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Define relationship between map_object and object_events (#1054)
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@ -97,6 +97,7 @@ DEF RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F
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DEF ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F
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; map_object struct members (see macros/ram.asm)
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; struct initialized by object_event macro (see macros/scripts/maps.asm)
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rsreset
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DEF MAPOBJECT_OBJECT_STRUCT_ID rb ; 0
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DEF MAPOBJECT_SPRITE rb ; 1
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@ -112,7 +112,8 @@ DEF CALLBACK_SIZE EQU 3 ; callback
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DEF WARP_EVENT_SIZE EQU 5 ; warp_event
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DEF COORD_EVENT_SIZE EQU 8 ; coord_event
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DEF BG_EVENT_SIZE EQU 5 ; bg_event
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DEF OBJECT_EVENT_SIZE EQU 13 ; object_event
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; An object_event is a map_object without its initial MAPOBJECT_OBJECT_STRUCT_ID or final padding
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DEF OBJECT_EVENT_SIZE EQU MAPOBJECT_LENGTH - 3 ; 13
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; A coord_event for scene -1 will always activate,
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; regardless of the map's scene variable value.
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