PikalaxALT
2ffcb4b490
More splits; map setup labels
2015-11-11 23:38:57 -05:00
PikalaxALT
91068077f0
Further split bank 4
2015-11-11 16:15:06 -05:00
PikalaxALT
b522b0f165
engine/mart.asm
2015-11-11 14:12:46 -05:00
PikalaxALT
4b35fa0582
Added w3 and w5 labels for misc/mobile_40.asm
2015-11-10 23:23:28 -05:00
PikalaxALT
8fb01de917
No more DefaultFlypoint
2015-11-10 19:51:13 -05:00
PikalaxALT
d13fb46d40
enum macros/move_anim.asm, resolve battle/anims.asm function labels
2015-11-10 16:53:37 -05:00
PikalaxALT
ba05bfeafe
Move some gfx files around, also clock reset fn
2015-11-10 11:05:26 -05:00
PikalaxALT
d8cd991b35
engine/link.asm
2015-11-09 23:55:39 -05:00
PikalaxALT
f1b2466cc3
Cleaning up static HRAM labels; movement stuff, route 38 trainers
2015-11-09 23:01:45 -05:00
PikalaxALT
77d0a8a396
Add missing files in engine/ and battle/
2015-11-09 17:02:47 -05:00
PikalaxALT
93ab6985d2
Some work on battle animations
2015-11-09 16:41:09 -05:00
PikalaxALT
ac824f62fc
More battle core labels
2015-11-08 13:27:26 -05:00
PikalaxALT
c34264ddd8
AI and player items, withdraw/deposit
2015-11-08 10:59:28 -05:00
PikalaxALT
6a570ebb8e
more battle core labels
2015-11-07 21:04:54 -05:00
PikalaxALT
09603bf031
More Battle Tower shenanigans
2015-11-07 14:38:52 -05:00
PikalaxALT
2cbb1acc6e
Pokemon animations
2015-11-07 09:48:32 -05:00
PikalaxALT
e044580669
battle/ai/switch.asm and more battle/effect_commands.asm
2015-11-07 08:05:57 -05:00
PikalaxALT
d8aa438644
More battle command labels
2015-11-06 20:55:16 -05:00
PikalaxALT
ae2970d73b
Sprite movement function labels
2015-11-06 16:42:38 -05:00
PikalaxALT
46e66077a5
BattleCommand labels copied from macros
2015-11-06 14:45:10 -05:00
PikalaxALT
1205fe5100
PLAYEREVENT_
2015-11-05 15:08:00 -05:00
PikalaxALT
adf2fe712d
Various labels
2015-11-05 14:06:03 -05:00
PikalaxALT
3cadc7b012
give/takeitem *, 1: the 1 is optional
2015-11-04 20:20:14 -05:00
PikalaxALT
7fd20e6322
home/copy.asm completely labeled
2015-11-04 16:14:27 -05:00
PikalaxALT
cf5d726b7f
Mon submenu, engine/menu.asm
2015-11-04 14:02:11 -05:00
PikalaxALT
739bb3c136
Replace party struct relative values with EQUS constants
2015-11-04 11:31:00 -05:00
PikalaxALT
91ea4a2f9b
Battle Tower trainer text
2015-11-03 22:35:36 -05:00
PikalaxALT
c5527a02ae
dbw BANK, addr replaced with dba
2015-11-03 19:43:47 -05:00
PikalaxALT
10beeb3c06
Battle Tower
2015-11-03 15:22:04 -05:00
PikalaxALT
b1dc88b728
Experience and level calculations
2015-11-03 12:36:33 -05:00
PikalaxALT
40eae001a1
Status strings
2015-11-03 09:45:25 -05:00
PikalaxALT
2faa4a0f70
Fix errors in global substitution
2015-11-03 07:11:32 -05:00
PikalaxALT
0f37a42ad4
Mart constants
2015-11-02 17:38:08 -05:00
PikalaxALT
72af3337fd
No more NONE
2015-11-02 14:37:02 -05:00
PikalaxALT
e0d6e9ca7a
Fix NorthMapObjectIndexBuffer etc
2015-11-02 12:54:27 -05:00
PikalaxALT
d35cfad0de
object_struct
2015-11-02 11:15:32 -05:00
PikalaxALT
76e2ea534f
Object masks
2015-11-01 21:17:46 -05:00
PikalaxALT
6b2d0ae841
Fix merge conflicts
2015-11-01 18:19:52 -05:00
PikalaxALT
010b450834
Prepare to merge
2015-11-01 18:13:31 -05:00
PikalaxALT
31c407bb3d
Buena local labels
2015-11-01 12:44:30 -05:00
PikalaxALT
3b4805ee98
Sweepthrough of ClearBox arg conversion to lb
2015-11-01 09:38:48 -05:00
PikalaxALT
fda1f7c01a
SPRITEMOVEDATA
2015-10-31 21:05:02 -04:00
PikalaxALT
ed29db5841
No more -bash000; engine/movement.asm, SPRITEMOVEFN
2015-10-29 23:32:11 -04:00
JimB16
9a9cb38e39
merge with newest update
2015-10-26 03:26:53 +01:00
PikalaxALT
4d17f6e1f6
Address comments on PR 322
2015-10-24 19:49:19 -04:00
PikalaxALT
119d6b4119
About time I got to these functions
2015-10-24 10:39:52 -04:00
PikalaxALT
97cc513f54
Plus 4 on person events; feeble attempt to annotate color functions
2015-10-21 10:43:42 -04:00
PikalaxALT
6c25592b8c
So very jumb
2015-10-19 16:49:29 -04:00
JimB16
3b9a3cc3be
merge conflicts resolved
2015-10-19 16:25:15 +02:00
PikalaxALT
0a244e043c
Move battle start animation functions to its own file
2015-10-19 10:23:58 -04:00
PikalaxALT
52605b764a
Add commented numbers to map/group constants
2015-10-17 21:26:38 -04:00
PikalaxALT
f53d65c536
Battle intro animation function
2015-10-17 17:18:52 -04:00
PikalaxALT
da7849d800
Restructured functions in main.asm to resemble the home functions they clone
2015-10-17 13:00:34 -04:00
PikalaxALT
4fa6c6daa4
Split up bank 2; other relabelings
2015-10-16 13:35:43 -04:00
PikalaxALT
1e2ff967aa
Replaced "ldtile" and "dwtile" with the "tile" equs macro
2015-10-14 09:29:15 -04:00
PikalaxALT
d338a092c5
Revert sPlayerID
2015-10-13 17:40:18 -04:00
PikalaxALT
12f9dca7a5
Final descriptive label in tilesets/animations.asm
2015-10-13 14:29:34 -04:00
PikalaxALT
88bc86b0bb
Replace Functionfb8 with FillBoxWithByte
2015-10-13 12:46:40 -04:00
PikalaxALT
0c39f6e273
Happiness and Mystery Gift constants
2015-10-12 12:33:24 -04:00
PikalaxALT
327faac497
Magikarp functions moved to event/magikarp.asm
2015-10-11 12:26:39 -04:00
PikalaxALT
d42330ed8b
Annotation of PrintNum arguments in bc, and radio functions
2015-10-10 18:00:12 -04:00
JimB16
4b722eb530
changed name of some labels
2015-10-10 13:45:39 +02:00
PikalaxALT
b68913a782
More radio labels
2015-10-09 23:09:03 -04:00
JimB16
6730600d9b
found CalcPkmnStats-function
2015-10-08 20:53:39 +02:00
PikalaxALT
96b0e448c4
Labeling of AI item and wild encounter functions
2015-10-07 21:27:32 -04:00
JimB16
975efb28ae
Merge remote-tracking branch 'upstream/master'
2015-10-07 20:38:24 +02:00
PikalaxALT
edf42a54d5
More labels, including fns responsible for partymon generation
2015-10-07 13:19:41 -04:00
PikalaxALT
2770cfc354
soft reset
2015-10-04 14:14:51 -04:00
PikalaxALT
726c4bc1d6
Moved time-related functions in bank 4 to engine/time.asm
2015-10-02 22:49:26 -04:00
PikalaxALT
c50b49bd62
Renamed some unused specials
2015-10-01 16:55:24 -04:00
JimB16
0001c688d3
found functions that determine next OTPkmn
2015-09-12 04:21:00 +02:00
JimB16
a7cb2a5e9b
changed more labels
2015-09-10 01:27:07 +02:00
JimB16
bcc11712a5
added 'wBT_OTTempCopy'-label and the data structure that comes after
2015-08-31 14:31:13 +02:00
JimB16
172a1488de
renamed labels and added comments
2015-08-30 13:17:14 +02:00
JimB16
706f289c70
change more labelss
2015-08-25 01:56:30 +02:00
JimB16
157e5fd4b8
changed labels
2015-08-24 17:04:13 +02:00
JimB16
3922ad2c3c
changed labels and added comments
2015-08-23 15:09:56 +02:00
yenatch
a0aadb33e7
More sScratch.
2015-08-20 23:00:59 -07:00
yenatch
9e3bd6cb9b
Label scratch space and a bunch of box lists.
2015-08-19 21:51:04 -07:00
yenatch
038166f97c
Fix some dubious comments about abandoned sram addresses.
2015-08-19 21:29:58 -07:00
yenatch
860296f468
Comment and label the save file.
2015-08-19 21:14:15 -07:00
yenatch
9c84a3dd22
Split out the save file code.
2015-08-19 10:17:58 -07:00
yenatch
3cd79c55a3
Merge pull request #309 from PikalaxALT/master
...
Wild data, save functions, fix missing include
2015-08-17 11:58:57 -04:00
PikalaxALT
895e14cd05
Reworked person_event arguments
2015-07-29 18:22:23 -04:00
yenatch
abf3fc2137
Name some map event reading functions.
2015-07-26 00:11:33 -07:00
PikalaxALT
594253eb30
Merge yenatch:map-objects
2015-07-25 20:18:59 -04:00
PikalaxALT
6c3000efd2
Macro update, roam mon annotations
...
Updated map and mapgroup macros to get around an rgbds bug.
Legendary beast locale handling annotated and relabeled.
Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
...
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
PikalaxALT
185b0a1c86
Wild Pokemon functions and data
...
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
PikalaxALT
4c480a23dc
Fixed a few labeling bugs
2015-07-22 16:58:47 -04:00
PikalaxALT
c8960dd2c8
Various annotations
...
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
yenatch
ec10d9dd6f
Add constants for common map object ids.
2015-07-21 23:49:18 -07:00
yenatch
973721491c
Merge remote-tracking branch 'kanzure/master' into gfx-script
2015-07-20 23:05:28 -07:00
PikalaxALT
d5ddd9e54e
Move radio code to its own file
2015-07-21 01:52:46 -04:00
PikalaxALT
5631bdc0d7
Added labels to different parts of the map script and event headers
2015-07-21 00:02:21 -04:00
PikalaxALT
471492b775
Reverted ld_hl_pointer macro
2015-07-20 22:18:18 -04:00
PikalaxALT
06673cbee7
Named more specials, fixed a missing EOL
2015-07-20 18:59:26 -04:00
PikalaxALT
d9300a9bec
Fix unnecessary white space and retire add_n_times
2015-07-20 11:28:05 -04:00
PikalaxALT
bef792f2d2
More label updates, moved predefs to new file
...
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45
Finished the decoration attributes table
...
Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00