mirror of https://github.com/pret/pokecrystal.git
Fix channel 3 wave 9 id (#926)
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@ -115,7 +115,7 @@ Music_IndigoPlateau_Ch2:
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sound_ret
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Music_IndigoPlateau_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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.mainloop:
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sound_call .sub1
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octave 3
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@ -614,7 +614,7 @@ Music_JohtoGymBattle_Ch2:
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sound_loop 0, .mainloop
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Music_JohtoGymBattle_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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octave 4
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note F_, 1
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rest 1
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@ -900,7 +900,7 @@ Music_JohtoTrainerBattle_Ch2:
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sound_ret
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Music_JohtoTrainerBattle_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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octave 4
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note E_, 1
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note D#, 1
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@ -436,7 +436,7 @@ Music_KantoGymBattle_Ch2:
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sound_ret
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Music_KantoGymBattle_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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octave 2
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note E_, 1
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rest 1
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@ -212,7 +212,7 @@ Music_Lighthouse_Ch2:
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sound_loop 0, .mainloop
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Music_Lighthouse_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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stereo_panning TRUE, FALSE
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.mainloop:
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octave 2
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@ -536,7 +536,7 @@ Music_RivalBattle_Ch2:
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sound_ret
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Music_RivalBattle_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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octave 3
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note F#, 2
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note A#, 2
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@ -669,7 +669,7 @@ Music_RocketBattle_Ch2:
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sound_ret
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Music_RocketBattle_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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octave 3
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note A_, 2
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octave 4
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@ -223,7 +223,7 @@ Music_RocketHideout_Ch2:
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sound_loop 0, .mainloop
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Music_RocketHideout_Ch3:
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note_type 12, 1, -1
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note_type 12, 1, 9
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.mainloop:
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.loop1:
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octave 2
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