mirror of https://github.com/pret/pokecrystal.git
Add tools/used_space.py to visualize the ROM based on the .map file
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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Usage: python3 used_space.py [pokecrystal.map] [used_space.png]
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Generate a PNG visualizing the space used by each bank in the ROM.
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"""
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import sys
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from pokemontools import png
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from colorsys import hls_to_rgb
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from mapreader import MapReader
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def main():
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mapfile = sys.argv[1] if len(sys.argv) >= 2 else 'pokecrystal.map'
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filename = sys.argv[2] if len(sys.argv) >= 3 else 'used_space.png'
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num_banks = 0x80
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bank_mask = 0x3FFF
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bank_size = 0x4000 # bytes
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bpp = 8 # bytes per pixel
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height = 256 # pixels
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assert bank_size % bpp == 0 and (bank_size // bpp) % height == 0
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pixels_per_bank = bank_size // bpp # 2048 pixels
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bank_width = pixels_per_bank // height # 8 pixels
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width = bank_width * num_banks # 1024 pixels
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r = MapReader()
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with open(mapfile, 'r', encoding='utf-8') as f:
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l = f.readlines()
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r.read_map_data(l)
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hit_data = []
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default_bank_data = {'sections': [], 'used': 0, 'slack': bank_size}
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for bank in range(num_banks):
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hits = [0] * pixels_per_bank
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data = r.bank_data['ROM Bank'].get(bank, default_bank_data)
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for s in data['sections']:
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beg = s['beg'] & bank_mask
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end = s['end'] & bank_mask
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for i in range(beg, end + 1):
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hits[i // bpp] += 1
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hit_data.append(hits)
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pixels = [[(0xFF, 0xFF, 0xFF)] * width for _ in range(height)]
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for bank, hits in enumerate(hit_data):
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hue = 0 if not bank else 210 if bank % 2 else 270
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for i, h in enumerate(hits):
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y = i // bank_width
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x = i % bank_width + bank * bank_width
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hls = (hue / 360.0, 1.0 - (h / bpp * (100 - 15)) / 100.0, 1.0)
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rgb = tuple(c * 255 for c in hls_to_rgb(*hls))
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pixels[y][x] = rgb
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png_data = [tuple(c for pixel in row for c in pixel) for row in pixels]
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with open(filename, 'wb') as f:
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w = png.Writer(width, height)
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w.write(f, png_data)
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if __name__ == '__main__':
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main()
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