Remy Oukaour
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b4261d27d8
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
Remy Oukaour
|
a0bef01a1d
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Define more palette constants
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2017-12-10 20:10:39 -05:00 |
Remy Oukaour
|
7ccb11c903
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Add constants for battle object colors
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2017-12-09 22:07:52 -05:00 |
Remy Oukaour
|
512863989f
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
pikalaxalt
|
ca01a92880
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
pikalaxalt
|
8c26547645
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
PikalaxALT
|
599e6e8d16
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Battle animation annotations
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2016-03-01 22:31:21 -05:00 |
PikalaxALT
|
f030315b1f
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
PikalaxALT
|
41618f9e98
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More battle anim object constants
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2015-12-24 13:33:54 -05:00 |
PikalaxALT
|
c4e3e980b1
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More labels related to battle anims
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2015-12-23 22:51:50 -05:00 |
PikalaxALT
|
d7a5ea998d
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More battle anims and bg effects
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2015-12-23 20:46:23 -05:00 |
PikalaxALT
|
8152ab612c
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Battle anims
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2015-12-23 17:10:50 -05:00 |
PikalaxALT
|
d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
PikalaxALT
|
93ab6985d2
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Some work on battle animations
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2015-11-09 16:41:09 -05:00 |
PikalaxALT
|
2cbb1acc6e
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Pokemon animations
|
2015-11-07 09:48:32 -05:00 |
IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
yenatch
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4bb8c82d8a
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battle animation constants
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2013-12-19 04:47:39 -05:00 |