vulcandth
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c3331eb7b1
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Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-08-09 18:04:18 -04:00 |
Rangi
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dcb24bc724
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Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
Rangi
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ef452ccbc7
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return → endcallback, reloadandreturn → reloadend
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2020-07-17 08:37:03 -04:00 |
Rangi
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7b2515d1e4
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[in progress] Harmonize more constant and data files with pokegold
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2020-06-16 14:32:57 -04:00 |
Rangi
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518cee440e
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
Rangi
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4aeab6b879
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Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
Rangi
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745339014c
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"object_const_def" instead of "const_def 2"
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2019-04-21 17:42:25 -04:00 |
Rangi
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f5c9958aea
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
Rangi
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e002b536af
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Rename more script commands for consistency and predictability
Fixes #540
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2019-03-10 16:00:19 -04:00 |
mid-kid
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c82deab86f
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fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
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2018-05-05 09:19:04 +02:00 |
Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
Rangi
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cb733954c6
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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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2018-01-30 22:12:53 -05:00 |
Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
Rangi
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8f2878c37e
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trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`
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2018-01-23 13:08:48 -05:00 |
Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
Remy Oukaour
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5a3822fe86
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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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2018-01-13 00:47:38 -05:00 |
Remy Oukaour
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d83aefb30a
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Use more constants in scripts
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2018-01-12 02:27:42 -05:00 |
Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
Remy Oukaour
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2a565f747c
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Fix #432: Bird_keeper → BirdKeeper, Bug_catcher → BugCatcher
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2017-12-26 20:42:12 -05:00 |
Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
Remy Oukaour
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b4261d27d8
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
Remy Oukaour
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62f5913943
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All map triggers use the `maptrigger` macro, not `dw`
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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2017-12-10 17:53:21 -05:00 |
pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
IIMarckus
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88328f18b6
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Improve some map script labels.
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2016-04-06 23:00:08 -06:00 |
PikalaxALT
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ce019e6347
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Map callback constants
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2016-01-06 07:44:50 -05:00 |
PikalaxALT
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2bd45ca574
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Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
PikalaxALT
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7203e9d2cc
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Map script and color shenanigans
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2015-12-16 21:57:42 -05:00 |
PikalaxALT
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bb2aba7da1
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No more ItemFragment
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2015-12-15 10:55:56 -05:00 |
PikalaxALT
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a5a8364c35
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opentext and breeding
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2015-12-09 18:25:44 -05:00 |
PikalaxALT
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0c4bf512d0
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itemfragment
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2015-12-09 11:57:08 -05:00 |
PikalaxALT
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92a8c491c3
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Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
PikalaxALT
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0eb0c40ba7
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buttonsound
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2015-11-29 22:29:45 -05:00 |
PikalaxALT
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0d944f5915
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Person event constants for each map
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2015-11-27 00:22:14 -05:00 |
PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
PikalaxALT
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6d47be8d8c
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Fruit tree constants, more mail engine
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2015-11-18 10:42:42 -05:00 |
PikalaxALT
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36470537e0
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Globally introduce PERSONTYPE constants
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2015-11-15 15:07:20 -05:00 |
PikalaxALT
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ae2970d73b
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Sprite movement function labels
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2015-11-06 16:42:38 -05:00 |
PikalaxALT
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3cadc7b012
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give/takeitem *, 1: the 1 is optional
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2015-11-04 20:20:14 -05:00 |
PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
PikalaxALT
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fda1f7c01a
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SPRITEMOVEDATA
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2015-10-31 21:05:02 -04:00 |
PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
PikalaxALT
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97cc513f54
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Plus 4 on person events; feeble attempt to annotate color functions
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2015-10-21 10:43:42 -04:00 |
PikalaxALT
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aa27080e29
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Split fourth-to-last byte of person_event into nybble arguments
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2015-07-31 15:16:53 -04:00 |