mirror of https://github.com/pret/pokecrystal.git
Add an FAQ, and ive a bit more detail in Windows install instructions
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# FAQ
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## What is pokecrystal11.gbc?
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Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `CRYSTAL11` so the assembly builds the changed version.
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## Can't build ROM; "ERROR: `UNION` already defined"
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Download [**rgbds 0.3.3**](rgbds). Earlier versions will not work.
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## Can't build ROM; "Segmentation fault" from `rgbgfx`
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If you are using 64-bit Windows, download [**64-bit Cygwin**](cygwin) and [**64-bit rgbds**](rgbds).
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## Can't build ROM; "Section is too big" or "Unable to place section in bank"
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If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
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If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which **`SECTION`**s go in which banks. Try moving some code into a new section.
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## How do I edit maps?
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For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap](crowdmap) or [Polished Map](polished-map).
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## I need more help!
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Try asking on IRC or Discord (see [README.md](README.md)).
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[cygwin]: https://cygwin.com/install.html
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[rgbds]: https://github.com/rednex/rgbds/releases
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[crowdmap]: https://github.com/yenatch/crowdmap/
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[polished-map]: https://github.com/roukaour/polished-map
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29
INSTALL.md
29
INSTALL.md
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The source files are assembled into a rom using [**rgbds**](https://github.com/rednex/rgbds).
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# Instructions
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The source files are assembled into a ROM using [**rgbds**](https://github.com/rednex/rgbds).
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These instructions explain how to set up the tools required to build.
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These instructions explain how to set up the tools required to build.
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If you run into trouble, ask for help on irc or discord (see [README.md](README.md)).
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If you run into trouble, ask for help on IRC or Discord (see [README.md](README.md)).
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# Linux
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## Linux
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```bash
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```bash
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sudo apt-get install make gcc bison git libpng-dev
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sudo apt-get install make gcc bison git libpng-dev
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@ -25,7 +27,7 @@ make
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```
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```
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# Mac
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## Mac
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In **Terminal**, run:
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In **Terminal**, run:
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```
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```
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# Windows
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## Windows
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To build on Windows, install [**Cygwin**](http://cygwin.com/install.html) with the default settings.
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Download [**Cygwin**](http://cygwin.com/install.html): **setup-x86_64.exe** for 64-bit Windows, **setup-x86.exe** for 32-bit.
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Run setup and leave the default settings. At "Select Packages", choose to install the following:
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In the installer, select the following packages:
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- `make`
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- `make`
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- `git`
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- `git`
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- `gcc-core`
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- `gcc-core`
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Then download [**rgbds**](https://github.com/rednex/rgbds/releases/).
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Then download [**rgbds**](https://github.com/rednex/rgbds/releases/): the latest **win64.tar.gz** or **win32.tar.gz** release. Extract it and put all the `exe` and `dll` files individually in **C:\Cygwin64\usr\local\bin**.
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Extract rgbds-0.3.3-win64.tar.gz and put all the `exe` and `dll` files individually in **C:\Cygwin64\usr\local\bin**. If you are using 32-bit Windows and Cygwin, extract **rgbds-0.3.3-win32.tar.gz** to **C:\Cygwin\usr\local\bin**.
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**Note: If you have an older rgbds, you will need to update to 0.3.3 or newer.** Ignore this if you have never installed rgbds before.
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**Note: If you have an older rgbds, you will need to update to 0.3.3 or newer.** Ignore this if you have never installed rgbds before.
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In the **Cygwin terminal**:
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In the **Cygwin terminal**, enter these commands:
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```bash
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```bash
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git clone https://github.com/pret/pokecrystal
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git clone https://github.com/pret/pokecrystal
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cd pokecrystal
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cd pokecrystal
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```
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```
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@ -75,3 +76,9 @@ To build **pokecrystal.gbc**:
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```bash
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```bash
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make
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make
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```
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```
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To build **pokecrystal11.gbc**:
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```bash
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make crystal11
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```
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@ -10,6 +10,7 @@ It builds the following roms:
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To set up the repository, see [INSTALL.md](INSTALL.md).
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To set up the repository, see [INSTALL.md](INSTALL.md).
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## See also
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## See also
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* Disassembly of [**Pokémon Red/Blue**][pokered]
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* Disassembly of [**Pokémon Red/Blue**][pokered]
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* Disassembly of [**Pokémon Yellow**][pokeyellow]
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* Disassembly of [**Pokémon Yellow**][pokeyellow]
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* Disassembly of [**Pokémon Pinball**][pokepinball]
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* Disassembly of [**Pokémon Pinball**][pokepinball]
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## `$02`: `text_bcd` *address*, *flags*
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## `$02`: `text_bcd` *address*, *flags*
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Write [BCD](https://en.wikipedia.org/wiki/Binary-coded_decimal) from an address,
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Write [BCD](bcd) from an address, typically RAM.
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typically RAM.
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[bcd]: https://en.wikipedia.org/wiki/Binary-coded_decimal
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## `$03`: `text_move` *address*
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## `$03`: `text_move` *address*
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