Commit Graph

81 Commits

Author SHA1 Message Date
Rangi dcb24bc724 Use def_* macros for automatic map event counts
Resolves #742
2020-07-24 09:57:16 -04:00
Rangi 7b2515d1e4 [in progress] Harmonize more constant and data files with pokegold 2020-06-16 14:32:57 -04:00
Rangi 518cee440e Resolve #723: treat std scripts like specials and predefs 2020-06-10 16:44:16 -04:00
Rangi 4aeab6b879 Rename buttonsound to promptbutton 2019-11-03 12:48:54 -05:00
mid-kid e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Rangi 745339014c "object_const_def" instead of "const_def 2" 2019-04-21 17:42:25 -04:00
Rangi f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi e002b536af Rename more script commands for consistency and predictability
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi ae5a325464 Label more map scripts 2018-03-01 14:20:27 -05:00
Rangi 43b5f90457 Replace "Map<MapName>Signpost<#>Script" labels 2018-02-27 19:33:38 -05:00
Rangi f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00
Rangi 68d855c213 Script commands don't have underscores 2018-02-02 21:09:17 -05:00
Rangi 48f4f2366e Align map event coordinate columns 2018-02-01 22:22:07 -05:00
Rangi 3088a77a21 warp_event x, y, map, warp_id 2018-02-01 21:54:00 -05:00
Rangi 08891da822 const_def N 2018-01-31 11:38:45 -05:00
Rangi 50a78c0876 Forgot the person→object rename 2018-01-31 11:08:47 -05:00
Rangi a2607623d3 Comment the person constants sections, like the others 2018-01-31 11:04:17 -05:00
Rangi cb733954c6 SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees) 2018-01-30 22:12:53 -05:00
Rangi 65480605e9 Remove unreferenced map script heading labels 2018-01-30 14:15:47 -05:00
Rangi 477adc72af grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g 2018-01-28 13:20:04 -05:00
Rangi 8f2878c37e trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...` 2018-01-23 13:08:48 -05:00
Rangi dea26c6639 hiddenitem, like itemball and object_event, puts the item first and the event last 2018-01-23 12:59:21 -05:00
Remy Oukaour bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour 5a3822fe86 Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts 2018-01-13 00:47:38 -05:00
Remy Oukaour 59c95abf83 Trim whitespace 2018-01-12 17:09:32 -05:00
Remy Oukaour d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour 84e22eb578 Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00
Remy Oukaour c05b7f41dd Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour 17058aaec2 Auto-label more map scripts 2017-12-17 20:56:35 -05:00
Remy Oukaour 3ed016f9e0 Auto-label more map scripts 2017-12-17 20:17:30 -05:00
Remy Oukaour b4261d27d8 Use new palette constants 2017-12-10 20:50:08 -05:00
Remy Oukaour 66527d861f "Trainer*AfterBattleText" labels 2017-12-10 15:44:41 -05:00
pikalaxalt bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
IIMarckus 0a2b14309a More labels cleanup in map scripts. 2016-04-07 04:13:59 -06:00
PikalaxALT 2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT efe3462f9a Replaced SignpostItem with Hidden(ItemName) 2015-12-15 11:21:58 -05:00
PikalaxALT bb2aba7da1 No more ItemFragment 2015-12-15 10:55:56 -05:00
PikalaxALT a5a8364c35 opentext and breeding 2015-12-09 18:25:44 -05:00
PikalaxALT 0c4bf512d0 itemfragment 2015-12-09 11:57:08 -05:00
PikalaxALT 92a8c491c3 Break up engine/sprites.asm; address yenatch's comments 2015-12-01 21:54:11 -05:00
PikalaxALT 0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT 0d944f5915 Person event constants for each map 2015-11-27 00:22:14 -05:00
PikalaxALT 01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT 36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT 3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT 72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00