Rangi
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2738858985
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
Rangi
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66ddeeff6c
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Update the style guide with new conventions and rgbasm possibilities
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2020-10-26 22:35:40 -04:00 |
Rangi
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c85ba78b77
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Use more assertions to ensure correct code and data
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2020-10-26 22:24:38 -04:00 |
Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
Rangi
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a2b6befd7d
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Identify some more labels, mostly WRAM
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2020-10-23 16:04:15 -04:00 |
Rangi
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7991db972b
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Identify some more link.asm labels (syncing to pokegold)
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2020-10-23 13:36:54 -04:00 |
Rangi
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8a73bb9ab2
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Identify remaining debug color picker labels
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2020-10-23 12:38:07 -04:00 |
Rangi
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bd3f634049
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
Rangi
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d8310c166d
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
Rangi
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15f6a0af43
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Identify a few more labels and data
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2020-10-22 12:55:46 -04:00 |
Rangi
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b9a74ff777
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Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
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2020-10-22 10:54:53 -04:00 |
Rangi
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ae4fe08084
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Identify some more labels (a few link-related)
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2020-10-22 00:53:54 -04:00 |
Rangi
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3a2932cec1
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Identify remaining two battle anim BG effect functions
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2020-10-21 22:51:24 -04:00 |
Rangi
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f954c61668
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Remove incomplete fix for the save corruption bug
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2020-10-21 21:54:44 -04:00 |
Rangi
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650686476c
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Identify remaining battle AI labels
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2020-10-21 21:34:18 -04:00 |
Rangi
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0e3857eac7
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Identify unused Route 40 movement data
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2020-10-21 16:09:56 -04:00 |
Rangi
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3cd7b9e52e
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Consistent (x, y) coordinates for ugdoor macro
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2020-10-21 15:39:50 -04:00 |
Rangi
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93dcc8b6eb
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Identify SwitchItemsInBag labels
Thanks to FIQ for having done so in Polished Crystal
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2020-10-21 15:39:15 -04:00 |
Rangi
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7b12060e6a
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Battle transition spin quadrants are like pokered's half circles
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2020-10-19 20:27:19 -04:00 |
Rangi
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406ac7afbb
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Identify some values as relative struct offsets in MoveScreenLoop
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2020-10-14 18:32:41 -04:00 |
Rangi
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80f7504f49
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tools/sym_comments.py can comment labels with their sym file addresses
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2020-10-14 11:22:34 -04:00 |
Rangi
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2e90df15b7
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
7Soul
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cf26f55985
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Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
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2020-10-06 15:45:09 -04:00 |
Rangi
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fc08ff2c38
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Identify some unnamed labels
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2020-10-06 13:50:02 -04:00 |
Rangi
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42d0a2567a
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Identify some more unnamed labels
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2020-10-05 20:10:01 -04:00 |
Rangi
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6b7ade66da
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Identify more unnamed labels
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2020-10-05 16:15:57 -04:00 |
Rangi
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ff2d850219
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Identify some more unnamed labels
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2020-10-05 12:02:56 -04:00 |
Rangi
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d9603e3e33
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Identify more unnamed labels
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2020-10-04 22:34:50 -04:00 |
Rangi
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e475ce6fda
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tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their filenames
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2020-10-04 21:03:24 -04:00 |
Rangi
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306c85750e
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
Rangi
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5a546068a8
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Identify SGB blk/pal packets
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2020-10-04 18:32:33 -04:00 |
Rangi
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169470378a
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Identify movement labels in map scripts
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2020-10-04 18:15:38 -04:00 |
7Soul
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836da09f4e
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Identify anim object constants (#772)
Identify anim object constants
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2020-10-04 15:06:38 -04:00 |
7Soul
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2ffc5f907f
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Identify battle animation functions (#771)
Identify battle animation functions
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2020-10-03 21:54:02 -04:00 |
Rangi
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034729bdfe
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Note that the map connection Surf bug fix will change the movement speed
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2020-09-27 12:46:42 -04:00 |
Rangi
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1357e0d674
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Fix #769: document the Heavy Ball weight bank bug
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2020-09-27 12:39:27 -04:00 |
Rangi
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e9767dcfa8
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More optimal fix for the experience underflow bug
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2020-09-27 12:31:59 -04:00 |
Rangi
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51352aaa4d
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Use EGG_LEVEL for Togepi egg
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2020-09-27 12:31:39 -04:00 |
Rangi
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4246553f9d
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Fix whitespace alignment of comments
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2020-09-27 12:31:07 -04:00 |
Rangi
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9c80f4ebd3
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rgbds has moved from rednex to gbdev
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2020-09-15 08:36:11 -04:00 |
Rangi
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59adc78747
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wHallOfFameCount is one byte
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2020-09-12 13:11:08 -04:00 |
Rangi
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427f491e2e
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Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero."
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2020-09-01 12:24:14 -04:00 |
Rangi
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cf37abd3ec
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Remove wKickCounter and wPresentPower aliases for wBattleAnimParam
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2020-08-29 20:35:49 -04:00 |
Rangi
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49bbc993b7
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Merge pull request #768 from Rangi42/master
Group bugs and glitches by category
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2020-08-29 19:55:16 -04:00 |
Rangi
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622eeb5439
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Group bugs and glitches by category
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2020-08-29 19:54:57 -04:00 |
Rangi
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5ccae8a69c
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Fix #767: Clarify battle moves menu bug behavior
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2020-08-29 12:52:12 -04:00 |
Rangi
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77d97a04d5
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Note possibly intentional "bugs"
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2020-08-28 21:38:46 -04:00 |
Rangi
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cab4cd10b0
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Close #763 and #764: document two more bugs/oversights
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2020-08-28 14:31:49 -04:00 |
Rangi
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a147c35540
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Merge pull request #762 from mid-kid/master
Better document splash screen
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2020-08-27 12:13:44 -04:00 |
mid-kid
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3b43f79dc6
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Use hex for tile IDs in engine/movie/splash.asm
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2020-08-27 18:03:54 +02:00 |