mirror of https://github.com/pret/pokecrystal.git
wBattleScriptFlags is one byte
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4
wram.asm
4
wram.asm
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@ -2453,7 +2453,8 @@ wXYComparePointer:: dw
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ds 4
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wBattleScriptFlags:: dw
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wBattleScriptFlags:: db
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ds 1
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wPlayerSpriteSetupFlags::
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; bit 7: if set, cancel wPlayerAction
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; bit 6: RefreshMapSprites doesn't reload player sprite
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@ -2461,6 +2462,7 @@ wPlayerSpriteSetupFlags::
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; bit 2: female player has been transformed into male
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; bits 0-1: direction facing
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db
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wMapReentryScriptQueueFlag:: db
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wMapReentryScriptBank:: db
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wMapReentryScriptAddress:: dw
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