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Renaming the Captain #426
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@ -21,7 +21,7 @@ FastShipCabins_SE_SSE_CaptainsCabin_MapScriptHeader:
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Unused_0x75ea6:
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end
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Captain:
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SSAquaCaptain:
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faceplayer
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opentext
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checkevent EVENT_FAST_SHIP_FIRST_TIME
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@ -484,7 +484,7 @@ FastShipCabins_SE_SSE_CaptainsCabin_MapEventHeader:
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.ObjectEvents:
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db 11
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object_event SPRITE_CAPTAIN, 25, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Captain, -1
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object_event SPRITE_CAPTAIN, 25, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SSAquaCaptain, -1
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object_event SPRITE_GENTLEMAN, 17, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Grandpa, EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN
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object_event SPRITE_TWIN, 17, 3, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Granddaughter1, EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
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object_event SPRITE_TWIN, 25, 2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Granddaughter2, EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_2
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