Remaining map labels: UnknownText and MovementData

This commit is contained in:
Rangi 2018-03-01 17:33:43 -05:00
parent 2b40a1fb9c
commit fb2ac9e210
7 changed files with 112 additions and 112 deletions

View File

@ -63,7 +63,7 @@ BattleTower1FReceptionistScript:
ifnotequal $0, Script_Menu_ChallengeExplanationCancel ifnotequal $0, Script_Menu_ChallengeExplanationCancel
jump Script_BattleTowerIntroductionYesNo jump Script_BattleTowerIntroductionYesNo
Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc Script_Menu_ChallengeExplanationCancel:
writetext Text_WantToGoIntoABattleRoom writetext Text_WantToGoIntoABattleRoom
writebyte TRUE writebyte TRUE
special Menu_ChallengeExplanationCancel special Menu_ChallengeExplanationCancel
@ -71,7 +71,7 @@ Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
ifequal 2, Script_BattleTowerExplanation ifequal 2, Script_BattleTowerExplanation
jump Script_BattleTowerHopeToServeYouAgain jump Script_BattleTowerHopeToServeYouAgain
Script_ChooseChallenge: ; 0x9e40f Script_ChooseChallenge:
writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM
special BattleTowerAction special BattleTowerAction
special CheckForBattleTowerRules special CheckForBattleTowerRules
@ -117,7 +117,7 @@ Script_WalkToBattleTowerElevator:
warpcheck warpcheck
end end
Script_GivePlayerHisPrize: ; 0x9e47a Script_GivePlayerHisPrize:
writebyte BATTLETOWERACTION_1C writebyte BATTLETOWERACTION_1C
special BattleTowerAction special BattleTowerAction
writebyte BATTLETOWERACTION_GIVEREWARD writebyte BATTLETOWERACTION_GIVEREWARD
@ -131,17 +131,17 @@ Script_GivePlayerHisPrize: ; 0x9e47a
closetext closetext
end end
Script_YourPackIsStuffedFull: ; 0x9e498 Script_YourPackIsStuffedFull:
writetext Text_YourPackIsStuffedFull writetext Text_YourPackIsStuffedFull
waitbutton waitbutton
closetext closetext
end end
Script_BattleTowerIntroductionYesNo: ; 0x9e49e Script_BattleTowerIntroductionYesNo:
writetext Text_WouldYouLikeToHearAboutTheBattleTower writetext Text_WouldYouLikeToHearAboutTheBattleTower
yesorno yesorno
iffalse Script_BattleTowerSkipExplanation iffalse Script_BattleTowerSkipExplanation
Script_BattleTowerExplanation: ; 0x9e4a5 Script_BattleTowerExplanation:
writetext Text_BattleTowerIntroduction_2 writetext Text_BattleTowerIntroduction_2
Script_BattleTowerSkipExplanation: Script_BattleTowerSkipExplanation:
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
@ -159,7 +159,7 @@ UnreferencedScript_0x9e4b6:
closetext closetext
end end
Script_WaitButton: ; 0x9e4bb Script_WaitButton:
waitbutton waitbutton
closetext closetext
end end
@ -223,12 +223,12 @@ UnreferencedScript_0x9e53b:
waitbutton waitbutton
jump Script_BattleTowerHopeToServeYouAgain jump Script_BattleTowerHopeToServeYouAgain
Script_AMonLevelExceeds: ; 0x9e542 Script_AMonLevelExceeds:
writetext Text_AMonLevelExceeds writetext Text_AMonLevelExceeds
waitbutton waitbutton
jump Script_Menu_ChallengeExplanationCancel jump Script_Menu_ChallengeExplanationCancel
Script_MayNotEnterABattleRoomUnderL70: ; 0x9e549 Script_MayNotEnterABattleRoomUnderL70:
writetext Text_MayNotEnterABattleRoomUnderL70 writetext Text_MayNotEnterABattleRoomUnderL70
waitbutton waitbutton
jump Script_Menu_ChallengeExplanationCancel jump Script_Menu_ChallengeExplanationCancel
@ -346,7 +346,7 @@ MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent:
turn_head RIGHT turn_head RIGHT
step_end step_end
Text_BattleTowerWelcomesYou: ; 0x9e5ab Text_BattleTowerWelcomesYou:
text "BATTLE TOWER" text "BATTLE TOWER"
line "welcomes you!" line "welcomes you!"
@ -354,17 +354,17 @@ Text_BattleTowerWelcomesYou: ; 0x9e5ab
line "to a BATTLE ROOM." line "to a BATTLE ROOM."
done done
Text_WantToGoIntoABattleRoom: ; 0x9e5ea Text_WantToGoIntoABattleRoom:
text "Want to go into a" text "Want to go into a"
line "BATTLE ROOM?" line "BATTLE ROOM?"
done done
Text_RightThisWayToYourBattleRoom: ; 0x9e60a Text_RightThisWayToYourBattleRoom:
text "Right this way to" text "Right this way to"
line "your BATTLE ROOM." line "your BATTLE ROOM."
done done
Text_BattleTowerIntroduction_1: ; 0x9e62f Text_BattleTowerIntroduction_1:
text "BATTLE TOWER is a" text "BATTLE TOWER is a"
line "facility made for" line "facility made for"
cont "#MON battles." cont "#MON battles."
@ -424,7 +424,7 @@ Text_BattleTowerIntroduction_1: ; 0x9e62f
para "" para ""
done done
Text_BattleTowerIntroduction_2: ; 0x9e886 Text_BattleTowerIntroduction_2:
text "BATTLE TOWER is a" text "BATTLE TOWER is a"
line "facility made for" line "facility made for"
cont "#MON battles." cont "#MON battles."
@ -460,7 +460,7 @@ Text_BattleTowerIntroduction_2: ; 0x9e886
para "" para ""
done done
Text_ReceivedAListOfLeadersOnTheHonorRoll: ; 0x9e9eb Text_ReceivedAListOfLeadersOnTheHonorRoll:
text "Received a list of" text "Received a list of"
line "LEADERS on the" line "LEADERS on the"
cont "HONOR ROLL." cont "HONOR ROLL."
@ -468,18 +468,18 @@ Text_ReceivedAListOfLeadersOnTheHonorRoll: ; 0x9e9eb
para "" para ""
done done
Text_PleaseConfirmOnThisMonitor: ; 0x9ea1b Text_PleaseConfirmOnThisMonitor:
text "Please confirm on" text "Please confirm on"
line "this monitor." line "this monitor."
done done
Text_ThankYou: ; 0x9ea3c Text_ThankYou:
text "Thank you!" text "Thank you!"
para "" para ""
done done
Text_ThanksForVisiting: ; 0x9ea49 Text_ThanksForVisiting:
text "Thanks for" text "Thanks for"
line "visiting!" line "visiting!"
done done
@ -502,7 +502,7 @@ Text_BeatenAllTheTrainers_Mobile:
para "" para ""
done done
Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef Text_CongratulationsYouveBeatenAllTheTrainers:
text "Congratulations!" text "Congratulations!"
para "You've beaten all" para "You've beaten all"
@ -522,7 +522,7 @@ Text_AskRegisterRecord_Mobile:
line "CENTER?" line "CENTER?"
done done
Text_PlayerGotFive: ; 0x9eb7e Text_PlayerGotFive:
text "<PLAYER> got five" text "<PLAYER> got five"
line "@" line "@"
text_from_ram wStringBuffer4 text_from_ram wStringBuffer4
@ -531,7 +531,7 @@ Text_PlayerGotFive: ; 0x9eb7e
text_waitbutton text_waitbutton
db "@" db "@"
Text_YourPackIsStuffedFull: ; 0x9eb94 Text_YourPackIsStuffedFull:
text "Oops, your PACK is" text "Oops, your PACK is"
line "stuffed full." line "stuffed full."
@ -539,24 +539,24 @@ Text_YourPackIsStuffedFull: ; 0x9eb94
line "and come back." line "and come back."
done done
Text_YourRegistrationIsComplete: ; 0x9ebd6 Text_YourRegistrationIsComplete:
text "Your registration" text "Your registration"
line "is complete." line "is complete."
para "Please come again!" para "Please come again!"
done done
Text_WeHopeToServeYouAgain: ; 0x9ec09 Text_WeHopeToServeYouAgain:
text "We hope to serve" text "We hope to serve"
line "you again." line "you again."
done done
Text_PleaseStepThisWay: ; 0x9ec26 Text_PleaseStepThisWay:
text "Please step this" text "Please step this"
line "way." line "way."
done done
Text_WouldYouLikeToHearAboutTheBattleTower: ; 0x9ec3d Text_WouldYouLikeToHearAboutTheBattleTower:
text "Would you like to" text "Would you like to"
line "hear about the" line "hear about the"
cont "BATTLE TOWER?" cont "BATTLE TOWER?"
@ -582,19 +582,19 @@ Text_CantBeRegistered_PreviousRecordDeleted:
cont "deleted. OK?" cont "deleted. OK?"
done done
Text_CheckTheLeaderHonorRoll: ; 0x9ed1e Text_CheckTheLeaderHonorRoll:
text "Check the LEADER" text "Check the LEADER"
line "HONOR ROLL?" line "HONOR ROLL?"
done done
Text_ReadBattleTowerRules: ; 0x9ed3c Text_ReadBattleTowerRules:
text "BATTLE TOWER rules" text "BATTLE TOWER rules"
line "are written here." line "are written here."
para "Read the rules?" para "Read the rules?"
done done
Text_BattleTowerRules: ; 0x9ed72 Text_BattleTowerRules:
text "Three #MON may" text "Three #MON may"
line "enter battles." line "enter battles."
@ -626,13 +626,13 @@ Text_BattleTower_LeftWithoutSaving:
line "invalid." line "invalid."
done done
Text_YourMonWillBeHealedToFullHealth: ; 0x9ee92 Text_YourMonWillBeHealedToFullHealth:
text "Your #MON will" text "Your #MON will"
line "be healed to full" line "be healed to full"
cont "health." cont "health."
done done
Text_NextUpOpponentNo: ; 0x9eebc Text_NextUpOpponentNo:
text "Next up, opponent" text "Next up, opponent"
line "no.@" line "no.@"
text_from_ram wStringBuffer3 text_from_ram wStringBuffer3
@ -647,7 +647,7 @@ Text_SaveBeforeConnecting_Mobile:
line "the CENTER." line "the CENTER."
done done
Text_SaveBeforeEnteringBattleRoom: ; 0x9ef1f Text_SaveBeforeEnteringBattleRoom:
text "Before entering" text "Before entering"
line "the BATTLE ROOM," line "the BATTLE ROOM,"
@ -655,7 +655,7 @@ Text_SaveBeforeEnteringBattleRoom: ; 0x9ef1f
line "be saved." line "be saved."
done done
Text_SaveAndEndTheSession: ; 0x9ef5e Text_SaveAndEndTheSession:
text "SAVE and end the" text "SAVE and end the"
line "session?" line "session?"
done done
@ -668,7 +668,7 @@ Text_SaveBeforeReentry:
line "the previous ROOM." line "the previous ROOM."
done done
Text_CancelYourBattleRoomChallenge: ; 0x9efbf Text_CancelYourBattleRoomChallenge:
text "Cancel your BATTLE" text "Cancel your BATTLE"
line "ROOM challenge?" line "ROOM challenge?"
done done
@ -699,7 +699,7 @@ Text_FiveDayBattleLimit_Mobile:
line "tomorrow." line "tomorrow."
done done
Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1 Text_TooMuchTimeElapsedNoRegister:
text "Sorry, but it's" text "Sorry, but it's"
line "not possible to" line "not possible to"
@ -730,7 +730,7 @@ Text_RegisterRecordTimedOut_Mobile:
cont "challenge." cont "challenge."
done done
Text_AMonLevelExceeds: ; 0x9f1e5 Text_AMonLevelExceeds:
text "One or more of" text "One or more of"
line "your #MON's" line "your #MON's"
cont "levels exceeds @" cont "levels exceeds @"
@ -738,7 +738,7 @@ Text_AMonLevelExceeds: ; 0x9f1e5
text "." text "."
done done
Text_MayNotEnterABattleRoomUnderL70: ; 0x9f217 Text_MayNotEnterABattleRoomUnderL70:
text_from_ram wcd49 text_from_ram wcd49
text " may not" text " may not"
line "enter a BATTLE" line "enter a BATTLE"
@ -750,7 +750,7 @@ Text_MayNotEnterABattleRoomUnderL70: ; 0x9f217
text "." text "."
done done
Text_BattleTowerYoungster: ; 0x9f264 Text_BattleTowerYoungster:
text "Destroyed by the" text "Destroyed by the"
line "first opponent in" line "first opponent in"
@ -758,7 +758,7 @@ Text_BattleTowerYoungster: ; 0x9f264
line "I'm no good…" line "I'm no good…"
done done
Text_BattleTowerCooltrainerF: ; 0x9f2a4 Text_BattleTowerCooltrainerF:
text "There are lots of" text "There are lots of"
line "BATTLE ROOMS, but" line "BATTLE ROOMS, but"
@ -766,7 +766,7 @@ Text_BattleTowerCooltrainerF: ; 0x9f2a4
line "them all!" line "them all!"
done done
Text_BattleTowerGranny: ; 0x9f2e3 Text_BattleTowerGranny:
text "It's a grueling" text "It's a grueling"
line "task, not being" line "task, not being"
@ -780,7 +780,7 @@ Text_BattleTowerGranny: ; 0x9f2e3
line "winning battles." line "winning battles."
done done
Text_BattleTowerBugCatcher: ; 0x9f35b Text_BattleTowerBugCatcher:
text "I'm trying to see" text "I'm trying to see"
line "how far I can go" line "how far I can go"

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@ -9,17 +9,17 @@ BattleTowerBattleRoom_MapScripts:
db 0 ; callbacks db 0 ; callbacks
.EnterBattleRoom: ; 0x9f419 .EnterBattleRoom:
disappear BATTLETOWERBATTLEROOM_YOUNGSTER disappear BATTLETOWERBATTLEROOM_YOUNGSTER
priorityjump Script_BattleRoom priorityjump Script_BattleRoom
setscene SCENE_FINISHED setscene SCENE_FINISHED
.DummyScene: .DummyScene:
end end
Script_BattleRoom: ; 0x9f421 Script_BattleRoom:
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerWalksIn applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerWalksIn
; beat all 7 opponents in a row ; beat all 7 opponents in a row
Script_BattleRoomLoop: ; 0x9f425 Script_BattleRoomLoop:
writebyte BATTLETOWERBATTLEROOM_YOUNGSTER writebyte BATTLETOWERBATTLEROOM_YOUNGSTER
special LoadOpponentTrainerAndPokemonWithOTSprite special LoadOpponentTrainerAndPokemonWithOTSprite
appear BATTLETOWERBATTLEROOM_YOUNGSTER appear BATTLETOWERBATTLEROOM_YOUNGSTER
@ -55,13 +55,13 @@ Script_BattleRoomLoop: ; 0x9f425
writetext Text_NextUpOpponentNo writetext Text_NextUpOpponentNo
yesorno yesorno
iffalse Script_DontBattleNextOpponent iffalse Script_DontBattleNextOpponent
Script_ContinueAndBattleNextOpponent: ; 0x9f477 Script_ContinueAndBattleNextOpponent:
closetext closetext
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksAway applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksAway
jump Script_BattleRoomLoop jump Script_BattleRoomLoop
Script_DontBattleNextOpponent: ; 0x9f483 Script_DontBattleNextOpponent:
writetext Text_SaveAndEndTheSession writetext Text_SaveAndEndTheSession
yesorno yesorno
iffalse Script_DontSaveAndEndTheSession iffalse Script_DontSaveAndEndTheSession
@ -75,7 +75,7 @@ Script_DontBattleNextOpponent: ; 0x9f483
waitsfx waitsfx
special FadeOutPalettes special FadeOutPalettes
special Reset special Reset
Script_DontSaveAndEndTheSession: ; 0x9f4a3 Script_DontSaveAndEndTheSession:
writetext Text_CancelYourBattleRoomChallenge writetext Text_CancelYourBattleRoomChallenge
yesorno yesorno
iffalse Script_ContinueAndBattleNextOpponent iffalse Script_ContinueAndBattleNextOpponent
@ -101,7 +101,7 @@ Script_FailedBattleTowerChallenge:
closetext closetext
end end
Script_BeatenAllTrainers: ; 0x9f4d9 Script_BeatenAllTrainers:
pause 60 pause 60
special BattleTowerFade special BattleTowerFade
warpfacing UP, BATTLE_TOWER_1F, 7, 7 warpfacing UP, BATTLE_TOWER_1F, 7, 7

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@ -35,7 +35,7 @@ BattleTowerHallway_MapScripts:
; enter different rooms for different levels to battle against ; enter different rooms for different levels to battle against
; at least it should look like that ; at least it should look like that
; because all warps lead to the same room ; because all warps lead to the same room
.WalkToChosenBattleRoom: ; 0x9f5dc .WalkToChosenBattleRoom:
ifequal 3, .L30L40 ifequal 3, .L30L40
ifequal 4, .L30L40 ifequal 4, .L30L40
ifequal 5, .L50L60 ifequal 5, .L50L60
@ -47,23 +47,23 @@ BattleTowerHallway_MapScripts:
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room
jump .EnterBattleRoom jump .EnterBattleRoom
.L30L40: ; 0x9f603 .L30L40:
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo3040Room applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo3040Room
jump .EnterBattleRoom jump .EnterBattleRoom
.L50L60: ; 0x9f60a .L50L60:
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo5060Room applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo5060Room
jump .EnterBattleRoom jump .EnterBattleRoom
.L70L80: ; 0x9f611 .L70L80:
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo7080Room applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo7080Room
jump .EnterBattleRoom jump .EnterBattleRoom
.L90L100: ; 0x9f618 .L90L100:
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo90100Room applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo90100Room
jump .EnterBattleRoom jump .EnterBattleRoom
.EnterBattleRoom: ; 0x9f61f .EnterBattleRoom:
faceobject PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST faceobject PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
opentext opentext
writetext Text_PleaseStepThisWay writetext Text_PleaseStepThisWay

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@ -64,20 +64,20 @@ EcruteakTinTowerEntrance_CoordEvent2:
EcruteakTinTowerEntrance_CoordEvent_DontMove: EcruteakTinTowerEntrance_CoordEvent_DontMove:
end end
SageScript_0x98062: EcruteakTinTowerEntranceSageScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_CLEARED_RADIO_TOWER checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .CheckForClearBell iftrue .CheckForClearBell
checkflag ENGINE_FOGBADGE checkflag ENGINE_FOGBADGE
iftrue .BlockPassage_GotFogBadge iftrue .BlockPassage_GotFogBadge
writetext UnknownText_0x980d1 writetext EcruteakTinTowerEntranceSageText
waitbutton waitbutton
closetext closetext
end end
.BlockPassage_GotFogBadge: .BlockPassage_GotFogBadge:
writetext UnknownText_0x98131 writetext EcruteakTinTowerEntranceSageText_GotFogBadge
waitbutton waitbutton
closetext closetext
end end
@ -86,16 +86,16 @@ SageScript_0x98062:
checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
iftrue .AllowedThrough iftrue .AllowedThrough
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue .Event000 iftrue .RangClearBell
checkitem CLEAR_BELL checkitem CLEAR_BELL
iftrue .RingClearBell iftrue .GotClearBell
writetext UnknownText_0x981a4 writetext EcruteakTinTowerEntranceSageText_NoClearBell
waitbutton waitbutton
closetext closetext
end end
.RingClearBell: .GotClearBell:
writetext UnknownText_0x98250 writetext EcruteakTinTowerEntranceSageText_HearsClearBell
waitbutton waitbutton
closetext closetext
setscene SCENE_FINISHED setscene SCENE_FINISHED
@ -105,29 +105,29 @@ SageScript_0x98062:
end end
.AllowedThrough: .AllowedThrough:
writetext UnknownText_0x9837e writetext EcruteakTinTowerEntranceSageText_PleaseDoGoOn
waitbutton waitbutton
closetext closetext
end end
.Event000: .RangClearBell:
writetext UnknownText_0x98391 writetext EcruteakTinTowerEntranceSageText_HeardClearBell
waitbutton waitbutton
closetext closetext
end end
SageScript_0x980b0: EcruteakTinTowerEntranceWanderingSageScript:
faceplayer faceplayer
opentext opentext
checkevent EVENT_GOT_CLEAR_BELL checkevent EVENT_GOT_CLEAR_BELL
iftrue .GotClearBell iftrue .GotClearBell
writetext UnknownText_0x9840b writetext EcruteakTinTowerEntranceWanderingSageText
waitbutton waitbutton
closetext closetext
end end
.GotClearBell: .GotClearBell:
writetext UnknownText_0x9846f writetext EcruteakTinTowerEntranceWanderingSageText_GotClearBell
waitbutton waitbutton
closetext closetext
end end
@ -149,7 +149,7 @@ MovementData_0x980cc:
turn_head DOWN turn_head DOWN
step_end step_end
UnknownText_0x980d1: EcruteakTinTowerEntranceSageText:
text "TIN TOWER is off" text "TIN TOWER is off"
line "limits to anyone" line "limits to anyone"
@ -160,7 +160,7 @@ UnknownText_0x980d1:
line "have to leave." line "have to leave."
done done
UnknownText_0x98131: EcruteakTinTowerEntranceSageText_GotFogBadge:
text "TIN TOWER is off" text "TIN TOWER is off"
line "limits to anyone" line "limits to anyone"
@ -174,7 +174,7 @@ UnknownText_0x98131:
cont "right through." cont "right through."
done done
UnknownText_0x981a4: EcruteakTinTowerEntranceSageText_NoClearBell:
text "A momentous event" text "A momentous event"
line "has occurred." line "has occurred."
@ -192,7 +192,7 @@ UnknownText_0x981a4:
line "understand…" line "understand…"
done done
UnknownText_0x98250: EcruteakTinTowerEntranceSageText_HearsClearBell:
text "A momentous event" text "A momentous event"
line "has occurred." line "has occurred."
@ -226,11 +226,11 @@ UnknownText_0x98250:
para "Please, do go on." para "Please, do go on."
done done
UnknownText_0x9837e: EcruteakTinTowerEntranceSageText_PleaseDoGoOn:
text "Please, do go on." text "Please, do go on."
done done
UnknownText_0x98391: EcruteakTinTowerEntranceSageText_HeardClearBell:
text "That bell's chime" text "That bell's chime"
line "is indicative of" line "is indicative of"
cont "the bearer's soul." cont "the bearer's soul."
@ -244,7 +244,7 @@ UnknownText_0x98391:
para "Please, do go on." para "Please, do go on."
done done
UnknownText_0x9840b: EcruteakTinTowerEntranceWanderingSageText:
text "The TIN TOWER" text "The TIN TOWER"
line "ahead is a nine-" line "ahead is a nine-"
@ -256,7 +256,7 @@ UnknownText_0x9840b:
cont "see it." cont "see it."
done done
UnknownText_0x9846f: EcruteakTinTowerEntranceWanderingSageText_GotClearBell:
text "The TIN TOWER" text "The TIN TOWER"
line "shook! A #MON" line "shook! A #MON"
@ -292,7 +292,7 @@ EcruteakTinTowerEntrance_MapEvents:
db 0 ; bg events db 0 ; bg events
db 4 ; object events db 4 ; object events
object_event 4, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_1 object_event 4, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceSageScript, EVENT_RANG_CLEAR_BELL_1
object_event 5, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_2 object_event 5, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceSageScript, EVENT_RANG_CLEAR_BELL_2
object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x980b0, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceWanderingSageScript, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceGrampsScript, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceGrampsScript, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE

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@ -39,7 +39,7 @@ GoldenrodDeptStore2FDirectory:
GoldenrodDeptStore2FElevatorButton: GoldenrodDeptStore2FElevatorButton:
jumpstd elevatorbutton jumpstd elevatorbutton
UnusedText_0x55b7c: GoldenrodDeptStore2FUnusedText1:
; unused ; unused
text "We intend to sell" text "We intend to sell"
line "items for #MON" line "items for #MON"
@ -50,7 +50,7 @@ UnusedText_0x55b7c:
cont "MON hold it." cont "MON hold it."
done done
UnusedText_0x55bd3: GoldenrodDeptStore2FUnusedText2:
; unused ; unused
text "By giving #MON" text "By giving #MON"
line "items to hold, I" line "items to hold, I"

View File

@ -105,7 +105,7 @@ RuinsOfAlphKabutoChamberScientistScript:
end end
.AllUnownCaught: .AllUnownCaught:
writetext UnknownText_0x594cb writetext RuinsOfAlphResearchCenterScientist1Text_GotAllUnown
waitbutton waitbutton
closetext closetext
end end

View File

@ -40,16 +40,16 @@ RuinsOfAlphResearchCenter_MapScripts:
pause 30 pause 30
turnobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, DOWN turnobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, DOWN
opentext opentext
writetext UnknownText_0x59278 writetext RuinsOfAlphResearchCenterModifiedDexText
waitbutton waitbutton
closetext closetext
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59274 applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59274
opentext opentext
writetext UnknownText_0x592fa writetext RuinsOfAlphResearchCenterDexUpgradedText
playsound SFX_ITEM playsound SFX_ITEM
waitsfx waitsfx
setflag ENGINE_UNOWN_DEX setflag ENGINE_UNOWN_DEX
writetext UnknownText_0x59311 writetext RuinsOfAlphResearchCenterScientist3Text
waitbutton waitbutton
closetext closetext
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276 applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276
@ -62,13 +62,13 @@ RuinsOfAlphResearchCenterScientist3Script:
opentext opentext
checkcode VAR_UNOWNCOUNT checkcode VAR_UNOWNCOUNT
ifequal NUM_UNOWN, .PrinterAvailable ifequal NUM_UNOWN, .PrinterAvailable
writetext UnknownText_0x59311 writetext RuinsOfAlphResearchCenterScientist3Text
waitbutton waitbutton
closetext closetext
end end
.PrinterAvailable: .PrinterAvailable:
writetext UnknownText_0x5935f writetext RuinsOfAlphResearchCenterScientist3_PrinterAvailable
waitbutton waitbutton
closetext closetext
end end
@ -82,25 +82,25 @@ RuinsOfAlphResearchCenterScientist1Script:
iftrue .GotUnownDex iftrue .GotUnownDex
checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
iftrue .UnownAppeared iftrue .UnownAppeared
writetext UnknownText_0x593ed writetext RuinsOfAlphResearchCenterScientist1Text
waitbutton waitbutton
closetext closetext
end end
.UnownAppeared: .UnownAppeared:
writetext UnknownText_0x59478 writetext RuinsOfAlphResearchCenterScientist1Text_UnownAppeared
waitbutton waitbutton
closetext closetext
end end
.GotUnownDex: .GotUnownDex:
writetext UnknownText_0x59445 writetext RuinsOfAlphResearchCenterScientist1Text_GotUnownDex
waitbutton waitbutton
closetext closetext
end end
.GotAllUnown: .GotAllUnown:
writetext UnknownText_0x594cb writetext RuinsOfAlphResearchCenterScientist1Text_GotAllUnown
waitbutton waitbutton
closetext closetext
clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
@ -113,19 +113,19 @@ RuinsOfAlphResearchCenterScientist2Script:
ifequal NUM_UNOWN, .GotAllUnown ifequal NUM_UNOWN, .GotAllUnown
checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
iftrue .UnownAppeared iftrue .UnownAppeared
writetext UnknownText_0x5954f writetext RuinsOfAlphResearchCenterScientist2Text
waitbutton waitbutton
closetext closetext
end end
.UnownAppeared: .UnownAppeared:
writetext UnknownText_0x595cb writetext RuinsOfAlphResearchCenterScientist2Text_UnownAppeared
waitbutton waitbutton
closetext closetext
end end
.GotAllUnown: .GotAllUnown:
writetext UnknownText_0x59769 writetext RuinsOfAlphResearchCenterScientist2Text_GotAllUnown
waitbutton waitbutton
closetext closetext
end end
@ -137,13 +137,13 @@ RuinsOfAlphResearchCenterComputer:
checkcode VAR_UNOWNCOUNT checkcode VAR_UNOWNCOUNT
ifequal NUM_UNOWN, .GotAllUnown ifequal NUM_UNOWN, .GotAllUnown
.SkipChecking: .SkipChecking:
writetext RuinsOfAlphResearchCenterComputerText1 writetext RuinsOfAlphResearchCenterComputerText
waitbutton waitbutton
closetext closetext
end end
.GotAllUnown: .GotAllUnown:
writetext RuinsOfAlphResearchCenterComputerText2 writetext RuinsOfAlphResearchCenterComputerText_GotAllUnown
waitbutton waitbutton
closetext closetext
end end
@ -155,7 +155,7 @@ RuinsOfAlphResearchCenterPrinter:
checkcode VAR_UNOWNCOUNT checkcode VAR_UNOWNCOUNT
ifequal NUM_UNOWN, .PrinterAvailable ifequal NUM_UNOWN, .PrinterAvailable
.SkipChecking: .SkipChecking:
writetext RuinsOfAlphResearchCenterDoesntWorkText writetext RuinsOfAlphResearchCenterPrinterText_DoesntWork
waitbutton waitbutton
closetext closetext
end end
@ -189,7 +189,7 @@ MovementData_0x59276:
step UP step UP
step_end step_end
UnknownText_0x59278: RuinsOfAlphResearchCenterModifiedDexText:
text "Done!" text "Done!"
para "I modified your" para "I modified your"
@ -206,12 +206,12 @@ UnknownText_0x59278:
cont "they were caught." cont "they were caught."
done done
UnknownText_0x592fa: RuinsOfAlphResearchCenterDexUpgradedText:
text "<PLAYER>'s #DEX" text "<PLAYER>'s #DEX"
line "was upgraded." line "was upgraded."
done done
UnknownText_0x59311: RuinsOfAlphResearchCenterScientist3Text:
text "The UNOWN you" text "The UNOWN you"
line "catch will all be" line "catch will all be"
cont "recorded." cont "recorded."
@ -220,7 +220,7 @@ UnknownText_0x59311:
line "many kinds exist." line "many kinds exist."
done done
UnknownText_0x5935f: RuinsOfAlphResearchCenterScientist3_PrinterAvailable:
text "You caught all the" text "You caught all the"
line "UNOWN variations?" line "UNOWN variations?"
@ -235,7 +235,7 @@ UnknownText_0x5935f:
line "it anytime." line "it anytime."
done done
UnknownText_0x593ed: RuinsOfAlphResearchCenterScientist1Text:
text "The RUINS are" text "The RUINS are"
line "about 1500 years" line "about 1500 years"
cont "old." cont "old."
@ -245,13 +245,13 @@ UnknownText_0x593ed:
cont "built--or by whom." cont "built--or by whom."
done done
UnknownText_0x59445: RuinsOfAlphResearchCenterScientist1Text_GotUnownDex:
text "I wonder how many" text "I wonder how many"
line "kinds of #MON" line "kinds of #MON"
cont "are in the RUINS?" cont "are in the RUINS?"
done done
UnknownText_0x59478: RuinsOfAlphResearchCenterScientist1Text_UnownAppeared:
text "#MON appeared" text "#MON appeared"
line "in the RUINS?" line "in the RUINS?"
@ -262,7 +262,7 @@ UnknownText_0x59478:
line "investigate this." line "investigate this."
done done
UnknownText_0x594cb: RuinsOfAlphResearchCenterScientist1Text_GotAllUnown:
text "Our investigation," text "Our investigation,"
line "with your help, is" line "with your help, is"
@ -276,7 +276,7 @@ UnknownText_0x594cb:
line "#MON." line "#MON."
done done
UnknownText_0x5954f: RuinsOfAlphResearchCenterScientist2Text:
text "There are odd pat-" text "There are odd pat-"
line "terns drawn on the" line "terns drawn on the"
@ -289,7 +289,7 @@ UnknownText_0x5954f:
cont "of the RUINS." cont "of the RUINS."
done done
UnknownText_0x595cb: RuinsOfAlphResearchCenterScientist2Text_UnownAppeared:
text "The strange #-" text "The strange #-"
line "MON you saw in the" line "MON you saw in the"
cont "RUINS?" cont "RUINS?"
@ -307,7 +307,7 @@ UnknownText_0x595cb:
cont "kinds of them…" cont "kinds of them…"
done done
UnusedText_0x59669: RuinsOfAlphResearchCenterUnusedText1:
; unused ; unused
text "We think something" text "We think something"
line "caused the cryptic" line "caused the cryptic"
@ -319,7 +319,7 @@ UnusedText_0x59669:
line "studies on that." line "studies on that."
done done
UnusedText_0x596d3: RuinsOfAlphResearchCenterUnusedText2:
; unused ; unused
text "According to my" text "According to my"
line "research…" line "research…"
@ -337,7 +337,7 @@ UnusedText_0x596d3:
line "link…" line "link…"
done done
UnknownText_0x59769: RuinsOfAlphResearchCenterScientist2Text_GotAllUnown:
text "Why did those" text "Why did those"
line "ancient patterns" line "ancient patterns"
@ -348,14 +348,14 @@ UnknownText_0x59769:
line "deepens…" line "deepens…"
done done
RuinsOfAlphResearchCenterComputerText1: RuinsOfAlphResearchCenterComputerText:
text "RUINS OF ALPH" text "RUINS OF ALPH"
para "Exploration" para "Exploration"
line "Year 10" line "Year 10"
done done
RuinsOfAlphResearchCenterComputerText2: RuinsOfAlphResearchCenterComputerText_GotAllUnown:
text "Mystery #MON" text "Mystery #MON"
line "Name: UNOWN" line "Name: UNOWN"
@ -363,7 +363,7 @@ RuinsOfAlphResearchCenterComputerText2:
line "kinds found." line "kinds found."
done done
RuinsOfAlphResearchCenterDoesntWorkText: RuinsOfAlphResearchCenterPrinterText_DoesntWork:
text "This doesn't seem" text "This doesn't seem"
line "to work yet." line "to work yet."
done done