yenatch
|
016c2baae2
|
Use the dakuten characters.
|
2016-03-03 00:07:17 -05:00 |
PikalaxALT
|
812976cee6
|
bgcoord
|
2015-11-20 11:47:52 -05:00 |
PikalaxALT
|
91068077f0
|
Further split bank 4
|
2015-11-11 16:15:06 -05:00 |
PikalaxALT
|
d13fb46d40
|
enum macros/move_anim.asm, resolve battle/anims.asm function labels
|
2015-11-10 16:53:37 -05:00 |
PikalaxALT
|
ba05bfeafe
|
Move some gfx files around, also clock reset fn
|
2015-11-10 11:05:26 -05:00 |
PikalaxALT
|
14e0da5116
|
Status screen edits
|
2015-11-04 08:43:46 -05:00 |
PikalaxALT
|
f53d65c536
|
Battle intro animation function
|
2015-10-17 17:18:52 -04:00 |
PikalaxALT
|
4fa6c6daa4
|
Split up bank 2; other relabelings
|
2015-10-16 13:35:43 -04:00 |
IIMarckus
|
f399315a48
|
Unicode
|
2015-10-13 17:50:58 -06:00 |
PikalaxALT
|
327faac497
|
Magikarp functions moved to event/magikarp.asm
|
2015-10-11 12:26:39 -04:00 |
PikalaxALT
|
b68913a782
|
More radio labels
|
2015-10-09 23:09:03 -04:00 |
PikalaxALT
|
2770cfc354
|
soft reset
|
2015-10-04 14:14:51 -04:00 |
PikalaxALT
|
894955f9d9
|
Special script annotation, trainer constant enumeration, person-event structure update
|
2015-07-16 18:10:10 -04:00 |
yenatch
|
e2c2e20f93
|
Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
|
2015-06-27 22:53:38 -07:00 |
yenatch
|
8583cc4724
|
Stop using the preprocessor.
|
2015-01-20 00:01:23 -08:00 |