Commit Graph

19 Commits

Author SHA1 Message Date
Remy Oukaour c6fefd0fe8 Rename overworld sprite files, consistent with their constants 2017-12-11 00:17:39 -05:00
yenatch 89093e4670 pngs in gfx/trainers 2017-06-22 23:46:58 -04:00
IIMarckus 25c126c69b Revert bad merge.
"Merge pull request #317 from yenatch/pngs-kind-of"

This reverts commit 25025d1b6c, reversing
changes made to 0d17d4a758.
2015-11-01 16:06:15 -07:00
yenatch d0867502f6 Commit the trainer pngs. 2015-08-31 14:48:22 -04:00
yenatch 20e275da30 Remove filename clutter from monster and trainer pics. 2015-07-17 23:59:32 -07:00
IIMarckus 4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch e08084f23e Share the palette for the player and the link battle trainer class. 2015-03-03 21:50:04 -05:00
yenatch d1346bfc61 Rename trainer palettes to match the trainer pics. 2015-03-03 21:49:59 -05:00
yenatch 5153360215 Rename trainer pics to use names instead of ids. 2014-04-02 01:34:14 -04:00
yenatch f68b3dc8ed Image extensions for trainers. 2014-04-02 01:01:11 -04:00
yenatch 38850df63d Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
2014-03-01 21:43:16 -05:00
yenatch 0d3308f68c use RGB macros for palettes instead of binary chunks 2013-12-20 00:29:31 -05:00
yenatch 6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch 2a429da419 Remove unnecessary 2bpp files
These can be generated using gfx.py and are non-essential to compile.
This reduces the size of the repository significantly.
2013-02-11 04:24:01 -05:00
yenatch 087e2556f2 Move compressed trainer pics into the main folder 2013-02-09 05:08:56 -05:00
yenatch 76b284c8f0 Dump and include trainer palettes 2013-02-09 04:54:18 -05:00
yenatch 2cdf7a3688 include all compressed and decompressed graphics
* frontpics & animation tiles
* backpics
* trainer pics
* attack animation gfx
* intro gfx
* intro tilemaps
* title gfx
* tilesets
* player backpic
* dude backpic
* pokegear/town map

fixes #33, #34 and #35
2013-01-04 04:08:13 -06:00
yenatch 7613a0e601 add original compressed gfx data 2013-01-02 04:41:34 -05:00
yenatch a3fe9c00d0 decompress all known gfx 2012-12-31 22:53:40 -05:00