014-04-01 12:44:15 -04:00
yenatch 38850df63d Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
2014-03-01 21:43:16 -05:00
yenatch 0d3308f68c use RGB macros for palettes instead of binary chunks 2013-12-20 00:29:31 -05:00
yenatch ef20124213 split out pic animation asm and clean up some more includes 2013-12-18 00:23:50 -05:00
yenatch 6690f3901a clean up pic animation sections 2013-12-18 00:11:02 -05:00
yenatch 6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch 2a429da419 Remove unnecessary 2bpp files
These can be generated using gfx.py and are non-essential to compile.
This reduces the size of the repository significantly.
2013-02-11 04:24:01 -05:00
yenatch 90af5b2a5e dump and incbin monster palettes 2013-02-07 21:19:38 -05:00
yenatch 034609e725 Split pic pointers into files 2013-02-05 18:28:45 -05:00
yenatch 859edf6f6b split off animation data chunks into files 2013-01-23 16:47:10 -05:00
yenatch 9aaa774c68 rename unown animation pointer files 2013-01-23 16:44:26 -05:00
yenatch 3ba86a82eb dump pic animations 2013-01-23 15:25:49 -05:00
yenatch d340d840fe restructure pic graphics 2013-01-22 04:22:53 -05:00