mirror of https://github.com/pret/pokecrystal.git
More comments and constants in move effect command code.
Also add SUBSTATUS_IN_LOOP for multi-hit moves.
This commit is contained in:
parent
32a5f21cc7
commit
d6fbdfb8de
|
@ -75,9 +75,9 @@ Function3c000: ; 3c000
|
|||
ld a, [CurPartyMon]
|
||||
ld [CurBattleMon], a
|
||||
inc a
|
||||
ld hl, PartyCount
|
||||
ld hl, PartySpecies - 1
|
||||
ld c, a
|
||||
ld b, $0
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [CurPartySpecies], a
|
||||
|
@ -1463,7 +1463,6 @@ Function3c93c: ; 3c93c
|
|||
ld b, 1
|
||||
jr z, .asm_3c9b8
|
||||
ld b, 5
|
||||
|
||||
.asm_3c9b8
|
||||
ld a, [de]
|
||||
add b
|
||||
|
@ -1479,7 +1478,6 @@ Function3c93c: ; 3c93c
|
|||
jr z, .asm_3c9d2
|
||||
ld de, EnemyMonMoves - 1
|
||||
ld hl, EnemyMonPP
|
||||
|
||||
.asm_3c9d2
|
||||
inc de
|
||||
pop bc
|
||||
|
@ -1491,6 +1489,7 @@ Function3c93c: ; 3c93c
|
|||
add hl, bc
|
||||
pop de
|
||||
pop bc
|
||||
|
||||
ld a, [$d265]
|
||||
cp [hl]
|
||||
jr nz, .asm_3c9f5
|
||||
|
@ -1499,14 +1498,12 @@ Function3c93c: ; 3c93c
|
|||
ld a, [PlayerSubStatus5]
|
||||
jr z, .asm_3c9ee
|
||||
ld a, [EnemySubStatus5]
|
||||
|
||||
.asm_3c9ee
|
||||
bit SUBSTATUS_TRANSFORMED, a
|
||||
jr nz, .asm_3c9f5
|
||||
ld a, [de]
|
||||
add b
|
||||
ld [de], a
|
||||
|
||||
.asm_3c9f5
|
||||
callab GetUserItem
|
||||
ld a, [hl]
|
||||
|
@ -2207,7 +2204,7 @@ Function3ce01: ; 3ce01
|
|||
|
||||
.asm_3ce16
|
||||
ld hl, PlayerSubStatus3
|
||||
res 2, [hl]
|
||||
res SUBSTATUS_IN_LOOP, [hl]
|
||||
xor a
|
||||
ld hl, EnemyDamageTaken
|
||||
ld [hli], a
|
||||
|
@ -2287,8 +2284,8 @@ Function3ceaa: ; 3ceaa
|
|||
ld a, [PartyCount]
|
||||
ld b, a
|
||||
ld hl, PartyMon1
|
||||
ld c, $1
|
||||
ld d, $0
|
||||
ld c, 1
|
||||
ld d, 0
|
||||
.asm_3ceb5
|
||||
push hl
|
||||
push bc
|
||||
|
@ -2322,9 +2319,10 @@ Function3ceaa: ; 3ceaa
|
|||
pop de
|
||||
dec b
|
||||
jr nz, .asm_3ceb5
|
||||
|
||||
ld a, d
|
||||
ld e, $0
|
||||
ld b, $6
|
||||
ld e, 0
|
||||
ld b, PARTY_LENGTH
|
||||
.asm_3cee1
|
||||
srl a
|
||||
jr nc, .asm_3cee6
|
||||
|
@ -2801,7 +2799,7 @@ Function3d1aa: ; 3d1aa
|
|||
ld b, $0
|
||||
predef FlagPredef
|
||||
ld hl, EnemySubStatus3
|
||||
res 2, [hl]
|
||||
res SUBSTATUS_IN_LOOP, [hl]
|
||||
xor a
|
||||
ld [Danger], a
|
||||
ld hl, PlayerDamageTaken
|
||||
|
@ -3471,14 +3469,14 @@ Function3d618: ; 3d618
|
|||
ld a, b
|
||||
inc a
|
||||
ld c, a
|
||||
ld b, $0
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
dec a
|
||||
ld hl, BaseData + 7 ; type
|
||||
ld bc, $20
|
||||
call AddNTimes
|
||||
ld de, EnemyMonType1
|
||||
ld de, EnemyMonType
|
||||
ld bc, 2
|
||||
ld a, BANK(BaseData)
|
||||
call FarCopyBytes
|
||||
|
@ -3487,13 +3485,13 @@ Function3d618: ; 3d618
|
|||
call SetPlayerTurn
|
||||
callab Function347c8
|
||||
ld a, [$d265]
|
||||
cp $b
|
||||
cp 10 + 1 ; 1.0 + 0.1
|
||||
jr nc, .asm_3d663
|
||||
ld a, [BattleMonType2]
|
||||
ld [wPlayerMoveStruct + MOVE_TYPE], a
|
||||
callab Function347c8
|
||||
ld a, [$d265]
|
||||
cp $b
|
||||
cp 10 + 1 ; 1.0 + 0.1
|
||||
jr nc, .asm_3d663
|
||||
pop bc
|
||||
ret
|
||||
|
|
|
@ -1241,7 +1241,7 @@ BattleCommand05: ; 34631
|
|||
.FocusEnergy
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVar
|
||||
bit 2, a
|
||||
bit SUBSTATUS_FOCUS_ENERGY, a
|
||||
jr z, .CheckCritical
|
||||
|
||||
; +1 critical level
|
||||
|
@ -1595,8 +1595,8 @@ BattleCommanda3: ; 34833
|
|||
call Function347c8
|
||||
ld a, [$d265]
|
||||
and a
|
||||
ld a, $a
|
||||
jr nz, .asm_3484a ; 3483c $c
|
||||
ld a, 10 ; 1.0
|
||||
jr nz, .asm_3484a
|
||||
call ResetDamage
|
||||
xor a
|
||||
ld [TypeModifier], a
|
||||
|
@ -1618,75 +1618,86 @@ Function3484e: ; 3484e
|
|||
ld hl, PlayerUsedMoves
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .asm_348b0 ; 0x3485b $53
|
||||
ld d, $4
|
||||
ld e, $0
|
||||
.asm_34861
|
||||
jr z, .unknown_moves
|
||||
|
||||
ld d, NUM_MOVES
|
||||
ld e, 0
|
||||
.loop
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .asm_3489f ; 0x34863 $3a
|
||||
jr z, .exit
|
||||
push hl
|
||||
dec a
|
||||
ld hl, Moves + MOVE_POWER
|
||||
call GetMoveAttr
|
||||
and a
|
||||
jr z, .asm_3489b ; 0x3486e $2b
|
||||
jr z, .next
|
||||
|
||||
inc hl
|
||||
call GetMoveByte
|
||||
ld hl, EnemyMonType1
|
||||
ld hl, EnemyMonType
|
||||
call Function347d3
|
||||
ld a, [$d265]
|
||||
cp $b
|
||||
jr nc, .asm_34895 ; 0x3487f $14
|
||||
cp 10 + 1 ; 1.0 + 0.1
|
||||
jr nc, .super_effective
|
||||
and a
|
||||
jr z, .asm_3489b ; 0x34882 $17
|
||||
cp $a
|
||||
jr nc, .asm_34891 ; 0x34886 $9
|
||||
jr z, .next
|
||||
cp 10 ; 1.0
|
||||
jr nc, .neutral
|
||||
|
||||
.not_very_effective
|
||||
ld a, e
|
||||
cp $1
|
||||
jr nc, .asm_3489b ; 0x3488b $e
|
||||
ld e, $1
|
||||
jr .asm_3489b ; 0x3488f $a
|
||||
.asm_34891
|
||||
ld e, $2
|
||||
jr .asm_3489b ; 0x34893 $6
|
||||
.asm_34895
|
||||
cp 1 ; 0.1
|
||||
jr nc, .next
|
||||
ld e, 1
|
||||
jr .next
|
||||
|
||||
.neutral
|
||||
ld e, 2
|
||||
jr .next
|
||||
|
||||
.super_effective
|
||||
call Function34931
|
||||
pop hl
|
||||
jr .asm_348d7 ; 0x34899 $3c
|
||||
.asm_3489b
|
||||
jr .done
|
||||
|
||||
.next
|
||||
pop hl
|
||||
dec d
|
||||
jr nz, .asm_34861 ; 0x3489d $c2
|
||||
.asm_3489f
|
||||
jr nz, .loop
|
||||
|
||||
.exit
|
||||
ld a, e
|
||||
cp $2
|
||||
jr z, .asm_348d7 ; 0x348a2 $33
|
||||
cp 2
|
||||
jr z, .done
|
||||
call Function34939
|
||||
ld a, e
|
||||
and a
|
||||
jr nz, .asm_348d7 ; 0x348a9 $2c
|
||||
jr nz, .done
|
||||
call Function34939
|
||||
jr .asm_348d7 ; 0x348ae $27
|
||||
.asm_348b0
|
||||
jr .done
|
||||
|
||||
.unknown_moves
|
||||
ld a, [BattleMonType1]
|
||||
ld b, a
|
||||
ld hl, EnemyMonType1
|
||||
call Function347d3
|
||||
ld a, [$d265]
|
||||
cp $b
|
||||
jr c, .asm_348c4 ; 0x348bf $3
|
||||
cp 10 + 1 ; 1.0 + 0.1
|
||||
jr c, .ok
|
||||
call Function34931
|
||||
.asm_348c4
|
||||
.ok
|
||||
ld a, [BattleMonType2]
|
||||
cp b
|
||||
jr z, .asm_348d7 ; 0x348c8 $d
|
||||
jr z, .ok2
|
||||
call Function347d3
|
||||
ld a, [$d265]
|
||||
cp $b
|
||||
jr c, .asm_348d7 ; 0x348d2 $3
|
||||
cp 10 + 1 ; 1.0 + 0.1
|
||||
jr c, .ok2
|
||||
call Function34931
|
||||
.asm_348d7
|
||||
.ok2
|
||||
|
||||
.done
|
||||
call Function348de
|
||||
pop bc
|
||||
pop de
|
||||
|
@ -1702,7 +1713,6 @@ Function348de: ; 348de
|
|||
|
||||
ld a, [$d265]
|
||||
push af
|
||||
|
||||
.loop
|
||||
dec b
|
||||
jr z, .exit
|
||||
|
@ -1722,27 +1732,31 @@ Function348de: ; 348de
|
|||
call GetMoveByte
|
||||
ld hl, BattleMonType1
|
||||
call Function347d3
|
||||
|
||||
ld a, [$d265]
|
||||
; immune
|
||||
and a
|
||||
jr z, .loop
|
||||
|
||||
; not very effective
|
||||
inc c
|
||||
cp 10
|
||||
jr c, .loop
|
||||
|
||||
; neutral
|
||||
inc c
|
||||
inc c
|
||||
inc c
|
||||
inc c
|
||||
inc c
|
||||
|
||||
cp 10
|
||||
jr z, .loop
|
||||
|
||||
; super effective
|
||||
ld c, 100
|
||||
jr .loop
|
||||
.exit
|
||||
|
||||
.exit
|
||||
pop af
|
||||
ld [$d265], a
|
||||
|
||||
|
@ -1897,18 +1911,18 @@ Function34941: ; 34941
|
|||
Function349f4: ; 349f4
|
||||
ld a, [OTPartyCount]
|
||||
cp 2
|
||||
jr c, .asm_34a26
|
||||
jr c, .only_one
|
||||
|
||||
ld d, a
|
||||
ld e, 0
|
||||
ld b, $20
|
||||
ld b, 1 << (PARTY_LENGTH - 1)
|
||||
ld c, 0
|
||||
ld hl, OTPartyMon1HP
|
||||
|
||||
.asm_34a05
|
||||
.loop
|
||||
ld a, [CurOTMon]
|
||||
cp e
|
||||
jr z, .asm_34a16
|
||||
jr z, .next
|
||||
|
||||
push bc
|
||||
ld b, [hl]
|
||||
|
@ -1916,13 +1930,13 @@ Function349f4: ; 349f4
|
|||
ld a, [hld]
|
||||
or b
|
||||
pop bc
|
||||
jr z, .asm_34a16
|
||||
jr z, .next
|
||||
|
||||
ld a, c
|
||||
or b
|
||||
ld c, a
|
||||
|
||||
.asm_34a16
|
||||
.next
|
||||
srl b
|
||||
push bc
|
||||
ld bc, PartyMon2 - PartyMon1
|
||||
|
@ -1930,17 +1944,17 @@ Function349f4: ; 349f4
|
|||
pop bc
|
||||
inc e
|
||||
dec d
|
||||
jr nz, .asm_34a05
|
||||
jr nz, .loop
|
||||
|
||||
ld a, c
|
||||
and a
|
||||
jr nz, .asm_34a28
|
||||
jr nz, .more_than_one
|
||||
|
||||
.asm_34a26
|
||||
.only_one
|
||||
scf
|
||||
ret
|
||||
|
||||
.asm_34a28
|
||||
.more_than_one
|
||||
and a
|
||||
ret
|
||||
; 34a2a
|
||||
|
@ -2205,15 +2219,15 @@ Function34b20: ; 34b20
|
|||
Function34b77: ; 34b77
|
||||
push bc
|
||||
ld de, OTPartySpecies
|
||||
ld b, $20
|
||||
ld b, 1 << (PARTY_LENGTH - 1)
|
||||
ld c, 0
|
||||
ld hl, OTPartyMon1HP
|
||||
|
||||
.asm_34b82
|
||||
.loop
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp $ff
|
||||
jr z, .asm_34bac
|
||||
jr z, .done
|
||||
|
||||
push hl
|
||||
push bc
|
||||
|
@ -2231,22 +2245,22 @@ Function34b77: ; 34b77
|
|||
ld a, [hl]
|
||||
sbc b
|
||||
pop bc
|
||||
jr nc, .asm_34ba1
|
||||
jr nc, .next
|
||||
|
||||
ld a, b
|
||||
or c
|
||||
ld c, a
|
||||
|
||||
.asm_34ba1
|
||||
.next
|
||||
srl b
|
||||
pop hl
|
||||
push bc
|
||||
ld bc, PartyMon2 - PartyMon1
|
||||
add hl, bc
|
||||
pop bc
|
||||
jr .asm_34b82
|
||||
jr .loop
|
||||
|
||||
.asm_34bac
|
||||
.done
|
||||
ld a, c
|
||||
pop bc
|
||||
and c
|
||||
|
@ -2339,7 +2353,7 @@ BattleCommand09: ; 34d32
|
|||
call .UnleashedEnergy
|
||||
ret nz
|
||||
|
||||
; Perfect-accuracy moves
|
||||
; Perfect-accuracy moves
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
cp EFFECT_ALWAYS_HIT
|
||||
|
@ -2893,9 +2907,9 @@ BattleCommand0d: ; 35023
|
|||
call GetBattleVarAddr
|
||||
|
||||
cp FLY
|
||||
jr z, .asm_3504f ; 35032 $1b
|
||||
jr z, .asm_3504f
|
||||
cp DIG
|
||||
jr z, .asm_3504f ; 35036 $17
|
||||
jr z, .asm_3504f
|
||||
|
||||
; Move effect:
|
||||
inc hl
|
||||
|
@ -2929,25 +2943,25 @@ BattleCommand0e: ; 3505e
|
|||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_ENDURE, a
|
||||
jr z, .asm_35072 ; 35065 $b
|
||||
jr z, .asm_35072
|
||||
call BattleCommand4b
|
||||
ld b, $0
|
||||
jr nc, .asm_3508b ; 3506c $1d
|
||||
jr nc, .asm_3508b
|
||||
ld b, $1
|
||||
jr .asm_3508b ; 35070 $19
|
||||
jr .asm_3508b
|
||||
|
||||
.asm_35072
|
||||
call GetOpponentItem
|
||||
ld a, b
|
||||
cp HELD_FOCUS_BAND
|
||||
ld b, $0
|
||||
jr nz, .asm_3508b ; 3507a $f
|
||||
jr nz, .asm_3508b
|
||||
call BattleRandom
|
||||
cp c
|
||||
jr nc, .asm_3508b ; 35080 $9
|
||||
jr nc, .asm_3508b
|
||||
call BattleCommand4b
|
||||
ld b, $0
|
||||
jr nc, .asm_3508b ; 35087 $2
|
||||
jr nc, .asm_3508b
|
||||
ld b, $2
|
||||
.asm_3508b
|
||||
push bc
|
||||
|
@ -2968,7 +2982,7 @@ BattleCommand0e: ; 3505e
|
|||
and a
|
||||
ret z
|
||||
dec a
|
||||
jr nz, .asm_350ab ; 350a3 $6
|
||||
jr nz, .asm_350ab
|
||||
ld hl, EnduredText
|
||||
jp StdBattleTextBox
|
||||
|
||||
|
@ -3019,23 +3033,24 @@ Function350e4: ; 350e4
|
|||
ld de, DoesntAffectText
|
||||
ld a, [TypeModifier]
|
||||
and $7f
|
||||
jr z, .asm_35110 ; 0x350ef $1f
|
||||
jr z, .asm_35110
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
cp EFFECT_FUTURE_SIGHT
|
||||
ld hl, ButItFailedText
|
||||
ld de, ItFailedText
|
||||
jr z, .asm_35110 ; 0x350fe $10
|
||||
jr z, .asm_35110
|
||||
ld hl, AttackMissedText
|
||||
ld de, AttackMissed2Text
|
||||
ld a, [CriticalHit]
|
||||
cp $ff
|
||||
jr nz, .asm_35110 ; 0x3510b $3
|
||||
jr nz, .asm_35110
|
||||
ld hl, UnaffectedText
|
||||
.asm_35110
|
||||
call Function35157
|
||||
xor a
|
||||
ld [CriticalHit], a
|
||||
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
cp EFFECT_JUMP_KICK
|
||||
|
@ -3046,17 +3061,15 @@ Function350e4: ; 350e4
|
|||
ld hl, CurDamage
|
||||
ld a, [hli]
|
||||
ld b, [hl]
|
||||
rept 3
|
||||
srl a
|
||||
rr b
|
||||
srl a
|
||||
rr b
|
||||
srl a
|
||||
rr b
|
||||
endr
|
||||
ld [hl], b
|
||||
dec hl
|
||||
ld [hli], a
|
||||
or b
|
||||
jr nz, .asm_3513e ; 0x3513a $2
|
||||
jr nz, .asm_3513e
|
||||
inc a
|
||||
ld [hl], a
|
||||
.asm_3513e
|
||||
|
@ -3106,7 +3119,7 @@ BattleCommand0f: ; 35175
|
|||
|
||||
dec a
|
||||
add a
|
||||
ld hl, .ptrs
|
||||
ld hl, .texts
|
||||
ld b, 0
|
||||
ld c, a
|
||||
add hl, bc
|
||||
|
@ -3122,9 +3135,9 @@ BattleCommand0f: ; 35175
|
|||
ld c, 20
|
||||
jp DelayFrames
|
||||
|
||||
.ptrs
|
||||
dw CriticalHitText ; 'critical hit'
|
||||
dw OneHitKOText ; 'one-hit ko'
|
||||
.texts
|
||||
dw CriticalHitText
|
||||
dw OneHitKOText
|
||||
; 35197
|
||||
|
||||
|
||||
|
@ -3134,10 +3147,9 @@ BattleCommandae: ; 35197
|
|||
ld hl, PlayerRolloutCount
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr z, .asm_351a2
|
||||
jr z, .ok
|
||||
ld hl, EnemyRolloutCount
|
||||
|
||||
.asm_351a2
|
||||
.ok
|
||||
xor a
|
||||
ld [hl], a
|
||||
ret
|
||||
|
@ -3149,7 +3161,7 @@ BattleCommandad: ; 351a5
|
|||
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
bit 2, a
|
||||
bit SUBSTATUS_IN_LOOP, a
|
||||
ret nz
|
||||
|
||||
; fallthrough
|
||||
|
@ -3163,9 +3175,9 @@ BattleCommand10: ; 351ad
|
|||
and $7f
|
||||
cp 10 ; 1.0
|
||||
ret z
|
||||
ld hl, SuperEffectiveText ; 'super-effective'
|
||||
ld hl, SuperEffectiveText
|
||||
jr nc, .print
|
||||
ld hl, NotVeryEffectiveText ; 'not very effective'
|
||||
ld hl, NotVeryEffectiveText
|
||||
.print
|
||||
jp StdBattleTextBox
|
||||
; 351c0
|
||||
|
@ -3304,14 +3316,14 @@ BattleCommanda2: ; 3527b
|
|||
ld a, [hBattleTurn]
|
||||
and a
|
||||
ld a, [$c72b]
|
||||
jr z, .asm_35290 ; 3528b $3
|
||||
jr z, .asm_35290
|
||||
ld a, [$c72c]
|
||||
.asm_35290
|
||||
and a
|
||||
jr z, .asm_3529a ; 35291 $7
|
||||
jr z, .asm_3529a
|
||||
dec a
|
||||
add hl, bc
|
||||
jr nc, .asm_35290 ; 35295 $f9
|
||||
jr nc, .asm_35290
|
||||
ld hl, $ffff
|
||||
.asm_3529a
|
||||
ld a, h
|
||||
|
@ -3440,11 +3452,11 @@ PlayerAttackDamage: ; 352e2
|
|||
call GetDamageStatsCritical
|
||||
jr c, .lightball
|
||||
|
||||
ld hl, $c6c9
|
||||
ld hl, EnemyStats + SP_DEFENSE * 2
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld c, [hl]
|
||||
ld hl, $c6bc
|
||||
ld hl, PlayerStats + SP_ATTACK * 2
|
||||
|
||||
.lightball
|
||||
; Note: Returns player special attack at hl in hl.
|
||||
|
@ -3730,7 +3742,7 @@ BattleCommanda1: ; 35461
|
|||
and a
|
||||
jp nz, .asm_354ef
|
||||
ld a, [PlayerSubStatus3]
|
||||
bit 2, a
|
||||
bit SUBSTATUS_IN_LOOP, a
|
||||
jr nz, .asm_35482
|
||||
ld c, 20
|
||||
call DelayFrames
|
||||
|
@ -3796,7 +3808,7 @@ BattleCommanda1: ; 35461
|
|||
|
||||
.asm_354ef
|
||||
ld a, [EnemySubStatus3]
|
||||
bit 2, a
|
||||
bit SUBSTATUS_IN_LOOP, a
|
||||
jr nz, .asm_35502
|
||||
|
||||
xor a
|
||||
|
@ -7423,9 +7435,9 @@ BattleCommand24: ; 369b6
|
|||
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
bit 2, [hl]
|
||||
bit SUBSTATUS_IN_LOOP, [hl]
|
||||
jp nz, .asm_36a43
|
||||
set 2, [hl]
|
||||
set SUBSTATUS_IN_LOOP, [hl]
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVarAddr
|
||||
ld a, [hl]
|
||||
|
@ -7470,7 +7482,7 @@ BattleCommand24: ; 369b6
|
|||
.asm_36a1e
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
res 2, [hl]
|
||||
res SUBSTATUS_IN_LOOP, [hl]
|
||||
call BattleCommanda8
|
||||
jp EndMoveEffect
|
||||
.asm_36a2b
|
||||
|
@ -7499,7 +7511,7 @@ BattleCommand24: ; 369b6
|
|||
.asm_36a48
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
res 2, [hl]
|
||||
res SUBSTATUS_IN_LOOP, [hl]
|
||||
|
||||
ld hl, PlayerHitTimesText
|
||||
ld a, [hBattleTurn]
|
||||
|
|
|
@ -101,6 +101,7 @@ SUBSTATUS_FLYING EQU 6
|
|||
SUBSTATUS_UNDERGROUND EQU 5
|
||||
SUBSTATUS_CHARGED EQU 4
|
||||
SUBSTATUS_FLINCHED EQU 3
|
||||
SUBSTATUS_IN_LOOP EQU 2
|
||||
SUBSTATUS_RAMPAGE EQU 1
|
||||
SUBSTATUS_BIDE EQU 0
|
||||
|
||||
|
|
Loading…
Reference in New Issue