mirror of https://github.com/pret/pokecrystal.git
Merge pull request #437 from roukaour/master
Reorganize battle/; rename most "header" misnomers; gfx/pics → gfx/pokemon
This commit is contained in:
commit
da28d1a84b
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@ -41,6 +41,6 @@ pokecrystal.txt
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*.lz
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*.pal
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*.animated.tilemap
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gfx/pics/*/bitmask.asm
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gfx/pics/*/frames.asm
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!gfx/pics/*/shiny.pal
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gfx/pokemon/*/bitmask.asm
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gfx/pokemon/*/frames.asm
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!gfx/pokemon/*/shiny.pal
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68
Makefile
68
Makefile
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@ -100,41 +100,41 @@ pokecrystal.gbc: $(crystal_obj) pokecrystal.link
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### Terrible hacks to match animations. Delete these rules if you don't care about matching.
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# Dewgong has an unused tile id in its last frame. The tile itself is missing.
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gfx/pics/dewgong/frames.asm: gfx/pics/dewgong/front.animated.tilemap gfx/pics/dewgong/front.dimensions
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gfx/pokemon/dewgong/frames.asm: gfx/pokemon/dewgong/front.animated.tilemap gfx/pokemon/dewgong/front.dimensions
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tools/pokemon_animation -f $^ > $@
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echo " db \$$4d" >> $@
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# Lugia has two unused tile ids in its last frame. The tiles themselves are missing.
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gfx/pics/lugia/frames.asm: gfx/pics/lugia/front.animated.tilemap gfx/pics/lugia/front.dimensions
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gfx/pokemon/lugia/frames.asm: gfx/pokemon/lugia/front.animated.tilemap gfx/pokemon/lugia/front.dimensions
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tools/pokemon_animation -f $^ > $@
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echo " db \$$5e, \$$59" >> $@
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# Girafarig has a redundant tile after the end. It is used in two frames, so it must be injected into the generated graphics.
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# This is more involved, so it's hacked into pokemon_animation_graphics.
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gfx/pics/girafarig/front.animated.2bpp: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
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gfx/pokemon/girafarig/front.animated.2bpp: gfx/pokemon/girafarig/front.2bpp gfx/pokemon/girafarig/front.dimensions
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tools/pokemon_animation_graphics --girafarig -o $@ $^
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gfx/pics/girafarig/front.animated.tilemap: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
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gfx/pokemon/girafarig/front.animated.tilemap: gfx/pokemon/girafarig/front.2bpp gfx/pokemon/girafarig/front.dimensions
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tools/pokemon_animation_graphics --girafarig -t $@ $^
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### Pokemon pic graphics rules
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gfx/pics/%/normal.gbcpal: gfx/pics/%/front.png
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gfx/pokemon/%/normal.gbcpal: gfx/pokemon/%/front.png
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$(RGBGFX) -p $@ $<
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gfx/pics/%/normal.pal: gfx/pics/%/normal.gbcpal
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gfx/pokemon/%/normal.pal: gfx/pokemon/%/normal.gbcpal
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tools/palette -p $< > $@
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gfx/pics/%/back.2bpp: gfx/pics/%/back.png
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gfx/pokemon/%/back.2bpp: gfx/pokemon/%/back.png
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$(RGBGFX) -h -o $@ $<
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gfx/pics/%/bitmask.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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gfx/pokemon/%/bitmask.asm: gfx/pokemon/%/front.animated.tilemap gfx/pokemon/%/front.dimensions
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tools/pokemon_animation -b $^ > $@
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gfx/pics/%/frames.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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gfx/pokemon/%/frames.asm: gfx/pokemon/%/front.animated.tilemap gfx/pokemon/%/front.dimensions
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tools/pokemon_animation -f $^ > $@
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gfx/pics/%/front.animated.2bpp: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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gfx/pokemon/%/front.animated.2bpp: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front.dimensions
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tools/pokemon_animation_graphics -o $@ $^
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gfx/pics/%/front.animated.tilemap: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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gfx/pokemon/%/front.animated.tilemap: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front.dimensions
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tools/pokemon_animation_graphics -t $@ $^
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# Don't use -h, pokemon_animation_graphics takes care of it
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#gfx/pics/%/front.2bpp: gfx/pics/%/front.png
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#gfx/pokemon/%/front.2bpp: gfx/pokemon/%/front.png
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# $(RGBGFX) -o $@ $<
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@ -147,11 +147,11 @@ gfx/trainers/%.2bpp: rgbgfx += -h
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gfx/trainers/%.pal: gfx/trainers/%.gbcpal
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tools/palette -p $< > $@
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gfx/mail/0b9b46.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/0b9d46.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/0b9d86.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/0b9dc6.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/0b9cfe.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/dragonite.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/large_note.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/surf_mail_border.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/flower_mail_border.1bpp: tools/gfx += --remove-whitespace
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gfx/mail/litebluemail_border.1bpp: tools/gfx += --remove-whitespace
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gfx/pokedex/pokedex.2bpp: tools/gfx += --trim-whitespace
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gfx/pokedex/sgb.2bpp: tools/gfx += --trim-whitespace
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@ -169,23 +169,23 @@ gfx/slots/slots_3.2bpp: tools/gfx += --interleave --png=$< --remove-duplicates -
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gfx/card_flip/card_flip_2.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/angels.2bpp: tools/gfx += --trim-whitespace
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gfx/fx/beam.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace
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gfx/fx/bubble.2bpp: tools/gfx += --trim-whitespace
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gfx/fx/charge.2bpp: tools/gfx += --trim-whitespace
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gfx/fx/egg.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/explosion.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/hit.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/horn.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/lightning.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/misc.2bpp: tools/gfx += --remove-duplicates --remove-xflip
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gfx/fx/noise.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/objects.2bpp: tools/gfx += --remove-whitespace --remove-xflip
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gfx/fx/pokeball.2bpp: tools/gfx += --remove-xflip --keep-whitespace
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gfx/fx/reflect.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/rocks.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/skyattack.2bpp: tools/gfx += --remove-whitespace
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gfx/fx/status.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/angels.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/beam.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace
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gfx/battle_anims/bubble.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/charge.2bpp: tools/gfx += --trim-whitespace
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gfx/battle_anims/egg.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/explosion.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/hit.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/horn.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/lightning.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/misc.2bpp: tools/gfx += --remove-duplicates --remove-xflip
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gfx/battle_anims/noise.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/objects.2bpp: tools/gfx += --remove-whitespace --remove-xflip
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gfx/battle_anims/pokeball.2bpp: tools/gfx += --remove-xflip --keep-whitespace
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gfx/battle_anims/reflect.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/rocks.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/skyattack.2bpp: tools/gfx += --remove-whitespace
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gfx/battle_anims/status.2bpp: tools/gfx += --remove-whitespace
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gfx/player/chris.2bpp: rgbgfx += -h
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gfx/player/chris_back.2bpp: rgbgfx += -h
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@ -157,6 +157,6 @@ INCLUDE "audio/sfx_crystal.asm"
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SECTION "Cries", ROMX
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INCLUDE "data/pokemon/cry_headers.asm"
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INCLUDE "data/pokemon/cries.asm"
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INCLUDE "audio/cries.asm"
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@ -1,14 +1,14 @@
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WaveSamples: ; e8db2
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; these are streams of 32 4-bit values used as wavepatterns
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; nothing interesting here!
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dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
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dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
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dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
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dn 0, 2, 4, 6, 8, 10, 12, 13, 14, 15, 15, 14, 13, 14, 15, 15, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
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dn 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 13, 14, 14, 15, 7, 7, 15, 14, 14, 13, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0
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dn 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 3, 3, 2, 2, 1, 1, 15, 15, 14, 14, 12, 12, 10, 10, 8, 8, 10, 10, 12, 12, 14, 14
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dn 0, 2, 4, 6, 8, 10, 12, 14, 12, 11, 10, 9, 8, 7, 6, 5, 15, 15, 15, 14, 14, 13, 13, 12, 4, 4, 3, 3, 2, 2, 1, 1
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dn 12, 0, 10, 9, 8, 7, 15, 5, 15, 15, 15, 14, 14, 13, 13, 12, 4, 4, 3, 3, 2, 2, 15, 1, 0, 2, 4, 6, 8, 10, 12, 14
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dn 4, 4, 3, 3, 2, 2, 1, 15, 0, 0, 4, 6, 8, 10, 12, 14, 15, 8, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5
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dn 1, 1, 0, 0, 0, 0, 0, 8, 0, 0, 1, 3, 5, 7, 9, 10, 11, 4, 11, 10, 10, 9, 9, 8, 8, 7, 6, 5, 4, 3, 2, 1
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||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
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||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
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||||
dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
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||||
dn 0, 2, 4, 6, 8, 10, 12, 13, 14, 15, 15, 14, 13, 14, 15, 15, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
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||||
dn 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 13, 14, 14, 15, 7, 7, 15, 14, 14, 13, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0
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||||
dn 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 3, 3, 2, 2, 1, 1, 15, 15, 14, 14, 12, 12, 10, 10, 8, 8, 10, 10, 12, 12, 14, 14
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||||
dn 0, 2, 4, 6, 8, 10, 12, 14, 12, 11, 10, 9, 8, 7, 6, 5, 15, 15, 15, 14, 14, 13, 13, 12, 4, 4, 3, 3, 2, 2, 1, 1
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||||
dn 12, 0, 10, 9, 8, 7, 15, 5, 15, 15, 15, 14, 14, 13, 13, 12, 4, 4, 3, 3, 2, 2, 15, 1, 0, 2, 4, 6, 8, 10, 12, 14
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dn 4, 4, 3, 3, 2, 2, 1, 15, 0, 0, 4, 6, 8, 10, 12, 14, 15, 8, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5
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||||
dn 1, 1, 0, 0, 0, 0, 0, 8, 0, 0, 1, 3, 5, 7, 9, 10, 11, 4, 11, 10, 10, 9, 9, 8, 8, 7, 6, 5, 4, 3, 2, 1
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||||
; e8e52
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||||
|
|
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@ -1,41 +0,0 @@
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AnimObj00GFX: ; 84a2e
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AnimObjHitGFX: INCBIN "gfx/fx/hit.2bpp.lz"
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AnimObjCutGFX: INCBIN "gfx/fx/cut.2bpp.lz"
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AnimObjFireGFX: INCBIN "gfx/fx/fire.2bpp.lz"
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AnimObjWaterGFX: INCBIN "gfx/fx/water.2bpp.lz"
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||||
AnimObjLightningGFX: INCBIN "gfx/fx/lightning.2bpp.lz"
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||||
AnimObjSmokeGFX: INCBIN "gfx/fx/smoke.2bpp.lz"
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AnimObjExplosionGFX: INCBIN "gfx/fx/explosion.2bpp.lz"
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||||
AnimObjIceGFX: INCBIN "gfx/fx/ice.2bpp.lz"
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||||
AnimObjRocksGFX: INCBIN "gfx/fx/rocks.2bpp.lz"
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||||
AnimObjPoisonGFX: INCBIN "gfx/fx/poison.2bpp.lz"
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||||
AnimObjPlantGFX: INCBIN "gfx/fx/plant.2bpp.lz"
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||||
AnimObjPokeBallGFX: INCBIN "gfx/fx/pokeball.2bpp.lz"
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||||
AnimObjBubbleGFX: INCBIN "gfx/fx/bubble.2bpp.lz"
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||||
AnimObjNoiseGFX: INCBIN "gfx/fx/noise.2bpp.lz"
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||||
AnimObjReflectGFX: INCBIN "gfx/fx/reflect.2bpp.lz"
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||||
AnimObjPowderGFX: INCBIN "gfx/fx/powder.2bpp.lz"
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||||
AnimObjBeamGFX: INCBIN "gfx/fx/beam.2bpp.lz"
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||||
AnimObjSpeedGFX: INCBIN "gfx/fx/speed.2bpp.lz"
|
||||
AnimObjChargeGFX: INCBIN "gfx/fx/charge.2bpp.lz"
|
||||
AnimObjWindGFX: INCBIN "gfx/fx/wind.2bpp.lz"
|
||||
AnimObjWhipGFX: INCBIN "gfx/fx/whip.2bpp.lz"
|
||||
AnimObjRopeGFX: INCBIN "gfx/fx/rope.2bpp.lz"
|
||||
AnimObjEggGFX: INCBIN "gfx/fx/egg.2bpp.lz"
|
||||
AnimObjPsychicGFX: INCBIN "gfx/fx/psychic.2bpp.lz"
|
||||
AnimObjSandGFX: INCBIN "gfx/fx/sand.2bpp.lz"
|
||||
AnimObjWebGFX: INCBIN "gfx/fx/web.2bpp.lz"
|
||||
AnimObjHazeGFX: INCBIN "gfx/fx/haze.2bpp.lz"
|
||||
AnimObjHornGFX: INCBIN "gfx/fx/horn.2bpp.lz"
|
||||
AnimObjFlowerGFX: INCBIN "gfx/fx/flower.2bpp.lz"
|
||||
AnimObjMiscGFX: INCBIN "gfx/fx/misc.2bpp.lz"
|
||||
AnimObjSkyAttackGFX: INCBIN "gfx/fx/skyattack.2bpp.lz"
|
||||
AnimObjGlobeGFX: INCBIN "gfx/fx/globe.2bpp.lz"
|
||||
AnimObjShapesGFX: INCBIN "gfx/fx/shapes.2bpp.lz"
|
||||
AnimObjStatusGFX: INCBIN "gfx/fx/status.2bpp.lz"
|
||||
AnimObjObjectsGFX: INCBIN "gfx/fx/objects.2bpp.lz"
|
||||
AnimObjShineGFX: INCBIN "gfx/fx/shine.2bpp.lz"
|
||||
AnimObjAngelsGFX: INCBIN "gfx/fx/angels.2bpp.lz"
|
||||
AnimObjWaveGFX: INCBIN "gfx/fx/wave.2bpp.lz"
|
||||
AnimObjAeroblastGFX: INCBIN "gfx/fx/aeroblast.2bpp.lz"
|
||||
; 8640e
|
|
@ -1,9 +0,0 @@
|
|||
; Objects used in battle animations.
|
||||
|
||||
INCLUDE "battle/objects/engine.asm"
|
||||
INCLUDE "battle/objects/data.asm"
|
||||
INCLUDE "battle/objects/functions.asm"
|
||||
INCLUDE "battle/objects/helpers.asm"
|
||||
INCLUDE "battle/objects/framesets.asm"
|
||||
INCLUDE "battle/objects/oam.asm"
|
||||
INCLUDE "battle/objects/gfx_headers.asm"
|
File diff suppressed because it is too large
Load Diff
|
@ -1,51 +0,0 @@
|
|||
object_gfx: MACRO
|
||||
; # tiles, label
|
||||
db \1
|
||||
dba \2
|
||||
ENDM
|
||||
|
||||
AnimObjGFX: ; cfcf6
|
||||
; entries correspond to ANIM_GFX_* constants
|
||||
object_gfx 0, AnimObj00GFX
|
||||
object_gfx 21, AnimObjHitGFX
|
||||
object_gfx 6, AnimObjCutGFX
|
||||
object_gfx 6, AnimObjFireGFX
|
||||
object_gfx 20, AnimObjWaterGFX
|
||||
object_gfx 26, AnimObjLightningGFX
|
||||
object_gfx 18, AnimObjPlantGFX
|
||||
object_gfx 12, AnimObjSmokeGFX
|
||||
object_gfx 9, AnimObjExplosionGFX
|
||||
object_gfx 17, AnimObjRocksGFX
|
||||
object_gfx 6, AnimObjIceGFX
|
||||
object_gfx 10, AnimObjPokeBallGFX
|
||||
object_gfx 9, AnimObjPoisonGFX
|
||||
object_gfx 13, AnimObjBubbleGFX
|
||||
object_gfx 16, AnimObjNoiseGFX
|
||||
object_gfx 2, AnimObjPowderGFX
|
||||
object_gfx 11, AnimObjBeamGFX
|
||||
object_gfx 9, AnimObjSpeedGFX
|
||||
object_gfx 9, AnimObjChargeGFX
|
||||
object_gfx 19, AnimObjWindGFX
|
||||
object_gfx 10, AnimObjWhipGFX
|
||||
object_gfx 12, AnimObjEggGFX
|
||||
object_gfx 18, AnimObjRopeGFX
|
||||
object_gfx 13, AnimObjPsychicGFX
|
||||
object_gfx 10, AnimObjReflectGFX
|
||||
object_gfx 27, AnimObjStatusGFX
|
||||
object_gfx 12, AnimObjSandGFX
|
||||
object_gfx 14, AnimObjWebGFX
|
||||
object_gfx 16, AnimObjHazeGFX
|
||||
object_gfx 7, AnimObjHornGFX
|
||||
object_gfx 8, AnimObjFlowerGFX
|
||||
object_gfx 40, AnimObjMiscGFX
|
||||
object_gfx 36, AnimObjSkyAttackGFX
|
||||
object_gfx 16, AnimObjGlobeGFX
|
||||
object_gfx 48, AnimObjShapesGFX
|
||||
object_gfx 18, AnimObjObjectsGFX
|
||||
object_gfx 38, AnimObjShineGFX
|
||||
object_gfx 35, AnimObjAngelsGFX
|
||||
object_gfx 18, AnimObjWaveGFX
|
||||
object_gfx 24, AnimObjAeroblastGFX
|
||||
object_gfx 1, NULL
|
||||
object_gfx 1, NULL
|
||||
; cfd9e
|
File diff suppressed because it is too large
Load Diff
|
@ -7,26 +7,31 @@ INCLUDE "constants/wram_constants.asm"
|
|||
INCLUDE "constants/pokemon_constants.asm"
|
||||
INCLUDE "constants/type_constants.asm"
|
||||
INCLUDE "constants/move_constants.asm"
|
||||
INCLUDE "constants/move_effect_constants.asm"
|
||||
INCLUDE "constants/battle_constants.asm"
|
||||
INCLUDE "constants/map_dimension_constants.asm"
|
||||
INCLUDE "constants/battle_anim_constants.asm"
|
||||
INCLUDE "constants/map_constants.asm"
|
||||
INCLUDE "constants/map_data_constants.asm"
|
||||
INCLUDE "constants/map_setup_constants.asm"
|
||||
INCLUDE "constants/landmark_constants.asm"
|
||||
INCLUDE "constants/item_constants.asm"
|
||||
INCLUDE "constants/item_data_constants.asm"
|
||||
INCLUDE "constants/trainer_constants.asm"
|
||||
INCLUDE "constants/trainer_data_constants.asm"
|
||||
INCLUDE "constants/script_constants.asm"
|
||||
INCLUDE "constants/event_flags.asm"
|
||||
INCLUDE "constants/engine_flags.asm"
|
||||
INCLUDE "constants/music_constants.asm"
|
||||
INCLUDE "constants/sfx_constants.asm"
|
||||
INCLUDE "constants/animation_constants.asm"
|
||||
INCLUDE "constants/phone_constants.asm"
|
||||
INCLUDE "constants/credits_constants.asm"
|
||||
INCLUDE "constants/gfx_constants.asm"
|
||||
INCLUDE "constants/input_constants.asm"
|
||||
INCLUDE "constants/pokemon_data_constants.asm"
|
||||
INCLUDE "constants/icon_constants.asm"
|
||||
INCLUDE "constants/serial_constants.asm"
|
||||
INCLUDE "constants/mobile_constants.asm"
|
||||
INCLUDE "constants/text_constants.asm"
|
||||
INCLUDE "constants/misc_constants.asm"
|
||||
INCLUDE "constants/std_constants.asm"
|
||||
INCLUDE "constants/deco_constants.asm"
|
||||
|
@ -34,6 +39,7 @@ INCLUDE "constants/radio_constants.asm"
|
|||
INCLUDE "constants/npctrade_constants.asm"
|
||||
INCLUDE "constants/sprite_constants.asm"
|
||||
INCLUDE "constants/sprite_data_constants.asm"
|
||||
INCLUDE "constants/sprite_anim_constants.asm"
|
||||
INCLUDE "constants/tileset_constants.asm"
|
||||
INCLUDE "constants/collision_constants.asm"
|
||||
INCLUDE "constants/cgb_constants.asm"
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
const BATTLEANIMSTRUCT_17
|
||||
BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
|
||||
; BattleAnimObjects indexes (see battle/objects/data.asm)
|
||||
; BattleAnimObjects indexes (see data/battle_anims/objects.asm)
|
||||
const_def
|
||||
const ANIM_OBJ_00
|
||||
const ANIM_OBJ_01
|
||||
|
@ -217,7 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
|||
const ANIM_OBJ_BA
|
||||
const ANIM_OBJ_BB
|
||||
|
||||
; DoBattleAnimFrame arguments (see battle/objects/functions.asm)
|
||||
; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm)
|
||||
const_def
|
||||
const BATTLEANIMFUNC_00
|
||||
const BATTLEANIMFUNC_01
|
||||
|
@ -300,7 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
|||
const BATTLEANIMFUNC_4E
|
||||
const BATTLEANIMFUNC_4F
|
||||
|
||||
; BattleAnimFrameData indexes (see battle/objects/framesets.asm)
|
||||
; BattleAnimFrameData indexes (see data/battle_anims/framesets.asm)
|
||||
const_def
|
||||
const BATTLEANIMFRAMESET_00
|
||||
const BATTLEANIMFRAMESET_01
|
||||
|
@ -488,7 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
|||
const BATTLEANIMFRAMESET_B7
|
||||
const BATTLEANIMFRAMESET_B8
|
||||
|
||||
; BattleAnimOAMData indexes (see battle/objects/oam.asm)
|
||||
; BattleAnimOAMData indexes (see data/battle_anims/oam.asm)
|
||||
const_def
|
||||
const BATTLEANIMOAMSET_00
|
||||
const BATTLEANIMOAMSET_01
|
||||
|
@ -707,7 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
|||
const BATTLEANIMOAMSET_D6
|
||||
const BATTLEANIMOAMSET_D7
|
||||
|
||||
; BattleBGEffects indexes (see battle/bg_effects.asm)
|
||||
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
|
||||
const_value SET 1
|
||||
const ANIM_BG_FLASH_INVERTED
|
||||
const ANIM_BG_FLASH_WHITE
|
||||
|
@ -763,19 +763,7 @@ const_value SET 1
|
|||
const ANIM_BG_WOBBLE_MON
|
||||
const ANIM_BG_35
|
||||
|
||||
; PokeAnims indexes (see gfx/pics/animation.asm)
|
||||
const_def
|
||||
const ANIM_MON_SLOW
|
||||
const ANIM_MON_NORMAL
|
||||
const ANIM_MON_MENU
|
||||
const ANIM_MON_TRADE
|
||||
const ANIM_MON_EVOLVE
|
||||
const ANIM_MON_HATCH
|
||||
const ANIM_MON_UNUSED
|
||||
const ANIM_MON_EGG1
|
||||
const ANIM_MON_EGG2
|
||||
|
||||
; AnimObjGFX indexes (see battle/objects/gfx_headers.asm)
|
||||
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
|
||||
const_value SET 1
|
||||
const ANIM_GFX_HIT
|
||||
const ANIM_GFX_CUT
|
|
@ -30,16 +30,16 @@ TREEMON_SLEEP_TURNS EQU 7
|
|||
const ABILITY ; used for BattleCommand_Curse
|
||||
NUM_LEVEL_STATS EQU const_value
|
||||
|
||||
; move struct members (see battle/moves/moves.asm)
|
||||
; move struct members (see data/moves/moves.asm)
|
||||
const_def
|
||||
const MOVE_ANIM
|
||||
const MOVE_EFFECT
|
||||
const MOVE_POWER
|
||||
const MOVE_TYPE
|
||||
const MOVE_ACC
|
||||
const MOVE_PP
|
||||
const MOVE_CHANCE
|
||||
const MOVE_LENGTH
|
||||
const MOVE_ANIM ; 0
|
||||
const MOVE_EFFECT ; 1
|
||||
const MOVE_POWER ; 2
|
||||
const MOVE_TYPE ; 3
|
||||
const MOVE_ACC ; 4
|
||||
const MOVE_PP ; 5
|
||||
const MOVE_CHANCE ; 6
|
||||
MOVE_LENGTH EQU const_value
|
||||
|
||||
; stat constants
|
||||
; indexes for:
|
||||
|
@ -213,166 +213,6 @@ SUBSTATUS_CURLED EQU 0
|
|||
const WEATHER_SUN_END
|
||||
const WEATHER_SANDSTORM_END
|
||||
|
||||
; MoveEffectsPointers indexes (see battle/moves/move_effects_pointers.asm)
|
||||
const_def
|
||||
const EFFECT_NORMAL_HIT
|
||||
const EFFECT_SLEEP
|
||||
const EFFECT_POISON_HIT
|
||||
const EFFECT_LEECH_HIT
|
||||
const EFFECT_BURN_HIT
|
||||
const EFFECT_FREEZE_HIT
|
||||
const EFFECT_PARALYZE_HIT
|
||||
const EFFECT_SELFDESTRUCT
|
||||
const EFFECT_DREAM_EATER
|
||||
const EFFECT_MIRROR_MOVE
|
||||
const EFFECT_ATTACK_UP
|
||||
const EFFECT_DEFENSE_UP
|
||||
const EFFECT_SPEED_UP
|
||||
const EFFECT_SP_ATK_UP
|
||||
const EFFECT_SP_DEF_UP
|
||||
const EFFECT_ACCURACY_UP
|
||||
const EFFECT_EVASION_UP
|
||||
const EFFECT_ALWAYS_HIT
|
||||
const EFFECT_ATTACK_DOWN
|
||||
const EFFECT_DEFENSE_DOWN
|
||||
const EFFECT_SPEED_DOWN
|
||||
const EFFECT_SP_ATK_DOWN
|
||||
const EFFECT_SP_DEF_DOWN
|
||||
const EFFECT_ACCURACY_DOWN
|
||||
const EFFECT_EVASION_DOWN
|
||||
const EFFECT_RESET_STATS
|
||||
const EFFECT_BIDE
|
||||
const EFFECT_RAMPAGE
|
||||
const EFFECT_FORCE_SWITCH
|
||||
const EFFECT_MULTI_HIT
|
||||
const EFFECT_CONVERSION
|
||||
const EFFECT_FLINCH_HIT
|
||||
const EFFECT_HEAL
|
||||
const EFFECT_TOXIC
|
||||
const EFFECT_PAY_DAY
|
||||
const EFFECT_LIGHT_SCREEN
|
||||
const EFFECT_TRI_ATTACK
|
||||
const EFFECT_UNUSED_25
|
||||
const EFFECT_OHKO
|
||||
const EFFECT_RAZOR_WIND
|
||||
const EFFECT_SUPER_FANG
|
||||
const EFFECT_STATIC_DAMAGE
|
||||
const EFFECT_TRAP_TARGET
|
||||
const EFFECT_UNUSED_2B
|
||||
const EFFECT_DOUBLE_HIT
|
||||
const EFFECT_JUMP_KICK
|
||||
const EFFECT_MIST
|
||||
const EFFECT_FOCUS_ENERGY
|
||||
const EFFECT_RECOIL_HIT
|
||||
const EFFECT_CONFUSE
|
||||
const EFFECT_ATTACK_UP_2
|
||||
const EFFECT_DEFENSE_UP_2
|
||||
const EFFECT_SPEED_UP_2
|
||||
const EFFECT_SP_ATK_UP_2
|
||||
const EFFECT_SP_DEF_UP_2
|
||||
const EFFECT_ACCURACY_UP_2
|
||||
const EFFECT_EVASION_UP_2
|
||||
const EFFECT_TRANSFORM
|
||||
const EFFECT_ATTACK_DOWN_2
|
||||
const EFFECT_DEFENSE_DOWN_2
|
||||
const EFFECT_SPEED_DOWN_2
|
||||
const EFFECT_SP_ATK_DOWN_2
|
||||
const EFFECT_SP_DEF_DOWN_2
|
||||
const EFFECT_ACCURACY_DOWN_2
|
||||
const EFFECT_EVASION_DOWN_2
|
||||
const EFFECT_REFLECT
|
||||
const EFFECT_POISON
|
||||
const EFFECT_PARALYZE
|
||||
const EFFECT_ATTACK_DOWN_HIT
|
||||
const EFFECT_DEFENSE_DOWN_HIT
|
||||
const EFFECT_SPEED_DOWN_HIT
|
||||
const EFFECT_SP_ATK_DOWN_HIT
|
||||
const EFFECT_SP_DEF_DOWN_HIT
|
||||
const EFFECT_ACCURACY_DOWN_HIT
|
||||
const EFFECT_EVASION_DOWN_HIT
|
||||
const EFFECT_SKY_ATTACK
|
||||
const EFFECT_CONFUSE_HIT
|
||||
const EFFECT_POISON_MULTI_HIT
|
||||
const EFFECT_UNUSED_4E
|
||||
const EFFECT_SUBSTITUTE
|
||||
const EFFECT_HYPER_BEAM
|
||||
const EFFECT_RAGE
|
||||
const EFFECT_MIMIC
|
||||
const EFFECT_METRONOME
|
||||
const EFFECT_LEECH_SEED
|
||||
const EFFECT_SPLASH
|
||||
const EFFECT_DISABLE
|
||||
const EFFECT_LEVEL_DAMAGE
|
||||
const EFFECT_PSYWAVE
|
||||
const EFFECT_COUNTER
|
||||
const EFFECT_ENCORE
|
||||
const EFFECT_PAIN_SPLIT
|
||||
const EFFECT_SNORE
|
||||
const EFFECT_CONVERSION2
|
||||
const EFFECT_LOCK_ON
|
||||
const EFFECT_SKETCH
|
||||
const EFFECT_DEFROST_OPPONENT
|
||||
const EFFECT_SLEEP_TALK
|
||||
const EFFECT_DESTINY_BOND
|
||||
const EFFECT_REVERSAL
|
||||
const EFFECT_SPITE
|
||||
const EFFECT_FALSE_SWIPE
|
||||
const EFFECT_HEAL_BELL
|
||||
const EFFECT_PRIORITY_HIT
|
||||
const EFFECT_TRIPLE_KICK
|
||||
const EFFECT_THIEF
|
||||
const EFFECT_MEAN_LOOK
|
||||
const EFFECT_NIGHTMARE
|
||||
const EFFECT_FLAME_WHEEL
|
||||
const EFFECT_CURSE
|
||||
const EFFECT_UNUSED_6E
|
||||
const EFFECT_PROTECT
|
||||
const EFFECT_SPIKES
|
||||
const EFFECT_FORESIGHT
|
||||
const EFFECT_PERISH_SONG
|
||||
const EFFECT_SANDSTORM
|
||||
const EFFECT_ENDURE
|
||||
const EFFECT_ROLLOUT
|
||||
const EFFECT_SWAGGER
|
||||
const EFFECT_FURY_CUTTER
|
||||
const EFFECT_ATTRACT
|
||||
const EFFECT_RETURN
|
||||
const EFFECT_PRESENT
|
||||
const EFFECT_FRUSTRATION
|
||||
const EFFECT_SAFEGUARD
|
||||
const EFFECT_SACRED_FIRE
|
||||
const EFFECT_MAGNITUDE
|
||||
const EFFECT_BATON_PASS
|
||||
const EFFECT_PURSUIT
|
||||
const EFFECT_RAPID_SPIN
|
||||
const EFFECT_UNUSED_82
|
||||
const EFFECT_UNUSED_83
|
||||
const EFFECT_MORNING_SUN
|
||||
const EFFECT_SYNTHESIS
|
||||
const EFFECT_MOONLIGHT
|
||||
const EFFECT_HIDDEN_POWER
|
||||
const EFFECT_RAIN_DANCE
|
||||
const EFFECT_SUNNY_DAY
|
||||
const EFFECT_DEFENSE_UP_HIT
|
||||
const EFFECT_ATTACK_UP_HIT
|
||||
const EFFECT_ALL_UP_HIT
|
||||
const EFFECT_FAKE_OUT
|
||||
const EFFECT_BELLY_DRUM
|
||||
const EFFECT_PSYCH_UP
|
||||
const EFFECT_MIRROR_COAT
|
||||
const EFFECT_SKULL_BASH
|
||||
const EFFECT_TWISTER
|
||||
const EFFECT_EARTHQUAKE
|
||||
const EFFECT_FUTURE_SIGHT
|
||||
const EFFECT_GUST
|
||||
const EFFECT_STOMP
|
||||
const EFFECT_SOLARBEAM
|
||||
const EFFECT_THUNDER
|
||||
const EFFECT_TELEPORT
|
||||
const EFFECT_BEAT_UP
|
||||
const EFFECT_FLY
|
||||
const EFFECT_DEFENSE_CURL
|
||||
|
||||
; wBattleAction
|
||||
const_def
|
||||
const BATTLEACTION_MOVE1
|
||||
|
|
|
@ -7,7 +7,7 @@ const_value = 1
|
|||
const DECO_DOLL
|
||||
const DECO_BIGDOLL
|
||||
|
||||
; DecorationNames indexes (see engine/decorations.asm)
|
||||
; DecorationNames indexes (see data/decorations/names.asm)
|
||||
const_value = 1
|
||||
const PUT_IT_AWAY
|
||||
const MAGNAPLANT
|
||||
|
@ -35,7 +35,7 @@ const_value = 1
|
|||
const YELLOW_CARPET
|
||||
const GREEN_CARPET
|
||||
|
||||
; DoDecorationAction2 arguments (see engine/decorations.asm)
|
||||
; DoDecorationAction2.DecoActions indexes (see engine/decorations.asm)
|
||||
const_value = 1
|
||||
const SET_UP_BED
|
||||
const PUT_AWAY_BED
|
||||
|
@ -59,43 +59,46 @@ deco: MACRO
|
|||
enum DECOFLAG_\1
|
||||
endm
|
||||
|
||||
; decorations (see data/decoration_attribute.asm)
|
||||
; decorations:
|
||||
; - DecorationAttributes (see data/decorations/attributes.asm)
|
||||
; - DecorationIDs (see data/decorations/decorations.asm)
|
||||
const_value = 1
|
||||
__enum__ = 0
|
||||
; FindOwnedBeds.beds values (see engine/decorations.asm)
|
||||
const BEDS
|
||||
deco FEATHERY_BED
|
||||
deco PINK_BED
|
||||
deco POLKADOT_BED
|
||||
deco PIKACHU_BED
|
||||
|
||||
; FindOwnedCarpets.carpets values (see engine/decorations.asm)
|
||||
const CARPETS
|
||||
deco RED_CARPET
|
||||
deco BLUE_CARPET
|
||||
deco YELLOW_CARPET
|
||||
deco GREEN_CARPET
|
||||
|
||||
; FindOwnedPlants.plants values (see engine/decorations.asm)
|
||||
const PLANTS
|
||||
deco MAGNAPLANT
|
||||
deco TROPICPLANT
|
||||
deco JUMBOPLANT
|
||||
|
||||
; FindOwnedPosters.posters values (see engine/decorations.asm)
|
||||
const POSTERS
|
||||
deco TOWN_MAP
|
||||
deco PIKACHU_POSTER
|
||||
deco CLEFAIRY_POSTER
|
||||
deco JIGGLYPUFF_POSTER
|
||||
|
||||
; FindOwnedConsoles.consoles values (see engine/decorations.asm)
|
||||
const CONSOLES
|
||||
deco FAMICOM
|
||||
deco SNES
|
||||
deco N64
|
||||
deco VIRTUAL_BOY
|
||||
|
||||
; FindOwnedBigDolls.big_dolls values (see engine/decorations.asm)
|
||||
const BIG_DOLLS
|
||||
deco BIG_SNORLAX_DOLL
|
||||
deco BIG_ONIX_DOLL
|
||||
deco BIG_LAPRAS_DOLL
|
||||
|
||||
; FindOwnedOrnaments.ornaments values (see engine/decorations.asm)
|
||||
const DOLLS
|
||||
deco PIKACHU_DOLL
|
||||
deco SURF_PIKACHU_DOLL
|
||||
|
|
|
@ -20,5 +20,4 @@ HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
|
|||
EXP_BAR_LENGTH EQU 8 ; tiles
|
||||
EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
|
||||
|
||||
|
||||
PALPACKET_LENGTH EQU $10
|
||||
|
|
|
@ -1,4 +1,19 @@
|
|||
; Graciously aped from http://nocash.emubase.de/pandocs.htm .
|
||||
; Graciously aped from:
|
||||
; http://nocash.emubase.de/pandocs.htm
|
||||
; http://gameboy.mongenel.com/dmg/asmmemmap.html
|
||||
|
||||
; memory map
|
||||
VRAM_Begin EQU $8000
|
||||
VRAM_End EQU $a000
|
||||
SRAM_Begin EQU $a000
|
||||
SRAM_End EQU $c000
|
||||
WRAM0_Begin EQU $c000
|
||||
WRAM0_End EQU $d000
|
||||
WRAM1_Begin EQU $d000
|
||||
WRAM1_End EQU $e000
|
||||
; hardware registers $ff00-$ff80 (see below)
|
||||
HRAM_Begin EQU $ff80
|
||||
HRAM_End EQU $ffff
|
||||
|
||||
; MBC3
|
||||
MBC3SRamEnable EQU $0000
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
; IconPointers indexes (see data/icon_pointers.asm)
|
||||
const_def
|
||||
const ICON_NULL
|
||||
const ICON_POLIWAG
|
||||
const ICON_JIGGLYPUFF
|
||||
const ICON_DIGLETT
|
||||
const ICON_PIKACHU
|
||||
const ICON_STARYU
|
||||
const ICON_FISH
|
||||
const ICON_BIRD
|
||||
const ICON_MONSTER
|
||||
const ICON_CLEFAIRY
|
||||
const ICON_ODDISH
|
||||
const ICON_BUG
|
||||
const ICON_GHOST
|
||||
const ICON_LAPRAS
|
||||
const ICON_HUMANSHAPE
|
||||
const ICON_FOX
|
||||
const ICON_EQUINE
|
||||
const ICON_SHELL
|
||||
const ICON_BLOB
|
||||
const ICON_SERPENT
|
||||
const ICON_VOLTORB
|
||||
const ICON_SQUIRTLE
|
||||
const ICON_BULBASAUR
|
||||
const ICON_CHARMANDER
|
||||
const ICON_CATERPILLAR
|
||||
const ICON_UNOWN
|
||||
const ICON_GEODUDE
|
||||
const ICON_FIGHTER
|
||||
const ICON_EGG
|
||||
const ICON_JELLYFISH
|
||||
const ICON_MOTH
|
||||
const ICON_BAT
|
||||
const ICON_SNORLAX
|
||||
const ICON_HO_OH
|
||||
const ICON_LUGIA
|
||||
const ICON_GYARADOS
|
||||
const ICON_SLOWPOKE
|
||||
const ICON_SUDOWOODO
|
||||
const ICON_BIGMON
|
|
@ -1,9 +1,9 @@
|
|||
; item ids
|
||||
; indexes for:
|
||||
; - ItemAttributes (see data/items/item_attributes.asm)
|
||||
; - ItemDescriptions (see data/items/item_descriptions.asm)
|
||||
; - ItemNames (see data/items/names.asm)
|
||||
; - ItemDescriptions (see data/items/descriptions.asm)
|
||||
; - ItemAttributes (see data/items/attributes.asm)
|
||||
; - ItemEffects (see engine/item_effects.asm)
|
||||
; - ItemNames (see data/items/item_names.asm)
|
||||
const_def
|
||||
const NO_ITEM ; $00
|
||||
const MASTER_BALL ; $01
|
||||
|
@ -197,7 +197,7 @@
|
|||
const MIRAGE_MAIL ; $BD
|
||||
const ITEM_BE ; $BE
|
||||
|
||||
; see data/tmhm_moves.asm for moves
|
||||
; see data/moves/tmhm_moves.asm for moves
|
||||
add_tm DYNAMICPUNCH ; $BF
|
||||
add_tm HEADBUTT ; $C0
|
||||
add_tm CURSE ; $C1
|
||||
|
@ -273,189 +273,3 @@ ITEM_FROM_MEM EQU $FF
|
|||
SAFARI_BALL EQU $08 ; MOON_STONE
|
||||
MOON_STONE_RED EQU $0A ; BURN_HEAL
|
||||
FULL_HEAL_RED EQU $34 ; X_SPEED
|
||||
|
||||
; mail
|
||||
MAIL_MSG_LENGTH EQU $20
|
||||
MAILBOX_CAPACITY EQU 10
|
||||
MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
||||
|
||||
; pack pockets
|
||||
ITEM EQU 1
|
||||
KEY_ITEM EQU 2
|
||||
BALL EQU 3
|
||||
TM_HM EQU 4
|
||||
|
||||
; pack pocket sizes
|
||||
MAX_ITEMS EQU 20
|
||||
MAX_KEY_ITEMS EQU 25
|
||||
MAX_BALLS EQU 12
|
||||
MAX_PC_ITEMS EQU 50
|
||||
|
||||
; item actions
|
||||
CANT_SELECT EQU 1 << 6
|
||||
CANT_TOSS EQU 1 << 7
|
||||
|
||||
|
||||
; held item effects
|
||||
const_def
|
||||
const HELD_NONE
|
||||
const HELD_BERRY
|
||||
const HELD_2
|
||||
const HELD_LEFTOVERS
|
||||
const HELD_4
|
||||
const HELD_5
|
||||
const HELD_RESTORE_PP
|
||||
const HELD_7
|
||||
const HELD_CLEANSE_TAG
|
||||
|
||||
const_value SET 10
|
||||
const HELD_HEAL_POISON
|
||||
const HELD_HEAL_FREEZE
|
||||
const HELD_HEAL_BURN
|
||||
const HELD_HEAL_SLEEP
|
||||
const HELD_HEAL_PARALYZE
|
||||
const HELD_HEAL_STATUS
|
||||
const HELD_HEAL_CONFUSION
|
||||
|
||||
const_value SET 20
|
||||
const HELD_PREVENT_POISON
|
||||
const HELD_PREVENT_BURN
|
||||
const HELD_PREVENT_FREEZE
|
||||
const HELD_PREVENT_SLEEP
|
||||
const HELD_PREVENT_PARALYZE
|
||||
const HELD_PREVENT_CONFUSE
|
||||
|
||||
const_value SET 30
|
||||
const HELD_30
|
||||
const HELD_ATTACK_UP
|
||||
const HELD_DEFENSE_UP
|
||||
const HELD_SPEED_UP
|
||||
const HELD_SP_ATTACK_UP
|
||||
const HELD_SP_DEFENSE_UP
|
||||
const HELD_ACCURACY_UP
|
||||
const HELD_EVASION_UP
|
||||
const HELD_38
|
||||
|
||||
const_value SET 40
|
||||
const HELD_40
|
||||
const HELD_41
|
||||
const HELD_METAL_POWDER
|
||||
|
||||
const_value SET 50
|
||||
const HELD_NORMAL_BOOST
|
||||
const HELD_FIGHTING_BOOST
|
||||
const HELD_FLYING_BOOST
|
||||
const HELD_POISON_BOOST
|
||||
const HELD_GROUND_BOOST
|
||||
const HELD_ROCK_BOOST
|
||||
const HELD_BUG_BOOST
|
||||
const HELD_GHOST_BOOST
|
||||
const HELD_FIRE_BOOST
|
||||
const HELD_WATER_BOOST
|
||||
const HELD_GRASS_BOOST
|
||||
const HELD_ELECTRIC_BOOST
|
||||
const HELD_PSYCHIC_BOOST
|
||||
const HELD_ICE_BOOST
|
||||
const HELD_DRAGON_BOOST
|
||||
const HELD_DARK_BOOST
|
||||
const HELD_STEEL_BOOST
|
||||
|
||||
const_value SET 70
|
||||
const HELD_CATCH_CHANCE
|
||||
const HELD_71
|
||||
const HELD_ESCAPE
|
||||
const HELD_CRITICAL_UP
|
||||
const HELD_QUICK_CLAW
|
||||
const HELD_FLINCH
|
||||
const HELD_AMULET_COIN
|
||||
const HELD_BRIGHTPOWDER
|
||||
const HELD_78
|
||||
const HELD_FOCUS_BAND
|
||||
|
||||
; item_attribute struct members (see data/items/item_attributes.asm)
|
||||
const_def
|
||||
const ITEMATTR_PRICE
|
||||
const ITEMATTR_PRICE_HI
|
||||
const ITEMATTR_EFFECT
|
||||
const ITEMATTR_PARAM
|
||||
const ITEMATTR_PERMISSIONS
|
||||
const ITEMATTR_POCKET
|
||||
const ITEMATTR_HELP
|
||||
ITEMATTR_STRUCT_LENGTH EQU const_value
|
||||
|
||||
; item menu types
|
||||
ITEMMENU_NOUSE EQU 0
|
||||
ITEMMENU_CURRENT EQU 4
|
||||
ITEMMENU_PARTY EQU 5
|
||||
ITEMMENU_CLOSE EQU 6
|
||||
|
||||
; mart types (see engine/mart.asm)
|
||||
const_def
|
||||
const MARTTYPE_STANDARD
|
||||
const MARTTYPE_BITTER
|
||||
const MARTTYPE_BARGAIN
|
||||
const MARTTYPE_PHARMACY
|
||||
const MARTTYPE_ROOFTOP
|
||||
|
||||
; Marts indexes (see data/items/marts.asm)
|
||||
const_def
|
||||
const MART_CHERRYGROVE
|
||||
const MART_CHERRYGROVE_DEX
|
||||
const MART_VIOLET
|
||||
const MART_AZALEA
|
||||
const MART_CIANWOOD
|
||||
const MART_GOLDENROD_2F_1
|
||||
const MART_GOLDENROD_2F_2
|
||||
const MART_GOLDENROD_3F
|
||||
const MART_GOLDENROD_4F
|
||||
const MART_GOLDENROD_5F_1
|
||||
const MART_GOLDENROD_5F_2
|
||||
const MART_GOLDENROD_5F_3
|
||||
const MART_GOLDENROD_5F_4
|
||||
const MART_OLIVINE
|
||||
const MART_ECRUTEAK
|
||||
const MART_MAHOGANY_1
|
||||
const MART_MAHOGANY_2
|
||||
const MART_BLACKTHORN
|
||||
const MART_VIRIDIAN
|
||||
const MART_PEWTER
|
||||
const MART_CERULEAN
|
||||
const MART_LAVENDER
|
||||
const MART_VERMILION
|
||||
const MART_CELADON_2F_1
|
||||
const MART_CELADON_2F_2
|
||||
const MART_CELADON_3F
|
||||
const MART_CELADON_4F
|
||||
const MART_CELADON_5F_1
|
||||
const MART_CELADON_5F_2
|
||||
const MART_FUCHSIA
|
||||
const MART_SAFFRON
|
||||
const MART_MT_MOON
|
||||
const MART_INDIGO_PLATEAU
|
||||
const MART_UNDERGROUND
|
||||
|
||||
; PartyMenuActionText values
|
||||
; GetPartyMenuTilemapPointers arguments (see engine/party_menu.asm)
|
||||
const_def
|
||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
||||
const PARTYMENUACTION_HEALING_ITEM
|
||||
const PARTYMENUACTION_SWITCH
|
||||
const PARTYMENUACTION_TEACH_TMHM
|
||||
const PARTYMENUACTION_MOVE
|
||||
const PARTYMENUACTION_EVO_STONE
|
||||
const PARTYMENUACTION_GIVE_MON
|
||||
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
|
||||
const PARTYMENUACTION_GIVE_ITEM
|
||||
const PARTYMENUACTION_MOBILE ; mobile
|
||||
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
|
||||
const_value set $f0
|
||||
const PARTYMENUTEXT_HEAL_PSN
|
||||
const PARTYMENUTEXT_HEAL_BRN
|
||||
const PARTYMENUTEXT_HEAL_FRZ
|
||||
const PARTYMENUTEXT_HEAL_SLP
|
||||
const PARTYMENUTEXT_HEAL_PAR
|
||||
const PARTYMENUTEXT_HEAL_HP
|
||||
const PARTYMENUTEXT_HEAL_ALL
|
||||
const PARTYMENUTEXT_REVIVE
|
||||
const PARTYMENUTEXT_LEVEL_UP
|
||||
const PARTYMENUTEXT_HEAL_CONFUSION
|
||||
|
|
|
@ -0,0 +1,190 @@
|
|||
; item_attributes struct members (see data/items/attributes.asm)
|
||||
const_def
|
||||
const ITEMATTR_PRICE
|
||||
const ITEMATTR_PRICE_HI
|
||||
const ITEMATTR_EFFECT
|
||||
const ITEMATTR_PARAM
|
||||
const ITEMATTR_PERMISSIONS
|
||||
const ITEMATTR_POCKET
|
||||
const ITEMATTR_HELP
|
||||
ITEMATTR_STRUCT_LENGTH EQU const_value
|
||||
|
||||
|
||||
; pack pockets
|
||||
ITEM EQU 1
|
||||
KEY_ITEM EQU 2
|
||||
BALL EQU 3
|
||||
TM_HM EQU 4
|
||||
|
||||
; pack pocket sizes
|
||||
MAX_ITEMS EQU 20
|
||||
MAX_KEY_ITEMS EQU 25
|
||||
MAX_BALLS EQU 12
|
||||
MAX_PC_ITEMS EQU 50
|
||||
|
||||
|
||||
; item menu types
|
||||
ITEMMENU_NOUSE EQU 0
|
||||
ITEMMENU_CURRENT EQU 4
|
||||
ITEMMENU_PARTY EQU 5
|
||||
ITEMMENU_CLOSE EQU 6
|
||||
|
||||
; item actions
|
||||
CANT_SELECT EQU 1 << 6
|
||||
CANT_TOSS EQU 1 << 7
|
||||
|
||||
|
||||
; mail
|
||||
MAIL_MSG_LENGTH EQU $20
|
||||
MAILBOX_CAPACITY EQU 10
|
||||
MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
|
||||
|
||||
|
||||
; held item effects
|
||||
const_def
|
||||
const HELD_NONE
|
||||
const HELD_BERRY
|
||||
const HELD_2
|
||||
const HELD_LEFTOVERS
|
||||
const HELD_4
|
||||
const HELD_5
|
||||
const HELD_RESTORE_PP
|
||||
const HELD_7
|
||||
const HELD_CLEANSE_TAG
|
||||
|
||||
const_value SET 10
|
||||
const HELD_HEAL_POISON
|
||||
const HELD_HEAL_FREEZE
|
||||
const HELD_HEAL_BURN
|
||||
const HELD_HEAL_SLEEP
|
||||
const HELD_HEAL_PARALYZE
|
||||
const HELD_HEAL_STATUS
|
||||
const HELD_HEAL_CONFUSION
|
||||
|
||||
const_value SET 20
|
||||
const HELD_PREVENT_POISON
|
||||
const HELD_PREVENT_BURN
|
||||
const HELD_PREVENT_FREEZE
|
||||
const HELD_PREVENT_SLEEP
|
||||
const HELD_PREVENT_PARALYZE
|
||||
const HELD_PREVENT_CONFUSE
|
||||
|
||||
const_value SET 30
|
||||
const HELD_30
|
||||
const HELD_ATTACK_UP
|
||||
const HELD_DEFENSE_UP
|
||||
const HELD_SPEED_UP
|
||||
const HELD_SP_ATTACK_UP
|
||||
const HELD_SP_DEFENSE_UP
|
||||
const HELD_ACCURACY_UP
|
||||
const HELD_EVASION_UP
|
||||
const HELD_38
|
||||
|
||||
const_value SET 40
|
||||
const HELD_40
|
||||
const HELD_41
|
||||
const HELD_METAL_POWDER
|
||||
|
||||
const_value SET 50
|
||||
const HELD_NORMAL_BOOST
|
||||
const HELD_FIGHTING_BOOST
|
||||
const HELD_FLYING_BOOST
|
||||
const HELD_POISON_BOOST
|
||||
const HELD_GROUND_BOOST
|
||||
const HELD_ROCK_BOOST
|
||||
const HELD_BUG_BOOST
|
||||
const HELD_GHOST_BOOST
|
||||
const HELD_FIRE_BOOST
|
||||
const HELD_WATER_BOOST
|
||||
const HELD_GRASS_BOOST
|
||||
const HELD_ELECTRIC_BOOST
|
||||
const HELD_PSYCHIC_BOOST
|
||||
const HELD_ICE_BOOST
|
||||
const HELD_DRAGON_BOOST
|
||||
const HELD_DARK_BOOST
|
||||
const HELD_STEEL_BOOST
|
||||
|
||||
const_value SET 70
|
||||
const HELD_CATCH_CHANCE
|
||||
const HELD_71
|
||||
const HELD_ESCAPE
|
||||
const HELD_CRITICAL_UP
|
||||
const HELD_QUICK_CLAW
|
||||
const HELD_FLINCH
|
||||
const HELD_AMULET_COIN
|
||||
const HELD_BRIGHTPOWDER
|
||||
const HELD_78
|
||||
const HELD_FOCUS_BAND
|
||||
|
||||
|
||||
; mart types (see engine/mart.asm)
|
||||
const_def
|
||||
const MARTTYPE_STANDARD
|
||||
const MARTTYPE_BITTER
|
||||
const MARTTYPE_BARGAIN
|
||||
const MARTTYPE_PHARMACY
|
||||
const MARTTYPE_ROOFTOP
|
||||
|
||||
; Marts indexes (see data/items/marts.asm)
|
||||
const_def
|
||||
const MART_CHERRYGROVE
|
||||
const MART_CHERRYGROVE_DEX
|
||||
const MART_VIOLET
|
||||
const MART_AZALEA
|
||||
const MART_CIANWOOD
|
||||
const MART_GOLDENROD_2F_1
|
||||
const MART_GOLDENROD_2F_2
|
||||
const MART_GOLDENROD_3F
|
||||
const MART_GOLDENROD_4F
|
||||
const MART_GOLDENROD_5F_1
|
||||
const MART_GOLDENROD_5F_2
|
||||
const MART_GOLDENROD_5F_3
|
||||
const MART_GOLDENROD_5F_4
|
||||
const MART_OLIVINE
|
||||
const MART_ECRUTEAK
|
||||
const MART_MAHOGANY_1
|
||||
const MART_MAHOGANY_2
|
||||
const MART_BLACKTHORN
|
||||
const MART_VIRIDIAN
|
||||
const MART_PEWTER
|
||||
const MART_CERULEAN
|
||||
const MART_LAVENDER
|
||||
const MART_VERMILION
|
||||
const MART_CELADON_2F_1
|
||||
const MART_CELADON_2F_2
|
||||
const MART_CELADON_3F
|
||||
const MART_CELADON_4F
|
||||
const MART_CELADON_5F_1
|
||||
const MART_CELADON_5F_2
|
||||
const MART_FUCHSIA
|
||||
const MART_SAFFRON
|
||||
const MART_MT_MOON
|
||||
const MART_INDIGO_PLATEAU
|
||||
const MART_UNDERGROUND
|
||||
|
||||
|
||||
; PartyMenuActionText values
|
||||
; GetPartyMenuTilemapPointers arguments (see engine/party_menu.asm)
|
||||
const_def
|
||||
const PARTYMENUACTION_CHOOSE_POKEMON
|
||||
const PARTYMENUACTION_HEALING_ITEM
|
||||
const PARTYMENUACTION_SWITCH
|
||||
const PARTYMENUACTION_TEACH_TMHM
|
||||
const PARTYMENUACTION_MOVE
|
||||
const PARTYMENUACTION_EVO_STONE
|
||||
const PARTYMENUACTION_GIVE_MON
|
||||
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
|
||||
const PARTYMENUACTION_GIVE_ITEM
|
||||
const PARTYMENUACTION_MOBILE ; mobile
|
||||
; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
|
||||
const_value set $f0
|
||||
const PARTYMENUTEXT_HEAL_PSN
|
||||
const PARTYMENUTEXT_HEAL_BRN
|
||||
const PARTYMENUTEXT_HEAL_FRZ
|
||||
const PARTYMENUTEXT_HEAL_SLP
|
||||
const PARTYMENUTEXT_HEAL_PAR
|
||||
const PARTYMENUTEXT_HEAL_HP
|
||||
const PARTYMENUTEXT_HEAL_ALL
|
||||
const PARTYMENUTEXT_REVIVE
|
||||
const PARTYMENUTEXT_LEVEL_UP
|
||||
const PARTYMENUTEXT_HEAL_CONFUSION
|
|
@ -1,287 +1,488 @@
|
|||
GROUP_N_A EQU -1
|
||||
MAP_N_A EQU -1
|
||||
GROUP_NONE EQU 0
|
||||
MAP_NONE EQU 0
|
||||
newgroup: macro
|
||||
const_value = const_value + 1
|
||||
enum_start 1
|
||||
endm
|
||||
|
||||
; map header fields (see maps/map_headers.asm)
|
||||
mapgroup: macro
|
||||
;\1: map id
|
||||
;\2: height: in blocks
|
||||
;\3: width: in blocks
|
||||
GROUP_\1 EQU const_value
|
||||
enum MAP_\1
|
||||
\1_HEIGHT EQU \2
|
||||
\1_WIDTH EQU \3
|
||||
endm
|
||||
|
||||
; map group ids
|
||||
; `newgroup` indexes are for:
|
||||
; - MapGroupPointers (see maps/map_headers.asm)
|
||||
; - MapGroupRoofs (see data/maps/roofs.asm)
|
||||
; - OutdoorSprites (see data/maps/outdoor_sprites.asm)
|
||||
; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm)
|
||||
const_def
|
||||
const MAPHEADER_MAPHEADER2_BANK ; 0
|
||||
const MAPHEADER_TILESET ; 1
|
||||
const MAPHEADER_ENVIRONMENT ; 2
|
||||
const MAPHEADER_MAPHEADER2 ; 3
|
||||
const MAPHEADER_MAPHEADER2_HI ; 4
|
||||
const MAPHEADER_LOCATION ; 5
|
||||
const MAPHEADER_MUSIC ; 6
|
||||
const MAPHEADER_PALETTE ; 7
|
||||
const MAPHEADER_FISHGROUP ; 8
|
||||
NUM_MAPHEADER_ATTRIBUTES EQU const_value
|
||||
|
||||
; map environments (wEnvironment)
|
||||
const_value SET 1
|
||||
const TOWN
|
||||
const ROUTE
|
||||
const INDOOR
|
||||
const CAVE
|
||||
const ENVIRONMENT_5
|
||||
const GATE
|
||||
const DUNGEON
|
||||
newgroup ; 1
|
||||
|
||||
; map palettes (wEnvironment)
|
||||
const_def
|
||||
const PALETTE_AUTO
|
||||
const PALETTE_DAY
|
||||
const PALETTE_NITE
|
||||
const PALETTE_MORN
|
||||
const PALETTE_DARK
|
||||
mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup OLIVINE_GYM, 8, 5 ; 2
|
||||
mapgroup OLIVINE_TIMS_HOUSE, 4, 4 ; 3
|
||||
mapgroup OLIVINE_HOUSE_BETA, 4, 4 ; 4
|
||||
mapgroup OLIVINE_PUNISHMENT_SPEECH_HOUSE, 4, 4 ; 5
|
||||
mapgroup OLIVINE_GOOD_ROD_HOUSE, 4, 4 ; 6
|
||||
mapgroup OLIVINE_CAFE, 4, 4 ; 7
|
||||
mapgroup OLIVINE_MART, 4, 6 ; 8
|
||||
mapgroup ROUTE_38_ECRUTEAK_GATE, 4, 5 ; 9
|
||||
mapgroup ROUTE_39_BARN, 4, 4 ; 10
|
||||
mapgroup ROUTE_39_FARMHOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_38, 9, 20 ; 12
|
||||
mapgroup ROUTE_39, 18, 10 ; 13
|
||||
mapgroup OLIVINE_CITY, 18, 20 ; 14
|
||||
|
||||
; fish groups
|
||||
const_def
|
||||
const FISHGROUP_NONE
|
||||
const FISHGROUP_SHORE
|
||||
const FISHGROUP_OCEAN
|
||||
const FISHGROUP_LAKE
|
||||
const FISHGROUP_POND
|
||||
const FISHGROUP_DRATINI
|
||||
const FISHGROUP_QWILFISH_SWARM
|
||||
const FISHGROUP_REMORAID_SWARM
|
||||
const FISHGROUP_GYARADOS
|
||||
const FISHGROUP_DRATINI_2
|
||||
const FISHGROUP_WHIRL_ISLANDS
|
||||
const FISHGROUP_QWILFISH
|
||||
const FISHGROUP_REMORAID
|
||||
const FISHGROUP_QWILFISH_NO_SWARM
|
||||
newgroup ; 2
|
||||
|
||||
mapgroup MAHOGANY_RED_GYARADOS_SPEECH_HOUSE, 4, 4 ; 1
|
||||
mapgroup MAHOGANY_GYM, 9, 5 ; 2
|
||||
mapgroup MAHOGANY_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ROUTE_42_ECRUTEAK_GATE, 4, 5 ; 4
|
||||
mapgroup ROUTE_42, 9, 30 ; 5
|
||||
mapgroup ROUTE_44, 9, 30 ; 6
|
||||
mapgroup MAHOGANY_TOWN, 9, 10 ; 7
|
||||
|
||||
; connection directions
|
||||
const_def
|
||||
const EAST_F
|
||||
const WEST_F
|
||||
const SOUTH_F
|
||||
const NORTH_F
|
||||
newgroup ; 3
|
||||
|
||||
; MapConnections
|
||||
const_def
|
||||
shift_const EAST
|
||||
shift_const WEST
|
||||
shift_const SOUTH
|
||||
shift_const NORTH
|
||||
mapgroup SPROUT_TOWER_1F, 8, 10 ; 1
|
||||
mapgroup SPROUT_TOWER_2F, 8, 10 ; 2
|
||||
mapgroup SPROUT_TOWER_3F, 8, 10 ; 3
|
||||
mapgroup TIN_TOWER_1F, 9, 10 ; 4
|
||||
mapgroup TIN_TOWER_2F, 9, 10 ; 5
|
||||
mapgroup TIN_TOWER_3F, 9, 10 ; 6
|
||||
mapgroup TIN_TOWER_4F, 9, 10 ; 7
|
||||
mapgroup TIN_TOWER_5F, 9, 10 ; 8
|
||||
mapgroup TIN_TOWER_6F, 9, 10 ; 9
|
||||
mapgroup TIN_TOWER_7F, 9, 10 ; 10
|
||||
mapgroup TIN_TOWER_8F, 9, 10 ; 11
|
||||
mapgroup TIN_TOWER_9F, 9, 10 ; 12
|
||||
mapgroup BURNED_TOWER_1F, 9, 10 ; 13
|
||||
mapgroup BURNED_TOWER_B1F, 9, 10 ; 14
|
||||
mapgroup NATIONAL_PARK, 27, 20 ; 15
|
||||
mapgroup NATIONAL_PARK_BUG_CONTEST, 27, 20 ; 16
|
||||
mapgroup RADIO_TOWER_1F, 4, 9 ; 17
|
||||
mapgroup RADIO_TOWER_2F, 4, 9 ; 18
|
||||
mapgroup RADIO_TOWER_3F, 4, 9 ; 19
|
||||
mapgroup RADIO_TOWER_4F, 4, 9 ; 20
|
||||
mapgroup RADIO_TOWER_5F, 4, 9 ; 21
|
||||
mapgroup RUINS_OF_ALPH_OUTSIDE, 18, 10 ; 22
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_CHAMBER, 5, 4 ; 23
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_CHAMBER, 5, 4 ; 24
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_CHAMBER, 5, 4 ; 25
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_CHAMBER, 5, 4 ; 26
|
||||
mapgroup RUINS_OF_ALPH_INNER_CHAMBER, 14, 10 ; 27
|
||||
mapgroup RUINS_OF_ALPH_RESEARCH_CENTER, 4, 4 ; 28
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_ITEM_ROOM, 5, 4 ; 29
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_ITEM_ROOM, 5, 4 ; 30
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_ITEM_ROOM, 5, 4 ; 31
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_ITEM_ROOM, 5, 4 ; 32
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_WORD_ROOM, 12, 10 ; 33
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_WORD_ROOM, 7, 10 ; 34
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_WORD_ROOM, 8, 10 ; 35
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_WORD_ROOM, 7, 10 ; 36
|
||||
mapgroup UNION_CAVE_1F, 18, 10 ; 37
|
||||
mapgroup UNION_CAVE_B1F, 18, 10 ; 38
|
||||
mapgroup UNION_CAVE_B2F, 18, 10 ; 39
|
||||
mapgroup SLOWPOKE_WELL_B1F, 9, 10 ; 40
|
||||
mapgroup SLOWPOKE_WELL_B2F, 9, 10 ; 41
|
||||
mapgroup OLIVINE_LIGHTHOUSE_1F, 9, 10 ; 42
|
||||
mapgroup OLIVINE_LIGHTHOUSE_2F, 9, 10 ; 43
|
||||
mapgroup OLIVINE_LIGHTHOUSE_3F, 9, 10 ; 44
|
||||
mapgroup OLIVINE_LIGHTHOUSE_4F, 9, 10 ; 45
|
||||
mapgroup OLIVINE_LIGHTHOUSE_5F, 9, 10 ; 46
|
||||
mapgroup OLIVINE_LIGHTHOUSE_6F, 9, 10 ; 47
|
||||
mapgroup MAHOGANY_MART_1F, 4, 4 ; 48
|
||||
mapgroup TEAM_ROCKET_BASE_B1F, 9, 15 ; 49
|
||||
mapgroup TEAM_ROCKET_BASE_B2F, 9, 15 ; 50
|
||||
mapgroup TEAM_ROCKET_BASE_B3F, 9, 15 ; 51
|
||||
mapgroup ILEX_FOREST, 27, 15 ; 52
|
||||
mapgroup GOLDENROD_UNDERGROUND, 18, 15 ; 53
|
||||
mapgroup GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, 18, 15 ; 54
|
||||
mapgroup GOLDENROD_DEPT_STORE_B1F, 9, 10 ; 55
|
||||
mapgroup GOLDENROD_UNDERGROUND_WAREHOUSE, 9, 10 ; 56
|
||||
mapgroup MOUNT_MORTAR_1F_OUTSIDE, 18, 20 ; 57
|
||||
mapgroup MOUNT_MORTAR_1F_INSIDE, 27, 20 ; 58
|
||||
mapgroup MOUNT_MORTAR_2F_INSIDE, 18, 20 ; 59
|
||||
mapgroup MOUNT_MORTAR_B1F, 18, 20 ; 60
|
||||
mapgroup ICE_PATH_1F, 18, 20 ; 61
|
||||
mapgroup ICE_PATH_B1F, 18, 10 ; 62
|
||||
mapgroup ICE_PATH_B2F_MAHOGANY_SIDE, 9, 10 ; 63
|
||||
mapgroup ICE_PATH_B2F_BLACKTHORN_SIDE, 9, 5 ; 64
|
||||
mapgroup ICE_PATH_B3F, 9, 10 ; 65
|
||||
mapgroup WHIRL_ISLAND_NW, 9, 5 ; 66
|
||||
mapgroup WHIRL_ISLAND_NE, 9, 10 ; 67
|
||||
mapgroup WHIRL_ISLAND_SW, 9, 10 ; 68
|
||||
mapgroup WHIRL_ISLAND_CAVE, 9, 5 ; 69
|
||||
mapgroup WHIRL_ISLAND_SE, 9, 5 ; 70
|
||||
mapgroup WHIRL_ISLAND_B1F, 18, 20 ; 71
|
||||
mapgroup WHIRL_ISLAND_B2F, 18, 10 ; 72
|
||||
mapgroup WHIRL_ISLAND_LUGIA_CHAMBER, 9, 10 ; 73
|
||||
mapgroup SILVER_CAVE_ROOM_1, 18, 10 ; 74
|
||||
mapgroup SILVER_CAVE_ROOM_2, 18, 15 ; 75
|
||||
mapgroup SILVER_CAVE_ROOM_3, 18, 10 ; 76
|
||||
mapgroup SILVER_CAVE_ITEM_ROOMS, 9, 10 ; 77
|
||||
mapgroup DARK_CAVE_VIOLET_ENTRANCE, 18, 20 ; 78
|
||||
mapgroup DARK_CAVE_BLACKTHORN_ENTRANCE, 18, 15 ; 79
|
||||
mapgroup DRAGONS_DEN_1F, 9, 5 ; 80
|
||||
mapgroup DRAGONS_DEN_B1F, 18, 20 ; 81
|
||||
mapgroup DRAGON_SHRINE, 5, 5 ; 82
|
||||
mapgroup TOHJO_FALLS, 9, 15 ; 83
|
||||
mapgroup DIGLETTS_CAVE, 18, 10 ; 84
|
||||
mapgroup MOUNT_MOON, 9, 15 ; 85
|
||||
mapgroup UNDERGROUND_PATH, 14, 3 ; 86
|
||||
mapgroup ROCK_TUNNEL_1F, 18, 15 ; 87
|
||||
mapgroup ROCK_TUNNEL_B1F, 18, 15 ; 88
|
||||
mapgroup SAFARI_ZONE_FUCHSIA_GATE_BETA, 4, 5 ; 89
|
||||
mapgroup SAFARI_ZONE_BETA, 18, 10 ; 90
|
||||
mapgroup VICTORY_ROAD, 36, 10 ; 91
|
||||
|
||||
newgroup ; 4
|
||||
|
||||
; object_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const OBJECT_SPRITE ; 00
|
||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||
const OBJECT_SPRITE_TILE ; 02
|
||||
const OBJECT_MOVEMENTTYPE ; 03
|
||||
const OBJECT_FLAGS1 ; 04
|
||||
const OBJECT_FLAGS2 ; 05
|
||||
const OBJECT_PALETTE ; 06
|
||||
const OBJECT_DIRECTION_WALKING ; 07
|
||||
const OBJECT_FACING ; 08
|
||||
const OBJECT_STEP_TYPE ; 09
|
||||
const OBJECT_STEP_DURATION ; 0a
|
||||
const OBJECT_ACTION ; 0b
|
||||
const OBJECT_STEP_FRAME ; 0c
|
||||
const OBJECT_FACING_STEP ; 0d
|
||||
const OBJECT_NEXT_TILE ; 0e
|
||||
const OBJECT_STANDING_TILE ; 0f
|
||||
const OBJECT_NEXT_MAP_X ; 10
|
||||
const OBJECT_NEXT_MAP_Y ; 11
|
||||
const OBJECT_MAP_X ; 12
|
||||
const OBJECT_MAP_Y ; 13
|
||||
const OBJECT_INIT_X ; 14
|
||||
const OBJECT_INIT_Y ; 15
|
||||
const OBJECT_RADIUS ; 16
|
||||
const OBJECT_SPRITE_X ; 17
|
||||
const OBJECT_SPRITE_Y ; 18
|
||||
const OBJECT_SPRITE_X_OFFSET ; 19
|
||||
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
||||
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
||||
const OBJECT_28 ; 1c
|
||||
const OBJECT_29 ; 1d
|
||||
const OBJECT_30 ; 1e
|
||||
const OBJECT_31 ; 1f
|
||||
const OBJECT_RANGE ; 20
|
||||
; 33-39 are not used
|
||||
mapgroup ECRUTEAK_HOUSE, 9, 10 ; 1
|
||||
mapgroup WISE_TRIOS_ROOM, 4, 4 ; 2
|
||||
mapgroup ECRUTEAK_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
|
||||
mapgroup DANCE_THEATRE, 7, 6 ; 5
|
||||
mapgroup ECRUTEAK_MART, 4, 6 ; 6
|
||||
mapgroup ECRUTEAK_GYM, 9, 5 ; 7
|
||||
mapgroup ECRUTEAK_ITEMFINDER_HOUSE, 4, 4 ; 8
|
||||
mapgroup ECRUTEAK_CITY, 18, 20 ; 9
|
||||
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||
const MAPOBJECT_SPRITE ; 1
|
||||
const MAPOBJECT_Y_COORD ; 2
|
||||
const MAPOBJECT_X_COORD ; 3
|
||||
const MAPOBJECT_MOVEMENT ; 4
|
||||
const MAPOBJECT_RADIUS ; 5
|
||||
const MAPOBJECT_HOUR ; 6
|
||||
const MAPOBJECT_TIMEOFDAY ; 7
|
||||
const MAPOBJECT_COLOR ; 8
|
||||
const MAPOBJECT_RANGE ; 9
|
||||
const MAPOBJECT_SCRIPT_POINTER ; a
|
||||
const MAPOBJECT_POINTER_HI ; b
|
||||
const MAPOBJECT_EVENT_FLAG ; c
|
||||
const MAPOBJECT_FLAG_HI ; d
|
||||
const MAPOBJECT_E ; unused
|
||||
const MAPOBJECT_F ; unused
|
||||
OBJECT_LENGTH EQU const_value
|
||||
newgroup ; 5
|
||||
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1
|
||||
mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2
|
||||
mapgroup BLACKTHORN_DRAGON_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup BLACKTHORN_EMYS_HOUSE, 4, 4 ; 4
|
||||
mapgroup BLACKTHORN_MART, 4, 6 ; 5
|
||||
mapgroup BLACKTHORN_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup MOVE_DELETERS_HOUSE, 4, 4 ; 7
|
||||
mapgroup ROUTE_45, 45, 10 ; 8
|
||||
mapgroup ROUTE_46, 18, 10 ; 9
|
||||
mapgroup BLACKTHORN_CITY, 18, 20 ; 10
|
||||
|
||||
; object_struct OBJECT_FACING values
|
||||
OW_DOWN EQU DOWN << 2
|
||||
OW_UP EQU UP << 2
|
||||
OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
newgroup ; 6
|
||||
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
mapgroup CINNABAR_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup CINNABAR_POKECENTER_2F_BETA, 4, 8 ; 2
|
||||
mapgroup ROUTE_19___FUCHSIA_GATE, 4, 5 ; 3
|
||||
mapgroup SEAFOAM_GYM, 4, 5 ; 4
|
||||
mapgroup ROUTE_19, 18, 10 ; 5
|
||||
mapgroup ROUTE_20, 9, 30 ; 6
|
||||
mapgroup ROUTE_21, 18, 10 ; 7
|
||||
mapgroup CINNABAR_ISLAND, 9, 10 ; 8
|
||||
|
||||
newgroup ; 7
|
||||
|
||||
; SpawnPoints indexes (see data/maps/spawn_points.asm)
|
||||
const_value = -1
|
||||
const SPAWN_N_A
|
||||
const SPAWN_HOME
|
||||
const SPAWN_DEBUG
|
||||
; kanto
|
||||
const SPAWN_PALLET
|
||||
const SPAWN_VIRIDIAN
|
||||
const SPAWN_PEWTER
|
||||
const SPAWN_CERULEAN
|
||||
const SPAWN_ROCK_TUNNEL
|
||||
const SPAWN_VERMILION
|
||||
const SPAWN_LAVENDER
|
||||
const SPAWN_SAFFRON
|
||||
const SPAWN_CELADON
|
||||
const SPAWN_FUCHSIA
|
||||
const SPAWN_CINNABAR
|
||||
const SPAWN_INDIGO
|
||||
; johto
|
||||
const SPAWN_NEW_BARK
|
||||
const SPAWN_CHERRYGROVE
|
||||
const SPAWN_VIOLET
|
||||
const SPAWN_UNION_CAVE
|
||||
const SPAWN_AZALEA
|
||||
const SPAWN_CIANWOOD
|
||||
const SPAWN_GOLDENROD
|
||||
const SPAWN_OLIVINE
|
||||
const SPAWN_ECRUTEAK
|
||||
const SPAWN_MAHOGANY
|
||||
const SPAWN_LAKE
|
||||
const SPAWN_BLACKTHORN
|
||||
const SPAWN_MT_SILVER
|
||||
const SPAWN_FAST_SHIP
|
||||
NUM_SPAWNS EQU const_value
|
||||
mapgroup CERULEAN_GYM_BADGE_SPEECH_HOUSE, 4, 4 ; 1
|
||||
mapgroup CERULEAN_POLICE_STATION, 4, 4 ; 2
|
||||
mapgroup CERULEAN_TRADE_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup CERULEAN_POKECENTER_1F, 4, 5 ; 4
|
||||
mapgroup CERULEAN_POKECENTER_2F_BETA, 4, 8 ; 5
|
||||
mapgroup CERULEAN_GYM, 8, 5 ; 6
|
||||
mapgroup CERULEAN_MART, 4, 6 ; 7
|
||||
mapgroup ROUTE_10_POKECENTER_1F, 4, 5 ; 8
|
||||
mapgroup ROUTE_10_POKECENTER_2F_BETA, 4, 8 ; 9
|
||||
mapgroup POWER_PLANT, 9, 10 ; 10
|
||||
mapgroup BILLS_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_4, 9, 20 ; 12
|
||||
mapgroup ROUTE_9, 9, 30 ; 13
|
||||
mapgroup ROUTE_10_NORTH, 9, 10 ; 14
|
||||
mapgroup ROUTE_24, 9, 10 ; 15
|
||||
mapgroup ROUTE_25, 9, 30 ; 16
|
||||
mapgroup CERULEAN_CITY, 18, 20 ; 17
|
||||
|
||||
newgroup ; 8
|
||||
|
||||
; TryBGEvent arguments (see engine/events.asm)
|
||||
const_def
|
||||
const BGEVENT_READ
|
||||
const BGEVENT_UP
|
||||
const BGEVENT_DOWN
|
||||
const BGEVENT_RIGHT
|
||||
const BGEVENT_LEFT
|
||||
const BGEVENT_IFSET
|
||||
const BGEVENT_IFNOTSET
|
||||
const BGEVENT_ITEM
|
||||
const BGEVENT_COPY
|
||||
mapgroup AZALEA_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup CHARCOAL_KILN, 4, 4 ; 2
|
||||
mapgroup AZALEA_MART, 4, 6 ; 3
|
||||
mapgroup KURTS_HOUSE, 4, 8 ; 4
|
||||
mapgroup AZALEA_GYM, 8, 5 ; 5
|
||||
mapgroup ROUTE_33, 9, 10 ; 6
|
||||
mapgroup AZALEA_TOWN, 9, 20 ; 7
|
||||
|
||||
; object_event types
|
||||
; TryObjectEvent arguments (see engine/events.asm)
|
||||
const_def
|
||||
const OBJECTTYPE_SCRIPT
|
||||
const OBJECTTYPE_ITEMBALL
|
||||
const OBJECTTYPE_TRAINER
|
||||
const OBJECTTYPE_3
|
||||
const OBJECTTYPE_4
|
||||
const OBJECTTYPE_5
|
||||
const OBJECTTYPE_6
|
||||
newgroup ; 9
|
||||
|
||||
mapgroup LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 4, 4 ; 1
|
||||
mapgroup LAKE_OF_RAGE_MAGIKARP_HOUSE, 4, 4 ; 2
|
||||
mapgroup ROUTE_43_MAHOGANY_GATE, 4, 5 ; 3
|
||||
mapgroup ROUTE_43_GATE, 4, 5 ; 4
|
||||
mapgroup ROUTE_43, 27, 10 ; 5
|
||||
mapgroup LAKE_OF_RAGE, 18, 20 ; 6
|
||||
|
||||
; EmotesPointers indexes (see engine/overworld.asm)
|
||||
const_def
|
||||
const EMOTE_SHOCK ; 0
|
||||
const EMOTE_QUESTION ; 1
|
||||
const EMOTE_HAPPY ; 2
|
||||
const EMOTE_SAD ; 3
|
||||
const EMOTE_HEART ; 4
|
||||
const EMOTE_BOLT ; 5
|
||||
const EMOTE_SLEEP ; 6
|
||||
const EMOTE_FISH ; 7
|
||||
const EMOTE_SHADOW ; 8
|
||||
const EMOTE_ROD ; 9
|
||||
const EMOTE_BOULDER_DUST ; 10
|
||||
const EMOTE_GRASS_RUSTLE ; 11
|
||||
EMOTE_MEM EQU -1
|
||||
newgroup ; 10
|
||||
|
||||
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
|
||||
const_value SET 1
|
||||
const FRUITTREE_ROUTE_29 ; 01
|
||||
const FRUITTREE_ROUTE_30_1 ; 02
|
||||
const FRUITTREE_ROUTE_38 ; 03
|
||||
const FRUITTREE_ROUTE_46_1 ; 04
|
||||
const FRUITTREE_ROUTE_30_2 ; 05
|
||||
const FRUITTREE_ROUTE_33 ; 06
|
||||
const FRUITTREE_ROUTE_31 ; 07
|
||||
const FRUITTREE_ROUTE_43 ; 08
|
||||
const FRUITTREE_VIOLET_CITY ; 09
|
||||
const FRUITTREE_ROUTE_46_2 ; 0a
|
||||
const FRUITTREE_ROUTE_35 ; 0b
|
||||
const FRUITTREE_ROUTE_45 ; 0c
|
||||
const FRUITTREE_ROUTE_36 ; 0d
|
||||
const FRUITTREE_ROUTE_26 ; 0e
|
||||
const FRUITTREE_ROUTE_39 ; 0f
|
||||
const FRUITTREE_ROUTE_44 ; 10
|
||||
const FRUITTREE_ROUTE_37_1 ; 11
|
||||
const FRUITTREE_ROUTE_37_2 ; 12
|
||||
const FRUITTREE_ROUTE_37_3 ; 13
|
||||
const FRUITTREE_AZALEA_TOWN ; 14
|
||||
const FRUITTREE_ROUTE_42_1 ; 15
|
||||
const FRUITTREE_ROUTE_42_2 ; 16
|
||||
const FRUITTREE_ROUTE_42_3 ; 17
|
||||
const FRUITTREE_ROUTE_11 ; 18
|
||||
const FRUITTREE_ROUTE_2 ; 19
|
||||
const FRUITTREE_ROUTE_1 ; 1a
|
||||
const FRUITTREE_ROUTE_8 ; 1b
|
||||
const FRUITTREE_PEWTER_CITY_1 ; 1c
|
||||
const FRUITTREE_PEWTER_CITY_2 ; 1d
|
||||
const FRUITTREE_FUCHSIA_CITY ; 1e
|
||||
NUM_FRUIT_TREES EQU const_value +- 1
|
||||
mapgroup ROUTE_32, 45, 10 ; 1
|
||||
mapgroup ROUTE_35, 18, 10 ; 2
|
||||
mapgroup ROUTE_36, 9, 30 ; 3
|
||||
mapgroup ROUTE_37, 9, 10 ; 4
|
||||
mapgroup VIOLET_CITY, 18, 20 ; 5
|
||||
mapgroup VIOLET_MART, 4, 6 ; 6
|
||||
mapgroup VIOLET_GYM, 8, 5 ; 7
|
||||
mapgroup EARLS_POKEMON_ACADEMY, 8, 4 ; 8
|
||||
mapgroup VIOLET_NICKNAME_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup VIOLET_POKECENTER_1F, 4, 5 ; 10
|
||||
mapgroup VIOLET_KYLES_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_32_RUINS_OF_ALPH_GATE, 4, 5 ; 12
|
||||
mapgroup ROUTE_32_POKECENTER_1F, 4, 5 ; 13
|
||||
mapgroup ROUTE_35_GOLDENROD_GATE, 4, 5 ; 14
|
||||
mapgroup ROUTE_35_NATIONAL_PARK_GATE, 4, 4 ; 15
|
||||
mapgroup ROUTE_36_RUINS_OF_ALPH_GATE, 4, 5 ; 16
|
||||
mapgroup ROUTE_36_NATIONAL_PARK_GATE, 4, 5 ; 17
|
||||
|
||||
; elevator floors
|
||||
; used by `elevfloor`
|
||||
const_def
|
||||
const FLOOR_B4F
|
||||
const FLOOR_B3F
|
||||
const FLOOR_B2F
|
||||
const FLOOR_B1F
|
||||
const FLOOR_1F
|
||||
const FLOOR_2F
|
||||
const FLOOR_3F
|
||||
const FLOOR_4F
|
||||
const FLOOR_5F
|
||||
const FLOOR_6F
|
||||
const FLOOR_7F
|
||||
const FLOOR_8F
|
||||
const FLOOR_9F
|
||||
const FLOOR_10F
|
||||
const FLOOR_11F
|
||||
const FLOOR_ROOF
|
||||
newgroup ; 11
|
||||
|
||||
; command queue members
|
||||
CMDQUEUE_TYPE EQU 0
|
||||
CMDQUEUE_ADDR EQU 1
|
||||
CMDQUEUE_03 EQU 3
|
||||
CMDQUEUE_04 EQU 4
|
||||
CMDQUEUE_05 EQU 5
|
||||
CMDQUEUE_ENTRY_SIZE EQU 6
|
||||
CMDQUEUE_CAPACITY EQU 4
|
||||
mapgroup ROUTE_34, 27, 10 ; 1
|
||||
mapgroup GOLDENROD_CITY, 18, 20 ; 2
|
||||
mapgroup GOLDENROD_GYM, 9, 10 ; 3
|
||||
mapgroup GOLDENROD_BIKE_SHOP, 4, 4 ; 4
|
||||
mapgroup GOLDENROD_HAPPINESS_RATER, 4, 4 ; 5
|
||||
mapgroup GOLDENROD_BILLS_HOUSE, 4, 4 ; 6
|
||||
mapgroup GOLDENROD_MAGNET_TRAIN_STATION, 9, 10 ; 7
|
||||
mapgroup GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
|
||||
mapgroup GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup GOLDENROD_NAME_RATER, 4, 4 ; 10
|
||||
mapgroup GOLDENROD_DEPT_STORE_1F, 4, 8 ; 11
|
||||
mapgroup GOLDENROD_DEPT_STORE_2F, 4, 8 ; 12
|
||||
mapgroup GOLDENROD_DEPT_STORE_3F, 4, 8 ; 13
|
||||
mapgroup GOLDENROD_DEPT_STORE_4F, 4, 8 ; 14
|
||||
mapgroup GOLDENROD_DEPT_STORE_5F, 4, 8 ; 15
|
||||
mapgroup GOLDENROD_DEPT_STORE_6F, 4, 8 ; 16
|
||||
mapgroup GOLDENROD_DEPT_STORE_ELEVATOR, 2, 2 ; 17
|
||||
mapgroup GOLDENROD_DEPT_STORE_ROOF, 4, 8 ; 18
|
||||
mapgroup GOLDENROD_GAME_CORNER, 7, 10 ; 19
|
||||
mapgroup GOLDENROD_POKECENTER_1F, 4, 5 ; 20
|
||||
mapgroup GOLDENROD_POKECOM_CENTER_2F_MOBILE, 16, 16 ; 21
|
||||
mapgroup ILEX_FOREST_AZALEA_GATE, 4, 5 ; 22
|
||||
mapgroup ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 23
|
||||
mapgroup DAY_CARE, 4, 5 ; 24
|
||||
|
||||
; command queue types
|
||||
CMDQUEUE_STONETABLE EQU 2
|
||||
newgroup ; 12
|
||||
|
||||
; see engine/overworld.asm
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
||||
mapgroup ROUTE_6, 9, 10 ; 1
|
||||
mapgroup ROUTE_11, 9, 20 ; 2
|
||||
mapgroup VERMILION_CITY, 18, 20 ; 3
|
||||
mapgroup VERMILION_HOUSE_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
||||
mapgroup VERMILION_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup VERMILION_POKECENTER_2F_BETA, 4, 8 ; 6
|
||||
mapgroup POKEMON_FAN_CLUB, 4, 5 ; 7
|
||||
mapgroup VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup VERMILION_MART, 4, 6 ; 9
|
||||
mapgroup VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
||||
mapgroup VERMILION_GYM, 9, 5 ; 11
|
||||
mapgroup ROUTE_6_SAFFRON_GATE, 4, 5 ; 12
|
||||
mapgroup ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
|
||||
newgroup ; 13
|
||||
|
||||
mapgroup ROUTE_1, 18, 10 ; 1
|
||||
mapgroup PALLET_TOWN, 9, 10 ; 2
|
||||
mapgroup REDS_HOUSE_1F, 4, 4 ; 3
|
||||
mapgroup REDS_HOUSE_2F, 4, 4 ; 4
|
||||
mapgroup BLUES_HOUSE, 4, 4 ; 5
|
||||
mapgroup OAKS_LAB, 6, 5 ; 6
|
||||
|
||||
newgroup ; 14
|
||||
|
||||
mapgroup ROUTE_3, 9, 30 ; 1
|
||||
mapgroup PEWTER_CITY, 18, 20 ; 2
|
||||
mapgroup PEWTER_NIDORAN_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup PEWTER_GYM, 7, 5 ; 4
|
||||
mapgroup PEWTER_MART, 4, 6 ; 5
|
||||
mapgroup PEWTER_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup PEWTER_POKECENTER_2F_BETA, 4, 8 ; 7
|
||||
mapgroup PEWTER_SNOOZE_SPEECH_HOUSE, 4, 4 ; 8
|
||||
|
||||
newgroup ; 15
|
||||
|
||||
mapgroup OLIVINE_PORT, 18, 10 ; 1
|
||||
mapgroup VERMILION_PORT, 18, 10 ; 2
|
||||
mapgroup FAST_SHIP_1F, 9, 16 ; 3
|
||||
mapgroup FAST_SHIP_CABINS_NNW_NNE_NE, 16, 4 ; 4
|
||||
mapgroup FAST_SHIP_CABINS_SW_SSW_NW, 16, 4 ; 5
|
||||
mapgroup FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 17, 5 ; 6
|
||||
mapgroup FAST_SHIP_B1F, 8, 16 ; 7
|
||||
mapgroup OLIVINE_PORT_PASSAGE, 9, 10 ; 8
|
||||
mapgroup VERMILION_PORT_PASSAGE, 9, 10 ; 9
|
||||
mapgroup MOUNT_MOON_SQUARE, 9, 15 ; 10
|
||||
mapgroup MOUNT_MOON_GIFT_SHOP, 4, 4 ; 11
|
||||
mapgroup TIN_TOWER_ROOF, 9, 10 ; 12
|
||||
|
||||
newgroup ; 16
|
||||
|
||||
mapgroup ROUTE_23, 9, 10 ; 1
|
||||
mapgroup INDIGO_PLATEAU_POKECENTER_1F, 7, 9 ; 2
|
||||
mapgroup WILLS_ROOM, 9, 5 ; 3
|
||||
mapgroup KOGAS_ROOM, 9, 5 ; 4
|
||||
mapgroup BRUNOS_ROOM, 9, 5 ; 5
|
||||
mapgroup KARENS_ROOM, 9, 5 ; 6
|
||||
mapgroup LANCES_ROOM, 12, 5 ; 7
|
||||
mapgroup HALL_OF_FAME, 7, 5 ; 8
|
||||
|
||||
newgroup ; 17
|
||||
|
||||
mapgroup ROUTE_13, 9, 30 ; 1
|
||||
mapgroup ROUTE_14, 18, 10 ; 2
|
||||
mapgroup ROUTE_15, 9, 20 ; 3
|
||||
mapgroup ROUTE_18, 9, 10 ; 4
|
||||
mapgroup FUCHSIA_CITY, 18, 20 ; 5
|
||||
mapgroup FUCHSIA_MART, 4, 6 ; 6
|
||||
mapgroup SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7
|
||||
mapgroup FUCHSIA_GYM, 9, 5 ; 8
|
||||
mapgroup FUCHSIA_BILL_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup FUCHSIA_POKECENTER_1F, 4, 5 ; 10
|
||||
mapgroup FUCHSIA_POKECENTER_2F_BETA, 4, 8 ; 11
|
||||
mapgroup SAFARI_ZONE_WARDENS_HOME, 4, 5 ; 12
|
||||
mapgroup ROUTE_15_FUCHSIA_GATE, 4, 5 ; 13
|
||||
|
||||
newgroup ; 18
|
||||
|
||||
mapgroup ROUTE_8, 9, 20 ; 1
|
||||
mapgroup ROUTE_12, 27, 10 ; 2
|
||||
mapgroup ROUTE_10_SOUTH, 9, 10 ; 3
|
||||
mapgroup LAVENDER_TOWN, 9, 10 ; 4
|
||||
mapgroup LAVENDER_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup LAVENDER_POKECENTER_2F_BETA, 4, 8 ; 6
|
||||
mapgroup MR_FUJIS_HOUSE, 4, 5 ; 7
|
||||
mapgroup LAVENDER_TOWN_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup LAVENDER_NAME_RATER, 4, 4 ; 9
|
||||
mapgroup LAVENDER_MART, 4, 6 ; 10
|
||||
mapgroup SOUL_HOUSE, 4, 5 ; 11
|
||||
mapgroup LAV_RADIO_TOWER_1F, 4, 10 ; 12
|
||||
mapgroup ROUTE_8_SAFFRON_GATE, 4, 5 ; 13
|
||||
mapgroup ROUTE_12_SUPER_ROD_HOUSE, 4, 4 ; 14
|
||||
|
||||
newgroup ; 19
|
||||
|
||||
mapgroup ROUTE_28, 9, 20 ; 1
|
||||
mapgroup SILVER_CAVE_OUTSIDE, 18, 20 ; 2
|
||||
mapgroup SILVER_CAVE_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
|
||||
|
||||
newgroup ; 20
|
||||
|
||||
mapgroup POKECENTER_2F, 4, 8 ; 1
|
||||
mapgroup TRADE_CENTER, 4, 5 ; 2
|
||||
mapgroup COLOSSEUM, 4, 5 ; 3
|
||||
mapgroup TIME_CAPSULE, 4, 5 ; 4
|
||||
mapgroup MOBILE_TRADE_ROOM_MOBILE, 4, 5 ; 5
|
||||
mapgroup MOBILE_BATTLE_ROOM, 4, 5 ; 6
|
||||
|
||||
newgroup ; 21
|
||||
|
||||
mapgroup ROUTE_7, 9, 10 ; 1
|
||||
mapgroup ROUTE_16, 9, 10 ; 2
|
||||
mapgroup ROUTE_17, 45, 10 ; 3
|
||||
mapgroup CELADON_CITY, 18, 20 ; 4
|
||||
mapgroup CELADON_DEPT_STORE_1F, 4, 8 ; 5
|
||||
mapgroup CELADON_DEPT_STORE_2F, 4, 8 ; 6
|
||||
mapgroup CELADON_DEPT_STORE_3F, 4, 8 ; 7
|
||||
mapgroup CELADON_DEPT_STORE_4F, 4, 8 ; 8
|
||||
mapgroup CELADON_DEPT_STORE_5F, 4, 8 ; 9
|
||||
mapgroup CELADON_DEPT_STORE_6F, 4, 8 ; 10
|
||||
mapgroup CELADON_DEPT_STORE_ELEVATOR, 2, 2 ; 11
|
||||
mapgroup CELADON_MANSION_1F, 5, 4 ; 12
|
||||
mapgroup CELADON_MANSION_2F, 5, 4 ; 13
|
||||
mapgroup CELADON_MANSION_3F, 5, 4 ; 14
|
||||
mapgroup CELADON_MANSION_ROOF, 5, 4 ; 15
|
||||
mapgroup CELADON_MANSION_ROOF_HOUSE, 4, 4 ; 16
|
||||
mapgroup CELADON_POKECENTER_1F, 4, 5 ; 17
|
||||
mapgroup CELADON_POKECENTER_2F_BETA, 4, 8 ; 18
|
||||
mapgroup CELADON_GAME_CORNER, 7, 10 ; 19
|
||||
mapgroup CELADON_GAME_CORNER_PRIZE_ROOM, 3, 3 ; 20
|
||||
mapgroup CELADON_GYM, 9, 5 ; 21
|
||||
mapgroup CELADON_CAFE, 4, 6 ; 22
|
||||
mapgroup ROUTE_16_FUCHSIA_SPEECH_HOUSE, 4, 4 ; 23
|
||||
mapgroup ROUTE_16_GATE, 4, 5 ; 24
|
||||
mapgroup ROUTE_7_SAFFRON_GATE, 4, 5 ; 25
|
||||
mapgroup ROUTE_17_18_GATE, 4, 5 ; 26
|
||||
|
||||
newgroup ; 22
|
||||
|
||||
mapgroup ROUTE_40, 18, 10 ; 1
|
||||
mapgroup ROUTE_41, 27, 25 ; 2
|
||||
mapgroup CIANWOOD_CITY, 27, 15 ; 3
|
||||
mapgroup MANIAS_HOUSE, 4, 4 ; 4
|
||||
mapgroup CIANWOOD_GYM, 9, 5 ; 5
|
||||
mapgroup CIANWOOD_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup CIANWOOD_PHARMACY, 4, 4 ; 7
|
||||
mapgroup CIANWOOD_CITY_PHOTO_STUDIO, 4, 4 ; 8
|
||||
mapgroup CIANWOOD_LUGIA_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup POKE_SEERS_HOUSE, 4, 4 ; 10
|
||||
mapgroup BATTLE_TOWER_1F, 5, 8 ; 11
|
||||
mapgroup BATTLE_TOWER_BATTLE_ROOM, 4, 4 ; 12
|
||||
mapgroup BATTLE_TOWER_ELEVATOR, 2, 2 ; 13
|
||||
mapgroup BATTLE_TOWER_HALLWAY, 2, 11 ; 14
|
||||
mapgroup ROUTE_40_BATTLE_TOWER_GATE, 4, 5 ; 15
|
||||
mapgroup BATTLE_TOWER_OUTSIDE, 14, 10 ; 16
|
||||
|
||||
newgroup ; 23
|
||||
|
||||
mapgroup ROUTE_2, 27, 10 ; 1
|
||||
mapgroup ROUTE_22, 9, 20 ; 2
|
||||
mapgroup VIRIDIAN_CITY, 18, 20 ; 3
|
||||
mapgroup VIRIDIAN_GYM, 9, 5 ; 4
|
||||
mapgroup VIRIDIAN_NICKNAME_SPEECH_HOUSE, 4, 4 ; 5
|
||||
mapgroup TRAINER_HOUSE_1F, 7, 5 ; 6
|
||||
mapgroup TRAINER_HOUSE_B1F, 8, 5 ; 7
|
||||
mapgroup VIRIDIAN_MART, 4, 6 ; 8
|
||||
mapgroup VIRIDIAN_POKECENTER_1F, 4, 5 ; 9
|
||||
mapgroup VIRIDIAN_POKECENTER_2F_BETA, 4, 8 ; 10
|
||||
mapgroup ROUTE_2_NUGGET_SPEECH_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_2_GATE, 4, 5 ; 12
|
||||
mapgroup VICTORY_ROAD_GATE, 9, 10 ; 13
|
||||
|
||||
newgroup ; 24
|
||||
|
||||
mapgroup ROUTE_26, 54, 10 ; 1
|
||||
mapgroup ROUTE_27, 9, 40 ; 2
|
||||
mapgroup ROUTE_29, 9, 30 ; 3
|
||||
mapgroup NEW_BARK_TOWN, 9, 10 ; 4
|
||||
mapgroup ELMS_LAB, 6, 5 ; 5
|
||||
mapgroup KRISS_HOUSE_1F, 4, 5 ; 6
|
||||
mapgroup KRISS_HOUSE_2F, 3, 4 ; 7
|
||||
mapgroup KRISS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
||||
mapgroup ELMS_HOUSE, 4, 4 ; 9
|
||||
mapgroup ROUTE_26_HEAL_SPEECH_HOUSE, 4, 4 ; 10
|
||||
mapgroup ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
|
||||
mapgroup ROUTE_29_46_GATE, 4, 5 ; 13
|
||||
|
||||
newgroup ; 25
|
||||
|
||||
mapgroup ROUTE_5, 9, 10 ; 1
|
||||
mapgroup SAFFRON_CITY, 18, 20 ; 2
|
||||
mapgroup FIGHTING_DOJO, 6, 5 ; 3
|
||||
mapgroup SAFFRON_GYM, 9, 10 ; 4
|
||||
mapgroup SAFFRON_MART, 4, 6 ; 5
|
||||
mapgroup SAFFRON_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup SAFFRON_POKECENTER_2F_BETA, 4, 8 ; 7
|
||||
mapgroup MR_PSYCHICS_HOUSE, 4, 4 ; 8
|
||||
mapgroup SAFFRON_TRAIN_STATION, 9, 10 ; 9
|
||||
mapgroup SILPH_CO_1F, 4, 8 ; 10
|
||||
mapgroup COPYCATS_HOUSE_1F, 4, 4 ; 11
|
||||
mapgroup COPYCATS_HOUSE_2F, 3, 5 ; 12
|
||||
mapgroup ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
mapgroup ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14
|
||||
mapgroup ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
|
||||
|
||||
newgroup ; 26
|
||||
|
||||
mapgroup ROUTE_30, 27, 10 ; 1
|
||||
mapgroup ROUTE_31, 9, 20 ; 2
|
||||
mapgroup CHERRYGROVE_CITY, 9, 20 ; 3
|
||||
mapgroup CHERRYGROVE_MART, 4, 6 ; 4
|
||||
mapgroup CHERRYGROVE_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup CHERRYGROVE_GYM_SPEECH_HOUSE, 4, 4 ; 6
|
||||
mapgroup GUIDE_GENTS_HOUSE, 4, 4 ; 7
|
||||
mapgroup CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup ROUTE_30_BERRY_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup MR_POKEMONS_HOUSE, 4, 4 ; 10
|
||||
mapgroup ROUTE_31_VIOLET_GATE, 4, 5 ; 11
|
||||
|
|
|
@ -0,0 +1,288 @@
|
|||
GROUP_N_A EQU -1
|
||||
MAP_N_A EQU -1
|
||||
GROUP_NONE EQU 0
|
||||
MAP_NONE EQU 0
|
||||
|
||||
; map header struct members (see maps/map_headers.asm)
|
||||
const_def
|
||||
const MAPHEADER_MAPHEADER2_BANK ; 0
|
||||
const MAPHEADER_TILESET ; 1
|
||||
const MAPHEADER_ENVIRONMENT ; 2
|
||||
const MAPHEADER_MAPHEADER2 ; 3
|
||||
const MAPHEADER_MAPHEADER2_HI ; 4
|
||||
const MAPHEADER_LOCATION ; 5
|
||||
const MAPHEADER_MUSIC ; 6
|
||||
const MAPHEADER_PALETTE ; 7
|
||||
const MAPHEADER_FISHGROUP ; 8
|
||||
NUM_MAPHEADER_ATTRIBUTES EQU const_value
|
||||
|
||||
; map environments (wEnvironment)
|
||||
const_value SET 1
|
||||
const TOWN
|
||||
const ROUTE
|
||||
const INDOOR
|
||||
const CAVE
|
||||
const ENVIRONMENT_5
|
||||
const GATE
|
||||
const DUNGEON
|
||||
|
||||
; map palettes (wEnvironment)
|
||||
const_def
|
||||
const PALETTE_AUTO
|
||||
const PALETTE_DAY
|
||||
const PALETTE_NITE
|
||||
const PALETTE_MORN
|
||||
const PALETTE_DARK
|
||||
|
||||
; fish groups
|
||||
const_def
|
||||
const FISHGROUP_NONE
|
||||
const FISHGROUP_SHORE
|
||||
const FISHGROUP_OCEAN
|
||||
const FISHGROUP_LAKE
|
||||
const FISHGROUP_POND
|
||||
const FISHGROUP_DRATINI
|
||||
const FISHGROUP_QWILFISH_SWARM
|
||||
const FISHGROUP_REMORAID_SWARM
|
||||
const FISHGROUP_GYARADOS
|
||||
const FISHGROUP_DRATINI_2
|
||||
const FISHGROUP_WHIRL_ISLANDS
|
||||
const FISHGROUP_QWILFISH
|
||||
const FISHGROUP_REMORAID
|
||||
const FISHGROUP_QWILFISH_NO_SWARM
|
||||
|
||||
|
||||
; connection directions
|
||||
const_def
|
||||
const EAST_F
|
||||
const WEST_F
|
||||
const SOUTH_F
|
||||
const NORTH_F
|
||||
|
||||
; MapConnections
|
||||
const_def
|
||||
shift_const EAST
|
||||
shift_const WEST
|
||||
shift_const SOUTH
|
||||
shift_const NORTH
|
||||
|
||||
|
||||
; object_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const OBJECT_SPRITE ; 00
|
||||
const OBJECT_MAP_OBJECT_INDEX ; 01
|
||||
const OBJECT_SPRITE_TILE ; 02
|
||||
const OBJECT_MOVEMENTTYPE ; 03
|
||||
const OBJECT_FLAGS1 ; 04
|
||||
const OBJECT_FLAGS2 ; 05
|
||||
const OBJECT_PALETTE ; 06
|
||||
const OBJECT_DIRECTION_WALKING ; 07
|
||||
const OBJECT_FACING ; 08
|
||||
const OBJECT_STEP_TYPE ; 09
|
||||
const OBJECT_STEP_DURATION ; 0a
|
||||
const OBJECT_ACTION ; 0b
|
||||
const OBJECT_STEP_FRAME ; 0c
|
||||
const OBJECT_FACING_STEP ; 0d
|
||||
const OBJECT_NEXT_TILE ; 0e
|
||||
const OBJECT_STANDING_TILE ; 0f
|
||||
const OBJECT_NEXT_MAP_X ; 10
|
||||
const OBJECT_NEXT_MAP_Y ; 11
|
||||
const OBJECT_MAP_X ; 12
|
||||
const OBJECT_MAP_Y ; 13
|
||||
const OBJECT_INIT_X ; 14
|
||||
const OBJECT_INIT_Y ; 15
|
||||
const OBJECT_RADIUS ; 16
|
||||
const OBJECT_SPRITE_X ; 17
|
||||
const OBJECT_SPRITE_Y ; 18
|
||||
const OBJECT_SPRITE_X_OFFSET ; 19
|
||||
const OBJECT_SPRITE_Y_OFFSET ; 1a
|
||||
const OBJECT_MOVEMENT_BYTE_INDEX ; 1b
|
||||
const OBJECT_28 ; 1c
|
||||
const OBJECT_29 ; 1d
|
||||
const OBJECT_30 ; 1e
|
||||
const OBJECT_31 ; 1f
|
||||
const OBJECT_RANGE ; 20
|
||||
; 33-39 are not used
|
||||
|
||||
; map_object struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const MAPOBJECT_OBJECT_STRUCT_ID ; 0
|
||||
const MAPOBJECT_SPRITE ; 1
|
||||
const MAPOBJECT_Y_COORD ; 2
|
||||
const MAPOBJECT_X_COORD ; 3
|
||||
const MAPOBJECT_MOVEMENT ; 4
|
||||
const MAPOBJECT_RADIUS ; 5
|
||||
const MAPOBJECT_HOUR ; 6
|
||||
const MAPOBJECT_TIMEOFDAY ; 7
|
||||
const MAPOBJECT_COLOR ; 8
|
||||
const MAPOBJECT_RANGE ; 9
|
||||
const MAPOBJECT_SCRIPT_POINTER ; a
|
||||
const MAPOBJECT_POINTER_HI ; b
|
||||
const MAPOBJECT_EVENT_FLAG ; c
|
||||
const MAPOBJECT_FLAG_HI ; d
|
||||
const MAPOBJECT_E ; unused
|
||||
const MAPOBJECT_F ; unused
|
||||
OBJECT_LENGTH EQU const_value
|
||||
|
||||
MAPOBJECT_SCREEN_HEIGHT EQU 11
|
||||
MAPOBJECT_SCREEN_WIDTH EQU 12
|
||||
|
||||
; object_struct OBJECT_FACING values
|
||||
OW_DOWN EQU DOWN << 2
|
||||
OW_UP EQU UP << 2
|
||||
OW_LEFT EQU LEFT << 2
|
||||
OW_RIGHT EQU RIGHT << 2
|
||||
|
||||
; object_struct OBJECT_FLAGS1 bit flags
|
||||
INVISIBLE EQU 0
|
||||
FIXED_FACING EQU 2
|
||||
SLIDING EQU 3
|
||||
EMOTE_OBJECT EQU 7
|
||||
|
||||
|
||||
; SpawnPoints indexes (see data/maps/spawn_points.asm)
|
||||
const_value = -1
|
||||
const SPAWN_N_A
|
||||
const SPAWN_HOME
|
||||
const SPAWN_DEBUG
|
||||
; kanto
|
||||
const SPAWN_PALLET
|
||||
const SPAWN_VIRIDIAN
|
||||
const SPAWN_PEWTER
|
||||
const SPAWN_CERULEAN
|
||||
const SPAWN_ROCK_TUNNEL
|
||||
const SPAWN_VERMILION
|
||||
const SPAWN_LAVENDER
|
||||
const SPAWN_SAFFRON
|
||||
const SPAWN_CELADON
|
||||
const SPAWN_FUCHSIA
|
||||
const SPAWN_CINNABAR
|
||||
const SPAWN_INDIGO
|
||||
; johto
|
||||
const SPAWN_NEW_BARK
|
||||
const SPAWN_CHERRYGROVE
|
||||
const SPAWN_VIOLET
|
||||
const SPAWN_UNION_CAVE
|
||||
const SPAWN_AZALEA
|
||||
const SPAWN_CIANWOOD
|
||||
const SPAWN_GOLDENROD
|
||||
const SPAWN_OLIVINE
|
||||
const SPAWN_ECRUTEAK
|
||||
const SPAWN_MAHOGANY
|
||||
const SPAWN_LAKE
|
||||
const SPAWN_BLACKTHORN
|
||||
const SPAWN_MT_SILVER
|
||||
const SPAWN_FAST_SHIP
|
||||
NUM_SPAWNS EQU const_value
|
||||
|
||||
|
||||
; TryBGEvent arguments (see engine/events.asm)
|
||||
const_def
|
||||
const BGEVENT_READ
|
||||
const BGEVENT_UP
|
||||
const BGEVENT_DOWN
|
||||
const BGEVENT_RIGHT
|
||||
const BGEVENT_LEFT
|
||||
const BGEVENT_IFSET
|
||||
const BGEVENT_IFNOTSET
|
||||
const BGEVENT_ITEM
|
||||
const BGEVENT_COPY
|
||||
|
||||
; object_event types
|
||||
; TryObjectEvent arguments (see engine/events.asm)
|
||||
const_def
|
||||
const OBJECTTYPE_SCRIPT
|
||||
const OBJECTTYPE_ITEMBALL
|
||||
const OBJECTTYPE_TRAINER
|
||||
const OBJECTTYPE_3
|
||||
const OBJECTTYPE_4
|
||||
const OBJECTTYPE_5
|
||||
const OBJECTTYPE_6
|
||||
|
||||
|
||||
; Emotes indexes (see data/emotes.asm)
|
||||
const_def
|
||||
const EMOTE_SHOCK ; 0
|
||||
const EMOTE_QUESTION ; 1
|
||||
const EMOTE_HAPPY ; 2
|
||||
const EMOTE_SAD ; 3
|
||||
const EMOTE_HEART ; 4
|
||||
const EMOTE_BOLT ; 5
|
||||
const EMOTE_SLEEP ; 6
|
||||
const EMOTE_FISH ; 7
|
||||
const EMOTE_SHADOW ; 8
|
||||
const EMOTE_ROD ; 9
|
||||
const EMOTE_BOULDER_DUST ; 10
|
||||
const EMOTE_GRASS_RUSTLE ; 11
|
||||
EMOTE_MEM EQU -1
|
||||
|
||||
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
|
||||
const_value SET 1
|
||||
const FRUITTREE_ROUTE_29 ; 01
|
||||
const FRUITTREE_ROUTE_30_1 ; 02
|
||||
const FRUITTREE_ROUTE_38 ; 03
|
||||
const FRUITTREE_ROUTE_46_1 ; 04
|
||||
const FRUITTREE_ROUTE_30_2 ; 05
|
||||
const FRUITTREE_ROUTE_33 ; 06
|
||||
const FRUITTREE_ROUTE_31 ; 07
|
||||
const FRUITTREE_ROUTE_43 ; 08
|
||||
const FRUITTREE_VIOLET_CITY ; 09
|
||||
const FRUITTREE_ROUTE_46_2 ; 0a
|
||||
const FRUITTREE_ROUTE_35 ; 0b
|
||||
const FRUITTREE_ROUTE_45 ; 0c
|
||||
const FRUITTREE_ROUTE_36 ; 0d
|
||||
const FRUITTREE_ROUTE_26 ; 0e
|
||||
const FRUITTREE_ROUTE_39 ; 0f
|
||||
const FRUITTREE_ROUTE_44 ; 10
|
||||
const FRUITTREE_ROUTE_37_1 ; 11
|
||||
const FRUITTREE_ROUTE_37_2 ; 12
|
||||
const FRUITTREE_ROUTE_37_3 ; 13
|
||||
const FRUITTREE_AZALEA_TOWN ; 14
|
||||
const FRUITTREE_ROUTE_42_1 ; 15
|
||||
const FRUITTREE_ROUTE_42_2 ; 16
|
||||
const FRUITTREE_ROUTE_42_3 ; 17
|
||||
const FRUITTREE_ROUTE_11 ; 18
|
||||
const FRUITTREE_ROUTE_2 ; 19
|
||||
const FRUITTREE_ROUTE_1 ; 1a
|
||||
const FRUITTREE_ROUTE_8 ; 1b
|
||||
const FRUITTREE_PEWTER_CITY_1 ; 1c
|
||||
const FRUITTREE_PEWTER_CITY_2 ; 1d
|
||||
const FRUITTREE_FUCHSIA_CITY ; 1e
|
||||
NUM_FRUIT_TREES EQU const_value +- 1
|
||||
|
||||
|
||||
; elevator floors
|
||||
; used by `elevfloor`
|
||||
const_def
|
||||
const FLOOR_B4F
|
||||
const FLOOR_B3F
|
||||
const FLOOR_B2F
|
||||
const FLOOR_B1F
|
||||
const FLOOR_1F
|
||||
const FLOOR_2F
|
||||
const FLOOR_3F
|
||||
const FLOOR_4F
|
||||
const FLOOR_5F
|
||||
const FLOOR_6F
|
||||
const FLOOR_7F
|
||||
const FLOOR_8F
|
||||
const FLOOR_9F
|
||||
const FLOOR_10F
|
||||
const FLOOR_11F
|
||||
const FLOOR_ROOF
|
||||
|
||||
; command queue members
|
||||
CMDQUEUE_TYPE EQU 0
|
||||
CMDQUEUE_ADDR EQU 1
|
||||
CMDQUEUE_03 EQU 3
|
||||
CMDQUEUE_04 EQU 4
|
||||
CMDQUEUE_05 EQU 5
|
||||
CMDQUEUE_ENTRY_SIZE EQU 6
|
||||
CMDQUEUE_CAPACITY EQU 4
|
||||
|
||||
; command queue types
|
||||
CMDQUEUE_STONETABLE EQU 2
|
||||
|
||||
; see engine/overworld.asm
|
||||
MAX_OUTDOOR_SPRITES EQU 23
|
||||
SPRITE_GFX_LIST_CAPACITY EQU $20
|
|
@ -1,488 +0,0 @@
|
|||
newgroup: macro
|
||||
const_value = const_value + 1
|
||||
enum_start 1
|
||||
endm
|
||||
|
||||
mapgroup: macro
|
||||
;\1: map id
|
||||
;\2: height: in blocks
|
||||
;\3: width: in blocks
|
||||
GROUP_\1 EQU const_value
|
||||
enum MAP_\1
|
||||
\1_HEIGHT EQU \2
|
||||
\1_WIDTH EQU \3
|
||||
endm
|
||||
|
||||
; map group ids
|
||||
; `newgroup` indexes are for:
|
||||
; - MapGroupPointers (see maps/map_headers.asm)
|
||||
; - OutdoorSprites (see data/maps/outdoor_sprites.asm)
|
||||
; - MapGroupRoofs (see data/maps/mapgroup_roofs.asm)
|
||||
; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm)
|
||||
const_def
|
||||
|
||||
newgroup ; 1
|
||||
|
||||
mapgroup OLIVINE_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup OLIVINE_GYM, 8, 5 ; 2
|
||||
mapgroup OLIVINE_TIMS_HOUSE, 4, 4 ; 3
|
||||
mapgroup OLIVINE_HOUSE_BETA, 4, 4 ; 4
|
||||
mapgroup OLIVINE_PUNISHMENT_SPEECH_HOUSE, 4, 4 ; 5
|
||||
mapgroup OLIVINE_GOOD_ROD_HOUSE, 4, 4 ; 6
|
||||
mapgroup OLIVINE_CAFE, 4, 4 ; 7
|
||||
mapgroup OLIVINE_MART, 4, 6 ; 8
|
||||
mapgroup ROUTE_38_ECRUTEAK_GATE, 4, 5 ; 9
|
||||
mapgroup ROUTE_39_BARN, 4, 4 ; 10
|
||||
mapgroup ROUTE_39_FARMHOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_38, 9, 20 ; 12
|
||||
mapgroup ROUTE_39, 18, 10 ; 13
|
||||
mapgroup OLIVINE_CITY, 18, 20 ; 14
|
||||
|
||||
newgroup ; 2
|
||||
|
||||
mapgroup MAHOGANY_RED_GYARADOS_SPEECH_HOUSE, 4, 4 ; 1
|
||||
mapgroup MAHOGANY_GYM, 9, 5 ; 2
|
||||
mapgroup MAHOGANY_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ROUTE_42_ECRUTEAK_GATE, 4, 5 ; 4
|
||||
mapgroup ROUTE_42, 9, 30 ; 5
|
||||
mapgroup ROUTE_44, 9, 30 ; 6
|
||||
mapgroup MAHOGANY_TOWN, 9, 10 ; 7
|
||||
|
||||
newgroup ; 3
|
||||
|
||||
mapgroup SPROUT_TOWER_1F, 8, 10 ; 1
|
||||
mapgroup SPROUT_TOWER_2F, 8, 10 ; 2
|
||||
mapgroup SPROUT_TOWER_3F, 8, 10 ; 3
|
||||
mapgroup TIN_TOWER_1F, 9, 10 ; 4
|
||||
mapgroup TIN_TOWER_2F, 9, 10 ; 5
|
||||
mapgroup TIN_TOWER_3F, 9, 10 ; 6
|
||||
mapgroup TIN_TOWER_4F, 9, 10 ; 7
|
||||
mapgroup TIN_TOWER_5F, 9, 10 ; 8
|
||||
mapgroup TIN_TOWER_6F, 9, 10 ; 9
|
||||
mapgroup TIN_TOWER_7F, 9, 10 ; 10
|
||||
mapgroup TIN_TOWER_8F, 9, 10 ; 11
|
||||
mapgroup TIN_TOWER_9F, 9, 10 ; 12
|
||||
mapgroup BURNED_TOWER_1F, 9, 10 ; 13
|
||||
mapgroup BURNED_TOWER_B1F, 9, 10 ; 14
|
||||
mapgroup NATIONAL_PARK, 27, 20 ; 15
|
||||
mapgroup NATIONAL_PARK_BUG_CONTEST, 27, 20 ; 16
|
||||
mapgroup RADIO_TOWER_1F, 4, 9 ; 17
|
||||
mapgroup RADIO_TOWER_2F, 4, 9 ; 18
|
||||
mapgroup RADIO_TOWER_3F, 4, 9 ; 19
|
||||
mapgroup RADIO_TOWER_4F, 4, 9 ; 20
|
||||
mapgroup RADIO_TOWER_5F, 4, 9 ; 21
|
||||
mapgroup RUINS_OF_ALPH_OUTSIDE, 18, 10 ; 22
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_CHAMBER, 5, 4 ; 23
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_CHAMBER, 5, 4 ; 24
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_CHAMBER, 5, 4 ; 25
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_CHAMBER, 5, 4 ; 26
|
||||
mapgroup RUINS_OF_ALPH_INNER_CHAMBER, 14, 10 ; 27
|
||||
mapgroup RUINS_OF_ALPH_RESEARCH_CENTER, 4, 4 ; 28
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_ITEM_ROOM, 5, 4 ; 29
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_ITEM_ROOM, 5, 4 ; 30
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_ITEM_ROOM, 5, 4 ; 31
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_ITEM_ROOM, 5, 4 ; 32
|
||||
mapgroup RUINS_OF_ALPH_HO_OH_WORD_ROOM, 12, 10 ; 33
|
||||
mapgroup RUINS_OF_ALPH_KABUTO_WORD_ROOM, 7, 10 ; 34
|
||||
mapgroup RUINS_OF_ALPH_OMANYTE_WORD_ROOM, 8, 10 ; 35
|
||||
mapgroup RUINS_OF_ALPH_AERODACTYL_WORD_ROOM, 7, 10 ; 36
|
||||
mapgroup UNION_CAVE_1F, 18, 10 ; 37
|
||||
mapgroup UNION_CAVE_B1F, 18, 10 ; 38
|
||||
mapgroup UNION_CAVE_B2F, 18, 10 ; 39
|
||||
mapgroup SLOWPOKE_WELL_B1F, 9, 10 ; 40
|
||||
mapgroup SLOWPOKE_WELL_B2F, 9, 10 ; 41
|
||||
mapgroup OLIVINE_LIGHTHOUSE_1F, 9, 10 ; 42
|
||||
mapgroup OLIVINE_LIGHTHOUSE_2F, 9, 10 ; 43
|
||||
mapgroup OLIVINE_LIGHTHOUSE_3F, 9, 10 ; 44
|
||||
mapgroup OLIVINE_LIGHTHOUSE_4F, 9, 10 ; 45
|
||||
mapgroup OLIVINE_LIGHTHOUSE_5F, 9, 10 ; 46
|
||||
mapgroup OLIVINE_LIGHTHOUSE_6F, 9, 10 ; 47
|
||||
mapgroup MAHOGANY_MART_1F, 4, 4 ; 48
|
||||
mapgroup TEAM_ROCKET_BASE_B1F, 9, 15 ; 49
|
||||
mapgroup TEAM_ROCKET_BASE_B2F, 9, 15 ; 50
|
||||
mapgroup TEAM_ROCKET_BASE_B3F, 9, 15 ; 51
|
||||
mapgroup ILEX_FOREST, 27, 15 ; 52
|
||||
mapgroup GOLDENROD_UNDERGROUND, 18, 15 ; 53
|
||||
mapgroup GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, 18, 15 ; 54
|
||||
mapgroup GOLDENROD_DEPT_STORE_B1F, 9, 10 ; 55
|
||||
mapgroup GOLDENROD_UNDERGROUND_WAREHOUSE, 9, 10 ; 56
|
||||
mapgroup MOUNT_MORTAR_1F_OUTSIDE, 18, 20 ; 57
|
||||
mapgroup MOUNT_MORTAR_1F_INSIDE, 27, 20 ; 58
|
||||
mapgroup MOUNT_MORTAR_2F_INSIDE, 18, 20 ; 59
|
||||
mapgroup MOUNT_MORTAR_B1F, 18, 20 ; 60
|
||||
mapgroup ICE_PATH_1F, 18, 20 ; 61
|
||||
mapgroup ICE_PATH_B1F, 18, 10 ; 62
|
||||
mapgroup ICE_PATH_B2F_MAHOGANY_SIDE, 9, 10 ; 63
|
||||
mapgroup ICE_PATH_B2F_BLACKTHORN_SIDE, 9, 5 ; 64
|
||||
mapgroup ICE_PATH_B3F, 9, 10 ; 65
|
||||
mapgroup WHIRL_ISLAND_NW, 9, 5 ; 66
|
||||
mapgroup WHIRL_ISLAND_NE, 9, 10 ; 67
|
||||
mapgroup WHIRL_ISLAND_SW, 9, 10 ; 68
|
||||
mapgroup WHIRL_ISLAND_CAVE, 9, 5 ; 69
|
||||
mapgroup WHIRL_ISLAND_SE, 9, 5 ; 70
|
||||
mapgroup WHIRL_ISLAND_B1F, 18, 20 ; 71
|
||||
mapgroup WHIRL_ISLAND_B2F, 18, 10 ; 72
|
||||
mapgroup WHIRL_ISLAND_LUGIA_CHAMBER, 9, 10 ; 73
|
||||
mapgroup SILVER_CAVE_ROOM_1, 18, 10 ; 74
|
||||
mapgroup SILVER_CAVE_ROOM_2, 18, 15 ; 75
|
||||
mapgroup SILVER_CAVE_ROOM_3, 18, 10 ; 76
|
||||
mapgroup SILVER_CAVE_ITEM_ROOMS, 9, 10 ; 77
|
||||
mapgroup DARK_CAVE_VIOLET_ENTRANCE, 18, 20 ; 78
|
||||
mapgroup DARK_CAVE_BLACKTHORN_ENTRANCE, 18, 15 ; 79
|
||||
mapgroup DRAGONS_DEN_1F, 9, 5 ; 80
|
||||
mapgroup DRAGONS_DEN_B1F, 18, 20 ; 81
|
||||
mapgroup DRAGON_SHRINE, 5, 5 ; 82
|
||||
mapgroup TOHJO_FALLS, 9, 15 ; 83
|
||||
mapgroup DIGLETTS_CAVE, 18, 10 ; 84
|
||||
mapgroup MOUNT_MOON, 9, 15 ; 85
|
||||
mapgroup UNDERGROUND_PATH, 14, 3 ; 86
|
||||
mapgroup ROCK_TUNNEL_1F, 18, 15 ; 87
|
||||
mapgroup ROCK_TUNNEL_B1F, 18, 15 ; 88
|
||||
mapgroup SAFARI_ZONE_FUCHSIA_GATE_BETA, 4, 5 ; 89
|
||||
mapgroup SAFARI_ZONE_BETA, 18, 10 ; 90
|
||||
mapgroup VICTORY_ROAD, 36, 10 ; 91
|
||||
|
||||
newgroup ; 4
|
||||
|
||||
mapgroup ECRUTEAK_HOUSE, 9, 10 ; 1
|
||||
mapgroup WISE_TRIOS_ROOM, 4, 4 ; 2
|
||||
mapgroup ECRUTEAK_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
|
||||
mapgroup DANCE_THEATRE, 7, 6 ; 5
|
||||
mapgroup ECRUTEAK_MART, 4, 6 ; 6
|
||||
mapgroup ECRUTEAK_GYM, 9, 5 ; 7
|
||||
mapgroup ECRUTEAK_ITEMFINDER_HOUSE, 4, 4 ; 8
|
||||
mapgroup ECRUTEAK_CITY, 18, 20 ; 9
|
||||
|
||||
newgroup ; 5
|
||||
|
||||
mapgroup BLACKTHORN_GYM_1F, 9, 5 ; 1
|
||||
mapgroup BLACKTHORN_GYM_2F, 9, 5 ; 2
|
||||
mapgroup BLACKTHORN_DRAGON_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup BLACKTHORN_EMYS_HOUSE, 4, 4 ; 4
|
||||
mapgroup BLACKTHORN_MART, 4, 6 ; 5
|
||||
mapgroup BLACKTHORN_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup MOVE_DELETERS_HOUSE, 4, 4 ; 7
|
||||
mapgroup ROUTE_45, 45, 10 ; 8
|
||||
mapgroup ROUTE_46, 18, 10 ; 9
|
||||
mapgroup BLACKTHORN_CITY, 18, 20 ; 10
|
||||
|
||||
newgroup ; 6
|
||||
|
||||
mapgroup CINNABAR_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup CINNABAR_POKECENTER_2F_BETA, 4, 8 ; 2
|
||||
mapgroup ROUTE_19___FUCHSIA_GATE, 4, 5 ; 3
|
||||
mapgroup SEAFOAM_GYM, 4, 5 ; 4
|
||||
mapgroup ROUTE_19, 18, 10 ; 5
|
||||
mapgroup ROUTE_20, 9, 30 ; 6
|
||||
mapgroup ROUTE_21, 18, 10 ; 7
|
||||
mapgroup CINNABAR_ISLAND, 9, 10 ; 8
|
||||
|
||||
newgroup ; 7
|
||||
|
||||
mapgroup CERULEAN_GYM_BADGE_SPEECH_HOUSE, 4, 4 ; 1
|
||||
mapgroup CERULEAN_POLICE_STATION, 4, 4 ; 2
|
||||
mapgroup CERULEAN_TRADE_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup CERULEAN_POKECENTER_1F, 4, 5 ; 4
|
||||
mapgroup CERULEAN_POKECENTER_2F_BETA, 4, 8 ; 5
|
||||
mapgroup CERULEAN_GYM, 8, 5 ; 6
|
||||
mapgroup CERULEAN_MART, 4, 6 ; 7
|
||||
mapgroup ROUTE_10_POKECENTER_1F, 4, 5 ; 8
|
||||
mapgroup ROUTE_10_POKECENTER_2F_BETA, 4, 8 ; 9
|
||||
mapgroup POWER_PLANT, 9, 10 ; 10
|
||||
mapgroup BILLS_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_4, 9, 20 ; 12
|
||||
mapgroup ROUTE_9, 9, 30 ; 13
|
||||
mapgroup ROUTE_10_NORTH, 9, 10 ; 14
|
||||
mapgroup ROUTE_24, 9, 10 ; 15
|
||||
mapgroup ROUTE_25, 9, 30 ; 16
|
||||
mapgroup CERULEAN_CITY, 18, 20 ; 17
|
||||
|
||||
newgroup ; 8
|
||||
|
||||
mapgroup AZALEA_POKECENTER_1F, 4, 5 ; 1
|
||||
mapgroup CHARCOAL_KILN, 4, 4 ; 2
|
||||
mapgroup AZALEA_MART, 4, 6 ; 3
|
||||
mapgroup KURTS_HOUSE, 4, 8 ; 4
|
||||
mapgroup AZALEA_GYM, 8, 5 ; 5
|
||||
mapgroup ROUTE_33, 9, 10 ; 6
|
||||
mapgroup AZALEA_TOWN, 9, 20 ; 7
|
||||
|
||||
newgroup ; 9
|
||||
|
||||
mapgroup LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 4, 4 ; 1
|
||||
mapgroup LAKE_OF_RAGE_MAGIKARP_HOUSE, 4, 4 ; 2
|
||||
mapgroup ROUTE_43_MAHOGANY_GATE, 4, 5 ; 3
|
||||
mapgroup ROUTE_43_GATE, 4, 5 ; 4
|
||||
mapgroup ROUTE_43, 27, 10 ; 5
|
||||
mapgroup LAKE_OF_RAGE, 18, 20 ; 6
|
||||
|
||||
newgroup ; 10
|
||||
|
||||
mapgroup ROUTE_32, 45, 10 ; 1
|
||||
mapgroup ROUTE_35, 18, 10 ; 2
|
||||
mapgroup ROUTE_36, 9, 30 ; 3
|
||||
mapgroup ROUTE_37, 9, 10 ; 4
|
||||
mapgroup VIOLET_CITY, 18, 20 ; 5
|
||||
mapgroup VIOLET_MART, 4, 6 ; 6
|
||||
mapgroup VIOLET_GYM, 8, 5 ; 7
|
||||
mapgroup EARLS_POKEMON_ACADEMY, 8, 4 ; 8
|
||||
mapgroup VIOLET_NICKNAME_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup VIOLET_POKECENTER_1F, 4, 5 ; 10
|
||||
mapgroup VIOLET_KYLES_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_32_RUINS_OF_ALPH_GATE, 4, 5 ; 12
|
||||
mapgroup ROUTE_32_POKECENTER_1F, 4, 5 ; 13
|
||||
mapgroup ROUTE_35_GOLDENROD_GATE, 4, 5 ; 14
|
||||
mapgroup ROUTE_35_NATIONAL_PARK_GATE, 4, 4 ; 15
|
||||
mapgroup ROUTE_36_RUINS_OF_ALPH_GATE, 4, 5 ; 16
|
||||
mapgroup ROUTE_36_NATIONAL_PARK_GATE, 4, 5 ; 17
|
||||
|
||||
newgroup ; 11
|
||||
|
||||
mapgroup ROUTE_34, 27, 10 ; 1
|
||||
mapgroup GOLDENROD_CITY, 18, 20 ; 2
|
||||
mapgroup GOLDENROD_GYM, 9, 10 ; 3
|
||||
mapgroup GOLDENROD_BIKE_SHOP, 4, 4 ; 4
|
||||
mapgroup GOLDENROD_HAPPINESS_RATER, 4, 4 ; 5
|
||||
mapgroup GOLDENROD_BILLS_HOUSE, 4, 4 ; 6
|
||||
mapgroup GOLDENROD_MAGNET_TRAIN_STATION, 9, 10 ; 7
|
||||
mapgroup GOLDENROD_FLOWER_SHOP, 4, 4 ; 8
|
||||
mapgroup GOLDENROD_PP_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup GOLDENROD_NAME_RATER, 4, 4 ; 10
|
||||
mapgroup GOLDENROD_DEPT_STORE_1F, 4, 8 ; 11
|
||||
mapgroup GOLDENROD_DEPT_STORE_2F, 4, 8 ; 12
|
||||
mapgroup GOLDENROD_DEPT_STORE_3F, 4, 8 ; 13
|
||||
mapgroup GOLDENROD_DEPT_STORE_4F, 4, 8 ; 14
|
||||
mapgroup GOLDENROD_DEPT_STORE_5F, 4, 8 ; 15
|
||||
mapgroup GOLDENROD_DEPT_STORE_6F, 4, 8 ; 16
|
||||
mapgroup GOLDENROD_DEPT_STORE_ELEVATOR, 2, 2 ; 17
|
||||
mapgroup GOLDENROD_DEPT_STORE_ROOF, 4, 8 ; 18
|
||||
mapgroup GOLDENROD_GAME_CORNER, 7, 10 ; 19
|
||||
mapgroup GOLDENROD_POKECENTER_1F, 4, 5 ; 20
|
||||
mapgroup GOLDENROD_POKECOM_CENTER_2F_MOBILE, 16, 16 ; 21
|
||||
mapgroup ILEX_FOREST_AZALEA_GATE, 4, 5 ; 22
|
||||
mapgroup ROUTE_34_ILEX_FOREST_GATE, 4, 5 ; 23
|
||||
mapgroup DAY_CARE, 4, 5 ; 24
|
||||
|
||||
newgroup ; 12
|
||||
|
||||
mapgroup ROUTE_6, 9, 10 ; 1
|
||||
mapgroup ROUTE_11, 9, 20 ; 2
|
||||
mapgroup VERMILION_CITY, 18, 20 ; 3
|
||||
mapgroup VERMILION_HOUSE_FISHING_SPEECH_HOUSE, 4, 4 ; 4
|
||||
mapgroup VERMILION_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup VERMILION_POKECENTER_2F_BETA, 4, 8 ; 6
|
||||
mapgroup POKEMON_FAN_CLUB, 4, 5 ; 7
|
||||
mapgroup VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup VERMILION_MART, 4, 6 ; 9
|
||||
mapgroup VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10
|
||||
mapgroup VERMILION_GYM, 9, 5 ; 11
|
||||
mapgroup ROUTE_6_SAFFRON_GATE, 4, 5 ; 12
|
||||
mapgroup ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
|
||||
newgroup ; 13
|
||||
|
||||
mapgroup ROUTE_1, 18, 10 ; 1
|
||||
mapgroup PALLET_TOWN, 9, 10 ; 2
|
||||
mapgroup REDS_HOUSE_1F, 4, 4 ; 3
|
||||
mapgroup REDS_HOUSE_2F, 4, 4 ; 4
|
||||
mapgroup BLUES_HOUSE, 4, 4 ; 5
|
||||
mapgroup OAKS_LAB, 6, 5 ; 6
|
||||
|
||||
newgroup ; 14
|
||||
|
||||
mapgroup ROUTE_3, 9, 30 ; 1
|
||||
mapgroup PEWTER_CITY, 18, 20 ; 2
|
||||
mapgroup PEWTER_NIDORAN_SPEECH_HOUSE, 4, 4 ; 3
|
||||
mapgroup PEWTER_GYM, 7, 5 ; 4
|
||||
mapgroup PEWTER_MART, 4, 6 ; 5
|
||||
mapgroup PEWTER_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup PEWTER_POKECENTER_2F_BETA, 4, 8 ; 7
|
||||
mapgroup PEWTER_SNOOZE_SPEECH_HOUSE, 4, 4 ; 8
|
||||
|
||||
newgroup ; 15
|
||||
|
||||
mapgroup OLIVINE_PORT, 18, 10 ; 1
|
||||
mapgroup VERMILION_PORT, 18, 10 ; 2
|
||||
mapgroup FAST_SHIP_1F, 9, 16 ; 3
|
||||
mapgroup FAST_SHIP_CABINS_NNW_NNE_NE, 16, 4 ; 4
|
||||
mapgroup FAST_SHIP_CABINS_SW_SSW_NW, 16, 4 ; 5
|
||||
mapgroup FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 17, 5 ; 6
|
||||
mapgroup FAST_SHIP_B1F, 8, 16 ; 7
|
||||
mapgroup OLIVINE_PORT_PASSAGE, 9, 10 ; 8
|
||||
mapgroup VERMILION_PORT_PASSAGE, 9, 10 ; 9
|
||||
mapgroup MOUNT_MOON_SQUARE, 9, 15 ; 10
|
||||
mapgroup MOUNT_MOON_GIFT_SHOP, 4, 4 ; 11
|
||||
mapgroup TIN_TOWER_ROOF, 9, 10 ; 12
|
||||
|
||||
newgroup ; 16
|
||||
|
||||
mapgroup ROUTE_23, 9, 10 ; 1
|
||||
mapgroup INDIGO_PLATEAU_POKECENTER_1F, 7, 9 ; 2
|
||||
mapgroup WILLS_ROOM, 9, 5 ; 3
|
||||
mapgroup KOGAS_ROOM, 9, 5 ; 4
|
||||
mapgroup BRUNOS_ROOM, 9, 5 ; 5
|
||||
mapgroup KARENS_ROOM, 9, 5 ; 6
|
||||
mapgroup LANCES_ROOM, 12, 5 ; 7
|
||||
mapgroup HALL_OF_FAME, 7, 5 ; 8
|
||||
|
||||
newgroup ; 17
|
||||
|
||||
mapgroup ROUTE_13, 9, 30 ; 1
|
||||
mapgroup ROUTE_14, 18, 10 ; 2
|
||||
mapgroup ROUTE_15, 9, 20 ; 3
|
||||
mapgroup ROUTE_18, 9, 10 ; 4
|
||||
mapgroup FUCHSIA_CITY, 18, 20 ; 5
|
||||
mapgroup FUCHSIA_MART, 4, 6 ; 6
|
||||
mapgroup SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7
|
||||
mapgroup FUCHSIA_GYM, 9, 5 ; 8
|
||||
mapgroup FUCHSIA_BILL_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup FUCHSIA_POKECENTER_1F, 4, 5 ; 10
|
||||
mapgroup FUCHSIA_POKECENTER_2F_BETA, 4, 8 ; 11
|
||||
mapgroup SAFARI_ZONE_WARDENS_HOME, 4, 5 ; 12
|
||||
mapgroup ROUTE_15_FUCHSIA_GATE, 4, 5 ; 13
|
||||
|
||||
newgroup ; 18
|
||||
|
||||
mapgroup ROUTE_8, 9, 20 ; 1
|
||||
mapgroup ROUTE_12, 27, 10 ; 2
|
||||
mapgroup ROUTE_10_SOUTH, 9, 10 ; 3
|
||||
mapgroup LAVENDER_TOWN, 9, 10 ; 4
|
||||
mapgroup LAVENDER_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup LAVENDER_POKECENTER_2F_BETA, 4, 8 ; 6
|
||||
mapgroup MR_FUJIS_HOUSE, 4, 5 ; 7
|
||||
mapgroup LAVENDER_TOWN_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup LAVENDER_NAME_RATER, 4, 4 ; 9
|
||||
mapgroup LAVENDER_MART, 4, 6 ; 10
|
||||
mapgroup SOUL_HOUSE, 4, 5 ; 11
|
||||
mapgroup LAV_RADIO_TOWER_1F, 4, 10 ; 12
|
||||
mapgroup ROUTE_8_SAFFRON_GATE, 4, 5 ; 13
|
||||
mapgroup ROUTE_12_SUPER_ROD_HOUSE, 4, 4 ; 14
|
||||
|
||||
newgroup ; 19
|
||||
|
||||
mapgroup ROUTE_28, 9, 20 ; 1
|
||||
mapgroup SILVER_CAVE_OUTSIDE, 18, 20 ; 2
|
||||
mapgroup SILVER_CAVE_POKECENTER_1F, 4, 5 ; 3
|
||||
mapgroup ROUTE_28_FAMOUS_SPEECH_HOUSE, 4, 4 ; 4
|
||||
|
||||
newgroup ; 20
|
||||
|
||||
mapgroup POKECENTER_2F, 4, 8 ; 1
|
||||
mapgroup TRADE_CENTER, 4, 5 ; 2
|
||||
mapgroup COLOSSEUM, 4, 5 ; 3
|
||||
mapgroup TIME_CAPSULE, 4, 5 ; 4
|
||||
mapgroup MOBILE_TRADE_ROOM_MOBILE, 4, 5 ; 5
|
||||
mapgroup MOBILE_BATTLE_ROOM, 4, 5 ; 6
|
||||
|
||||
newgroup ; 21
|
||||
|
||||
mapgroup ROUTE_7, 9, 10 ; 1
|
||||
mapgroup ROUTE_16, 9, 10 ; 2
|
||||
mapgroup ROUTE_17, 45, 10 ; 3
|
||||
mapgroup CELADON_CITY, 18, 20 ; 4
|
||||
mapgroup CELADON_DEPT_STORE_1F, 4, 8 ; 5
|
||||
mapgroup CELADON_DEPT_STORE_2F, 4, 8 ; 6
|
||||
mapgroup CELADON_DEPT_STORE_3F, 4, 8 ; 7
|
||||
mapgroup CELADON_DEPT_STORE_4F, 4, 8 ; 8
|
||||
mapgroup CELADON_DEPT_STORE_5F, 4, 8 ; 9
|
||||
mapgroup CELADON_DEPT_STORE_6F, 4, 8 ; 10
|
||||
mapgroup CELADON_DEPT_STORE_ELEVATOR, 2, 2 ; 11
|
||||
mapgroup CELADON_MANSION_1F, 5, 4 ; 12
|
||||
mapgroup CELADON_MANSION_2F, 5, 4 ; 13
|
||||
mapgroup CELADON_MANSION_3F, 5, 4 ; 14
|
||||
mapgroup CELADON_MANSION_ROOF, 5, 4 ; 15
|
||||
mapgroup CELADON_MANSION_ROOF_HOUSE, 4, 4 ; 16
|
||||
mapgroup CELADON_POKECENTER_1F, 4, 5 ; 17
|
||||
mapgroup CELADON_POKECENTER_2F_BETA, 4, 8 ; 18
|
||||
mapgroup CELADON_GAME_CORNER, 7, 10 ; 19
|
||||
mapgroup CELADON_GAME_CORNER_PRIZE_ROOM, 3, 3 ; 20
|
||||
mapgroup CELADON_GYM, 9, 5 ; 21
|
||||
mapgroup CELADON_CAFE, 4, 6 ; 22
|
||||
mapgroup ROUTE_16_FUCHSIA_SPEECH_HOUSE, 4, 4 ; 23
|
||||
mapgroup ROUTE_16_GATE, 4, 5 ; 24
|
||||
mapgroup ROUTE_7_SAFFRON_GATE, 4, 5 ; 25
|
||||
mapgroup ROUTE_17_18_GATE, 4, 5 ; 26
|
||||
|
||||
newgroup ; 22
|
||||
|
||||
mapgroup ROUTE_40, 18, 10 ; 1
|
||||
mapgroup ROUTE_41, 27, 25 ; 2
|
||||
mapgroup CIANWOOD_CITY, 27, 15 ; 3
|
||||
mapgroup MANIAS_HOUSE, 4, 4 ; 4
|
||||
mapgroup CIANWOOD_GYM, 9, 5 ; 5
|
||||
mapgroup CIANWOOD_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup CIANWOOD_PHARMACY, 4, 4 ; 7
|
||||
mapgroup CIANWOOD_CITY_PHOTO_STUDIO, 4, 4 ; 8
|
||||
mapgroup CIANWOOD_LUGIA_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup POKE_SEERS_HOUSE, 4, 4 ; 10
|
||||
mapgroup BATTLE_TOWER_1F, 5, 8 ; 11
|
||||
mapgroup BATTLE_TOWER_BATTLE_ROOM, 4, 4 ; 12
|
||||
mapgroup BATTLE_TOWER_ELEVATOR, 2, 2 ; 13
|
||||
mapgroup BATTLE_TOWER_HALLWAY, 2, 11 ; 14
|
||||
mapgroup ROUTE_40_BATTLE_TOWER_GATE, 4, 5 ; 15
|
||||
mapgroup BATTLE_TOWER_OUTSIDE, 14, 10 ; 16
|
||||
|
||||
newgroup ; 23
|
||||
|
||||
mapgroup ROUTE_2, 27, 10 ; 1
|
||||
mapgroup ROUTE_22, 9, 20 ; 2
|
||||
mapgroup VIRIDIAN_CITY, 18, 20 ; 3
|
||||
mapgroup VIRIDIAN_GYM, 9, 5 ; 4
|
||||
mapgroup VIRIDIAN_NICKNAME_SPEECH_HOUSE, 4, 4 ; 5
|
||||
mapgroup TRAINER_HOUSE_1F, 7, 5 ; 6
|
||||
mapgroup TRAINER_HOUSE_B1F, 8, 5 ; 7
|
||||
mapgroup VIRIDIAN_MART, 4, 6 ; 8
|
||||
mapgroup VIRIDIAN_POKECENTER_1F, 4, 5 ; 9
|
||||
mapgroup VIRIDIAN_POKECENTER_2F_BETA, 4, 8 ; 10
|
||||
mapgroup ROUTE_2_NUGGET_SPEECH_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_2_GATE, 4, 5 ; 12
|
||||
mapgroup VICTORY_ROAD_GATE, 9, 10 ; 13
|
||||
|
||||
newgroup ; 24
|
||||
|
||||
mapgroup ROUTE_26, 54, 10 ; 1
|
||||
mapgroup ROUTE_27, 9, 40 ; 2
|
||||
mapgroup ROUTE_29, 9, 30 ; 3
|
||||
mapgroup NEW_BARK_TOWN, 9, 10 ; 4
|
||||
mapgroup ELMS_LAB, 6, 5 ; 5
|
||||
mapgroup KRISS_HOUSE_1F, 4, 5 ; 6
|
||||
mapgroup KRISS_HOUSE_2F, 3, 4 ; 7
|
||||
mapgroup KRISS_NEIGHBORS_HOUSE, 4, 4 ; 8
|
||||
mapgroup ELMS_HOUSE, 4, 4 ; 9
|
||||
mapgroup ROUTE_26_HEAL_SPEECH_HOUSE, 4, 4 ; 10
|
||||
mapgroup ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11
|
||||
mapgroup ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12
|
||||
mapgroup ROUTE_29_46_GATE, 4, 5 ; 13
|
||||
|
||||
newgroup ; 25
|
||||
|
||||
mapgroup ROUTE_5, 9, 10 ; 1
|
||||
mapgroup SAFFRON_CITY, 18, 20 ; 2
|
||||
mapgroup FIGHTING_DOJO, 6, 5 ; 3
|
||||
mapgroup SAFFRON_GYM, 9, 10 ; 4
|
||||
mapgroup SAFFRON_MART, 4, 6 ; 5
|
||||
mapgroup SAFFRON_POKECENTER_1F, 4, 5 ; 6
|
||||
mapgroup SAFFRON_POKECENTER_2F_BETA, 4, 8 ; 7
|
||||
mapgroup MR_PSYCHICS_HOUSE, 4, 4 ; 8
|
||||
mapgroup SAFFRON_TRAIN_STATION, 9, 10 ; 9
|
||||
mapgroup SILPH_CO_1F, 4, 8 ; 10
|
||||
mapgroup COPYCATS_HOUSE_1F, 4, 4 ; 11
|
||||
mapgroup COPYCATS_HOUSE_2F, 3, 5 ; 12
|
||||
mapgroup ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13
|
||||
mapgroup ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14
|
||||
mapgroup ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15
|
||||
|
||||
newgroup ; 26
|
||||
|
||||
mapgroup ROUTE_30, 27, 10 ; 1
|
||||
mapgroup ROUTE_31, 9, 20 ; 2
|
||||
mapgroup CHERRYGROVE_CITY, 9, 20 ; 3
|
||||
mapgroup CHERRYGROVE_MART, 4, 6 ; 4
|
||||
mapgroup CHERRYGROVE_POKECENTER_1F, 4, 5 ; 5
|
||||
mapgroup CHERRYGROVE_GYM_SPEECH_HOUSE, 4, 4 ; 6
|
||||
mapgroup GUIDE_GENTS_HOUSE, 4, 4 ; 7
|
||||
mapgroup CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, 4, 4 ; 8
|
||||
mapgroup ROUTE_30_BERRY_SPEECH_HOUSE, 4, 4 ; 9
|
||||
mapgroup MR_POKEMONS_HOUSE, 4, 4 ; 10
|
||||
mapgroup ROUTE_31_VIOLET_GATE, 4, 5 ; 11
|
|
@ -1,26 +1,18 @@
|
|||
; hMapEntryMethod values
|
||||
; MapSetupScripts indexes (see engine/map_setup.asm)
|
||||
; MapSetupScripts indexes (see data/maps/setup_scripts.asm)
|
||||
const_value SET $f1
|
||||
const MAPSETUP_WARP
|
||||
const MAPSETUP_CONTINUE
|
||||
const MAPSETUP_RELOADMAP
|
||||
const MAPSETUP_TELEPORT
|
||||
const MAPSETUP_DOOR
|
||||
const MAPSETUP_FALL
|
||||
const MAPSETUP_CONNECTION
|
||||
const MAPSETUP_LINKRETURN
|
||||
const MAPSETUP_TRAIN
|
||||
const MAPSETUP_SUBMENU
|
||||
const MAPSETUP_BADWARP
|
||||
const MAPSETUP_FLY
|
||||
|
||||
; callback types
|
||||
const_value SET 1
|
||||
const MAPCALLBACK_TILES
|
||||
const MAPCALLBACK_OBJECTS
|
||||
const MAPCALLBACK_CMDQUEUE
|
||||
const MAPCALLBACK_SPRITES
|
||||
const MAPCALLBACK_NEWMAP
|
||||
const MAPSETUP_WARP ; f1
|
||||
const MAPSETUP_CONTINUE ; f2
|
||||
const MAPSETUP_RELOADMAP ; f3
|
||||
const MAPSETUP_TELEPORT ; f4
|
||||
const MAPSETUP_DOOR ; f5
|
||||
const MAPSETUP_FALL ; f6
|
||||
const MAPSETUP_CONNECTION ; f7
|
||||
const MAPSETUP_LINKRETURN ; f8
|
||||
const MAPSETUP_TRAIN ; f9
|
||||
const MAPSETUP_SUBMENU ; fa
|
||||
const MAPSETUP_BADWARP ; fb
|
||||
const MAPSETUP_FLY ; fc
|
||||
|
||||
; MapSetupCommands indexes (see engine/map_setup.asm)
|
||||
; Names taken from Condensation water's scripting compendium
|
||||
|
@ -41,7 +33,7 @@ const_value SET 1
|
|||
const map_save_screen ; 0c
|
||||
const map_buffer_screen ; 0d
|
||||
const map_load_graphics ; 0e
|
||||
const map_load_tileset_header ; 0f
|
||||
const map_load_tileset ; 0f
|
||||
const map_time_of_day ; 10
|
||||
const map_palettes ; 11
|
||||
const map_wildmons ; 12
|
||||
|
@ -73,3 +65,11 @@ const_value SET 1
|
|||
const map_text_scroll_off ; 2c
|
||||
const map_stop_script ; 2d
|
||||
map_end EQU -1
|
||||
|
||||
; callback types
|
||||
const_value SET 1
|
||||
const MAPCALLBACK_TILES
|
||||
const MAPCALLBACK_OBJECTS
|
||||
const MAPCALLBACK_CMDQUEUE
|
||||
const MAPCALLBACK_SPRITES
|
||||
const MAPCALLBACK_NEWMAP
|
||||
|
|
|
@ -16,39 +16,13 @@ HP_GREEN EQU 0
|
|||
HP_YELLOW EQU 1
|
||||
HP_RED EQU 2
|
||||
|
||||
; save file corruption check values
|
||||
SAVE_CHECK_VALUE_1 EQU 99
|
||||
SAVE_CHECK_VALUE_2 EQU 127
|
||||
|
||||
; name lengths
|
||||
NAME_LENGTH EQU 11
|
||||
PLAYER_NAME_LENGTH EQU 8
|
||||
BOX_NAME_LENGTH EQU 9
|
||||
PKMN_NAME_LENGTH EQU 11
|
||||
MOVE_NAME_LENGTH EQU 13
|
||||
ITEM_NAME_LENGTH EQU 13
|
||||
TRAINER_CLASS_NAME_LENGTH EQU 13
|
||||
NAME_LENGTH_JAPANESE EQU 6
|
||||
|
||||
; GetName types (see home/names.asm)
|
||||
PKMN_NAME EQU 1
|
||||
MOVE_NAME EQU 2
|
||||
; dummied out EQU 3
|
||||
ITEM_NAME EQU 4
|
||||
PARTY_OT_NAME EQU 5
|
||||
ENEMY_OT_NAME EQU 6
|
||||
TRAINER_NAME EQU 7
|
||||
; broken ptr EQU 8
|
||||
|
||||
|
||||
; printing text
|
||||
const_value set 5
|
||||
const PRINTNUM_MONEY_F ; 5
|
||||
const PRINTNUM_RIGHTALIGN_F ; 6
|
||||
const PRINTNUM_LEADINGZEROS_F ; 7
|
||||
|
||||
; PrintNum arguments (see engine/printnum.asm)
|
||||
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
|
||||
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
|
||||
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
|
||||
|
||||
; hMenuReturn
|
||||
HMENURETURN_SCRIPT EQU %10000000
|
||||
HMENURETURN_ASM EQU %11111111
|
||||
|
||||
; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
|
||||
const_def
|
||||
|
@ -61,17 +35,6 @@ PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
|
|||
const STEP_BACK_LEDGE ; 6
|
||||
const STEP_WALK_IN_PLACE ; 7
|
||||
|
||||
|
||||
; hMenuReturn
|
||||
HMENURETURN_SCRIPT EQU %10000000
|
||||
HMENURETURN_ASM EQU %11111111
|
||||
|
||||
|
||||
; save file corruption check values
|
||||
SAVE_CHECK_VALUE_1 EQU 99
|
||||
SAVE_CHECK_VALUE_2 EQU 127
|
||||
|
||||
|
||||
; time of day boundaries
|
||||
MORN_HOUR EQU 4 ; 4 AM
|
||||
DAY_HOUR EQU 10 ; 10 AM
|
||||
|
@ -79,7 +42,6 @@ NITE_HOUR EQU 18 ; 6 PM
|
|||
NOON_HOUR EQU 12 ; 12 PM
|
||||
MAX_HOUR EQU 24 ; 12 AM
|
||||
|
||||
|
||||
; boxes
|
||||
MONS_PER_BOX EQU 20
|
||||
NUM_BOXES EQU 14
|
||||
|
@ -91,14 +53,12 @@ NUM_HOF_TEAMS = 30
|
|||
|
||||
MAX_LINK_RECORD EQU 9999
|
||||
|
||||
|
||||
; significant money values
|
||||
START_MONEY EQU 3000
|
||||
MOM_MONEY EQU 2300
|
||||
MAX_MONEY EQU 999999
|
||||
MAX_COINS EQU 9999
|
||||
|
||||
|
||||
; ChangeHappiness arguments (see data/happiness_changes.asm)
|
||||
const_value = 1
|
||||
const HAPPINESS_GAINLEVEL ; 01
|
||||
|
@ -121,4 +81,5 @@ const_value = 1
|
|||
const HAPPINESS_MASSAGE ; 12
|
||||
const HAPPINESS_GAINLEVELATHOME ; 13
|
||||
|
||||
; day-care
|
||||
MAX_DAY_CARE_EXP EQU $500000
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
; move ids
|
||||
; indexes for:
|
||||
; - MoveDescriptions (see battle/moves/move_descriptions.asm)
|
||||
; - Moves (see battle/moves/moves.asm)
|
||||
; - MoveNames (see battle/move_names.asm)
|
||||
; - BattleAnimations (see battle/anims.asm)
|
||||
; - Moves (see data/moves/moves.asm)
|
||||
; - MoveNames (see data/moves/names.asm)
|
||||
; - MoveDescriptions (see data/moves/descriptions.asm)
|
||||
; - BattleAnimations (see data/moves/animations.asm)
|
||||
const_def
|
||||
const NO_MOVE ; 00
|
||||
const POUND ; 01
|
||||
|
|
|
@ -0,0 +1,159 @@
|
|||
; MoveEffectsPointers indexes (see data/moves/effects_pointers.asm)
|
||||
const_def
|
||||
const EFFECT_NORMAL_HIT
|
||||
const EFFECT_SLEEP
|
||||
const EFFECT_POISON_HIT
|
||||
const EFFECT_LEECH_HIT
|
||||
const EFFECT_BURN_HIT
|
||||
const EFFECT_FREEZE_HIT
|
||||
const EFFECT_PARALYZE_HIT
|
||||
const EFFECT_SELFDESTRUCT
|
||||
const EFFECT_DREAM_EATER
|
||||
const EFFECT_MIRROR_MOVE
|
||||
const EFFECT_ATTACK_UP
|
||||
const EFFECT_DEFENSE_UP
|
||||
const EFFECT_SPEED_UP
|
||||
const EFFECT_SP_ATK_UP
|
||||
const EFFECT_SP_DEF_UP
|
||||
const EFFECT_ACCURACY_UP
|
||||
const EFFECT_EVASION_UP
|
||||
const EFFECT_ALWAYS_HIT
|
||||
const EFFECT_ATTACK_DOWN
|
||||
const EFFECT_DEFENSE_DOWN
|
||||
const EFFECT_SPEED_DOWN
|
||||
const EFFECT_SP_ATK_DOWN
|
||||
const EFFECT_SP_DEF_DOWN
|
||||
const EFFECT_ACCURACY_DOWN
|
||||
const EFFECT_EVASION_DOWN
|
||||
const EFFECT_RESET_STATS
|
||||
const EFFECT_BIDE
|
||||
const EFFECT_RAMPAGE
|
||||
const EFFECT_FORCE_SWITCH
|
||||
const EFFECT_MULTI_HIT
|
||||
const EFFECT_CONVERSION
|
||||
const EFFECT_FLINCH_HIT
|
||||
const EFFECT_HEAL
|
||||
const EFFECT_TOXIC
|
||||
const EFFECT_PAY_DAY
|
||||
const EFFECT_LIGHT_SCREEN
|
||||
const EFFECT_TRI_ATTACK
|
||||
const EFFECT_UNUSED_25
|
||||
const EFFECT_OHKO
|
||||
const EFFECT_RAZOR_WIND
|
||||
const EFFECT_SUPER_FANG
|
||||
const EFFECT_STATIC_DAMAGE
|
||||
const EFFECT_TRAP_TARGET
|
||||
const EFFECT_UNUSED_2B
|
||||
const EFFECT_DOUBLE_HIT
|
||||
const EFFECT_JUMP_KICK
|
||||
const EFFECT_MIST
|
||||
const EFFECT_FOCUS_ENERGY
|
||||
const EFFECT_RECOIL_HIT
|
||||
const EFFECT_CONFUSE
|
||||
const EFFECT_ATTACK_UP_2
|
||||
const EFFECT_DEFENSE_UP_2
|
||||
const EFFECT_SPEED_UP_2
|
||||
const EFFECT_SP_ATK_UP_2
|
||||
const EFFECT_SP_DEF_UP_2
|
||||
const EFFECT_ACCURACY_UP_2
|
||||
const EFFECT_EVASION_UP_2
|
||||
const EFFECT_TRANSFORM
|
||||
const EFFECT_ATTACK_DOWN_2
|
||||
const EFFECT_DEFENSE_DOWN_2
|
||||
const EFFECT_SPEED_DOWN_2
|
||||
const EFFECT_SP_ATK_DOWN_2
|
||||
const EFFECT_SP_DEF_DOWN_2
|
||||
const EFFECT_ACCURACY_DOWN_2
|
||||
const EFFECT_EVASION_DOWN_2
|
||||
const EFFECT_REFLECT
|
||||
const EFFECT_POISON
|
||||
const EFFECT_PARALYZE
|
||||
const EFFECT_ATTACK_DOWN_HIT
|
||||
const EFFECT_DEFENSE_DOWN_HIT
|
||||
const EFFECT_SPEED_DOWN_HIT
|
||||
const EFFECT_SP_ATK_DOWN_HIT
|
||||
const EFFECT_SP_DEF_DOWN_HIT
|
||||
const EFFECT_ACCURACY_DOWN_HIT
|
||||
const EFFECT_EVASION_DOWN_HIT
|
||||
const EFFECT_SKY_ATTACK
|
||||
const EFFECT_CONFUSE_HIT
|
||||
const EFFECT_POISON_MULTI_HIT
|
||||
const EFFECT_UNUSED_4E
|
||||
const EFFECT_SUBSTITUTE
|
||||
const EFFECT_HYPER_BEAM
|
||||
const EFFECT_RAGE
|
||||
const EFFECT_MIMIC
|
||||
const EFFECT_METRONOME
|
||||
const EFFECT_LEECH_SEED
|
||||
const EFFECT_SPLASH
|
||||
const EFFECT_DISABLE
|
||||
const EFFECT_LEVEL_DAMAGE
|
||||
const EFFECT_PSYWAVE
|
||||
const EFFECT_COUNTER
|
||||
const EFFECT_ENCORE
|
||||
const EFFECT_PAIN_SPLIT
|
||||
const EFFECT_SNORE
|
||||
const EFFECT_CONVERSION2
|
||||
const EFFECT_LOCK_ON
|
||||
const EFFECT_SKETCH
|
||||
const EFFECT_DEFROST_OPPONENT
|
||||
const EFFECT_SLEEP_TALK
|
||||
const EFFECT_DESTINY_BOND
|
||||
const EFFECT_REVERSAL
|
||||
const EFFECT_SPITE
|
||||
const EFFECT_FALSE_SWIPE
|
||||
const EFFECT_HEAL_BELL
|
||||
const EFFECT_PRIORITY_HIT
|
||||
const EFFECT_TRIPLE_KICK
|
||||
const EFFECT_THIEF
|
||||
const EFFECT_MEAN_LOOK
|
||||
const EFFECT_NIGHTMARE
|
||||
const EFFECT_FLAME_WHEEL
|
||||
const EFFECT_CURSE
|
||||
const EFFECT_UNUSED_6E
|
||||
const EFFECT_PROTECT
|
||||
const EFFECT_SPIKES
|
||||
const EFFECT_FORESIGHT
|
||||
const EFFECT_PERISH_SONG
|
||||
const EFFECT_SANDSTORM
|
||||
const EFFECT_ENDURE
|
||||
const EFFECT_ROLLOUT
|
||||
const EFFECT_SWAGGER
|
||||
const EFFECT_FURY_CUTTER
|
||||
const EFFECT_ATTRACT
|
||||
const EFFECT_RETURN
|
||||
const EFFECT_PRESENT
|
||||
const EFFECT_FRUSTRATION
|
||||
const EFFECT_SAFEGUARD
|
||||
const EFFECT_SACRED_FIRE
|
||||
const EFFECT_MAGNITUDE
|
||||
const EFFECT_BATON_PASS
|
||||
const EFFECT_PURSUIT
|
||||
const EFFECT_RAPID_SPIN
|
||||
const EFFECT_UNUSED_82
|
||||
const EFFECT_UNUSED_83
|
||||
const EFFECT_MORNING_SUN
|
||||
const EFFECT_SYNTHESIS
|
||||
const EFFECT_MOONLIGHT
|
||||
const EFFECT_HIDDEN_POWER
|
||||
const EFFECT_RAIN_DANCE
|
||||
const EFFECT_SUNNY_DAY
|
||||
const EFFECT_DEFENSE_UP_HIT
|
||||
const EFFECT_ATTACK_UP_HIT
|
||||
const EFFECT_ALL_UP_HIT
|
||||
const EFFECT_FAKE_OUT
|
||||
const EFFECT_BELLY_DRUM
|
||||
const EFFECT_PSYCH_UP
|
||||
const EFFECT_MIRROR_COAT
|
||||
const EFFECT_SKULL_BASH
|
||||
const EFFECT_TWISTER
|
||||
const EFFECT_EARTHQUAKE
|
||||
const EFFECT_FUTURE_SIGHT
|
||||
const EFFECT_GUST
|
||||
const EFFECT_STOMP
|
||||
const EFFECT_SOLARBEAM
|
||||
const EFFECT_THUNDER
|
||||
const EFFECT_TELEPORT
|
||||
const EFFECT_BEAT_UP
|
||||
const EFFECT_FLY
|
||||
const EFFECT_DEFENSE_CURL
|
|
@ -1,21 +1,22 @@
|
|||
; pokemon ids
|
||||
; indexes for:
|
||||
; - CryHeaders (see data/pokemon/cry_headers.asm)
|
||||
; - PokemonNames (see data/pokemon/names.asm)
|
||||
; - BaseData (see data/pokemon/base_stats.asm)
|
||||
; - EggMovePointers (see data/pokemon/egg_move_pointers.asm)
|
||||
; - EvosAttacksPointers (see data/pokemon/evos_attacks_pointers.asm)
|
||||
; - PokemonNames (see data/pokemon/pokemon_names.asm)
|
||||
; - EggMovePointers (see data/pokemon/egg_move_pointers.asm)
|
||||
; - PokemonCries (see data/pokemon/cries.asm)
|
||||
; - MonMenuIcons (see data/pokemon/menu_icons.asm)
|
||||
; - PokemonPicPointers (see data/pokemon/pic_pointers.asm)
|
||||
; - PokemonPalettes (see data/pokemon/palettes.asm)
|
||||
; - PokedexDataPointerTable (see data/pokemon/dex_entry_pointers.asm)
|
||||
; - AnimationPointers (see gfx/pics/anim_pointers.asm)
|
||||
; - BitmasksPointers (see gfx/pics/bitmask_pointers.asm)
|
||||
; - AnimationExtraPointers (see gfx/pics/extra_pointers.asm)
|
||||
; - FramesPointers (see gfx/pics/frame_pointers.asm)
|
||||
; - PokemonPalettes (see gfx/pics/palette_pointers.asm)
|
||||
; - PicPointers (see gfx/pics/pic_pointers.asm)
|
||||
; - AlphabeticalPokedexOrder (see data/pokemon/dex_order_alpha.asm)
|
||||
; - NewPokedexOrder (see data/pokemon/dex_order_new.asm)
|
||||
; - MonMenuIcons (see data/pokemon/menu_icons.asm)
|
||||
; - Pokered_MonIndices (see data/time_capsule/mon_order.asm)
|
||||
; - AnimationPointers (see gfx/pokemon/anim_pointers.asm)
|
||||
; - AnimationExtraPointers (see gfx/pokemon/extra_pointers.asm)
|
||||
; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm)
|
||||
; - FramesPointers (see gfx/pokemon/frame_pointers.asm)
|
||||
; - Footprints (see gfx/footprints.asm)
|
||||
; - SortedPokemon (see mobile/fixed_words.asm)
|
||||
const_value set 1
|
||||
const BULBASAUR ; 01
|
||||
|
|
|
@ -102,49 +102,6 @@ REDMON_STRUCT_LENGTH EQU 44
|
|||
PARTY_LENGTH EQU 6
|
||||
|
||||
|
||||
; IconPointers indexes (see gfx/icon_pointers.asm)
|
||||
const_def
|
||||
const ICON_NULL
|
||||
const ICON_POLIWAG
|
||||
const ICON_JIGGLYPUFF
|
||||
const ICON_DIGLETT
|
||||
const ICON_PIKACHU
|
||||
const ICON_STARYU
|
||||
const ICON_FISH
|
||||
const ICON_BIRD
|
||||
const ICON_MONSTER
|
||||
const ICON_CLEFAIRY
|
||||
const ICON_ODDISH
|
||||
const ICON_BUG
|
||||
const ICON_GHOST
|
||||
const ICON_LAPRAS
|
||||
const ICON_HUMANSHAPE
|
||||
const ICON_FOX
|
||||
const ICON_EQUINE
|
||||
const ICON_SHELL
|
||||
const ICON_BLOB
|
||||
const ICON_SERPENT
|
||||
const ICON_VOLTORB
|
||||
const ICON_SQUIRTLE
|
||||
const ICON_BULBASAUR
|
||||
const ICON_CHARMANDER
|
||||
const ICON_CATERPILLAR
|
||||
const ICON_UNOWN
|
||||
const ICON_GEODUDE
|
||||
const ICON_FIGHTER
|
||||
const ICON_EGG
|
||||
const ICON_JELLYFISH
|
||||
const ICON_MOTH
|
||||
const ICON_BAT
|
||||
const ICON_SNORLAX
|
||||
const ICON_HO_OH
|
||||
const ICON_LUGIA
|
||||
const ICON_GYARADOS
|
||||
const ICON_SLOWPOKE
|
||||
const ICON_SUDOWOODO
|
||||
const ICON_BIGMON
|
||||
|
||||
|
||||
; evolution types (used in data/pokemon/evos_attacks.asm)
|
||||
const_value SET 1
|
||||
const EVOLVE_LEVEL
|
||||
|
@ -192,6 +149,18 @@ FISHSWARM_QWILFISH EQU 1
|
|||
FISHSWARM_REMORAID EQU 2
|
||||
|
||||
|
||||
; PokeAnims indexes (see engine/pic_animation.asm)
|
||||
const_def
|
||||
const ANIM_MON_SLOW
|
||||
const ANIM_MON_NORMAL
|
||||
const ANIM_MON_MENU
|
||||
const ANIM_MON_TRADE
|
||||
const ANIM_MON_EVOLVE
|
||||
const ANIM_MON_HATCH
|
||||
const ANIM_MON_UNUSED
|
||||
const ANIM_MON_EGG1
|
||||
const ANIM_MON_EGG2
|
||||
|
||||
; MonMenuOptions indexes (see engine/mon_menu.asm)
|
||||
const_value SET 1
|
||||
; moves
|
||||
|
|
|
@ -0,0 +1,316 @@
|
|||
; sprite_anim_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const SPRITEANIMSTRUCT_INDEX ; 0
|
||||
const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
|
||||
const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2
|
||||
const SPRITEANIMSTRUCT_TILE_ID ; 3
|
||||
const SPRITEANIMSTRUCT_XCOORD ; 4
|
||||
const SPRITEANIMSTRUCT_YCOORD ; 5
|
||||
const SPRITEANIMSTRUCT_XOFFSET ; 6
|
||||
const SPRITEANIMSTRUCT_YOFFSET ; 7
|
||||
const SPRITEANIMSTRUCT_DURATION ; 8
|
||||
const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9
|
||||
const SPRITEANIMSTRUCT_FRAME ; a
|
||||
const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b
|
||||
const SPRITEANIMSTRUCT_0C ; c
|
||||
const SPRITEANIMSTRUCT_0D ; d
|
||||
const SPRITEANIMSTRUCT_0E ; e
|
||||
const SPRITEANIMSTRUCT_0F ; f
|
||||
|
||||
; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_INDEX_PARTY_MON ; 00
|
||||
const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
|
||||
const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02
|
||||
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05
|
||||
const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06
|
||||
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07
|
||||
const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08
|
||||
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09
|
||||
const SPRITE_ANIM_INDEX_RED_WALK ; 0a
|
||||
const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b
|
||||
const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c
|
||||
const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d
|
||||
const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e
|
||||
const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f
|
||||
const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12
|
||||
const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13
|
||||
const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15
|
||||
const SPRITE_ANIM_INDEX_LEAF ; 16
|
||||
const SPRITE_ANIM_INDEX_CUT_TREE ; 17
|
||||
const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
|
||||
const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
|
||||
const SPRITE_ANIM_INDEX_1A ; 1a
|
||||
const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
|
||||
const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
|
||||
const SPRITE_ANIM_INDEX_1D ; 1d
|
||||
const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f
|
||||
const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20
|
||||
const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21
|
||||
const SPRITE_ANIM_INDEX_MOBILE_22 ; 22
|
||||
const SPRITE_ANIM_INDEX_MOBILE_23 ; 23
|
||||
const SPRITE_ANIM_INDEX_MOBILE_24 ; 24
|
||||
const SPRITE_ANIM_INDEX_MOBILE_25 ; 25
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26
|
||||
const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27
|
||||
const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
|
||||
const SPRITE_ANIM_INDEX_CELEBI ; 2c
|
||||
|
||||
; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_SEQ_NULL ; 00
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON ; 01
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
|
||||
const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
|
||||
const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
|
||||
const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08
|
||||
const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
|
||||
const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
|
||||
const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
|
||||
const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
|
||||
const SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR ; 0d
|
||||
const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
|
||||
const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
|
||||
const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
|
||||
const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
|
||||
const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
|
||||
const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
|
||||
const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
|
||||
const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
|
||||
const SPRITE_ANIM_SEQ_FLY_FROM ; 16
|
||||
const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
|
||||
const SPRITE_ANIM_SEQ_FLY_TO ; 18
|
||||
const SPRITE_ANIM_SEQ_19 ; 19
|
||||
const SPRITE_ANIM_SEQ_1A ; 1a
|
||||
const SPRITE_ANIM_SEQ_FOR_MOBILE_23 ; 1b
|
||||
const SPRITE_ANIM_SEQ_FOR_MOBILE_24 ; 1c
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d
|
||||
const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e
|
||||
const SPRITE_ANIM_SEQ_CELEBI ; 1f
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
|
||||
|
||||
; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_FRAMESET_00
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
|
||||
const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
|
||||
const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
|
||||
const SPRITE_ANIM_FRAMESET_09
|
||||
const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
|
||||
const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
|
||||
const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 ; 14
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
|
||||
const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
|
||||
const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
|
||||
const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
|
||||
const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
|
||||
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
|
||||
const SPRITE_ANIM_FRAMESET_1C
|
||||
const SPRITE_ANIM_FRAMESET_LEAF ; 1d
|
||||
const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
|
||||
const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
|
||||
const SPRITE_ANIM_FRAMESET_EGG_HATCH ; 20
|
||||
const SPRITE_ANIM_FRAMESET_21
|
||||
const SPRITE_ANIM_FRAMESET_22
|
||||
const SPRITE_ANIM_FRAMESET_23
|
||||
const SPRITE_ANIM_FRAMESET_24
|
||||
const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
|
||||
const SPRITE_ANIM_FRAMESET_26
|
||||
const SPRITE_ANIM_FRAMESET_27
|
||||
const SPRITE_ANIM_FRAMESET_28
|
||||
const SPRITE_ANIM_FRAMESET_29
|
||||
const SPRITE_ANIM_FRAMESET_2A
|
||||
const SPRITE_ANIM_FRAMESET_2B
|
||||
const SPRITE_ANIM_FRAMESET_2C
|
||||
const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
|
||||
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_22 ; 31
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_23 ; 32
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_24 ; 33
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_25 ; 34
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
|
||||
|
||||
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01
|
||||
const SPRITE_ANIM_OAMSET_02
|
||||
const SPRITE_ANIM_OAMSET_03
|
||||
const SPRITE_ANIM_OAMSET_04
|
||||
const SPRITE_ANIM_OAMSET_05
|
||||
const SPRITE_ANIM_OAMSET_06
|
||||
const SPRITE_ANIM_OAMSET_07
|
||||
const SPRITE_ANIM_OAMSET_08
|
||||
const SPRITE_ANIM_OAMSET_09
|
||||
const SPRITE_ANIM_OAMSET_0A
|
||||
const SPRITE_ANIM_OAMSET_0B
|
||||
const SPRITE_ANIM_OAMSET_0C
|
||||
const SPRITE_ANIM_OAMSET_0D
|
||||
const SPRITE_ANIM_OAMSET_0E
|
||||
const SPRITE_ANIM_OAMSET_0F
|
||||
const SPRITE_ANIM_OAMSET_10
|
||||
const SPRITE_ANIM_OAMSET_11
|
||||
const SPRITE_ANIM_OAMSET_12
|
||||
const SPRITE_ANIM_OAMSET_13
|
||||
const SPRITE_ANIM_OAMSET_14
|
||||
const SPRITE_ANIM_OAMSET_15
|
||||
const SPRITE_ANIM_OAMSET_16
|
||||
const SPRITE_ANIM_OAMSET_17
|
||||
const SPRITE_ANIM_OAMSET_18
|
||||
const SPRITE_ANIM_OAMSET_19
|
||||
const SPRITE_ANIM_OAMSET_1A
|
||||
const SPRITE_ANIM_OAMSET_1B
|
||||
const SPRITE_ANIM_OAMSET_1C
|
||||
const SPRITE_ANIM_OAMSET_1D
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
|
||||
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
|
||||
const SPRITE_ANIM_OAMSET_FOR_FRAMESET_09 ; 21
|
||||
const SPRITE_ANIM_OAMSET_22
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e
|
||||
const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34
|
||||
const SPRITE_ANIM_OAMSET_35
|
||||
const SPRITE_ANIM_OAMSET_36
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
|
||||
const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42
|
||||
const SPRITE_ANIM_OAMSET_43
|
||||
const SPRITE_ANIM_OAMSET_44
|
||||
const SPRITE_ANIM_OAMSET_45
|
||||
const SPRITE_ANIM_OAMSET_46
|
||||
const SPRITE_ANIM_OAMSET_47
|
||||
const SPRITE_ANIM_OAMSET_48
|
||||
const SPRITE_ANIM_OAMSET_49
|
||||
const SPRITE_ANIM_OAMSET_4A
|
||||
const SPRITE_ANIM_OAMSET_4B
|
||||
const SPRITE_ANIM_OAMSET_4C
|
||||
const SPRITE_ANIM_OAMSET_4D
|
||||
const SPRITE_ANIM_OAMSET_4E
|
||||
const SPRITE_ANIM_OAMSET_LEAF ; 4f
|
||||
const SPRITE_ANIM_OAMSET_TREE_1 ; 50
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
|
||||
const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
|
||||
const SPRITE_ANIM_OAMSET_55
|
||||
const SPRITE_ANIM_OAMSET_56
|
||||
const SPRITE_ANIM_OAMSET_57
|
||||
const SPRITE_ANIM_OAMSET_58
|
||||
const SPRITE_ANIM_OAMSET_59
|
||||
const SPRITE_ANIM_OAMSET_5A
|
||||
const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
|
||||
const SPRITE_ANIM_OAMSET_5C
|
||||
const SPRITE_ANIM_OAMSET_5D
|
||||
const SPRITE_ANIM_OAMSET_5E
|
||||
const SPRITE_ANIM_OAMSET_5F
|
||||
const SPRITE_ANIM_OAMSET_60
|
||||
const SPRITE_ANIM_OAMSET_61
|
||||
const SPRITE_ANIM_OAMSET_62
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1 ; 67
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2 ; 68
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1 ; 69
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2 ; 6a
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3 ; 6b
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_23 ; 6c
|
||||
const SPRITE_ANIM_OAMSET_FOR_MOBILE_24 ; 6d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74
|
||||
const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8A
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8B
|
|
@ -1,5 +1,5 @@
|
|||
; sprite ids
|
||||
; SpriteHeaders indexes (see gfx/sprite_headers.asm)
|
||||
; OverworldSprites indexes (see gfx/sprite_data.asm)
|
||||
const_def
|
||||
const SPRITE_NONE ; 00
|
||||
const SPRITE_CHRIS ; 01
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
; sprite_header struct members (see gfx/sprite_headers.asm)
|
||||
; overworld_sprite struct members (see gfx/sprite_data.asm)
|
||||
const_def
|
||||
const SPRITEHEADER_ADDR_LO ; 0
|
||||
const SPRITEHEADER_ADDR_HI ; 1
|
||||
const SPRITEHEADER_SIZE ; 2
|
||||
const SPRITEHEADER_BANK ; 3
|
||||
const SPRITEHEADER_TYPE ; 4
|
||||
const SPRITEHEADER_PALETTE ; 5
|
||||
NUM_SPRITEHEADER_FIELDS EQU const_value
|
||||
const SPRITEDATA_ADDR ; 0
|
||||
const SPRITEDATA_ADDR_HI ; 1
|
||||
const SPRITEDATA_SIZE ; 2
|
||||
const SPRITEDATA_BANK ; 3
|
||||
const SPRITEDATA_TYPE ; 4
|
||||
const SPRITEDATA_PALETTE ; 5
|
||||
NUM_SPRITEDATA_FIELDS EQU const_value
|
||||
|
||||
; sprite types
|
||||
const_value SET 1
|
||||
|
@ -192,320 +192,3 @@ SPRITEMOVEDATA_FIELDS EQU 6
|
|||
const FACING_BOULDER_DUST_2 ; 1d
|
||||
const FACING_GRASS_1 ; 1e
|
||||
const FACING_GRASS_2 ; 1f
|
||||
|
||||
; sprite_anim_struct members (see macros/wram.asm)
|
||||
const_def
|
||||
const SPRITEANIMSTRUCT_INDEX ; 0
|
||||
const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
|
||||
const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2
|
||||
const SPRITEANIMSTRUCT_TILE_ID ; 3
|
||||
const SPRITEANIMSTRUCT_XCOORD ; 4
|
||||
const SPRITEANIMSTRUCT_YCOORD ; 5
|
||||
const SPRITEANIMSTRUCT_XOFFSET ; 6
|
||||
const SPRITEANIMSTRUCT_YOFFSET ; 7
|
||||
const SPRITEANIMSTRUCT_DURATION ; 8
|
||||
const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9
|
||||
const SPRITEANIMSTRUCT_FRAME ; a
|
||||
const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b
|
||||
const SPRITEANIMSTRUCT_0C ; c
|
||||
const SPRITEANIMSTRUCT_0D ; d
|
||||
const SPRITEANIMSTRUCT_0E ; e
|
||||
const SPRITEANIMSTRUCT_0F ; f
|
||||
|
||||
; SpriteAnimSeqData indexes (see data/sprite_anim_seqs.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_INDEX_PARTY_MON ; 00
|
||||
const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
|
||||
const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02
|
||||
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04
|
||||
const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05
|
||||
const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06
|
||||
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07
|
||||
const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08
|
||||
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09
|
||||
const SPRITE_ANIM_INDEX_RED_WALK ; 0a
|
||||
const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b
|
||||
const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c
|
||||
const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d
|
||||
const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e
|
||||
const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f
|
||||
const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11
|
||||
const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12
|
||||
const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13
|
||||
const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15
|
||||
const SPRITE_ANIM_INDEX_LEAF ; 16
|
||||
const SPRITE_ANIM_INDEX_CUT_TREE ; 17
|
||||
const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
|
||||
const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
|
||||
const SPRITE_ANIM_INDEX_1A ; 1a
|
||||
const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
|
||||
const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
|
||||
const SPRITE_ANIM_INDEX_1D ; 1d
|
||||
const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e
|
||||
const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f
|
||||
const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20
|
||||
const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21
|
||||
const SPRITE_ANIM_INDEX_MOBILE_22 ; 22
|
||||
const SPRITE_ANIM_INDEX_MOBILE_23 ; 23
|
||||
const SPRITE_ANIM_INDEX_MOBILE_24 ; 24
|
||||
const SPRITE_ANIM_INDEX_MOBILE_25 ; 25
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26
|
||||
const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27
|
||||
const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29
|
||||
const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
|
||||
const SPRITE_ANIM_INDEX_CELEBI ; 2c
|
||||
|
||||
; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_SEQ_NULL ; 00
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON ; 01
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
|
||||
const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
|
||||
const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
|
||||
const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07
|
||||
const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08
|
||||
const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
|
||||
const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
|
||||
const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
|
||||
const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
|
||||
const SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR ; 0d
|
||||
const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
|
||||
const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
|
||||
const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
|
||||
const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
|
||||
const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
|
||||
const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
|
||||
const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
|
||||
const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
|
||||
const SPRITE_ANIM_SEQ_FLY_FROM ; 16
|
||||
const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
|
||||
const SPRITE_ANIM_SEQ_FLY_TO ; 18
|
||||
const SPRITE_ANIM_SEQ_19 ; 19
|
||||
const SPRITE_ANIM_SEQ_1A ; 1a
|
||||
const SPRITE_ANIM_SEQ_FOR_MOBILE_23 ; 1b
|
||||
const SPRITE_ANIM_SEQ_FOR_MOBILE_24 ; 1c
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d
|
||||
const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e
|
||||
const SPRITE_ANIM_SEQ_CELEBI ; 1f
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
|
||||
const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
|
||||
const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
|
||||
|
||||
; SpriteAnimFrameData indexes (see data/sprite_anim_frames.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_FRAMESET_00
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
|
||||
const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
|
||||
const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
|
||||
const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
|
||||
const SPRITE_ANIM_FRAMESET_09
|
||||
const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b
|
||||
const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
|
||||
const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
|
||||
const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
|
||||
const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 ; 14
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
|
||||
const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
|
||||
const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
|
||||
const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
|
||||
const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
|
||||
const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
|
||||
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
|
||||
const SPRITE_ANIM_FRAMESET_1C
|
||||
const SPRITE_ANIM_FRAMESET_LEAF ; 1d
|
||||
const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
|
||||
const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
|
||||
const SPRITE_ANIM_FRAMESET_EGG_HATCH ; 20
|
||||
const SPRITE_ANIM_FRAMESET_21
|
||||
const SPRITE_ANIM_FRAMESET_22
|
||||
const SPRITE_ANIM_FRAMESET_23
|
||||
const SPRITE_ANIM_FRAMESET_24
|
||||
const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
|
||||
const SPRITE_ANIM_FRAMESET_26
|
||||
const SPRITE_ANIM_FRAMESET_27
|
||||
const SPRITE_ANIM_FRAMESET_28
|
||||
const SPRITE_ANIM_FRAMESET_29
|
||||
const SPRITE_ANIM_FRAMESET_2A
|
||||
const SPRITE_ANIM_FRAMESET_2B
|
||||
const SPRITE_ANIM_FRAMESET_2C
|
||||
const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
|
||||
const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_22 ; 31
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_23 ; 32
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_24 ; 33
|
||||
const SPRITE_ANIM_FRAMESET_FOR_MOBILE_25 ; 34
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
|
||||
|
||||
; SpriteAnimOAMData indexes (see data/sprite_anim_oam.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_FRAME_IDX_RED_WALK_1 ; 00
|
||||
const SPRITE_ANIM_FRAME_IDX_RED_WALK_2 ; 01
|
||||
const SPRITE_ANIM_FRAME_IDX_02
|
||||
const SPRITE_ANIM_FRAME_IDX_03
|
||||
const SPRITE_ANIM_FRAME_IDX_04
|
||||
const SPRITE_ANIM_FRAME_IDX_05
|
||||
const SPRITE_ANIM_FRAME_IDX_06
|
||||
const SPRITE_ANIM_FRAME_IDX_07
|
||||
const SPRITE_ANIM_FRAME_IDX_08
|
||||
const SPRITE_ANIM_FRAME_IDX_09
|
||||
const SPRITE_ANIM_FRAME_IDX_0A
|
||||
const SPRITE_ANIM_FRAME_IDX_0B
|
||||
const SPRITE_ANIM_FRAME_IDX_0C
|
||||
const SPRITE_ANIM_FRAME_IDX_0D
|
||||
const SPRITE_ANIM_FRAME_IDX_0E
|
||||
const SPRITE_ANIM_FRAME_IDX_0F
|
||||
const SPRITE_ANIM_FRAME_IDX_10
|
||||
const SPRITE_ANIM_FRAME_IDX_11
|
||||
const SPRITE_ANIM_FRAME_IDX_12
|
||||
const SPRITE_ANIM_FRAME_IDX_13
|
||||
const SPRITE_ANIM_FRAME_IDX_14
|
||||
const SPRITE_ANIM_FRAME_IDX_15
|
||||
const SPRITE_ANIM_FRAME_IDX_16
|
||||
const SPRITE_ANIM_FRAME_IDX_17
|
||||
const SPRITE_ANIM_FRAME_IDX_18
|
||||
const SPRITE_ANIM_FRAME_IDX_19
|
||||
const SPRITE_ANIM_FRAME_IDX_1A
|
||||
const SPRITE_ANIM_FRAME_IDX_1B
|
||||
const SPRITE_ANIM_FRAME_IDX_1C
|
||||
const SPRITE_ANIM_FRAME_IDX_1D
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1 ; 1e
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2 ; 1f
|
||||
const SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR ; 20
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09 ; 21
|
||||
const SPRITE_ANIM_FRAME_IDX_22
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR ; 23
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1 ; 24
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2 ; 25
|
||||
const SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3 ; 26
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1 ; 27
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2 ; 28
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1 ; 29
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2 ; 2a
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3 ; 2b
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4 ; 2c
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5 ; 2d
|
||||
const SPRITE_ANIM_FRAME_IDX_SLOTS_EGG ; 2e
|
||||
const SPRITE_ANIM_FRAME_IDX_STILL_CURSOR ; 2f
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1 ; 30
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2 ; 31
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1 ; 32
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2 ; 33
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3 ; 34
|
||||
const SPRITE_ANIM_FRAME_IDX_35
|
||||
const SPRITE_ANIM_FRAME_IDX_36
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1 ; 37
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2 ; 38
|
||||
const SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE ; 39
|
||||
const SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
|
||||
const SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
|
||||
const SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB ; 3c
|
||||
const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1 ; 3d
|
||||
const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2 ; 3e
|
||||
const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1 ; 3f
|
||||
const SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2 ; 40
|
||||
const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1 ; 41
|
||||
const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2 ; 42
|
||||
const SPRITE_ANIM_FRAME_IDX_43
|
||||
const SPRITE_ANIM_FRAME_IDX_44
|
||||
const SPRITE_ANIM_FRAME_IDX_45
|
||||
const SPRITE_ANIM_FRAME_IDX_46
|
||||
const SPRITE_ANIM_FRAME_IDX_47
|
||||
const SPRITE_ANIM_FRAME_IDX_48
|
||||
const SPRITE_ANIM_FRAME_IDX_49
|
||||
const SPRITE_ANIM_FRAME_IDX_4A
|
||||
const SPRITE_ANIM_FRAME_IDX_4B
|
||||
const SPRITE_ANIM_FRAME_IDX_4C
|
||||
const SPRITE_ANIM_FRAME_IDX_4D
|
||||
const SPRITE_ANIM_FRAME_IDX_4E
|
||||
const SPRITE_ANIM_FRAME_IDX_LEAF ; 4f
|
||||
const SPRITE_ANIM_FRAME_IDX_TREE_1 ; 50
|
||||
const SPRITE_ANIM_FRAME_IDX_CUT_TREE_2 ; 51
|
||||
const SPRITE_ANIM_FRAME_IDX_CUT_TREE_3 ; 52
|
||||
const SPRITE_ANIM_FRAME_IDX_CUT_TREE_4 ; 53
|
||||
const SPRITE_ANIM_FRAME_IDX_EGG_CRACK ; 54
|
||||
const SPRITE_ANIM_FRAME_IDX_55
|
||||
const SPRITE_ANIM_FRAME_IDX_56
|
||||
const SPRITE_ANIM_FRAME_IDX_57
|
||||
const SPRITE_ANIM_FRAME_IDX_58
|
||||
const SPRITE_ANIM_FRAME_IDX_59
|
||||
const SPRITE_ANIM_FRAME_IDX_5A
|
||||
const SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2 ; 5b
|
||||
const SPRITE_ANIM_FRAME_IDX_5C
|
||||
const SPRITE_ANIM_FRAME_IDX_5D
|
||||
const SPRITE_ANIM_FRAME_IDX_5E
|
||||
const SPRITE_ANIM_FRAME_IDX_5F
|
||||
const SPRITE_ANIM_FRAME_IDX_60
|
||||
const SPRITE_ANIM_FRAME_IDX_61
|
||||
const SPRITE_ANIM_FRAME_IDX_62
|
||||
const SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1 ; 63
|
||||
const SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2 ; 64
|
||||
const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1 ; 65
|
||||
const SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2 ; 66
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1 ; 67
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2 ; 68
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1 ; 69
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2 ; 6a
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3 ; 6b
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23 ; 6c
|
||||
const SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24 ; 6d
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1 ; 6e
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2 ; 6f
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3 ; 70
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4 ; 71
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1 ; 72
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2 ; 73
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3 ; 74
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER ; 75
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1 ; 76
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2 ; 77
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3 ; 78
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1 ; 79
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2 ; 7a
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3 ; 7b
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4 ; 7c
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5 ; 7d
|
||||
const SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY ; 7e
|
||||
const SPRITE_ANIM_FRAME_IDX_CELEBI_1 ; 7f
|
||||
const SPRITE_ANIM_FRAME_IDX_CELEBI_2 ; 80
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1 ; 81
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2 ; 82
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3 ; 83
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4 ; 84
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5 ; 85
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6 ; 86
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7 ; 87
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8 ; 88
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9 ; 89
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10 ; 8A
|
||||
const SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11 ; 8B
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
; StdScripts indexes (see engine/std_scripts.asm)
|
||||
; StdScripts indexes (see engine/events/std_scripts.asm)
|
||||
; also used in TileCollisionStdScripts (see data/collision_stdscripts.asm)
|
||||
enum_start
|
||||
enum pokecenternurse
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
; name lengths
|
||||
NAME_LENGTH EQU 11
|
||||
PLAYER_NAME_LENGTH EQU 8
|
||||
BOX_NAME_LENGTH EQU 9
|
||||
PKMN_NAME_LENGTH EQU 11
|
||||
MOVE_NAME_LENGTH EQU 13
|
||||
ITEM_NAME_LENGTH EQU 13
|
||||
TRAINER_CLASS_NAME_LENGTH EQU 13
|
||||
NAME_LENGTH_JAPANESE EQU 6
|
||||
|
||||
; GetName types (see home/names.asm)
|
||||
PKMN_NAME EQU 1
|
||||
MOVE_NAME EQU 2
|
||||
; dummied out EQU 3
|
||||
ITEM_NAME EQU 4
|
||||
PARTY_OT_NAME EQU 5
|
||||
ENEMY_OT_NAME EQU 6
|
||||
TRAINER_NAME EQU 7
|
||||
; broken ptr EQU 8
|
||||
|
||||
; see home/text.asm
|
||||
BORDER_WIDTH EQU 2
|
||||
TEXTBOX_WIDTH EQU SCREEN_WIDTH
|
||||
TEXTBOX_INNERW EQU TEXTBOX_WIDTH - BORDER_WIDTH
|
||||
TEXTBOX_HEIGHT EQU 6
|
||||
TEXTBOX_INNERH EQU TEXTBOX_HEIGHT - BORDER_WIDTH
|
||||
TEXTBOX_X EQU 0
|
||||
TEXTBOX_INNERX EQU TEXTBOX_X + 1
|
||||
TEXTBOX_Y EQU SCREEN_HEIGHT - TEXTBOX_HEIGHT
|
||||
TEXTBOX_INNERY EQU TEXTBOX_Y + 2
|
||||
|
||||
; PrintNum bit flags
|
||||
const_value set 5
|
||||
const PRINTNUM_MONEY_F ; 5
|
||||
const PRINTNUM_RIGHTALIGN_F ; 6
|
||||
const PRINTNUM_LEADINGZEROS_F ; 7
|
||||
|
||||
; PrintNum arguments (see engine/printnum.asm)
|
||||
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
|
||||
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
|
||||
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
|
|
@ -1,4 +1,4 @@
|
|||
; Tilesets indexes (see tilesets/tileset_headers.asm)
|
||||
; Tilesets indexes (see tilesets/tilesets.asm)
|
||||
const_value SET 1
|
||||
const TILESET_JOHTO_1 ; 01
|
||||
const TILESET_JOHTO_2 ; 02
|
||||
|
|
|
@ -5,12 +5,14 @@ ENDM
|
|||
|
||||
; trainer class ids
|
||||
; `trainerclass` indexes are for:
|
||||
; - TrainerClassAttributes (see data/trainers/trainer_attributes.asm)
|
||||
; - TrainerClassDVs (see data/trainers/trainer_dvs.asm)
|
||||
; - TrainerClassNames (see data/trainers/trainer_class_names.asm)
|
||||
; - TrainerEncounterMusic (see data/trainers/encounter_music.asm)
|
||||
; - TrainerClassNames (see data/trainers/class_names.asm)
|
||||
; - TrainerClassAttributes (see data/trainers/attributes.asm)
|
||||
; - TrainerClassDVs (see data/trainers/dvs.asm)
|
||||
; - TrainerGroups (see data/trainers/party_pointers.asm)
|
||||
; - BTTrainerClassGenders (see data/trainers/gendered_trainers.asm)
|
||||
; - TrainerEncounterMusic (see data/trainers/encounter_music.asm)
|
||||
; - TrainerPicPointers (see data/trainers/pic_pointers.asm)
|
||||
; - TrainerPalettes (see data/trainers/palettes.asm)
|
||||
; - BTTrainerClassGenders (see data/trainers/genders.asm)
|
||||
; trainer constants are Trainers indexes, for the sub-tables of TrainerGroups (see data/trainers/parties.asm)
|
||||
enum_start
|
||||
CHRIS EQU __enum__
|
||||
|
@ -677,57 +679,3 @@ KRIS EQU __enum__
|
|||
const EUSINE
|
||||
|
||||
NUM_TRAINER_CLASSES EQU __enum__
|
||||
|
||||
; TrainerClassAttributes fields (see data/trainers/trainer_attributes.asm)
|
||||
const_def
|
||||
const TRNATTR_ITEM1 ; 0
|
||||
const TRNATTR_ITEM2 ; 1
|
||||
const TRNATTR_BASEMONEY ; 2
|
||||
const TRNATTR_AI_MOVE_WEIGHTS ; 3
|
||||
const TRNATTR_AI2 ; 4
|
||||
const TRNATTR_AI_ITEM_SWITCH ; 5
|
||||
const TRNATTR_AI4 ; 6
|
||||
NUM_TRAINER_ATTRIBUTES EQU const_value
|
||||
|
||||
; TRNATTR_AI_MOVE_WEIGHTS bit flags (wEnemyTrainerAIFlags)
|
||||
const_def
|
||||
const NO_AI
|
||||
const_value = 0
|
||||
shift_const AI_BASIC
|
||||
shift_const AI_SETUP
|
||||
shift_const AI_TYPES
|
||||
shift_const AI_OFFENSIVE
|
||||
shift_const AI_SMART
|
||||
shift_const AI_OPPORTUNIST
|
||||
shift_const AI_AGGRESSIVE
|
||||
shift_const AI_CAUTIOUS
|
||||
shift_const AI_STATUS
|
||||
shift_const AI_RISKY
|
||||
shift_const AI_10
|
||||
shift_const AI_11
|
||||
shift_const AI_12
|
||||
shift_const AI_13
|
||||
shift_const AI_14
|
||||
shift_const AI_15
|
||||
|
||||
; TRNATTR_AI_ITEM_SWITCH bit flags
|
||||
CONTEXT_USE_F EQU 6
|
||||
UNKNOWN_USE_F EQU 5
|
||||
ALWAYS_USE_F EQU 4
|
||||
SWITCH_SOMETIMES_F EQU 2
|
||||
SWITCH_RARELY_F EQU 1
|
||||
SWITCH_OFTEN_F EQU 0
|
||||
|
||||
CONTEXT_USE EQU 1 << CONTEXT_USE_F
|
||||
UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
|
||||
ALWAYS_USE EQU 1 << ALWAYS_USE_F
|
||||
SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
|
||||
SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
|
||||
SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
|
||||
|
||||
; TrainerTypes indexes (see trainers/read_party.asm)
|
||||
const_def
|
||||
const TRAINERTYPE_NORMAL
|
||||
const TRAINERTYPE_MOVES
|
||||
const TRAINERTYPE_ITEM
|
||||
const TRAINERTYPE_ITEM_MOVES
|
||||
|
|
|
@ -0,0 +1,53 @@
|
|||
; TrainerClassAttributes struct members (see data/trainers/attributes.asm)
|
||||
const_def
|
||||
const TRNATTR_ITEM1 ; 0
|
||||
const TRNATTR_ITEM2 ; 1
|
||||
const TRNATTR_BASEMONEY ; 2
|
||||
const TRNATTR_AI_MOVE_WEIGHTS ; 3
|
||||
const TRNATTR_AI2 ; 4
|
||||
const TRNATTR_AI_ITEM_SWITCH ; 5
|
||||
const TRNATTR_AI4 ; 6
|
||||
NUM_TRAINER_ATTRIBUTES EQU const_value
|
||||
|
||||
; TRNATTR_AI_MOVE_WEIGHTS bit flags (wEnemyTrainerAIFlags)
|
||||
const_def
|
||||
const NO_AI
|
||||
const_value = 0
|
||||
shift_const AI_BASIC
|
||||
shift_const AI_SETUP
|
||||
shift_const AI_TYPES
|
||||
shift_const AI_OFFENSIVE
|
||||
shift_const AI_SMART
|
||||
shift_const AI_OPPORTUNIST
|
||||
shift_const AI_AGGRESSIVE
|
||||
shift_const AI_CAUTIOUS
|
||||
shift_const AI_STATUS
|
||||
shift_const AI_RISKY
|
||||
shift_const AI_10
|
||||
shift_const AI_11
|
||||
shift_const AI_12
|
||||
shift_const AI_13
|
||||
shift_const AI_14
|
||||
shift_const AI_15
|
||||
|
||||
; TRNATTR_AI_ITEM_SWITCH bit flags
|
||||
CONTEXT_USE_F EQU 6
|
||||
UNKNOWN_USE_F EQU 5
|
||||
ALWAYS_USE_F EQU 4
|
||||
SWITCH_SOMETIMES_F EQU 2
|
||||
SWITCH_RARELY_F EQU 1
|
||||
SWITCH_OFTEN_F EQU 0
|
||||
|
||||
CONTEXT_USE EQU 1 << CONTEXT_USE_F
|
||||
UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
|
||||
ALWAYS_USE EQU 1 << ALWAYS_USE_F
|
||||
SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
|
||||
SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
|
||||
SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
|
||||
|
||||
; TrainerTypes indexes (see engine/battle/read_trainer_party.asm)
|
||||
const_def
|
||||
const TRAINERTYPE_NORMAL
|
||||
const TRAINERTYPE_MOVES
|
||||
const TRAINERTYPE_ITEM
|
||||
const TRAINERTYPE_ITEM_MOVES
|
|
@ -1,6 +1,6 @@
|
|||
; TypeNames indexes (see text/types.asm)
|
||||
; TypeNames indexes (see data/type_names.asm)
|
||||
; also used in:
|
||||
; - TypeMatchup (see battle.type_matchup.asm)
|
||||
; - TypeMatchups (see data/type_matchups.asm)
|
||||
; - Pokedex_SearchForMons.TypeConversionTable and Pokedex_PlaceSearchScreenTypeStrings.TypeStrings (see engine/pokedex.asm)
|
||||
const_def
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,51 @@
|
|||
anim_obj_gfx: MACRO
|
||||
; # tiles, label
|
||||
db \1
|
||||
dba \2
|
||||
ENDM
|
||||
|
||||
AnimObjGFX: ; cfcf6
|
||||
; entries correspond to ANIM_GFX_* constants
|
||||
anim_obj_gfx 0, AnimObj00GFX
|
||||
anim_obj_gfx 21, AnimObjHitGFX
|
||||
anim_obj_gfx 6, AnimObjCutGFX
|
||||
anim_obj_gfx 6, AnimObjFireGFX
|
||||
anim_obj_gfx 20, AnimObjWaterGFX
|
||||
anim_obj_gfx 26, AnimObjLightningGFX
|
||||
anim_obj_gfx 18, AnimObjPlantGFX
|
||||
anim_obj_gfx 12, AnimObjSmokeGFX
|
||||
anim_obj_gfx 9, AnimObjExplosionGFX
|
||||
anim_obj_gfx 17, AnimObjRocksGFX
|
||||
anim_obj_gfx 6, AnimObjIceGFX
|
||||
anim_obj_gfx 10, AnimObjPokeBallGFX
|
||||
anim_obj_gfx 9, AnimObjPoisonGFX
|
||||
anim_obj_gfx 13, AnimObjBubbleGFX
|
||||
anim_obj_gfx 16, AnimObjNoiseGFX
|
||||
anim_obj_gfx 2, AnimObjPowderGFX
|
||||
anim_obj_gfx 11, AnimObjBeamGFX
|
||||
anim_obj_gfx 9, AnimObjSpeedGFX
|
||||
anim_obj_gfx 9, AnimObjChargeGFX
|
||||
anim_obj_gfx 19, AnimObjWindGFX
|
||||
anim_obj_gfx 10, AnimObjWhipGFX
|
||||
anim_obj_gfx 12, AnimObjEggGFX
|
||||
anim_obj_gfx 18, AnimObjRopeGFX
|
||||
anim_obj_gfx 13, AnimObjPsychicGFX
|
||||
anim_obj_gfx 10, AnimObjReflectGFX
|
||||
anim_obj_gfx 27, AnimObjStatusGFX
|
||||
anim_obj_gfx 12, AnimObjSandGFX
|
||||
anim_obj_gfx 14, AnimObjWebGFX
|
||||
anim_obj_gfx 16, AnimObjHazeGFX
|
||||
anim_obj_gfx 7, AnimObjHornGFX
|
||||
anim_obj_gfx 8, AnimObjFlowerGFX
|
||||
anim_obj_gfx 40, AnimObjMiscGFX
|
||||
anim_obj_gfx 36, AnimObjSkyAttackGFX
|
||||
anim_obj_gfx 16, AnimObjGlobeGFX
|
||||
anim_obj_gfx 48, AnimObjShapesGFX
|
||||
anim_obj_gfx 18, AnimObjObjectsGFX
|
||||
anim_obj_gfx 38, AnimObjShineGFX
|
||||
anim_obj_gfx 35, AnimObjAngelsGFX
|
||||
anim_obj_gfx 18, AnimObjWaveGFX
|
||||
anim_obj_gfx 24, AnimObjAeroblastGFX
|
||||
anim_obj_gfx 1, NULL
|
||||
anim_obj_gfx 1, NULL
|
||||
; cfd9e
|
|
@ -1,7 +1,7 @@
|
|||
dw 0 ; padding
|
||||
|
||||
BattleCommandPointers: ; 3fd28
|
||||
; entries correspond to macros/scripts/effect_commands.asm
|
||||
; entries correspond to macros/scripts/battle_commands.asm
|
||||
dw BattleCommand_CheckTurn ; 34084
|
||||
dw BattleCommand_CheckObedience ; 343db
|
||||
dw BattleCommand_UsedMoveText ; 34541
|
|
@ -0,0 +1,55 @@
|
|||
DecorationIDs: ; 26f2b
|
||||
; see constants/deco_constants.asm
|
||||
db DECO_FEATHERY_BED ; 2
|
||||
db DECO_PINK_BED ; 3
|
||||
db DECO_POLKADOT_BED ; 4
|
||||
db DECO_PIKACHU_BED ; 5
|
||||
|
||||
db DECO_RED_CARPET ; 7
|
||||
db DECO_BLUE_CARPET ; 8
|
||||
db DECO_YELLOW_CARPET ; 9
|
||||
db DECO_GREEN_CARPET ; a
|
||||
|
||||
db DECO_MAGNAPLANT ; c
|
||||
db DECO_TROPICPLANT ; d
|
||||
db DECO_JUMBOPLANT ; e
|
||||
|
||||
db DECO_TOWN_MAP ; 10
|
||||
db DECO_PIKACHU_POSTER ; 11
|
||||
db DECO_CLEFAIRY_POSTER ; 12
|
||||
db DECO_JIGGLYPUFF_POSTER ; 13
|
||||
|
||||
db DECO_FAMICOM ; 15
|
||||
db DECO_SNES ; 16
|
||||
db DECO_N64 ; 17
|
||||
db DECO_VIRTUAL_BOY ; 18
|
||||
|
||||
db DECO_PIKACHU_DOLL ; 1e
|
||||
db DECO_SURF_PIKACHU_DOLL ; 1f
|
||||
db DECO_CLEFAIRY_DOLL ; 20
|
||||
db DECO_JIGGLYPUFF_DOLL ; 21
|
||||
db DECO_BULBASAUR_DOLL ; 22
|
||||
db DECO_CHARMANDER_DOLL ; 23
|
||||
db DECO_SQUIRTLE_DOLL ; 24
|
||||
db DECO_POLIWAG_DOLL ; 25
|
||||
db DECO_DIGLETT_DOLL ; 26
|
||||
db DECO_STARMIE_DOLL ; 27
|
||||
db DECO_MAGIKARP_DOLL ; 28
|
||||
db DECO_ODDISH_DOLL ; 29
|
||||
db DECO_GENGAR_DOLL ; 2a
|
||||
db DECO_SHELLDER_DOLL ; 2b
|
||||
db DECO_GRIMER_DOLL ; 2c
|
||||
db DECO_VOLTORB_DOLL ; 2d
|
||||
db DECO_WEEDLE_DOLL ; 2e
|
||||
db DECO_UNOWN_DOLL ; 2f
|
||||
db DECO_GEODUDE_DOLL ; 30
|
||||
db DECO_MACHOP_DOLL ; 31
|
||||
db DECO_TENTACOOL_DOLL ; 32
|
||||
db DECO_BIG_SNORLAX_DOLL ; 1a
|
||||
db DECO_BIG_ONIX_DOLL ; 1b
|
||||
db DECO_BIG_LAPRAS_DOLL ; 1c
|
||||
TrophyIDs:
|
||||
db DECO_GOLD_TROPHY_DOLL ; 33
|
||||
db DECO_SILVER_TROPHY_DOLL ; 34
|
||||
db -1
|
||||
; 26f59
|
|
@ -0,0 +1,29 @@
|
|||
DecorationNames: ; 26b8d
|
||||
; entries correspond to constants/deco_constants.asm
|
||||
db "CANCEL@"
|
||||
db "PUT IT AWAY@"
|
||||
db "MAGNAPLANT@"
|
||||
db "TROPICPLANT@"
|
||||
db "JUMBOPLANT@"
|
||||
db "TOWN MAP@"
|
||||
db "NES@"
|
||||
db "SUPER NES@"
|
||||
db "NINTENDO 64@"
|
||||
db "VIRTUAL BOY@"
|
||||
db "GOLD TROPHY@"
|
||||
db "SILVER TROPHY@"
|
||||
db "SURF PIKACHU DOLL@"
|
||||
db " BED@"
|
||||
db " CARPET@"
|
||||
db " POSTER@"
|
||||
db " DOLL@"
|
||||
db "BIG @"
|
||||
db "FEATHERY@"
|
||||
db "PIKACHU@"
|
||||
db "PINK@"
|
||||
db "POLKADOT@"
|
||||
db "RED@"
|
||||
db "BLUE@"
|
||||
db "YELLOW@"
|
||||
db "GREEN@"
|
||||
; 26c72
|
|
@ -0,0 +1,39 @@
|
|||
ChrisNameMenuHeader: ; 882b5
|
||||
db $40 ; flags
|
||||
db 00, 00 ; start coords
|
||||
db 11, 10 ; end coords
|
||||
dw .MaleNames
|
||||
db 1 ; ????
|
||||
db 0 ; default option
|
||||
|
||||
.MaleNames: ; 882be
|
||||
db $91 ; flags
|
||||
db 5 ; items
|
||||
db "NEW NAME@"
|
||||
MalePlayerNameArray: ; 882c9
|
||||
db "CHRIS@"
|
||||
db "MAT@"
|
||||
db "ALLAN@"
|
||||
db "JON@"
|
||||
db 2 ; displacement
|
||||
db " NAME @" ; title
|
||||
|
||||
KrisNameMenuHeader: ; 882e5
|
||||
db $40 ; flags
|
||||
db 00, 00 ; start coords
|
||||
db 11, 10 ; end coords
|
||||
dw .FemaleNames
|
||||
db 1 ; ????
|
||||
db 0 ; default option
|
||||
|
||||
.FemaleNames: ; 882ee
|
||||
db $91 ; flags
|
||||
db 5 ; items
|
||||
db "NEW NAME@"
|
||||
FemalePlayerNameArray: ; 882f9
|
||||
db "KRIS@"
|
||||
db "AMANDA@"
|
||||
db "JUANA@"
|
||||
db "JODI@"
|
||||
db 2 ; displacement
|
||||
db " NAME @" ; title
|
|
@ -1,22 +0,0 @@
|
|||
emote_header: MACRO
|
||||
; graphics pointer, length, starting tile
|
||||
dw \1
|
||||
db \2 tiles, BANK(\1)
|
||||
dw VTiles1 tile \3
|
||||
ENDM
|
||||
|
||||
EmotesPointers: ; 144d
|
||||
; entries correspond to EMOTE_* constants
|
||||
emote_header ShockEmote, 4, $78
|
||||
emote_header QuestionEmote, 4, $78
|
||||
emote_header HappyEmote, 4, $78
|
||||
emote_header SadEmote, 4, $78
|
||||
emote_header HeartEmote, 4, $78
|
||||
emote_header BoltEmote, 4, $78
|
||||
emote_header SleepEmote, 4, $78
|
||||
emote_header FishEmote, 4, $78
|
||||
emote_header JumpShadowGFX, 1, $7c
|
||||
emote_header FishingRodGFX, 2, $7c
|
||||
emote_header BoulderDustGFX, 2, $7e
|
||||
emote_header GrassRustleGFX, 1, $7e
|
||||
; 14495
|
|
@ -0,0 +1,22 @@
|
|||
emote: MACRO
|
||||
; graphics pointer, length, starting tile
|
||||
dw \1
|
||||
db \2 tiles, BANK(\1)
|
||||
dw VTiles1 tile \3
|
||||
ENDM
|
||||
|
||||
Emotes: ; 144d
|
||||
; entries correspond to EMOTE_* constants
|
||||
emote ShockEmote, 4, $78
|
||||
emote QuestionEmote, 4, $78
|
||||
emote HappyEmote, 4, $78
|
||||
emote SadEmote, 4, $78
|
||||
emote HeartEmote, 4, $78
|
||||
emote BoltEmote, 4, $78
|
||||
emote SleepEmote, 4, $78
|
||||
emote FishEmote, 4, $78
|
||||
emote JumpShadowGFX, 1, $7c
|
||||
emote FishingRodGFX, 2, $7c
|
||||
emote BoulderDustGFX, 2, $7e
|
||||
emote GrassRustleGFX, 1, $7e
|
||||
; 14495
|
|
@ -1,5 +1,5 @@
|
|||
BuenaPrizeItems: ; 8b15e
|
||||
; there are NUM_BUENA_PRIZES items (see event/buena.asm)
|
||||
; there are NUM_BUENA_PRIZES items (see engine/events/buena.asm)
|
||||
db ULTRA_BALL, 2
|
||||
db FULL_RESTORE, 2
|
||||
db NUGGET, 3
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
MailItems: ; b9e80
|
||||
db FLOWER_MAIL
|
||||
db SURF_MAIL
|
||||
db LITEBLUEMAIL
|
||||
db PORTRAITMAIL
|
||||
db LOVELY_MAIL
|
||||
db EON_MAIL
|
||||
db MORPH_MAIL
|
||||
db BLUESKY_MAIL
|
||||
db MUSIC_MAIL
|
||||
db MIRAGE_MAIL
|
||||
db -1
|
||||
; b9e8b
|
|
@ -6,42 +6,42 @@ endm
|
|||
SpriteMovementData:: ; 4273
|
||||
; entries correspond to SPRITEMOVEDATA_* constants
|
||||
; function, facing, action, flags1, flags2, palette flags
|
||||
sprite_movement_data SPRITEMOVEFN_00, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 00
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; 01
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 02
|
||||
sprite_movement_data SPRITEMOVEFN_SLOW_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 03
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_Y, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 04
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_X, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 05
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 06
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, UP, OBJECT_ACTION_STAND, $00, $00, %0000 ; 07
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 08
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 09
|
||||
sprite_movement_data SPRITEMOVEFN_FAST_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0a
|
||||
sprite_movement_data SPRITEMOVEFN_OBEY_DPAD, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 0b
|
||||
sprite_movement_data SPRITEMOVEFN_08, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0c
|
||||
sprite_movement_data SPRITEMOVEFN_09, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0d
|
||||
sprite_movement_data SPRITEMOVEFN_0A, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0e
|
||||
sprite_movement_data SPRITEMOVEFN_0B, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0f
|
||||
sprite_movement_data SPRITEMOVEFN_0C, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 10
|
||||
sprite_movement_data SPRITEMOVEFN_0D, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 11
|
||||
sprite_movement_data SPRITEMOVEFN_0E, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 12
|
||||
sprite_movement_data SPRITEMOVEFN_FOLLOW, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 13
|
||||
sprite_movement_data SPRITEMOVEFN_SCRIPTED, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 14
|
||||
sprite_movement_data SPRITEMOVEFN_BIG_SNORLAX, DOWN, OBJECT_ACTION_BIG_SNORLAX, $2e, $01, %1100 ; 15
|
||||
sprite_movement_data SPRITEMOVEFN_BOUNCE, DOWN, OBJECT_ACTION_BOUNCE, $2e, $00, %0000 ; 16
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; 17
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $2e, $10, %0000 ; 18
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_STAND, $2e, $00, %0100 ; 19
|
||||
sprite_movement_data SPRITEMOVEFN_FOLLOWNOTEXACT, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 1a
|
||||
sprite_movement_data SPRITEMOVEFN_SHADOW, DOWN, OBJECT_ACTION_00, $8e, $01, %0000 ; 1b
|
||||
sprite_movement_data SPRITEMOVEFN_EMOTE, DOWN, OBJECT_ACTION_EMOTE, $8e, $02, %0000 ; 1c
|
||||
sprite_movement_data SPRITEMOVEFN_SCREENSHAKE, DOWN, OBJECT_ACTION_00, $82, $00, %0000 ; 1d
|
||||
sprite_movement_data SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 1e
|
||||
sprite_movement_data SPRITEMOVEFN_SPIN_CLOCKWISE, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 1f
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_LAPRAS, $2e, $01, %1100 ; 20
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_DOLL, $2e, $01, %1100 ; 21
|
||||
sprite_movement_data SPRITEMOVEFN_BOULDERDUST, DOWN, OBJECT_ACTION_BOULDER_DUST, $8e, $01, %0000 ; 22
|
||||
sprite_movement_data SPRITEMOVEFN_GRASS, DOWN, OBJECT_ACTION_GRASS_SHAKE, $8e, $02, %0000 ; 23
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0010 ; 24
|
||||
sprite_movement_data SPRITEMOVEFN_00, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; SPRITEMOVEDATA_00
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; SPRITEMOVEDATA_ITEM_TREE
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_WANDER
|
||||
sprite_movement_data SPRITEMOVEFN_SLOW_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_SPINRANDOM_SLOW
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_Y, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_WALK_UP_DOWN
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_X, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_WALK_LEFT_RIGHT
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_STANDING_DOWN
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, UP, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_STANDING_UP
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_STANDING_LEFT
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_STANDING_RIGHT
|
||||
sprite_movement_data SPRITEMOVEFN_FAST_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_SPINRANDOM_FAST
|
||||
sprite_movement_data SPRITEMOVEFN_OBEY_DPAD, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; SPRITEMOVEDATA_PLAYER
|
||||
sprite_movement_data SPRITEMOVEFN_08, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_0C
|
||||
sprite_movement_data SPRITEMOVEFN_09, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_0D
|
||||
sprite_movement_data SPRITEMOVEFN_0A, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_0E
|
||||
sprite_movement_data SPRITEMOVEFN_0B, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_0F
|
||||
sprite_movement_data SPRITEMOVEFN_0C, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_10
|
||||
sprite_movement_data SPRITEMOVEFN_0D, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_11
|
||||
sprite_movement_data SPRITEMOVEFN_0E, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_12
|
||||
sprite_movement_data SPRITEMOVEFN_FOLLOW, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; SPRITEMOVEDATA_FOLLOWING
|
||||
sprite_movement_data SPRITEMOVEFN_SCRIPTED, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; SPRITEMOVEDATA_SCRIPTED
|
||||
sprite_movement_data SPRITEMOVEFN_BIG_SNORLAX, DOWN, OBJECT_ACTION_BIG_SNORLAX, $2e, $01, %1100 ; SPRITEMOVEDATA_SNORLAX
|
||||
sprite_movement_data SPRITEMOVEFN_BOUNCE, DOWN, OBJECT_ACTION_BOUNCE, $2e, $00, %0000 ; SPRITEMOVEDATA_POKEMON
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; SPRITEMOVEDATA_SUDOWOODO
|
||||
sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $2e, $10, %0000 ; SPRITEMOVEDATA_SMASHABLE_ROCK
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_STAND, $2e, $00, %0100 ; SPRITEMOVEDATA_STRENGTH_BOULDER
|
||||
sprite_movement_data SPRITEMOVEFN_FOLLOWNOTEXACT, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; SPRITEMOVEDATA_FOLLOWNOTEXACT
|
||||
sprite_movement_data SPRITEMOVEFN_SHADOW, DOWN, OBJECT_ACTION_00, $8e, $01, %0000 ; SPRITEMOVEDATA_SHADOW
|
||||
sprite_movement_data SPRITEMOVEFN_EMOTE, DOWN, OBJECT_ACTION_EMOTE, $8e, $02, %0000 ; SPRITEMOVEDATA_EMOTE
|
||||
sprite_movement_data SPRITEMOVEFN_SCREENSHAKE, DOWN, OBJECT_ACTION_00, $82, $00, %0000 ; SPRITEMOVEDATA_SCREENSHAKE
|
||||
sprite_movement_data SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
|
||||
sprite_movement_data SPRITEMOVEFN_SPIN_CLOCKWISE, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; SPRITEMOVEDATA_SPINCLOCKWISE
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_LAPRAS, $2e, $01, %1100 ; SPRITEMOVEDATA_20
|
||||
sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_DOLL, $2e, $01, %1100 ; SPRITEMOVEDATA_BIGDOLL
|
||||
sprite_movement_data SPRITEMOVEFN_BOULDERDUST, DOWN, OBJECT_ACTION_BOULDER_DUST, $8e, $01, %0000 ; SPRITEMOVEDATA_BOULDERDUST
|
||||
sprite_movement_data SPRITEMOVEFN_GRASS, DOWN, OBJECT_ACTION_GRASS_SHAKE, $8e, $02, %0000 ; SPRITEMOVEDATA_GRASS
|
||||
sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0010 ; SPRITEMOVEDATA_LAPRAS
|
||||
sprite_movement_data SPRITEMOVEFN_00, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 25
|
||||
; 4357
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
EnvironmentColorsPointers:
|
||||
; entries correspond to environment constants (see constants/map_constants.asm)
|
||||
; entries correspond to environment constants (see constants/map_data_constants.asm)
|
||||
dw .OutdoorColors ; unused
|
||||
dw .OutdoorColors ; TOWN
|
||||
dw .OutdoorColors ; ROUTE
|
||||
|
|
|
@ -0,0 +1,177 @@
|
|||
MapSetupScripts: ; 15377
|
||||
; entries correspond to MAPSETUP_* constants (see constants/map_setup_constants.asm)
|
||||
dw MapSetupScript_Warp
|
||||
dw MapSetupScript_Continue
|
||||
dw MapSetupScript_ReloadMap
|
||||
dw MapSetupScript_Teleport
|
||||
dw MapSetupScript_Door
|
||||
dw MapSetupScript_Fall
|
||||
dw MapSetupScript_Connection
|
||||
dw MapSetupScript_LinkReturn
|
||||
dw MapSetupScript_Train
|
||||
dw MapSetupScript_Submenu
|
||||
dw MapSetupScript_BadWarp
|
||||
dw MapSetupScript_Fly
|
||||
; 1538f
|
||||
|
||||
MapSetupScript_Teleport: ; 1538f
|
||||
db map_prolong_sprites
|
||||
MapSetupScript_Fly: ; 15390
|
||||
db map_fade_out_palettes
|
||||
db map_keep_roam
|
||||
MapSetupScript_Warp: ; 15392
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_load_spawn
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_spawn_coord
|
||||
db map_player_coord
|
||||
db map_anchor_screen
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_load_objects
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_face_down
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_max_volume
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_end
|
||||
|
||||
MapSetupScript_BadWarp: ; 153a9
|
||||
db map_load_spawn
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_spawn_coord
|
||||
db map_player_coord
|
||||
db map_anchor_screen
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_lcd_off
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_fade_out_music
|
||||
db map_lcd_on
|
||||
db map_load_objects
|
||||
db map_palettes
|
||||
db map_face_down
|
||||
db map_sprites
|
||||
db map_fade_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_end
|
||||
|
||||
MapSetupScript_Connection: ; 153bf
|
||||
db map_animations_off
|
||||
db map_load_connection
|
||||
db map_attributes
|
||||
db map_change_callback
|
||||
db map_player_coord
|
||||
db map_load_blocks
|
||||
db map_load_tileset
|
||||
db map_save_screen
|
||||
db map_load_objects
|
||||
db map_fade_music
|
||||
db map_palettes
|
||||
db map_stop_script
|
||||
db map_keep_palettes
|
||||
db map_wildmons
|
||||
db map_update_roam
|
||||
db map_animations_on
|
||||
db map_end
|
||||
|
||||
MapSetupScript_Fall: ; 153d0
|
||||
db map_prolong_sprites
|
||||
MapSetupScript_Door: ; 153d1
|
||||
db map_fade_out_palettes
|
||||
MapSetupScript_Train: ; 153d2
|
||||
db map_load_warp
|
||||
db map_attributes
|
||||
db map_warp_face
|
||||
db map_change_callback
|
||||
db map_player_coord
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_lcd_off
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_fade_out_music
|
||||
db map_lcd_on
|
||||
db map_load_objects
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_fade_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_update_roam
|
||||
db map_end
|
||||
|
||||
MapSetupScript_ReloadMap: ; 153e7
|
||||
db map_fade
|
||||
db map_clear_bg_palettes
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_music_force
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_end
|
||||
|
||||
MapSetupScript_LinkReturn: ; 153f7
|
||||
db map_fade
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_change_callback
|
||||
db map_load_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_text_scroll_off
|
||||
db map_end
|
||||
|
||||
MapSetupScript_Continue: ; 15408
|
||||
db map_lcd_off
|
||||
db map_sound_off
|
||||
db map_attributes_2
|
||||
db map_anchor_screen
|
||||
db map_start_callback
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db map_buffer_screen
|
||||
db map_load_graphics
|
||||
db map_time_of_day
|
||||
db map_lcd_on
|
||||
db map_palettes
|
||||
db map_sprites
|
||||
db map_bike_music
|
||||
db map_fade_in_palettes
|
||||
db map_animations_on
|
||||
db map_wildmons
|
||||
db map_end
|
||||
|
||||
MapSetupScript_Submenu: ; 1541a
|
||||
db map_load_blocks
|
||||
db map_connection_blocks
|
||||
db map_end
|
|
@ -1,4 +1,5 @@
|
|||
BattleAnimations:: ; c906f
|
||||
; entries correspond to constants/move_constants.asm
|
||||
dw BattleAnim_0
|
||||
dw BattleAnim_Pound
|
||||
dw BattleAnim_KarateChop
|
|
@ -50,7 +50,6 @@ TMHMMoves: ; 1167a
|
|||
db FIRE_PUNCH
|
||||
db FURY_CUTTER
|
||||
db NIGHTMARE
|
||||
|
||||
; HMs
|
||||
db CUT
|
||||
db FLY
|
||||
|
@ -59,11 +58,9 @@ TMHMMoves: ; 1167a
|
|||
db FLASH
|
||||
db WHIRLPOOL
|
||||
db WATERFALL
|
||||
|
||||
; Move tutor
|
||||
db FLAMETHROWER
|
||||
db THUNDERBOLT
|
||||
db ICE_BEAM
|
||||
|
||||
db 0 ; end
|
||||
; 116b7
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/abra/front.dimensions"
|
||||
INCBIN "gfx/pokemon/abra/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn HUMANSHAPE, HUMANSHAPE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 35 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/aerodactyl/front.dimensions"
|
||||
INCBIN "gfx/pokemon/aerodactyl/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db SLOW ; growth rate
|
||||
dn AVIAN, AVIAN ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/aipom/front.dimensions"
|
||||
INCBIN "gfx/pokemon/aipom/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db FAST ; growth rate
|
||||
dn FIELD, FIELD ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/alakazam/front.dimensions"
|
||||
INCBIN "gfx/pokemon/alakazam/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn HUMANSHAPE, HUMANSHAPE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/ampharos/front.dimensions"
|
||||
INCBIN "gfx/pokemon/ampharos/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, FIELD ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/arbok/front.dimensions"
|
||||
INCBIN "gfx/pokemon/arbok/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_FAST ; growth rate
|
||||
dn FIELD, REPTILE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/arcanine/front.dimensions"
|
||||
INCBIN "gfx/pokemon/arcanine/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db SLOW ; growth rate
|
||||
dn FIELD, FIELD ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 15 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/ariados/front.dimensions"
|
||||
INCBIN "gfx/pokemon/ariados/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db FAST ; growth rate
|
||||
dn INSECT, INSECT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 80 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/articuno/front.dimensions"
|
||||
INCBIN "gfx/pokemon/articuno/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db SLOW ; growth rate
|
||||
dn NO_EGGS, NO_EGGS ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/azumarill/front.dimensions"
|
||||
INCBIN "gfx/pokemon/azumarill/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db FAST ; growth rate
|
||||
dn AMPHIBIAN, FAIRY ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/bayleef/front.dimensions"
|
||||
INCBIN "gfx/pokemon/bayleef/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, PLANT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 15 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/beedrill/front.dimensions"
|
||||
INCBIN "gfx/pokemon/beedrill/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_FAST ; growth rate
|
||||
dn INSECT, INSECT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/bellossom/front.dimensions"
|
||||
INCBIN "gfx/pokemon/bellossom/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn PLANT, PLANT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/bellsprout/front.dimensions"
|
||||
INCBIN "gfx/pokemon/bellsprout/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn PLANT, PLANT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/blastoise/front.dimensions"
|
||||
INCBIN "gfx/pokemon/blastoise/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, AMPHIBIAN ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 40 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/blissey/front.dimensions"
|
||||
INCBIN "gfx/pokemon/blissey/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db FAST ; growth rate
|
||||
dn FAIRY, FAIRY ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/bulbasaur/front.dimensions"
|
||||
INCBIN "gfx/pokemon/bulbasaur/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, PLANT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 15 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/butterfree/front.dimensions"
|
||||
INCBIN "gfx/pokemon/butterfree/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_FAST ; growth rate
|
||||
dn INSECT, INSECT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 15 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/caterpie/front.dimensions"
|
||||
INCBIN "gfx/pokemon/caterpie/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_FAST ; growth rate
|
||||
dn INSECT, INSECT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 120 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/celebi/front.dimensions"
|
||||
INCBIN "gfx/pokemon/celebi/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn NO_EGGS, NO_EGGS ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 40 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/chansey/front.dimensions"
|
||||
INCBIN "gfx/pokemon/chansey/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db FAST ; growth rate
|
||||
dn FAIRY, FAIRY ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/charizard/front.dimensions"
|
||||
INCBIN "gfx/pokemon/charizard/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, REPTILE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/charmander/front.dimensions"
|
||||
INCBIN "gfx/pokemon/charmander/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, REPTILE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/charmeleon/front.dimensions"
|
||||
INCBIN "gfx/pokemon/charmeleon/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, REPTILE ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/chikorita/front.dimensions"
|
||||
INCBIN "gfx/pokemon/chikorita/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db MEDIUM_SLOW ; growth rate
|
||||
dn MONSTER, PLANT ; egg groups
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
db 100 ; unknown
|
||||
db 20 ; step cycles to hatch
|
||||
db 5 ; unknown
|
||||
INCBIN "gfx/pics/chinchou/front.dimensions"
|
||||
INCBIN "gfx/pokemon/chinchou/front.dimensions"
|
||||
db 0, 0, 0, 0 ; padding
|
||||
db SLOW ; growth rate
|
||||
dn FISH, FISH ; egg groups
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue