mirror of https://github.com/pret/pokecrystal.git
split out delay functions
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@ -0,0 +1,23 @@
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DelayFrame: ; 45a
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; Wait for one frame
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ld a, 1
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ld [VBlankOccurred], a
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; Wait for the next VBlank, halting to conserve battery
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.halt
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halt ; rgbasm adds a nop after this instruction by default
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ld a, [VBlankOccurred]
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and a
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jr nz, .halt
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ret
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; 468
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DelayFrames: ; 468
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; Wait c frames
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call DelayFrame
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dec c
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jr nz, DelayFrames
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ret
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; 46f
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23
main.asm
23
main.asm
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@ -62,28 +62,7 @@ INCLUDE "engine/init.asm"
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INCLUDE "engine/vblank.asm"
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DelayFrame: ; 45a
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; Wait for one frame
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ld a, 1
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ld [VBlankOccurred], a
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; Wait for the next VBlank, halting to conserve battery
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.halt
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halt ; rgbasm adds a nop after this instruction by default
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ld a, [VBlankOccurred]
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and a
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jr nz, .halt
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ret
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; 468
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DelayFrames: ; 468
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; Wait c frames
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call DelayFrame
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dec c
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jr nz, DelayFrames
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ret
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; 46f
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INCLUDE "engine/delay.asm"
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RTC: ; 46f
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