Remy Oukaour
94722aa8f0
Move predef/ files into engine/
...
Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2017-12-15 12:31:18 -05:00
Remy Oukaour
c2ad79c4f2
Add constants for time-of-day boundaries
...
Split off more misc constants into proper files
2017-12-11 12:20:01 -05:00
Remy Oukaour
512863989f
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
PikalaxALT
599e6e8d16
Battle animation annotations
2016-03-01 22:31:21 -05:00
PikalaxALT
3cadc7b012
give/takeitem *, 1: the 1 is optional
2015-11-04 20:20:14 -05:00
PikalaxALT
fda1f7c01a
SPRITEMOVEDATA
2015-10-31 21:05:02 -04:00
PikalaxALT
3a9f537f8a
Enumerate various constants
2015-07-13 01:44:27 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
4bb8c82d8a
battle animation constants
2013-12-19 04:47:39 -05:00