diff --git a/docs/event_commands.md b/docs/event_commands.md index d1781752f..fdf611cbf 100644 --- a/docs/event_commands.md +++ b/docs/event_commands.md @@ -241,7 +241,7 @@ Until this document is filled out, the [G/S Scripting Compendium](https://hax.ii ## `$75`: showemote emote_id, object_id, length -## `$76`: spriteface object_id, facing +## `$76`: objectface object_id, facing ## `$77`: follownotexact object2, object1 diff --git a/engine/events/std_scripts.asm b/engine/events/std_scripts.asm index d075b5a6b..e3dbd92df 100644 --- a/engine/events/std_scripts.asm +++ b/engine/events/std_scripts.asm @@ -109,7 +109,7 @@ PokecenterNurseScript: farwritetext NurseTakePokemonText pause 20 special StubbedTrainerRankings_Healings - spriteface LAST_TALKED, LEFT + objectface LAST_TALKED, LEFT pause 10 special HealParty playmusic MUSIC_NONE @@ -117,7 +117,7 @@ PokecenterNurseScript: special HealMachineAnim pause 30 special RestartMapMusic - spriteface LAST_TALKED, DOWN + objectface LAST_TALKED, DOWN pause 10 checkphonecall ; elm already called about pokerus @@ -134,9 +134,9 @@ PokecenterNurseScript: .done farwritetext NurseGoodbyeText - spriteface LAST_TALKED, UP + objectface LAST_TALKED, UP pause 10 - spriteface LAST_TALKED, DOWN + objectface LAST_TALKED, DOWN pause 10 waitbutton diff --git a/engine/scripting.asm b/engine/scripting.asm index ae6ce75c8..86719ac23 100644 --- a/engine/scripting.asm +++ b/engine/scripting.asm @@ -185,7 +185,7 @@ endc dw Script_writeobjectxy ; 73 dw Script_loademote ; 74 dw Script_showemote ; 75 - dw Script_spriteface ; 76 + dw Script_objectface ; 76 dw Script_follownotexact ; 77 dw Script_earthquake ; 78 dw Script_changemap ; 79 @@ -1052,7 +1052,7 @@ Script_faceobject: call ApplyObjectFacing ret -Script_spriteface: +Script_objectface: ; script command 0x76 ; parameters: object_id, facing diff --git a/macros/scripts/events.asm b/macros/scripts/events.asm index c9ab40676..593d5e6ba 100644 --- a/macros/scripts/events.asm +++ b/macros/scripts/events.asm @@ -747,9 +747,9 @@ showemote: MACRO db \3 ; time ENDM - enum spriteface_command ; $76 -spriteface: MACRO - db spriteface_command + enum objectface_command ; $76 +objectface: MACRO + db objectface_command db \1 ; object id db \2 ; facing ENDM diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index 5bb751a7f..cbfe8b425 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -36,23 +36,23 @@ AzaleaTown_MapScripts: AzaleaTownRivalBattleScene1: moveobject AZALEATOWN_SILVER, 11, 11 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN jump AzaleaTownRivalBattleScript AzaleaTownRivalBattleScene2: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 appear AZALEATOWN_SILVER applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2 - spriteface PLAYER, UP + objectface PLAYER, UP AzaleaTownRivalBattleScript: playmusic MUSIC_RIVAL_ENCOUNTER opentext @@ -96,7 +96,7 @@ AzaleaTownRivalBattleScript: writetext AzaleaTownRivalAfterText waitbutton closetext - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER @@ -158,13 +158,13 @@ AzaleaTownCelebiScene: opentext writetext AzaleaTownKurtText1 buttonsound - spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT + objectface AZALEATOWN_KURT_OUTSIDE, RIGHT writetext AzaleaTownKurtText2 buttonsound writetext AzaleaTownKurtText3 waitbutton verbosegiveitem GS_BALL - spriteface AZALEATOWN_KURT_OUTSIDE, LEFT + objectface AZALEATOWN_KURT_OUTSIDE, LEFT setflag ENGINE_FOREST_IS_RESTLESS clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS @@ -177,7 +177,7 @@ AzaleaTownKurtScript: opentext writetext AzaleaTownKurtText3 waitbutton - spriteface AZALEATOWN_KURT_OUTSIDE, LEFT + objectface AZALEATOWN_KURT_OUTSIDE, LEFT closetext end diff --git a/maps/BattleTower1F.asm b/maps/BattleTower1F.asm index be4f3c2ee..ceb4da590 100644 --- a/maps/BattleTower1F.asm +++ b/maps/BattleTower1F.asm @@ -176,10 +176,10 @@ UnreferencedScript_0x9e4be: ifequal $a, Script_Menu_ChallengeExplanationCancel ifnotequal $0, Script_MobileError writetext Text_ReceivedAListOfLeadersOnTheHonorRoll - spriteface BATTLETOWER1F_RECEPTIONIST, LEFT + objectface BATTLETOWER1F_RECEPTIONIST, LEFT writetext Text_PleaseConfirmOnThisMonitor waitbutton - spriteface BATTLETOWER1F_RECEPTIONIST, DOWN + objectface BATTLETOWER1F_RECEPTIONIST, DOWN closetext end @@ -250,7 +250,7 @@ YoungsterScript_0x9e55d: writetext Text_BattleTowerYoungster waitbutton closetext - spriteface BATTLETOWER1F_YOUNGSTER, RIGHT + objectface BATTLETOWER1F_YOUNGSTER, RIGHT end CooltrainerFScript_0x9e568: diff --git a/maps/BurnedTower1F.asm b/maps/BurnedTower1F.asm index 9aea9e81f..b0df5c97f 100644 --- a/maps/BurnedTower1F.asm +++ b/maps/BurnedTower1F.asm @@ -36,7 +36,7 @@ BurnedTower1F_MapScripts: return .MeetEusine: - spriteface BURNEDTOWER1F_EUSINE, DOWN + objectface BURNEDTOWER1F_EUSINE, DOWN showemote EMOTE_SHOCK, BURNEDTOWER1F_EUSINE, 15 applymovement BURNEDTOWER1F_EUSINE, BurnedTower1FEusineMovement opentext @@ -51,7 +51,7 @@ BurnedTowerRivalBattleScript: showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15 special FadeOutMusic pause 15 - spriteface BURNEDTOWER1F_SILVER, RIGHT + objectface BURNEDTOWER1F_SILVER, RIGHT pause 15 applymovement PLAYER, BurnedTowerMovement_PlayerWalksToSilver applymovement BURNEDTOWER1F_SILVER, BurnedTowerMovement_SilverWalksToPlayer diff --git a/maps/BurnedTowerB1F.asm b/maps/BurnedTowerB1F.asm index be6bdd72e..17c3bc1e3 100644 --- a/maps/BurnedTowerB1F.asm +++ b/maps/BurnedTowerB1F.asm @@ -34,48 +34,48 @@ ReleaseTheBeasts: playmusic MUSIC_NONE pause 30 appear BURNEDTOWERB1F_RAIKOU1 - spriteface PLAYER, UP + objectface PLAYER, UP pause 5 disappear BURNEDTOWERB1F_RAIKOU2 pause 15 cry RAIKOU appear BURNEDTOWERB1F_ENTEI1 - spriteface PLAYER, UP + objectface PLAYER, UP pause 5 disappear BURNEDTOWERB1F_ENTEI2 pause 15 cry ENTEI appear BURNEDTOWERB1F_SUICUNE1 - spriteface PLAYER, UP + objectface PLAYER, UP pause 5 disappear BURNEDTOWERB1F_SUICUNE2 pause 15 cry SUICUNE pause 15 playsound SFX_WARP_FROM - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement BURNEDTOWERB1F_RAIKOU1, BurnedTowerRaikouMovement disappear BURNEDTOWERB1F_RAIKOU1 waitsfx playsound SFX_WARP_FROM - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement BURNEDTOWERB1F_ENTEI1, BurnedTowerEnteiMovement disappear BURNEDTOWERB1F_ENTEI1 waitsfx pause 15 playsound SFX_WARP_FROM - spriteface PLAYER, UP + objectface PLAYER, UP applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement1 playsound SFX_WARP_FROM - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement2 - spriteface PLAYER, UP + objectface PLAYER, UP pause 20 cry SUICUNE pause 30 playsound SFX_WARP_FROM applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement3 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN disappear BURNEDTOWERB1F_SUICUNE1 waitsfx special RestartMapMusic diff --git a/maps/CeladonCafe.asm b/maps/CeladonCafe.asm index b7a6356dc..62fdbb61e 100644 --- a/maps/CeladonCafe.asm +++ b/maps/CeladonCafe.asm @@ -28,7 +28,7 @@ CeladonCafeFisher1: writetext Fisher1Text_Concentration waitbutton closetext - spriteface CELADONCAFE_FISHER1, LEFT + objectface CELADONCAFE_FISHER1, LEFT end CeladonCafeFisher2: @@ -41,7 +41,7 @@ CeladonCafeFisher2: writetext Fisher2Text_Quantity waitbutton closetext - spriteface CELADONCAFE_FISHER2, RIGHT + objectface CELADONCAFE_FISHER2, RIGHT end CeladonCafeFisher3: @@ -54,7 +54,7 @@ CeladonCafeFisher3: writetext Fisher3Text_GoldenrodIsBest waitbutton closetext - spriteface CELADONCAFE_FISHER3, RIGHT + objectface CELADONCAFE_FISHER3, RIGHT end CeladonCafeTeacher: @@ -69,7 +69,7 @@ CeladonCafeTeacher: writetext TeacherText_NoCoinCase waitbutton closetext - spriteface CELADONCAFE_TEACHER, LEFT + objectface CELADONCAFE_TEACHER, LEFT end .HasCoinCase: @@ -77,12 +77,12 @@ CeladonCafeTeacher: writetext TeacherText_KeepEating waitbutton closetext - spriteface CELADONCAFE_TEACHER, RIGHT + objectface CELADONCAFE_TEACHER, RIGHT opentext writetext TeacherText_MoreChef waitbutton closetext - spriteface CELADONCAFE_TEACHER, LEFT + objectface CELADONCAFE_TEACHER, LEFT end EatathonContestPoster: diff --git a/maps/CeladonDeptStore3F.asm b/maps/CeladonDeptStore3F.asm index 119bfcf91..eafcc6382 100644 --- a/maps/CeladonDeptStore3F.asm +++ b/maps/CeladonDeptStore3F.asm @@ -26,7 +26,7 @@ CeladonDeptStore3FGameboyKid1Script: writetext CeladonDeptStore3FGameboyKid1Text waitbutton closetext - spriteface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN + objectface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN end CeladonDeptStore3FGameboyKid2Script: @@ -35,7 +35,7 @@ CeladonDeptStore3FGameboyKid2Script: writetext CeladonDeptStore3FGameboyKid2Text waitbutton closetext - spriteface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN + objectface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN end CeladonDeptStore3FSuperNerdScript: diff --git a/maps/CeladonGameCorner.asm b/maps/CeladonGameCorner.asm index 31229d335..5bbcb42ef 100644 --- a/maps/CeladonGameCorner.asm +++ b/maps/CeladonGameCorner.asm @@ -26,7 +26,7 @@ CeladonGameCornerPokefanMScript: writetext CeladonGameCornerPokefanMText waitbutton closetext - spriteface CELADONGAMECORNER_POKEFAN_M, LEFT + objectface CELADONGAMECORNER_POKEFAN_M, LEFT end CeladonGameCornerTeacherScript: @@ -35,7 +35,7 @@ CeladonGameCornerTeacherScript: writetext CeladonGameCornerTeacherText waitbutton closetext - spriteface CELADONGAMECORNER_TEACHER, RIGHT + objectface CELADONGAMECORNER_TEACHER, RIGHT end CeladonGameCornerFishingGuruScript: @@ -44,7 +44,7 @@ CeladonGameCornerFishingGuruScript: writetext CeladonGameCornerFishingGuruText waitbutton closetext - spriteface CELADONGAMECORNER_FISHING_GURU, RIGHT + objectface CELADONGAMECORNER_FISHING_GURU, RIGHT end CeladonGameCornerFisherScript: @@ -66,7 +66,7 @@ CeladonGameCornerFisherScript: writetext CeladonGameCornerFisherText2 waitbutton closetext - spriteface LAST_TALKED, LEFT + objectface LAST_TALKED, LEFT end .GiveCoins: @@ -80,14 +80,14 @@ CeladonGameCornerFisherScript: writetext CeladonGameCornerFisherNoCoinCaseText waitbutton closetext - spriteface LAST_TALKED, LEFT + objectface LAST_TALKED, LEFT end .FullCoinCase: writetext CeladonGameCornerFisherFullCoinCaseText waitbutton closetext - spriteface LAST_TALKED, LEFT + objectface LAST_TALKED, LEFT end CeladonGymGuyScript: @@ -99,7 +99,7 @@ CeladonGameCornerGrampsScript: writetext CeladonGameCornerGrampsText waitbutton closetext - spriteface CELADONGAMECORNER_GRAMPS, LEFT + objectface CELADONGAMECORNER_GRAMPS, LEFT end CeladonGameCornerPoster1Script: diff --git a/maps/CeruleanCity.asm b/maps/CeruleanCity.asm index 314d8f56f..34727e077 100644 --- a/maps/CeruleanCity.asm +++ b/maps/CeruleanCity.asm @@ -49,7 +49,7 @@ CeruleanCityCooltrainerFScript: writetext CeruleanCityCooltrainerFText1 waitbutton closetext - spriteface CERULEANCITY_COOLTRAINER_F, LEFT + objectface CERULEANCITY_COOLTRAINER_F, LEFT opentext writetext CeruleanCityCooltrainerFText2 waitbutton @@ -113,7 +113,7 @@ CeruleanCityYoungsterScript: playsound SFX_TRANSACTION waitsfx showemote EMOTE_SHOCK, CERULEANCITY_YOUNGSTER, 15 - spriteface CERULEANCITY_YOUNGSTER, LEFT + objectface CERULEANCITY_YOUNGSTER, LEFT opentext writetext CeruleanCityYoungsterText2 waitbutton diff --git a/maps/CeruleanGym.asm b/maps/CeruleanGym.asm index 8c50ce1bf..a7e81fea5 100644 --- a/maps/CeruleanGym.asm +++ b/maps/CeruleanGym.asm @@ -52,7 +52,7 @@ CeruleanGym_MapScripts: waitsfx special RestartMapMusic pause 15 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 15 end diff --git a/maps/CherrygroveCity.asm b/maps/CherrygroveCity.asm index 6e2254979..3fc6df5b8 100644 --- a/maps/CherrygroveCity.asm +++ b/maps/CherrygroveCity.asm @@ -42,28 +42,28 @@ CherrygroveCityGuideGent: waitbutton closetext applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement2 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext GuideGentMartText waitbutton closetext applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement3 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext GuideGentRoute30Text waitbutton closetext applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement4 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT opentext writetext GuideGentSeaText waitbutton closetext applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement5 - spriteface PLAYER, UP + objectface PLAYER, UP pause 60 - spriteface CHERRYGROVECITY_GRAMPS, LEFT - spriteface PLAYER, RIGHT + objectface CHERRYGROVECITY_GRAMPS, LEFT + objectface PLAYER, RIGHT opentext writetext GuideGentGiftText buttonsound @@ -77,7 +77,7 @@ CherrygroveCityGuideGent: closetext stopfollow special RestartMapMusic - spriteface PLAYER, UP + objectface PLAYER, UP applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement6 playsound SFX_ENTER_DOOR disappear CHERRYGROVECITY_GRAMPS @@ -101,13 +101,13 @@ CherrygroveCityGuideGent: CherrygroveSilverSceneSouth: moveobject CHERRYGROVECITY_SILVER, 39, 7 CherrygroveSilverSceneNorth: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 appear CHERRYGROVECITY_SILVER applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalWalksToYou - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT playmusic MUSIC_RIVAL_ENCOUNTER opentext writetext UnknownText_0x19c4e2 @@ -166,7 +166,7 @@ CherrygroveSilverSceneNorth: .FinishRival: playsound SFX_TACKLE applymovement PLAYER, CherrygroveCity_RivalPushesYouOutOfTheWay - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft disappear CHERRYGROVECITY_SILVER setscene SCENE_CHERRYGROVECITY_NOTHING diff --git a/maps/CianwoodCity.asm b/maps/CianwoodCity.asm index 4e1d1d4d5..38b6982e2 100644 --- a/maps/CianwoodCity.asm +++ b/maps/CianwoodCity.asm @@ -36,12 +36,12 @@ CianwoodCity_MapScripts: return CianwoodCitySuicuneAndEusine: - spriteface PLAYER, UP + objectface PLAYER, UP showemote EMOTE_SHOCK, PLAYER, 15 pause 15 playsound SFX_WARP_FROM applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00da - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 15 playsound SFX_WARP_FROM applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0 diff --git a/maps/CianwoodGym.asm b/maps/CianwoodGym.asm index b7045c826..4e76b7385 100644 --- a/maps/CianwoodGym.asm +++ b/maps/CianwoodGym.asm @@ -22,7 +22,7 @@ ChuckScript_0x9d60f: writetext ChuckIntroText1 waitbutton closetext - spriteface CIANWOODGYM_CHUCK, RIGHT + objectface CIANWOODGYM_CHUCK, RIGHT opentext writetext ChuckIntroText2 waitbutton diff --git a/maps/DragonShrine.asm b/maps/DragonShrine.asm index f98dc7df9..ccff4b538 100644 --- a/maps/DragonShrine.asm +++ b/maps/DragonShrine.asm @@ -91,12 +91,12 @@ DragonShrine_MapScripts: iftrue .Question2 .WrongAnswer: closetext - spriteface DRAGONSHRINE_ELDER1, LEFT + objectface DRAGONSHRINE_ELDER1, LEFT opentext writetext DragonShrineWrongAnswerText1 waitbutton closetext - spriteface DRAGONSHRINE_ELDER1, DOWN + objectface DRAGONSHRINE_ELDER1, DOWN opentext writetext DragonShrineWrongAnswerText2 waitbutton @@ -122,12 +122,12 @@ DragonShrine_MapScripts: playmusic MUSIC_CLAIR appear DRAGONSHRINE_CLAIR waitsfx - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 30 applymovement DRAGONSHRINE_CLAIR, DragonShrineClairWalkInMovement - spriteface DRAGONSHRINE_CLAIR, RIGHT - spriteface PLAYER, LEFT - spriteface DRAGONSHRINE_ELDER1, LEFT + objectface DRAGONSHRINE_CLAIR, RIGHT + objectface PLAYER, LEFT + objectface DRAGONSHRINE_ELDER1, LEFT opentext writetext DragonShrineClairYouPassedText waitbutton @@ -144,7 +144,7 @@ DragonShrine_MapScripts: waitbutton closetext applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkToClairMovement - spriteface DRAGONSHRINE_CLAIR, UP + objectface DRAGONSHRINE_CLAIR, UP opentext writetext DragonShrineMustIInformLanceText waitbutton @@ -171,9 +171,9 @@ DragonShrine_MapScripts: waitbutton closetext applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce - spriteface DRAGONSHRINE_CLAIR, UP + objectface DRAGONSHRINE_CLAIR, UP applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext DragonShrineElderScoldsClairText waitbutton diff --git a/maps/DragonsDenB1F.asm b/maps/DragonsDenB1F.asm index 9c6bca29c..8f765a333 100644 --- a/maps/DragonsDenB1F.asm +++ b/maps/DragonsDenB1F.asm @@ -47,7 +47,7 @@ DragonsDenB1F_ClairScene: pause 30 closetext showemote EMOTE_SHOCK, PLAYER, 15 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT playmusic MUSIC_CLAIR applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou opentext diff --git a/maps/EarlsPokemonAcademy.asm b/maps/EarlsPokemonAcademy.asm index 55eeed805..9fa76633d 100644 --- a/maps/EarlsPokemonAcademy.asm +++ b/maps/EarlsPokemonAcademy.asm @@ -45,7 +45,7 @@ EarlsPokemonAcademyGameboyKid1Script: writetext EarlsPokemonAcademyGameboyKid1Text waitbutton closetext - spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID1, DOWN + objectface EARLSPOKEMONACADEMY_GAMEBOY_KID1, DOWN end EarlsPokemonAcademyGameboyKid2Script: @@ -54,7 +54,7 @@ EarlsPokemonAcademyGameboyKid2Script: writetext EarlsPokemonAcademyGameboyKid2Text waitbutton closetext - spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID2, DOWN + objectface EARLSPOKEMONACADEMY_GAMEBOY_KID2, DOWN end EarlsPokemonAcademyYoungster2Script: diff --git a/maps/EcruteakPokecenter1F.asm b/maps/EcruteakPokecenter1F.asm index e8b12466c..3456e6577 100644 --- a/maps/EcruteakPokecenter1F.asm +++ b/maps/EcruteakPokecenter1F.asm @@ -26,15 +26,15 @@ EcruteakPokecenter1F_MapScripts: waitsfx applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement1 applymovement PLAYER, EcruteakPokecenter1FPlayerMovement1 - spriteface ECRUTEAKPOKECENTER1F_NURSE, UP + objectface ECRUTEAKPOKECENTER1F_NURSE, UP pause 10 - spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN + objectface ECRUTEAKPOKECENTER1F_NURSE, DOWN pause 30 - spriteface ECRUTEAKPOKECENTER1F_NURSE, UP + objectface ECRUTEAKPOKECENTER1F_NURSE, UP pause 10 - spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN + objectface ECRUTEAKPOKECENTER1F_NURSE, DOWN pause 20 - spriteface ECRUTEAKPOKECENTER1F_BILL, DOWN + objectface ECRUTEAKPOKECENTER1F_BILL, DOWN pause 10 opentext writetext EcruteakPokecenter1F_BillText1 @@ -45,7 +45,7 @@ EcruteakPokecenter1F_MapScripts: writetext EcruteakPokecenter1F_BillText2 waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement2 playsound SFX_EXIT_BUILDING disappear ECRUTEAKPOKECENTER1F_BILL diff --git a/maps/ElmsLab.asm b/maps/ElmsLab.asm index 625e139b1..6a3cb640d 100644 --- a/maps/ElmsLab.asm +++ b/maps/ElmsLab.asm @@ -47,7 +47,7 @@ ElmsLab_MapScripts: .WalkUpToElm: applymovement PLAYER, ElmsLab_WalkUpToElmMovement showemote EMOTE_SHOCK, ELMSLAB_ELM, 15 - spriteface ELMSLAB_ELM, RIGHT + objectface ELMSLAB_ELM, RIGHT opentext writetext ElmText_Intro .MustSayYes: @@ -65,20 +65,20 @@ ElmsLab_MapScripts: playsound SFX_GLASS_TING pause 30 showemote EMOTE_SHOCK, ELMSLAB_ELM, 10 - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN opentext writetext ElmText_GotAnEmail waitbutton closetext opentext - spriteface ELMSLAB_ELM, RIGHT + objectface ELMSLAB_ELM, RIGHT writetext ElmText_MissionFromMrPokemon waitbutton closetext applymovement ELMSLAB_ELM, ElmsLab_ElmToDefaultPositionMovement1 - spriteface PLAYER, UP + objectface PLAYER, UP applymovement ELMSLAB_ELM, ElmsLab_ElmToDefaultPositionMovement2 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext ElmText_ChooseAPokemon waitbutton @@ -147,7 +147,7 @@ ElmCheckGotEggAgain: end LabTryToLeaveScript: - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN opentext writetext LabWhereGoingText waitbutton @@ -158,7 +158,7 @@ LabTryToLeaveScript: CyndaquilPokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN refreshscreen pokepic CYNDAQUIL cry CYNDAQUIL @@ -188,7 +188,7 @@ CyndaquilPokeBallScript: TotodilePokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN refreshscreen pokepic TOTODILE cry TOTODILE @@ -216,7 +216,7 @@ TotodilePokeBallScript: ChikoritaPokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN refreshscreen pokepic CHIKORITA cry CHIKORITA @@ -248,7 +248,7 @@ DidntChooseStarterScript: end ElmDirectionsScript: - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext ElmDirectionsText1 waitbutton @@ -260,12 +260,12 @@ ElmDirectionsScript: waitsfx waitbutton closetext - spriteface ELMSLAB_ELM, LEFT + objectface ELMSLAB_ELM, LEFT opentext writetext ElmDirectionsText2 waitbutton closetext - spriteface ELMSLAB_ELM, DOWN + objectface ELMSLAB_ELM, DOWN opentext writetext ElmDirectionsText3 waitbutton @@ -457,14 +457,14 @@ ElmJumpRightScript: AideScript_WalkPotion1: applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN scall AideScript_GivePotion applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1 end AideScript_WalkPotion2: applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN scall AideScript_GivePotion applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2 end @@ -482,14 +482,14 @@ AideScript_GivePotion: AideScript_WalkBalls1: applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN scall AideScript_GiveYouBalls applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1 end AideScript_WalkBalls2: applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN scall AideScript_GiveYouBalls applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2 end @@ -550,7 +550,7 @@ MeetCopScript2: MeetCopScript: applymovement PLAYER, MeetCopScript_WalkUp CopScript: - spriteface ELMSLAB_OFFICER, LEFT + objectface ELMSLAB_OFFICER, LEFT opentext writetext ElmsLabOfficerText1 buttonsound diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm index bc062251e..9d880cfa2 100644 --- a/maps/FastShip1F.asm +++ b/maps/FastShip1F.asm @@ -130,7 +130,7 @@ WorriedGrandpaSceneLeft: writetext UnknownText_0x75412 waitbutton closetext - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222 disappear FASTSHIP1F_GENTLEMAN setscene SCENE_DEFAULT diff --git a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm index cca6db346..67109ec4c 100644 --- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm +++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm @@ -36,7 +36,7 @@ SSAquaCaptain: end SSAquaGranddaughterBefore: - spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT + objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT opentext writetext SSAquaGranddaughterCaptainPlayWithMeText waitbutton @@ -52,13 +52,13 @@ SSAquaGranddaughterBefore: applymovement PLAYER, MovementData_0x76004 moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, 3, 19 appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1 - spriteface PLAYER, UP - spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP + objectface PLAYER, UP + objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP special FadeInQuickly - spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN + objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN showemote EMOTE_SHOCK, FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, 15 applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, MovementData_0x7600c - spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT + objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT checkflag ENGINE_PLAYER_IS_FEMALE iftrue .PlayerIsFemale opentext @@ -73,7 +73,7 @@ SSAquaGranddaughterBefore: waitbutton closetext .cont: - spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN + objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010 opentext writetext SSAquaEntertainedGranddaughterText diff --git a/maps/GoldenrodCity.asm b/maps/GoldenrodCity.asm index 7c6382392..5474b85e7 100644 --- a/maps/GoldenrodCity.asm +++ b/maps/GoldenrodCity.asm @@ -210,7 +210,7 @@ GoldenrodCityRocketScoutScript: writetext GoldenrodCityRocketScoutText2 waitbutton closetext - spriteface GOLDENRODCITY_ROCKETSCOUT, UP + objectface GOLDENRODCITY_ROCKETSCOUT, UP end GoldenrodCityRocket1Script: diff --git a/maps/GoldenrodDeptStore4F.asm b/maps/GoldenrodDeptStore4F.asm index 2ee5f805d..1f9a6a92d 100644 --- a/maps/GoldenrodDeptStore4F.asm +++ b/maps/GoldenrodDeptStore4F.asm @@ -28,7 +28,7 @@ GameboyKidScript_0x55ef7: writetext UnknownText_0x55f74 waitbutton closetext - spriteface GOLDENRODDEPTSTORE4F_GAMEBOY_KID, DOWN + objectface GOLDENRODDEPTSTORE4F_GAMEBOY_KID, DOWN end GoldenrodDeptStore4FDirectory: diff --git a/maps/GoldenrodDeptStoreRoof.asm b/maps/GoldenrodDeptStoreRoof.asm index a3ffb2b1f..cd6162349 100644 --- a/maps/GoldenrodDeptStoreRoof.asm +++ b/maps/GoldenrodDeptStoreRoof.asm @@ -52,7 +52,7 @@ FisherScript_0x56749: writetext UnknownText_0x567d2 waitbutton closetext - spriteface GOLDENRODDEPTSTOREROOF_FISHER, UP + objectface GOLDENRODDEPTSTOREROOF_FISHER, UP end GoldenrodDeptStoreRoofTwinScript: @@ -63,12 +63,12 @@ SuperNerdScript_0x56757: writetext UnknownText_0x56867 waitbutton closetext - spriteface GOLDENRODDEPTSTOREROOF_SUPER_NERD, UP + objectface GOLDENRODDEPTSTOREROOF_SUPER_NERD, UP opentext writetext UnknownText_0x56871 waitbutton closetext - spriteface GOLDENRODDEPTSTOREROOF_SUPER_NERD, RIGHT + objectface GOLDENRODDEPTSTOREROOF_SUPER_NERD, RIGHT end GoldenrodDeptStoreRoofPokefanMScript: diff --git a/maps/GoldenrodFlowerShop.asm b/maps/GoldenrodFlowerShop.asm index a9eb5263a..6c73499b6 100644 --- a/maps/GoldenrodFlowerShop.asm +++ b/maps/GoldenrodFlowerShop.asm @@ -30,7 +30,7 @@ FlowerShopTeacherScript: end .Lalala: - spriteface GOLDENRODFLOWERSHOP_TEACHER, LEFT + objectface GOLDENRODFLOWERSHOP_TEACHER, LEFT opentext writetext UnknownText_0x5552e waitbutton diff --git a/maps/GoldenrodGameCorner.asm b/maps/GoldenrodGameCorner.asm index 8a5e9e70e..674d161c9 100644 --- a/maps/GoldenrodGameCorner.asm +++ b/maps/GoldenrodGameCorner.asm @@ -43,7 +43,7 @@ GoldenrodGameCornerPokefanM3Script: writetext GoldenrodGameCornerPokefanM3Text waitbutton closetext - spriteface GOLDENRODGAMECORNER_POKEFAN_M3, RIGHT + objectface GOLDENRODGAMECORNER_POKEFAN_M3, RIGHT end GoldenrodGmeCornerCoinVendorScript: @@ -242,7 +242,7 @@ GoldenrodGameCornerPharmacistScript: writetext GoldenrodGameCornerPharmacistText waitbutton closetext - spriteface LAST_TALKED, LEFT + objectface LAST_TALKED, LEFT end GoldenrodGameCornerPokefanM1Script: @@ -251,7 +251,7 @@ GoldenrodGameCornerPokefanM1Script: writetext GoldenrodGameCornerPokefanM1Text waitbutton closetext - spriteface GOLDENRODGAMECORNER_POKEFAN_M1, RIGHT + objectface GOLDENRODGAMECORNER_POKEFAN_M1, RIGHT end GoldenrodGameCornerCooltrainerMScript: @@ -260,7 +260,7 @@ GoldenrodGameCornerCooltrainerMScript: writetext GoldenrodGameCornerCooltrainerMText waitbutton closetext - spriteface GOLDENRODGAMECORNER_COOLTRAINER_M, LEFT + objectface GOLDENRODGAMECORNER_COOLTRAINER_M, LEFT end GoldenrodGameCornerPokefanFScript: @@ -269,7 +269,7 @@ GoldenrodGameCornerPokefanFScript: writetext GoldenrodGameCornerPokefanFText waitbutton closetext - spriteface GOLDENRODGAMECORNER_POKEFAN_F, RIGHT + objectface GOLDENRODGAMECORNER_POKEFAN_F, RIGHT end GoldenrodGameCornerCooltrainerFScript: @@ -281,7 +281,7 @@ GoldenrodGameCornerGentlemanScript: writetext GoldenrodGameCornerGentlemanText waitbutton closetext - spriteface GOLDENRODGAMECORNER_GENTLEMAN, RIGHT + objectface GOLDENRODGAMECORNER_GENTLEMAN, RIGHT end GoldenrodGameCornerPokefanM2Script: diff --git a/maps/GoldenrodGym.asm b/maps/GoldenrodGym.asm index 8fac674b4..9f9524596 100644 --- a/maps/GoldenrodGym.asm +++ b/maps/GoldenrodGym.asm @@ -104,7 +104,7 @@ TrainerLassCarrie: WhitneyCriesScript: showemote EMOTE_SHOCK, GOLDENRODGYM_LASS2, 15 applymovement GOLDENRODGYM_LASS2, BridgetWalksUpMovement - spriteface PLAYER, DOWN + objectface PLAYER, DOWN opentext writetext BridgetWhitneyCriesText waitbutton diff --git a/maps/GoldenrodPokecenter1F.asm b/maps/GoldenrodPokecenter1F.asm index 44d7cb492..a7f0ed977 100644 --- a/maps/GoldenrodPokecenter1F.asm +++ b/maps/GoldenrodPokecenter1F.asm @@ -28,7 +28,7 @@ GoldenrodPokecenter1F_GSBallSceneLeft: appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST playmusic MUSIC_SHOW_ME_AROUND applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x6105a - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x622f0 waitbutton @@ -60,7 +60,7 @@ GoldenrodPokecenter1F_GSBallSceneRight: appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST playmusic MUSIC_SHOW_ME_AROUND applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, MovementData_0x61065 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x622f0 waitbutton diff --git a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm index 0969b2e83..88cdcc085 100644 --- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm +++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm @@ -117,7 +117,7 @@ TeacherScript_0x7ca7d: jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_TeacherText UndergroundSilverScene1: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -125,7 +125,7 @@ UndergroundSilverScene1: appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER waitsfx applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement1 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT scall UndergroundSilverBattleScript applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1 playsound SFX_EXIT_BUILDING @@ -136,7 +136,7 @@ UndergroundSilverScene1: end UndergroundSilverScene2: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -144,7 +144,7 @@ UndergroundSilverScene2: appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER waitsfx applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement2 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT scall UndergroundSilverBattleScript applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2 playsound SFX_EXIT_BUILDING diff --git a/maps/HallOfFame.asm b/maps/HallOfFame.asm index 1de0b37b3..e3541bbd3 100644 --- a/maps/HallOfFame.asm +++ b/maps/HallOfFame.asm @@ -19,12 +19,12 @@ HallOfFame_MapScripts: follow HALLOFFAME_LANCE, PLAYER applymovement HALLOFFAME_LANCE, HallOfFame_WalkUpWithLance stopfollow - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext HallOfFame_LanceText waitbutton closetext - spriteface HALLOFFAME_LANCE, UP + objectface HALLOFFAME_LANCE, UP applymovement PLAYER, HallOfFame_SlowlyApproachMachine setscene SCENE_FINISHED pause 15 diff --git a/maps/IlexForest.asm b/maps/IlexForest.asm index bb4f47151..b3dcf841f 100644 --- a/maps/IlexForest.asm +++ b/maps/IlexForest.asm @@ -460,7 +460,7 @@ MapIlexForestSignpost4Script: special FadeOutMusic applymovement PLAYER, MovementData_0x6ef58 pause 30 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 20 clearflag ENGINE_FOREST_IS_RESTLESS special CelebiShrineEvent diff --git a/maps/IndigoPlateauPokecenter1F.asm b/maps/IndigoPlateauPokecenter1F.asm index 3f12b3926..ce5a3b782 100644 --- a/maps/IndigoPlateauPokecenter1F.asm +++ b/maps/IndigoPlateauPokecenter1F.asm @@ -54,13 +54,13 @@ PlateauRivalBattle1: ifequal SATURDAY, PlateauRivalScriptDone moveobject INDIGOPLATEAUPOKECENTER1F_SILVER, 17, 9 appear INDIGOPLATEAUPOKECENTER1F_SILVER - spriteface PLAYER, DOWN + objectface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement1 playmusic MUSIC_RIVAL_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT jump PlateauRivalBattleCommon PlateauRivalBattle2: @@ -75,13 +75,13 @@ PlateauRivalBattle2: ifequal FRIDAY, PlateauRivalScriptDone ifequal SATURDAY, PlateauRivalScriptDone appear INDIGOPLATEAUPOKECENTER1F_SILVER - spriteface PLAYER, DOWN + objectface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalMovement2 playmusic MUSIC_RIVAL_ENCOUNTER - spriteface PLAYER, LEFT + objectface PLAYER, LEFT PlateauRivalBattleCommon: opentext writetext PlateauRivalText1 @@ -125,7 +125,7 @@ PlateauRivalPostBattle: writetext PlateauRivalText2 waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement disappear INDIGOPLATEAUPOKECENTER1F_SILVER setscene SCENE_DEFAULT diff --git a/maps/KurtsHouse.asm b/maps/KurtsHouse.asm index 65085577d..97e2d5ebe 100644 --- a/maps/KurtsHouse.asm +++ b/maps/KurtsHouse.asm @@ -46,7 +46,7 @@ KurtScript_0x18e178: setevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET checkcode VAR_FACING ifequal UP, .RunAround - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playsound SFX_FLY applymovement KURTSHOUSE_KURT1, MovementData_0x18e466 playsound SFX_EXIT_BUILDING @@ -56,7 +56,7 @@ KurtScript_0x18e178: end .RunAround: - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playsound SFX_FLY applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c playsound SFX_EXIT_BUILDING @@ -294,13 +294,13 @@ KurtScript_0x18e178: showemote EMOTE_SHOCK, KURTSHOUSE_KURT1, 30 checkcode VAR_FACING ifequal UP, .GSBallRunAround - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playsound SFX_FLY applymovement KURTSHOUSE_KURT1, MovementData_0x18e466 jump .KurtHasLeftTheBuilding .GSBallRunAround: - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playsound SFX_FLY applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c .KurtHasLeftTheBuilding: @@ -323,21 +323,21 @@ KurtMakingBallsScript: writetext UnknownText_0x18e7d8 waitbutton closetext - spriteface KURTSHOUSE_KURT2, UP + objectface KURTSHOUSE_KURT2, UP end Script_FirstTimeBuggingKurt: writetext UnknownText_0x18e863 waitbutton closetext - spriteface KURTSHOUSE_KURT2, UP + objectface KURTSHOUSE_KURT2, UP setevent EVENT_BUGGING_KURT_TOO_MUCH end KurtScript_ImCheckingItNow: writetext UnknownText_0x18e934 waitbutton - spriteface KURTSHOUSE_KURT2, UP + objectface KURTSHOUSE_KURT2, UP writetext UnknownText_0x18e949 waitbutton closetext @@ -393,14 +393,14 @@ KurtsGranddaughter2Subscript: writetext KurtsGranddaughterHelpText waitbutton closetext - spriteface KURTSHOUSE_TWIN2, RIGHT + objectface KURTSHOUSE_TWIN2, RIGHT end .GSBall: writetext KurtsGranddaughterGSBallText waitbutton closetext - spriteface KURTSHOUSE_TWIN2, RIGHT + objectface KURTSHOUSE_TWIN2, RIGHT end KurtsGranddaughterFunScript: diff --git a/maps/LancesRoom.asm b/maps/LancesRoom.asm index f16dc0dfa..5e60b2718 100644 --- a/maps/LancesRoom.asm +++ b/maps/LancesRoom.asm @@ -50,7 +50,7 @@ Script_ApproachLanceFromRight: special FadeOutMusic applymovement PLAYER, MovementData_ApproachLanceFromRight LanceScript_0x180e7b: - spriteface LANCESROOM_LANCE, LEFT + objectface LANCESROOM_LANCE, LEFT opentext writetext LanceBattleIntroText waitbutton @@ -74,9 +74,9 @@ LanceScript_0x180e7b: musicfadeout MUSIC_BEAUTY_ENCOUNTER, 16 pause 30 showemote EMOTE_SHOCK, LANCESROOM_LANCE, 15 - spriteface LANCESROOM_LANCE, DOWN + objectface LANCESROOM_LANCE, DOWN pause 10 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN appear LANCESROOM_MARY applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRushesIn opentext @@ -88,27 +88,27 @@ LanceScript_0x180e7b: follow LANCESROOM_MARY, LANCESROOM_OAK applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryYieldsToOak stopfollow - spriteface LANCESROOM_OAK, UP - spriteface LANCESROOM_LANCE, LEFT + objectface LANCESROOM_OAK, UP + objectface LANCESROOM_LANCE, LEFT opentext writetext UnknownText_0x18121b waitbutton closetext applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryInterviewChampion - spriteface PLAYER, LEFT + objectface PLAYER, LEFT opentext writetext UnknownText_0x18134b waitbutton closetext applymovement LANCESROOM_LANCE, LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x18137b waitbutton closetext follow LANCESROOM_LANCE, PLAYER - spriteface LANCESROOM_MARY, UP - spriteface LANCESROOM_OAK, UP + objectface LANCESROOM_MARY, UP + objectface LANCESROOM_OAK, UP applymovement LANCESROOM_LANCE, LancesRoomMovementData_LanceLeadsPlayerToHallOfFame stopfollow playsound SFX_EXIT_BUILDING diff --git a/maps/MahoganyMart1F.asm b/maps/MahoganyMart1F.asm index 376298357..3976a4968 100644 --- a/maps/MahoganyMart1F.asm +++ b/maps/MahoganyMart1F.asm @@ -91,7 +91,7 @@ UnknownScript_0x6c38f: reloadmappart closetext setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART - spriteface MAHOGANYMART1F_LANCE, LEFT + objectface MAHOGANYMART1F_LANCE, LEFT opentext writetext UnknownText_0x6c5ba waitbutton diff --git a/maps/MahoganyTown.asm b/maps/MahoganyTown.asm index fbde2035d..6677679e7 100644 --- a/maps/MahoganyTown.asm +++ b/maps/MahoganyTown.asm @@ -28,7 +28,7 @@ UnknownScript_0x190013: follow PLAYER, MAHOGANYTOWN_POKEFAN_M applymovement PLAYER, MovementData_0x1900a7 stopfollow - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT scall UnknownScript_0x19002f applymovement MAHOGANYTOWN_POKEFAN_M, MovementData_0x1900ad end diff --git a/maps/MountMoon.asm b/maps/MountMoon.asm index 08a9c4c17..829dcf1d9 100644 --- a/maps/MountMoon.asm +++ b/maps/MountMoon.asm @@ -16,7 +16,7 @@ MountMoon_MapScripts: end .RivalBattle: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 diff --git a/maps/MountMoonSquare.asm b/maps/MountMoonSquare.asm index e8c82c961..502c752d3 100644 --- a/maps/MountMoonSquare.asm +++ b/maps/MountMoonSquare.asm @@ -34,7 +34,7 @@ ClefairyDance: applymovement PLAYER, PlayerWalksUpToDancingClefairies pause 15 appear MOUNTMOONSQUARE_ROCK - spriteface MOUNTMOONSQUARE_FAIRY1, RIGHT + objectface MOUNTMOONSQUARE_FAIRY1, RIGHT cry CLEFAIRY waitsfx pause 30 @@ -54,10 +54,10 @@ ClefairyDance: follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2 applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep7 stopfollow - spriteface MOUNTMOONSQUARE_FAIRY1, DOWN + objectface MOUNTMOONSQUARE_FAIRY1, DOWN pause 10 showemote EMOTE_SHOCK, MOUNTMOONSQUARE_FAIRY1, 15 - spriteface MOUNTMOONSQUARE_FAIRY1, DOWN + objectface MOUNTMOONSQUARE_FAIRY1, DOWN cry CLEFAIRY pause 15 follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2 diff --git a/maps/MrPokemonsHouse.asm b/maps/MrPokemonsHouse.asm index d79c86d7e..53358e632 100644 --- a/maps/MrPokemonsHouse.asm +++ b/maps/MrPokemonsHouse.asm @@ -18,7 +18,7 @@ MrPokemonsHouse_MapScripts: .MrPokemonEvent: showemote EMOTE_SHOCK, MRPOKEMONSHOUSE_GENTLEMAN, 15 - spriteface MRPOKEMONSHOUSE_GENTLEMAN, DOWN + objectface MRPOKEMONSHOUSE_GENTLEMAN, DOWN opentext writetext MrPokemonIntroText1 waitbutton @@ -37,11 +37,11 @@ MrPokemonsHouse_MapScripts: blackoutmod CHERRYGROVE_CITY writetext MrPokemonIntroText3 buttonsound - spriteface MRPOKEMONSHOUSE_GENTLEMAN, RIGHT + objectface MRPOKEMONSHOUSE_GENTLEMAN, RIGHT writetext MrPokemonIntroText4 buttonsound - spriteface MRPOKEMONSHOUSE_GENTLEMAN, DOWN - spriteface MRPOKEMONSHOUSE_OAK, LEFT + objectface MRPOKEMONSHOUSE_GENTLEMAN, DOWN + objectface MRPOKEMONSHOUSE_OAK, LEFT writetext MrPokemonIntroText5 waitbutton closetext @@ -84,7 +84,7 @@ MrPokemonsHouse_MrPokemonScript: MrPokemonsHouse_OakScript: playmusic MUSIC_PROF_OAK applymovement MRPOKEMONSHOUSE_OAK, MrPokemonsHouse_OakWalksToPlayer - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext MrPokemonsHouse_OakText1 buttonsound @@ -96,14 +96,14 @@ MrPokemonsHouse_OakScript: writetext MrPokemonsHouse_OakText2 waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement MRPOKEMONSHOUSE_OAK, MrPokemonsHouse_OakExits playsound SFX_EXIT_BUILDING disappear MRPOKEMONSHOUSE_OAK waitsfx special RestartMapMusic pause 15 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext MrPokemonsHouse_MrPokemonHealText waitbutton diff --git a/maps/NationalPark.asm b/maps/NationalPark.asm index 6bda6753b..d28654bdd 100644 --- a/maps/NationalPark.asm +++ b/maps/NationalPark.asm @@ -66,7 +66,7 @@ GameboyKidScript_0x5c037: writetext UnknownText_0x5c42a waitbutton closetext - spriteface NATIONALPARK_GAMEBOY_KID, DOWN + objectface NATIONALPARK_GAMEBOY_KID, DOWN end TrainerSchoolboyJack1: diff --git a/maps/NewBarkTown.asm b/maps/NewBarkTown.asm index c0feedf21..d4ae92d48 100644 --- a/maps/NewBarkTown.asm +++ b/maps/NewBarkTown.asm @@ -24,12 +24,12 @@ NewBarkTown_MapScripts: NewBarkTown_TeacherStopsYouScene1: playmusic MUSIC_MOM - spriteface NEWBARKTOWN_TEACHER, LEFT + objectface NEWBARKTOWN_TEACHER, LEFT opentext writetext Text_WaitPlayer waitbutton closetext - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou1_NBT opentext writetext Text_WhatDoYouThinkYoureDoing @@ -47,14 +47,14 @@ NewBarkTown_TeacherStopsYouScene1: NewBarkTown_TeacherStopsYouScene2: playmusic MUSIC_MOM - spriteface NEWBARKTOWN_TEACHER, LEFT + objectface NEWBARKTOWN_TEACHER, LEFT opentext writetext Text_WaitPlayer waitbutton closetext - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement NEWBARKTOWN_TEACHER, Movement_TeacherRunsToYou2_NBT - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext Text_WhatDoYouThinkYoureDoing waitbutton @@ -109,7 +109,7 @@ NewBarkTownSilverScript: writetext NewBarkTownRivalText1 waitbutton closetext - spriteface NEWBARKTOWN_SILVER, LEFT + objectface NEWBARKTOWN_SILVER, LEFT opentext writetext NewBarkTownRivalText2 waitbutton @@ -118,7 +118,7 @@ NewBarkTownSilverScript: applymovement PLAYER, Movement_SilverPushesYouAway_NBT stopfollow pause 5 - spriteface NEWBARKTOWN_SILVER, DOWN + objectface NEWBARKTOWN_SILVER, DOWN pause 5 playsound SFX_TACKLE applymovement PLAYER, Movement_SilverShovesYouOut_NBT diff --git a/maps/OlivineCity.asm b/maps/OlivineCity.asm index 438654141..053001a47 100644 --- a/maps/OlivineCity.asm +++ b/maps/OlivineCity.asm @@ -23,7 +23,7 @@ OlivineCity_MapScripts: return UnknownScript_0x1a8833: - spriteface PLAYER, LEFT + objectface PLAYER, LEFT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -37,7 +37,7 @@ UnknownScript_0x1a8833: waitbutton closetext applymovement PLAYER, MovementData_0x1a88f4 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db setscene SCENE_FINISHED disappear OLIVINECITY_OLIVINE_RIVAL @@ -47,7 +47,7 @@ UnknownScript_0x1a8833: end UnknownScript_0x1a886b: - spriteface PLAYER, LEFT + objectface PLAYER, LEFT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -61,7 +61,7 @@ UnknownScript_0x1a886b: waitbutton closetext applymovement PLAYER, MovementData_0x1a88f7 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8 disappear OLIVINECITY_OLIVINE_RIVAL setscene SCENE_FINISHED diff --git a/maps/OlivineLighthouse6F.asm b/maps/OlivineLighthouse6F.asm index 5c50aeb95..8023a6a3c 100644 --- a/maps/OlivineLighthouse6F.asm +++ b/maps/OlivineLighthouse6F.asm @@ -34,9 +34,9 @@ UnknownScript_0x60bab: writetext UnknownText_0x60dea waitbutton closetext - spriteface OLIVINELIGHTHOUSE6F_JASMINE, RIGHT + objectface OLIVINELIGHTHOUSE6F_JASMINE, RIGHT pause 15 - spriteface OLIVINELIGHTHOUSE6F_MONSTER, LEFT + objectface OLIVINELIGHTHOUSE6F_MONSTER, LEFT opentext playmusic MUSIC_HEAL writetext UnknownText_0x60e44 @@ -52,13 +52,13 @@ UnknownScript_0x60bab: writetext UnknownText_0x60f3d waitbutton closetext - spriteface OLIVINELIGHTHOUSE6F_MONSTER, RIGHT + objectface OLIVINELIGHTHOUSE6F_MONSTER, RIGHT pause 10 - spriteface OLIVINELIGHTHOUSE6F_MONSTER, LEFT + objectface OLIVINELIGHTHOUSE6F_MONSTER, LEFT pause 10 - spriteface OLIVINELIGHTHOUSE6F_MONSTER, RIGHT + objectface OLIVINELIGHTHOUSE6F_MONSTER, RIGHT pause 10 - spriteface OLIVINELIGHTHOUSE6F_MONSTER, LEFT + objectface OLIVINELIGHTHOUSE6F_MONSTER, LEFT pause 10 faceplayer opentext @@ -88,9 +88,9 @@ UnknownScript_0x60c25: writetext UnknownText_0x60edf waitbutton closetext - spriteface OLIVINELIGHTHOUSE6F_JASMINE, RIGHT + objectface OLIVINELIGHTHOUSE6F_JASMINE, RIGHT pause 15 - spriteface OLIVINELIGHTHOUSE6F_MONSTER, LEFT + objectface OLIVINELIGHTHOUSE6F_MONSTER, LEFT opentext writetext UnknownText_0x60ef1 waitbutton diff --git a/maps/OlivinePort.asm b/maps/OlivinePort.asm index c47b0fc3c..fec26c331 100644 --- a/maps/OlivinePort.asm +++ b/maps/OlivinePort.asm @@ -37,7 +37,7 @@ SailorScript_0x748c0: writetext UnknownText_0x74a55 waitbutton closetext - spriteface OLIVINEPORT_SAILOR1, DOWN + objectface OLIVINEPORT_SAILOR1, DOWN pause 10 playsound SFX_EXIT_BUILDING disappear OLIVINEPORT_SAILOR1 @@ -73,12 +73,12 @@ UnknownScript_0x74919: end UnknownScript_0x7491f: - spriteface OLIVINEPORT_SAILOR3, RIGHT + objectface OLIVINEPORT_SAILOR3, RIGHT checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iftrue UnknownScript_0x7498b checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 iftrue UnknownScript_0x7498b - spriteface PLAYER, LEFT + objectface PLAYER, LEFT opentext checkevent EVENT_FAST_SHIP_FIRST_TIME iffalse UnknownScript_0x7494e @@ -201,7 +201,7 @@ FishingGuruScript_0x74a01: writetext UnknownText_0x74bf4 waitbutton closetext - spriteface OLIVINEPORT_FISHING_GURU1, UP + objectface OLIVINEPORT_FISHING_GURU1, UP end FishingGuruScript_0x74a0c: @@ -210,7 +210,7 @@ FishingGuruScript_0x74a0c: writetext UnknownText_0x74c35 waitbutton closetext - spriteface OLIVINEPORT_FISHING_GURU2, UP + objectface OLIVINEPORT_FISHING_GURU2, UP end YoungsterScript_0x74a17: @@ -219,7 +219,7 @@ YoungsterScript_0x74a17: writetext UnknownText_0x74c76 waitbutton closetext - spriteface OLIVINEPORT_YOUNGSTER, DOWN + objectface OLIVINEPORT_YOUNGSTER, DOWN end CooltrainerFScript_0x74a22: @@ -228,7 +228,7 @@ CooltrainerFScript_0x74a22: writetext UnknownText_0x74ca2 waitbutton closetext - spriteface OLIVINEPORT_COOLTRAINER_F, DOWN + objectface OLIVINEPORT_COOLTRAINER_F, DOWN end OlivinePortHiddenProtein: diff --git a/maps/PlayersHouse1F.asm b/maps/PlayersHouse1F.asm index 163bed162..1e9f368d4 100644 --- a/maps/PlayersHouse1F.asm +++ b/maps/PlayersHouse1F.asm @@ -24,7 +24,7 @@ UnknownScript_0x7a4d8: UnknownScript_0x7a4db: playmusic MUSIC_MOM showemote EMOTE_SHOCK, PLAYERSHOUSE1F_MOM1, 15 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iffalse UnknownScript_0x7a4f2 applymovement PLAYERSHOUSE1F_MOM1, MovementData_0x7a5fc @@ -96,7 +96,7 @@ UnknownScript_0x7a564: UnknownScript_0x7a56b: special RestartMapMusic - spriteface PLAYERSHOUSE1F_MOM1, LEFT + objectface PLAYERSHOUSE1F_MOM1, LEFT end UnknownScript_0x7a572: @@ -179,7 +179,7 @@ NeighborScript: writetext NeighborText waitbutton closetext - spriteface PLAYERSHOUSE1F_POKEFAN_F, RIGHT + objectface PLAYERSHOUSE1F_POKEFAN_F, RIGHT end TVScript: diff --git a/maps/Pokecenter2F.asm b/maps/Pokecenter2F.asm index 9bdb399d4..de2047d37 100644 --- a/maps/Pokecenter2F.asm +++ b/maps/Pokecenter2F.asm @@ -426,7 +426,7 @@ Pokecenter2F_CheckGender: waitbutton closetext applymovement2 Pokecenter2FMovementData_ReceptionistLooksRight - spriteface PLAYER, LEFT + objectface PLAYER, LEFT opentext writetext Text_ChangeTheLook waitbutton @@ -533,7 +533,7 @@ TimeCapsuleScript_CheckPlayerGender: closetext checkcode VAR_FACING ifnotequal UP, .FemaleChangeApperance - spriteface PLAYER, LEFT + objectface PLAYER, LEFT .FemaleChangeApperance: opentext writetext Text_ChangeTheLook diff --git a/maps/PowerPlant.asm b/maps/PowerPlant.asm index 4395c12e2..89ec341b2 100644 --- a/maps/PowerPlant.asm +++ b/maps/PowerPlant.asm @@ -26,19 +26,19 @@ PowerPlantGuardPhoneScript: waitsfx pause 30 applymovement POWERPLANT_OFFICER1, MovementData_0x188ed5 - spriteface POWERPLANT_GYM_GUY1, DOWN - spriteface POWERPLANT_GYM_GUY2, DOWN + objectface POWERPLANT_GYM_GUY1, DOWN + objectface POWERPLANT_GYM_GUY2, DOWN opentext writetext UnknownText_0x188f22 waitbutton closetext - spriteface POWERPLANT_OFFICER1, LEFT - spriteface PLAYER, RIGHT + objectface POWERPLANT_OFFICER1, LEFT + objectface PLAYER, RIGHT opentext writetext UnknownText_0x188f7f waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement POWERPLANT_OFFICER1, MovementData_0x188eda setscene SCENE_POWERPLANT_NOTHING end diff --git a/maps/RadioTower2F.asm b/maps/RadioTower2F.asm index 27ee7d7ac..0c992176d 100644 --- a/maps/RadioTower2F.asm +++ b/maps/RadioTower2F.asm @@ -120,17 +120,17 @@ Buena: writetext UnknownText_0x5de84 waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT checkcode VAR_FACING ifnotequal RIGHT, UnknownScript_0x5d7be applymovement PLAYER, MovementData_0x5d921 UnknownScript_0x5d7be: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext UnknownText_0x5dedd waitbutton closetext - spriteface RADIOTOWER2F_BUENA, DOWN + objectface RADIOTOWER2F_BUENA, DOWN refreshscreen special BuenasPassword closetext @@ -146,7 +146,7 @@ UnknownScript_0x5d7be: playsound SFX_TRANSACTION setflag ENGINE_BUENAS_PASSWORD_2 pause 20 - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT opentext writetext UnknownText_0x5e054 waitbutton @@ -172,14 +172,14 @@ UnknownScript_0x5d80a: checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER iftrue UnknownScript_0x5d8cc UnknownScript_0x5d81a: - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT end UnknownScript_0x5d81e: writetext UnknownText_0x5df29 waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT special FadeOutMusic pause 20 special RestartMapMusic @@ -194,7 +194,7 @@ UnknownScript_0x5d82f: checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER iftrue UnknownScript_0x5d8cc UnknownScript_0x5d83f: - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT pause 10 end @@ -204,13 +204,13 @@ UnknownScript_0x5d845: writetext UnknownText_0x5e01c waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT pause 20 opentext writetext UnknownText_0x5e054 waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT special FadeOutMusic pause 20 special RestartMapMusic @@ -231,7 +231,7 @@ UnknownScript_0x5d86b: checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD iftrue UnknownScript_0x5d8cc UnknownScript_0x5d87b: - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT end UnknownScript_0x5d87f: @@ -243,7 +243,7 @@ UnknownScript_0x5d87f: checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD iftrue UnknownScript_0x5d8cc UnknownScript_0x5d88f: - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT end UnknownScript_0x5d893: @@ -261,9 +261,9 @@ UnknownScript_0x5d8a4: checkcellnum PHONE_BUENA iftrue UnknownScript_0x5d8fe pause 20 - spriteface RADIOTOWER2F_BUENA, DOWN + objectface RADIOTOWER2F_BUENA, DOWN pause 15 - spriteface PLAYER, UP + objectface PLAYER, UP pause 15 checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD iftrue UnknownScript_0x5d8cc @@ -288,7 +288,7 @@ UnknownScript_0x5d8d0: writetext UnknownText_0x5e310 waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT addcellnum PHONE_BUENA end @@ -296,14 +296,14 @@ UnknownScript_0x5d8ed: writetext UnknownText_0x5e33c waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT end UnknownScript_0x5d8f6: writetext UnknownText_0x5e35e waitbutton closetext - spriteface RADIOTOWER2F_BUENA, RIGHT + objectface RADIOTOWER2F_BUENA, RIGHT UnknownScript_0x5d8fe: end diff --git a/maps/RadioTower5F.asm b/maps/RadioTower5F.asm index 0a21e6952..ceeb94cde 100644 --- a/maps/RadioTower5F.asm +++ b/maps/RadioTower5F.asm @@ -23,7 +23,7 @@ RadioTower5F_MapScripts: end FakeDirectorScript: - spriteface RADIOTOWER5F_DIRECTOR, UP + objectface RADIOTOWER5F_DIRECTOR, UP showemote EMOTE_SHOCK, RADIOTOWER5F_DIRECTOR, 15 opentext writetext FakeDirectorTextBefore1 @@ -79,7 +79,7 @@ TrainerExecutivef1: RadioTower5FRocketBossScene: applymovement PLAYER, MovementData_0x60125 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface RADIOTOWER5F_ROCKET, RIGHT + objectface RADIOTOWER5F_ROCKET, RIGHT opentext writetext RadioTower5FRocketBossBeforeText waitbutton @@ -116,7 +116,7 @@ RadioTower5FRocketBossScene: moveobject RADIOTOWER5F_DIRECTOR, 12, 0 appear RADIOTOWER5F_DIRECTOR applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksIn - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext RadioTower5FDirectorThankYouText buttonsound diff --git a/maps/Route16Gate.asm b/maps/Route16Gate.asm index 90826b4c9..0eb121e05 100644 --- a/maps/Route16Gate.asm +++ b/maps/Route16Gate.asm @@ -20,7 +20,7 @@ UnknownScript_0x733ed: UnknownScript_0x733f3: showemote EMOTE_SHOCK, ROUTE16GATE_OFFICER, 15 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x73496 waitbutton diff --git a/maps/Route17Route18Gate.asm b/maps/Route17Route18Gate.asm index c61a83011..dcf24da14 100644 --- a/maps/Route17Route18Gate.asm +++ b/maps/Route17Route18Gate.asm @@ -20,7 +20,7 @@ UnknownScript_0x73611: UnknownScript_0x73617: showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x7364d waitbutton diff --git a/maps/Route25.asm b/maps/Route25.asm index 749603f55..62e247756 100644 --- a/maps/Route25.asm +++ b/maps/Route25.asm @@ -28,21 +28,21 @@ Route25MistyDate1Script: showemote EMOTE_HEART, ROUTE25_MISTY, 15 pause 30 showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10 - spriteface ROUTE25_MISTY, DOWN + objectface ROUTE25_MISTY, DOWN applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efe8 disappear ROUTE25_COOLTRAINER_M1 pause 15 playmusic MUSIC_BEAUTY_ENCOUNTER - spriteface ROUTE25_MISTY, UP + objectface ROUTE25_MISTY, UP pause 10 applymovement ROUTE25_MISTY, MovementData_0x19efed opentext writetext Route25MistyDateText waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement ROUTE25_MISTY, MovementData_0x19effa - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement ROUTE25_MISTY, MovementData_0x19f000 disappear ROUTE25_MISTY clearevent EVENT_TRAINERS_IN_CERULEAN_GYM @@ -54,21 +54,21 @@ Route25MistyDate2Script: showemote EMOTE_HEART, ROUTE25_MISTY, 15 pause 30 showemote EMOTE_SHOCK, ROUTE25_COOLTRAINER_M1, 10 - spriteface ROUTE25_MISTY, DOWN + objectface ROUTE25_MISTY, DOWN applymovement ROUTE25_COOLTRAINER_M1, MovementData_0x19efea disappear ROUTE25_COOLTRAINER_M1 pause 15 playmusic MUSIC_BEAUTY_ENCOUNTER - spriteface ROUTE25_MISTY, UP + objectface ROUTE25_MISTY, UP pause 10 applymovement ROUTE25_MISTY, MovementData_0x19eff4 opentext writetext Route25MistyDateText waitbutton closetext - spriteface PLAYER, UP + objectface PLAYER, UP applymovement ROUTE25_MISTY, MovementData_0x19effd - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement ROUTE25_MISTY, MovementData_0x19f000 disappear ROUTE25_MISTY clearevent EVENT_TRAINERS_IN_CERULEAN_GYM diff --git a/maps/Route27.asm b/maps/Route27.asm index 1fabf3395..f19acf508 100644 --- a/maps/Route27.asm +++ b/maps/Route27.asm @@ -23,17 +23,17 @@ Route27_MapScripts: end UnknownScript_0x1a0873: - spriteface ROUTE27_FISHER, LEFT + objectface ROUTE27_FISHER, LEFT showemote EMOTE_SHOCK, ROUTE27_FISHER, 15 applymovement ROUTE27_FISHER, MovementData_0x1a0a66 jump UnknownScript_0x1a088c UnknownScript_0x1a0881: - spriteface ROUTE27_FISHER, LEFT + objectface ROUTE27_FISHER, LEFT showemote EMOTE_SHOCK, ROUTE27_FISHER, 15 applymovement ROUTE27_FISHER, MovementData_0x1a0a69 UnknownScript_0x1a088c: - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext Route27FisherHeyText buttonsound diff --git a/maps/Route29.asm b/maps/Route29.asm index e3ef95169..e8fc8878a 100644 --- a/maps/Route29.asm +++ b/maps/Route29.asm @@ -37,10 +37,10 @@ Route29_MapScripts: return Route29Tutorial1: - spriteface ROUTE29_COOLTRAINER_M1, UP + objectface ROUTE29_COOLTRAINER_M1, UP showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15 applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1a - spriteface PLAYER, LEFT + objectface PLAYER, LEFT setevent EVENT_DUDE_TALKED_TO_YOU opentext writetext CatchingTutorialIntroText @@ -52,7 +52,7 @@ Route29Tutorial1: stopfollow loadwildmon RATTATA, 5 catchtutorial BATTLETYPE_TUTORIAL - spriteface ROUTE29_COOLTRAINER_M1, UP + objectface ROUTE29_COOLTRAINER_M1, UP opentext writetext CatchingTutorialDebriefText waitbutton @@ -62,10 +62,10 @@ Route29Tutorial1: end Route29Tutorial2: - spriteface ROUTE29_COOLTRAINER_M1, UP + objectface ROUTE29_COOLTRAINER_M1, UP showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15 applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2a - spriteface PLAYER, LEFT + objectface PLAYER, LEFT setevent EVENT_DUDE_TALKED_TO_YOU opentext writetext CatchingTutorialIntroText @@ -77,7 +77,7 @@ Route29Tutorial2: stopfollow loadwildmon RATTATA, 5 catchtutorial BATTLETYPE_TUTORIAL - spriteface ROUTE29_COOLTRAINER_M1, UP + objectface ROUTE29_COOLTRAINER_M1, UP opentext writetext CatchingTutorialDebriefText waitbutton diff --git a/maps/Route30.asm b/maps/Route30.asm index a96ac9be5..5f20a239d 100644 --- a/maps/Route30.asm +++ b/maps/Route30.asm @@ -29,7 +29,7 @@ YoungsterJoey_ImportantBattleScript: faceplayer writetext Text_ThisIsABigBattle waitbutton - spriteface ROUTE30_YOUNGSTER1, UP + objectface ROUTE30_YOUNGSTER1, UP closetext playsound SFX_TACKLE applymovement ROUTE30_MONSTER1, Route30_MikeysRattataAttacksMovement diff --git a/maps/Route32.asm b/maps/Route32.asm index f5eb5b345..cbfe311cd 100644 --- a/maps/Route32.asm +++ b/maps/Route32.asm @@ -85,8 +85,8 @@ Route32CooltrainerMContinueScene: end Route32CooltrainerMStopsYouScene: - spriteface ROUTE32_COOLTRAINER_M, LEFT - spriteface PLAYER, RIGHT + objectface ROUTE32_COOLTRAINER_M, LEFT + objectface PLAYER, RIGHT opentext writetext Route32CooltrainerMText_WhatsTheHurry waitbutton @@ -94,7 +94,7 @@ Route32CooltrainerMStopsYouScene: follow PLAYER, ROUTE32_COOLTRAINER_M applymovement PLAYER, Movement_Route32CooltrainerMPushesYouBackToViolet stopfollow - spriteface PLAYER, DOWN + objectface PLAYER, DOWN scall Route32CooltrainerMContinueScene applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset1 applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset2 @@ -118,8 +118,8 @@ Route32RoarTMGuyScript: end Route32WannaBuyASlowpokeTailScript: - spriteface ROUTE32_FISHER4, DOWN - spriteface PLAYER, UP + objectface ROUTE32_FISHER4, DOWN + objectface PLAYER, UP jump _OfferToSellSlowpokeTail SlowpokeTailSalesmanScript: diff --git a/maps/Route34IlexForestGate.asm b/maps/Route34IlexForestGate.asm index 8d600639e..19291b412 100644 --- a/maps/Route34IlexForestGate.asm +++ b/maps/Route34IlexForestGate.asm @@ -26,12 +26,12 @@ UnknownScript_0x62d3d: checkevent EVENT_FOREST_IS_RESTLESS iffalse UnknownScript_0x62d62 showemote EMOTE_SHOCK, ROUTE34ILEXFORESTGATE_TEACHER2, 20 - spriteface ROUTE34ILEXFORESTGATE_TEACHER2, LEFT - spriteface PLAYER, RIGHT + objectface ROUTE34ILEXFORESTGATE_TEACHER2, LEFT + objectface PLAYER, RIGHT follow PLAYER, ROUTE34ILEXFORESTGATE_TEACHER2 applymovement PLAYER, MovementData_0x62d97 stopfollow - spriteface PLAYER, DOWN + objectface PLAYER, DOWN opentext writetext UnknownText_0x62e41 waitbutton diff --git a/maps/Route35NationalParkGate.asm b/maps/Route35NationalParkGate.asm index 981fd5cb6..01f4dcaf2 100644 --- a/maps/Route35NationalParkGate.asm +++ b/maps/Route35NationalParkGate.asm @@ -53,7 +53,7 @@ Route35NationalParkGate_MapScripts: .LeavingContestEarly: applymovement PLAYER, MovementData_0x6a2e2 - spriteface ROUTE35NATIONALPARKGATE_OFFICER1, RIGHT + objectface ROUTE35NATIONALPARKGATE_OFFICER1, RIGHT opentext checkcode VAR_CONTESTMINUTES addvar 1 diff --git a/maps/Route36.asm b/maps/Route36.asm index 032394ff9..0a46f1ca7 100644 --- a/maps/Route36.asm +++ b/maps/Route36.asm @@ -37,10 +37,10 @@ Route36SuicuneScript: showemote EMOTE_SHOCK, PLAYER, 15 pause 15 playsound SFX_WARP_FROM - spriteface PLAYER, UP + objectface PLAYER, UP applymovement ROUTE36_SUICUNE, Route36SuicuneMovement disappear ROUTE36_SUICUNE - spriteface PLAYER, DOWN + objectface PLAYER, DOWN pause 10 setscene SCENE_ROUTE36_NOTHING clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY diff --git a/maps/Route36NationalParkGate.asm b/maps/Route36NationalParkGate.asm index 3d9b1c58e..bf53bf964 100644 --- a/maps/Route36NationalParkGate.asm +++ b/maps/Route36NationalParkGate.asm @@ -62,7 +62,7 @@ Route36NationalParkGate_MapScripts: return .LeavingContestEarly: - spriteface PLAYER, UP + objectface PLAYER, UP opentext checkcode VAR_CONTESTMINUTES addvar 1 @@ -87,7 +87,7 @@ Route36NationalParkGate_MapScripts: writetext UnknownText_0x6b300 waitbutton closetext - spriteface PLAYER, LEFT + objectface PLAYER, LEFT playsound SFX_EXIT_BUILDING special FadeOutPalettes waitsfx @@ -170,7 +170,7 @@ Route36OfficerScriptContest: closetext setflag ENGINE_BUG_CONTEST_TIMER special GiveParkBalls - spriteface PLAYER, LEFT + objectface PLAYER, LEFT playsound SFX_EXIT_BUILDING special FadeOutPalettes waitsfx diff --git a/maps/Route39Barn.asm b/maps/Route39Barn.asm index 71d6745ce..9c3f2af8c 100644 --- a/maps/Route39Barn.asm +++ b/maps/Route39Barn.asm @@ -16,14 +16,14 @@ TwinScript_0x9cc76: writetext Text_MoomooIsSick waitbutton closetext - spriteface ROUTE39BARN_TWIN1, RIGHT + objectface ROUTE39BARN_TWIN1, RIGHT end .FeedingMooMoo: writetext Text_WereFeedingMoomoo waitbutton closetext - spriteface ROUTE39BARN_TWIN1, RIGHT + objectface ROUTE39BARN_TWIN1, RIGHT end TwinScript_0x9cc90: @@ -34,14 +34,14 @@ TwinScript_0x9cc90: writetext Text_MoomooIsSick waitbutton closetext - spriteface ROUTE39BARN_TWIN2, LEFT + objectface ROUTE39BARN_TWIN2, LEFT end .FeedingMooMoo: writetext Text_WereFeedingMoomoo waitbutton closetext - spriteface ROUTE39BARN_TWIN2, LEFT + objectface ROUTE39BARN_TWIN2, LEFT end MooMoo: diff --git a/maps/Route43Gate.asm b/maps/Route43Gate.asm index 6d0795642..9b24aaf25 100644 --- a/maps/Route43Gate.asm +++ b/maps/Route43Gate.asm @@ -42,7 +42,7 @@ RocketScript_Southbound: applymovement PLAYER, PlayerStepsIn showemote EMOTE_SHOCK, ROUTE43GATE_ROCKET2, 15 applymovement ROUTE43GATE_ROCKET2, Rocket2Script_BlocksYouSouth - spriteface ROUTE43GATE_ROCKET1, UP + objectface ROUTE43GATE_ROCKET1, UP showemote EMOTE_SHOCK, ROUTE43GATE_ROCKET1, 15 applymovement ROUTE43GATE_ROCKET1, Rocket1Script_BlocksYouSouth opentext @@ -74,7 +74,7 @@ RocketScript_ShakeDownSouth: RocketScript_Northbound: showemote EMOTE_SHOCK, ROUTE43GATE_ROCKET1, 15 applymovement ROUTE43GATE_ROCKET1, Rocket1Script_BlocksYouNorth - spriteface ROUTE43GATE_ROCKET2, DOWN + objectface ROUTE43GATE_ROCKET2, DOWN showemote EMOTE_SHOCK, ROUTE43GATE_ROCKET2, 15 applymovement ROUTE43GATE_ROCKET2, Rocket2Script_BlocksYouNorth opentext diff --git a/maps/RuinsOfAlphKabutoChamber.asm b/maps/RuinsOfAlphKabutoChamber.asm index 98cef9d68..fed2ca1f5 100644 --- a/maps/RuinsOfAlphKabutoChamber.asm +++ b/maps/RuinsOfAlphKabutoChamber.asm @@ -95,7 +95,7 @@ UnknownScript_0x587c0: writetext UnknownText_0x588f5 waitbutton closetext - spriteface RUINSOFALPHKABUTOCHAMBER_SCIENTIST, UP + objectface RUINSOFALPHKABUTOCHAMBER_SCIENTIST, UP end UnknownScript_0x587c9: diff --git a/maps/RuinsOfAlphOutside.asm b/maps/RuinsOfAlphOutside.asm index f9d1b6f7b..9c6c3da41 100644 --- a/maps/RuinsOfAlphOutside.asm +++ b/maps/RuinsOfAlphOutside.asm @@ -42,13 +42,13 @@ RuinsOfAlphOutside_MapScripts: return RuinsOfAlphOutsideScientistScene1: - spriteface RUINSOFALPHOUTSIDE_SCIENTIST, UP - spriteface PLAYER, DOWN + objectface RUINSOFALPHOUTSIDE_SCIENTIST, UP + objectface PLAYER, DOWN jump UnknownScript_0x58044 RuinsOfAlphOutsideScientistScene2: - spriteface RUINSOFALPHOUTSIDE_SCIENTIST, LEFT - spriteface PLAYER, RIGHT + objectface RUINSOFALPHOUTSIDE_SCIENTIST, LEFT + objectface PLAYER, RIGHT jump UnknownScript_0x58044 ScientistScript_0x58043: @@ -96,7 +96,7 @@ YoungsterScript_0x5807e: writetext UnknownText_0x5848e waitbutton closetext - spriteface RUINSOFALPHOUTSIDE_YOUNGSTER3, UP + objectface RUINSOFALPHOUTSIDE_YOUNGSTER3, UP end TrainerPsychicNathan: diff --git a/maps/RuinsOfAlphResearchCenter.asm b/maps/RuinsOfAlphResearchCenter.asm index 8b2c8430d..0b136853f 100644 --- a/maps/RuinsOfAlphResearchCenter.asm +++ b/maps/RuinsOfAlphResearchCenter.asm @@ -38,7 +38,7 @@ RuinsOfAlphResearchCenter_MapScripts: pause 30 playsound SFX_TRANSACTION pause 30 - spriteface RUINSOFALPHRESEARCHCENTER_SCIENTIST3, DOWN + objectface RUINSOFALPHRESEARCHCENTER_SCIENTIST3, DOWN opentext writetext UnknownText_0x59278 waitbutton diff --git a/maps/SlowpokeWellB1F.asm b/maps/SlowpokeWellB1F.asm index 986f9badf..d5ad15387 100644 --- a/maps/SlowpokeWellB1F.asm +++ b/maps/SlowpokeWellB1F.asm @@ -48,7 +48,7 @@ TrainerGruntM1: moveobject SLOWPOKEWELLB1F_KURT, 11, 6 appear SLOWPOKEWELLB1F_KURT applymovement SLOWPOKEWELLB1F_KURT, KurtSlowpokeWellVictoryMovementData - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext KurtLeaveSlowpokeWellText waitbutton diff --git a/maps/SproutTower3F.asm b/maps/SproutTower3F.asm index 3df7ac4ed..78c58eca0 100644 --- a/maps/SproutTower3F.asm +++ b/maps/SproutTower3F.asm @@ -21,7 +21,7 @@ SproutTower3F_MapScripts: end UnknownScript_0x184947: - spriteface PLAYER, UP + objectface PLAYER, UP showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic playsound SFX_TACKLE @@ -38,7 +38,7 @@ UnknownScript_0x184947: waitbutton closetext showemote EMOTE_SHOCK, SPROUTTOWER3F_SILVER, 15 - spriteface SPROUTTOWER3F_SILVER, DOWN + objectface SPROUTTOWER3F_SILVER, DOWN pause 15 applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a24 playmusic MUSIC_RIVAL_ENCOUNTER @@ -46,7 +46,7 @@ UnknownScript_0x184947: writetext UnknownText_0x184aec waitbutton closetext - spriteface SPROUTTOWER3F_SILVER, UP + objectface SPROUTTOWER3F_SILVER, UP opentext writetext UnknownText_0x184bc8 pause 15 diff --git a/maps/TeamRocketBaseB1F.asm b/maps/TeamRocketBaseB1F.asm index 5b3874680..4aad71817 100644 --- a/maps/TeamRocketBaseB1F.asm +++ b/maps/TeamRocketBaseB1F.asm @@ -30,7 +30,7 @@ SecurityCamera1a: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera @@ -55,7 +55,7 @@ SecurityCamera1b: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera @@ -80,14 +80,14 @@ SecurityCamera2a: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 7 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement2 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement3 @@ -106,14 +106,14 @@ SecurityCamera2b: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 8 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement4 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement5 @@ -132,14 +132,14 @@ SecurityCamera3a: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 6 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement6 @@ -158,14 +158,14 @@ SecurityCamera3b: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 7 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 12 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement7 @@ -184,14 +184,14 @@ SecurityCamera4: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 17, 16 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement8 @@ -210,14 +210,14 @@ SecurityCamera5: playmusic MUSIC_ROCKET_ENCOUNTER moveobject TEAMROCKETBASEB1F_ROCKET1, 3, 16 appear TEAMROCKETBASEB1F_ROCKET1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 ifequal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT moveobject TEAMROCKETBASEB1F_ROCKET1, 14, 16 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement9 diff --git a/maps/TeamRocketBaseB2F.asm b/maps/TeamRocketBaseB2F.asm index 8c673b755..511a79bd8 100644 --- a/maps/TeamRocketBaseB2F.asm +++ b/maps/TeamRocketBaseB2F.asm @@ -61,20 +61,20 @@ UnknownScript_0x6cfac: writetext UnknownText_0x6d2ad waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 applymovement PLAYER, MovementData_0x6d21f playmusic MUSIC_ROCKET_ENCOUNTER applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d224 - spriteface PLAYER, UP + objectface PLAYER, UP applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f opentext writetext UnknownText_0x6d2c3 waitbutton closetext cry DRAGONITE - spriteface TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT - spriteface PLAYER, LEFT + objectface TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT + objectface PLAYER, LEFT appear TEAMROCKETBASEB2F_DRAGON applymovement TEAMROCKETBASEB2F_DRAGON, MovementData_0x6d236 applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d23b @@ -85,7 +85,7 @@ UnknownScript_0x6cfac: writetext UnknownText_0x6d38c waitbutton closetext - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241 opentext writetext UnknownText_0x6d3bd @@ -118,13 +118,13 @@ UnknownScript_0x6cfac: special FadeInQuickly setscene SCENE_TEAMROCKETBASEB2F_ELECTRODES clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE - spriteface TEAMROCKETBASEB2F_LANCE, DOWN + objectface TEAMROCKETBASEB2F_LANCE, DOWN opentext writetext UnknownText_0x6d5d8 waitbutton closetext applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250 - spriteface PLAYER, UP + objectface PLAYER, UP opentext writetext UnknownText_0x6d64e waitbutton @@ -153,12 +153,12 @@ UnknownScript_0x6d07a: end LanceHealsScript1: - spriteface PLAYER, UP + objectface PLAYER, UP jump LanceHealsCommon LanceHealsScript2: - spriteface PLAYER, RIGHT - spriteface TEAMROCKETBASEB2F_LANCE, LEFT + objectface PLAYER, RIGHT + objectface TEAMROCKETBASEB2F_LANCE, LEFT LanceHealsCommon: opentext writetext LanceHealsText1 @@ -281,7 +281,7 @@ UnknownScript_0x6d184: moveobject TEAMROCKETBASEB2F_LANCE, 18, 6 appear TEAMROCKETBASEB2F_LANCE applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext UnknownText_0x6d809 buttonsound @@ -290,12 +290,12 @@ UnknownScript_0x6d184: writetext UnknownText_0x6d8f8 waitbutton closetext - spriteface TEAMROCKETBASEB2F_LANCE, DOWN + objectface TEAMROCKETBASEB2F_LANCE, DOWN opentext writetext UnknownText_0x6d994 waitbutton closetext - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d283 disappear TEAMROCKETBASEB2F_LANCE setevent EVENT_CLEARED_ROCKET_HIDEOUT diff --git a/maps/TeamRocketBaseB3F.asm b/maps/TeamRocketBaseB3F.asm index 2ac2c8cf6..db2b7dcf8 100644 --- a/maps/TeamRocketBaseB3F.asm +++ b/maps/TeamRocketBaseB3F.asm @@ -47,9 +47,9 @@ TeamRocketBaseB3F_MapScripts: return LanceGetPasswordScript: - spriteface PLAYER, LEFT + objectface PLAYER, LEFT pause 5 - spriteface TEAMROCKETBASEB3F_MOLTRES, RIGHT + objectface TEAMROCKETBASEB3F_MOLTRES, RIGHT pause 20 applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12a opentext @@ -62,12 +62,12 @@ LanceGetPasswordScript: end RocketBaseRival: - spriteface PLAYER, LEFT + objectface PLAYER, LEFT showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic appear TEAMROCKETBASEB3F_SILVER applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalEnterMovement - spriteface PLAYER, LEFT + objectface PLAYER, LEFT playmusic MUSIC_RIVAL_ENCOUNTER opentext writetext RocketBaseRivalText @@ -94,7 +94,7 @@ UnknownScript_0x6e056: pause 30 showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15 playmusic MUSIC_ROCKET_ENCOUNTER - spriteface TEAMROCKETBASEB3F_ROCKET1, DOWN + objectface TEAMROCKETBASEB3F_ROCKET1, DOWN opentext writetext UnknownText_0x6e400 waitbutton diff --git a/maps/TinTower1F.asm b/maps/TinTower1F.asm index e161ac071..77fa5b83e 100644 --- a/maps/TinTower1F.asm +++ b/maps/TinTower1F.asm @@ -88,7 +88,7 @@ TinTower1F_MapScripts: special MonCheck iftrue .Next1 ; if player caught Raikou, he doesn't appear in Tin Tower applymovement TINTOWER1F_RAIKOU, TinTowerRaikouMovement1 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT cry RAIKOU pause 10 playsound SFX_WARP_FROM @@ -101,7 +101,7 @@ TinTower1F_MapScripts: special MonCheck iftrue .Next2 ; if player caught Entei, he doesn't appear in Tin Tower applymovement TINTOWER1F_ENTEI, TinTowerEnteiMovement1 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT cry ENTEI pause 10 playsound SFX_WARP_FROM @@ -110,7 +110,7 @@ TinTower1F_MapScripts: playsound SFX_EXIT_BUILDING waitsfx .Next2: - spriteface PLAYER, UP + objectface PLAYER, UP pause 10 applymovement PLAYER, TinTowerPlayerMovement2 applymovement TINTOWER1F_SUICUNE, TinTowerSuicuneMovement @@ -132,7 +132,7 @@ TinTower1F_MapScripts: clearevent EVENT_SET_WHEN_FOUGHT_HO_OH reloadmapafterbattle pause 20 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playmusic MUSIC_MYSTICALMAN_ENCOUNTER playsound SFX_ENTER_DOOR moveobject TINTOWER1F_EUSINE, 10, 15 @@ -153,7 +153,7 @@ TinTower1F_MapScripts: moveobject TINTOWER1F_SAGE1, 7, 13 moveobject TINTOWER1F_SAGE2, 9, 13 moveobject TINTOWER1F_SAGE3, 11, 13 - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext TinTowerEusineSuicuneText waitbutton diff --git a/maps/TrainerHouseB1F.asm b/maps/TrainerHouseB1F.asm index 1f654edcd..e3dd6f3b3 100644 --- a/maps/TrainerHouseB1F.asm +++ b/maps/TrainerHouseB1F.asm @@ -12,7 +12,7 @@ TrainerHouseB1F_MapScripts: end TrainerHouseReceptionistScript: - spriteface PLAYER, UP + objectface PLAYER, UP opentext checkflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY iftrue .FoughtTooManyTimes diff --git a/maps/VermilionPort.asm b/maps/VermilionPort.asm index 550608746..2a7d6a5f9 100644 --- a/maps/VermilionPort.asm +++ b/maps/VermilionPort.asm @@ -43,7 +43,7 @@ SailorScript_0x74dc4: writetext UnknownText_0x74f06 waitbutton closetext - spriteface VERMILIONPORT_SAILOR1, DOWN + objectface VERMILIONPORT_SAILOR1, DOWN pause 10 playsound SFX_EXIT_BUILDING disappear VERMILIONPORT_SAILOR1 @@ -77,12 +77,12 @@ UnknownScript_0x74e1a: end UnknownScript_0x74e20: - spriteface VERMILIONPORT_SAILOR2, RIGHT + objectface VERMILIONPORT_SAILOR2, RIGHT checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 iftrue UnknownScript_0x74e86 checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 iftrue UnknownScript_0x74e86 - spriteface PLAYER, LEFT + objectface PLAYER, LEFT opentext checkcode VAR_WEEKDAY ifequal MONDAY, UnknownScript_0x74e72 diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm index 80e9f0d2c..46fb6d892 100644 --- a/maps/VictoryRoad.asm +++ b/maps/VictoryRoad.asm @@ -21,7 +21,7 @@ VictoryRoad_MapScripts: UnknownScript_0x74492: moveobject VICTORYROAD_SILVER, 18, 11 - spriteface PLAYER, DOWN + objectface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -35,7 +35,7 @@ UnknownScript_0x74492: end UnknownScript_0x744b5: - spriteface PLAYER, DOWN + objectface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special FadeOutMusic pause 15 @@ -49,7 +49,7 @@ UnknownScript_0x744b5: end UnknownScript_0x744d4: - spriteface PLAYER, DOWN + objectface PLAYER, DOWN playmusic MUSIC_RIVAL_ENCOUNTER opentext writetext UnknownText_0x7455f diff --git a/maps/VictoryRoadGate.asm b/maps/VictoryRoadGate.asm index 4d2caa9e2..124905729 100644 --- a/maps/VictoryRoadGate.asm +++ b/maps/VictoryRoadGate.asm @@ -17,7 +17,7 @@ VictoryRoadGate_MapScripts: end VictoryRoadGateBadgeCheckScene: - spriteface PLAYER, LEFT + objectface PLAYER, LEFT jump VictoryRoadGateBadgeCheckScript VictoryRoadGateOfficerScript: diff --git a/maps/VioletCity.asm b/maps/VioletCity.asm index 7ef3f82b7..d4ece46fb 100644 --- a/maps/VioletCity.asm +++ b/maps/VioletCity.asm @@ -40,7 +40,7 @@ VioletCityEarlScript: playmusic MUSIC_SHOW_ME_AROUND follow VIOLETCITY_EARL, PLAYER applymovement VIOLETCITY_EARL, VioletCityFollowEarl_MovementData - spriteface PLAYER, UP + objectface PLAYER, UP applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData stopfollow special RestartMapMusic diff --git a/maps/VioletPokecenter1F.asm b/maps/VioletPokecenter1F.asm index ecec3c2d6..5795f1591 100644 --- a/maps/VioletPokecenter1F.asm +++ b/maps/VioletPokecenter1F.asm @@ -36,7 +36,7 @@ VioletPokecenter1F_ElmsAideScript: closetext checkcode VAR_FACING ifequal UP, .AideWalksAroundPlayer - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksStraightOutOfPokecenter playsound SFX_EXIT_BUILDING disappear VIOLETPOKECENTER1F_SCIENTIST @@ -45,7 +45,7 @@ VioletPokecenter1F_ElmsAideScript: .AideWalksAroundPlayer: applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksLeftToExitPokecenter - spriteface PLAYER, DOWN + objectface PLAYER, DOWN applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideFinishesLeavingPokecenter playsound SFX_EXIT_BUILDING disappear VIOLETPOKECENTER1F_SCIENTIST diff --git a/maps/WiseTriosRoom.asm b/maps/WiseTriosRoom.asm index 83a8f8f9e..46dc964f2 100644 --- a/maps/WiseTriosRoom.asm +++ b/maps/WiseTriosRoom.asm @@ -51,19 +51,19 @@ WiseTriosRoomSage3Script: jumptextfaceplayer WiseTriosRoomSage3Text UnknownScript_0x985a3: - spriteface WISETRIOSROOM_SAGE3, UP - spriteface PLAYER, DOWN + objectface WISETRIOSROOM_SAGE3, UP + objectface PLAYER, DOWN showemote EMOTE_SHOCK, WISETRIOSROOM_SAGE3, 20 follow PLAYER, WISETRIOSROOM_SAGE3 applymovement PLAYER, MovementData_0x98622 stopfollow - spriteface PLAYER, RIGHT + objectface PLAYER, RIGHT opentext writetext UnknownText_0x98712 waitbutton closetext applymovement WISETRIOSROOM_SAGE3, MovementData_0x98625 - spriteface WISETRIOSROOM_SAGE3, LEFT + objectface WISETRIOSROOM_SAGE3, LEFT end TrainerSageGaku: @@ -101,7 +101,7 @@ TrainerSageKoji: waitbutton closetext applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628 - spriteface WISETRIOSROOM_SAGE6, UP + objectface WISETRIOSROOM_SAGE6, UP setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER setscene SCENE_FINISHED end