Rangi
|
dcb24bc724
|
Use def_* macros for automatic map event counts
Resolves #742
|
2020-07-24 09:57:16 -04:00 |
Rangi
|
ef452ccbc7
|
return → endcallback, reloadandreturn → reloadend
|
2020-07-17 08:37:03 -04:00 |
Rangi
|
518cee440e
|
Resolve #723: treat std scripts like specials and predefs
|
2020-06-10 16:44:16 -04:00 |
Rangi
|
4aeab6b879
|
Rename buttonsound to promptbutton
|
2019-11-03 12:48:54 -05:00 |
Rangi
|
745339014c
|
"object_const_def" instead of "const_def 2"
|
2019-04-21 17:42:25 -04:00 |
Rangi
|
f5c9958aea
|
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
|
2019-03-10 16:39:31 -04:00 |
Rangi
|
e002b536af
|
Rename more script commands for consistency and predictability
Fixes #540
|
2019-03-10 16:00:19 -04:00 |
Rangi
|
3202c4f3df
|
Resolve issue #575: Rename text commands
|
2018-11-18 12:41:11 -05:00 |
Rangi
|
a09cfc0c36
|
Label some Unknown map text
|
2018-08-20 20:24:55 -04:00 |
Rangi
|
cad029f936
|
Label more map scripts
|
2018-03-01 13:18:51 -05:00 |
Rangi
|
b254a4571d
|
ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490)
Went with CHOICES instead of HIDDEN since setting the flag would presumably have shown the items, not hidden them
|
2018-02-25 22:23:20 -05:00 |
Rangi
|
f964d04a87
|
* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
|
2018-02-25 20:05:37 -05:00 |
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
Rangi
|
c834bdadf2
|
spriteface → objectface, consistent with the other script commands
|
2018-02-02 21:50:43 -05:00 |
Rangi
|
68d855c213
|
Script commands don't have underscores
|
2018-02-02 21:09:17 -05:00 |
Rangi
|
48f4f2366e
|
Align map event coordinate columns
|
2018-02-01 22:22:07 -05:00 |
Rangi
|
3088a77a21
|
warp_event x, y, map, warp_id
|
2018-02-01 21:54:00 -05:00 |
Rangi
|
b2970e75f4
|
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
|
2018-02-01 15:06:06 -05:00 |
Rangi
|
fcfe77bc3d
|
Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
|
2018-02-01 13:03:21 -05:00 |
Rangi
|
a17623d96b
|
Add scene ID constants (TODO: meaningful names)
|
2018-01-31 23:16:51 -05:00 |
Rangi
|
08891da822
|
const_def N
|
2018-01-31 11:38:45 -05:00 |
Rangi
|
50a78c0876
|
Forgot the person→object rename
|
2018-01-31 11:08:47 -05:00 |
Rangi
|
a2607623d3
|
Comment the person constants sections, like the others
|
2018-01-31 11:04:17 -05:00 |
Rangi
|
cb733954c6
|
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
|
2018-01-30 22:12:53 -05:00 |
Rangi
|
65480605e9
|
Remove unreferenced map script heading labels
|
2018-01-30 14:15:47 -05:00 |
Rangi
|
477adc72af
|
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
|
2018-01-28 13:20:04 -05:00 |
Rangi
|
d719d318e8
|
Remove Special_ prefix from special routines (close #478)
|
2018-01-24 11:17:05 -05:00 |
Rangi
|
132fe46925
|
Rename some routines to avoid conflicts when removing "Special_" prefixes
|
2018-01-24 11:12:02 -05:00 |
luckytyphlosion
|
a1951cefc0
|
Prefix wram labels with w, part 2.
|
2018-01-23 17:39:09 -05:00 |
Remy Oukaour
|
e69544b61f
|
More Unicode
|
2018-01-19 02:30:19 -05:00 |
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
Remy Oukaour
|
5a3822fe86
|
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
|
2018-01-13 00:47:38 -05:00 |
Remy Oukaour
|
d83aefb30a
|
Use more constants in scripts
|
2018-01-12 02:27:42 -05:00 |
Remy Oukaour
|
2f0973f3e0
|
Clean up some hex values in map scripts
|
2018-01-09 18:45:25 -05:00 |
xCrystal
|
aa9a0a900d
|
No more mobile EQUS ret (replace with Stubbed_ + ret)
|
2018-01-02 20:00:14 +01:00 |
xCrystal
|
b4a49351c1
|
Finish consistent Special function names
|
2018-01-02 17:47:58 +01:00 |
xCrystal
|
f1ea15bbfe
|
Consolidate Special function names
|
2018-01-02 17:13:57 +01:00 |
Remy Oukaour
|
84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
|
2017-12-28 14:31:25 -05:00 |
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
Remy Oukaour
|
047c8e4bc0
|
xy_trigger handles $0 padding, so map scripts are simpler
|
2017-12-12 14:11:23 -05:00 |
Remy Oukaour
|
b4261d27d8
|
Use new palette constants
|
2017-12-10 20:50:08 -05:00 |
Remy Oukaour
|
62f5913943
|
All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
|
2017-12-10 17:53:21 -05:00 |
hatschky
|
f0209d6ed6
|
Labels for Trainer Rankings stat tracking functions
|
2017-01-16 21:11:34 +00:00 |
pikalaxalt
|
1fa6aecbfc
|
Unify directional movement macros
|
2016-05-14 13:46:14 -04:00 |
pikalaxalt
|
bf73772a56
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
IIMarckus
|
0a2b14309a
|
More labels cleanup in map scripts.
|
2016-04-07 04:13:59 -06:00 |
PikalaxALT
|
ce019e6347
|
Map callback constants
|
2016-01-06 07:44:50 -05:00 |
PikalaxALT
|
80aba7fc13
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
PikalaxALT
|
a5a8364c35
|
opentext and breeding
|
2015-12-09 18:25:44 -05:00 |