diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index 9b11f29d4..3c02d3c40 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -1037,7 +1037,7 @@ IgnoreSleepOnly: ; 3451f ret z ; 'ignored orders…sleeping!' - ld hl, $4f7b + ld hl, IgnoredSleepingText call FarBattleTextBox call EndMoveEffect @@ -1182,10 +1182,10 @@ BattleCommand04: ; 34555 call IsInArray ; 'has no pp left for [move]' - ld hl, $4fba + ld hl, HasNoPPLeftText jr c, .print ; 'but no pp is left for the move' - ld hl, $4f99 + ld hl, NoPPLeftText .print call FarBattleTextBox ld b, $1 @@ -2425,7 +2425,7 @@ BattleCommand09: ; 34d32 call DelayFrames ; 'protecting itself!' - ld hl, BattleText_0x8167a + ld hl, ProtectingItselfText call FarBattleTextBox ld c, 40 @@ -2882,7 +2882,7 @@ BattleCommand0c: ; 35004 BattleCommand0d: ; 35023 - +; resulttext ld a, [AttackMissed] and a ret z @@ -2922,11 +2922,13 @@ BattleCommand0d: ; 35023 BattleCommand0e: ; 3505e +; checkfaint + ld a, BATTLE_VARS_SUBSTATUS1_OPP call CleanGetBattleVarPair bit 5, a jr z, .asm_35072 ; 35065 $b - call $5c94 + call BattleCommand4b ld b, $0 jr nc, .asm_3508b ; 3506c $1d ld b, $1 @@ -2941,7 +2943,7 @@ BattleCommand0e: ; 3505e call FarBattleRNG cp c jr nc, .asm_3508b ; 35080 $9 - call $5c94 + call BattleCommand4b ld b, $0 jr nc, .asm_3508b ; 35087 $2 ld b, $2 @@ -2965,7 +2967,7 @@ BattleCommand0e: ; 3505e ret z dec a jr nz, .asm_350ab ; 350a3 $6 - ld hl, $4eb0 + ld hl, EnduredText jp FarBattleTextBox .asm_350ab @@ -2973,7 +2975,8 @@ BattleCommand0e: ; 3505e ld a, [hl] ld [$d265], a call $3468 - ld hl, $4e99 + + ld hl, HungOnText jp FarBattleTextBox .asm_50bb @@ -3009,23 +3012,23 @@ BattleCommand0e: ; 3505e ; 350e4 - ld hl, $5071 - ld de, $5071 + ld hl, DoesntAffectText + ld de, DoesntAffectText ld a, [TypeModifier] and $7f jr z, .asm_35110 ; 0x350ef $1f ld a, $d call CleanGetBattleVarPair cp $94 - ld hl, $54f0 - ld de, $5500 + ld hl, ButItFailedText + ld de, ItFailedText jr z, .asm_35110 ; 0x350fe $10 - ld hl, $5020 - ld de, $5033 + ld hl, AttackMissedText + ld de, AttackMissed2Text ld a, [CriticalHit] cp $ff jr nz, .asm_35110 ; 0x3510b $3 - ld hl, $5061 + ld hl, UnaffectedText .asm_35110 call Function0x35157 xor a @@ -3054,7 +3057,7 @@ BattleCommand0e: ; 3505e inc a ld [hl], a .asm_3513e - ld hl, $5046 + ld hl, CrashedText call FarBattleTextBox ld a, $1 ld [$c689], a @@ -3117,8 +3120,8 @@ BattleCommand0f: ; 35175 jp DelayFrames .ptrs - dw BattleText_0x81086 ; 'critical hit' - dw BattleText_0x81097 ; 'one-hit ko' + dw CriticalHitText ; 'critical hit' + dw OneHitKOText ; 'one-hit ko' ; 35197 @@ -3157,9 +3160,9 @@ BattleCommand10: ; 351ad and $7f cp 10 ; 1.0 ret z - ld hl, BattleText_0x810aa ; 'super-effective' + ld hl, SuperEffectiveText ; 'super-effective' jr nc, .print - ld hl, BattleText_0x810c1 ; 'not very effective' + ld hl, NotVeryEffectiveText ; 'not very effective' .print jp FarBattleTextBox ; 351c0 @@ -3186,7 +3189,7 @@ BattleCommand11: ; 351c0 bit 6, a jr z, .asm_35231 - ld hl, $50da + ld hl, TookDownWithItText call FarBattleTextBox ld a, [hBattleTurn] and a @@ -3279,7 +3282,7 @@ BattleCommand12: ; 35250 ld [de], a call SwitchTurn - ld hl, $50f3 + ld hl, RageBuildingText call FarBattleTextBox jp SwitchTurn ; 3527b @@ -4452,8 +4455,10 @@ BattleCommand41: ; 35864 call GetMoveData .asm_3591a call Function0x37e01 - ld hl, $5109 + + ld hl, GotAnEncoreText jp FarBattleTextBox + .asm_35923 jp PrintDidntAffect2 ; 35926 @@ -4495,7 +4500,8 @@ BattleCommand42: ; 35926 ld a, $5e ld hl, $4000 rst FarCall - ld hl, $511b + + ld hl, SharedPainText jp FarBattleTextBox .asm_3597d @@ -4649,8 +4655,10 @@ BattleCommand45: ; 35a53 call GetBattleVarPair set 5, [hl] call Function0x37e01 - ld hl, $5136 + + ld hl, TookAimText jp FarBattleTextBox + .asm_35a6e call Function0x37e77 jp PrintDidntAffect @@ -4750,8 +4758,10 @@ BattleCommand46: ; 35a74 .asm_35b04 call $34f8 call Function0x37e01 - ld hl, $5143 + + ld hl, SketchedText jp FarBattleTextBox + .asm_35b10 call Function0x37e77 jp PrintDidntAffect @@ -4942,7 +4952,7 @@ BattleCommand49: ; 35bff call GetBattleVarPair set 6, [hl] call Function0x37e01 - ld hl, $5156 + ld hl, DestinyBondEffectText jp FarBattleTextBox ; 35c0f @@ -5027,7 +5037,7 @@ BattleCommand4a: ; 35c0f pop de ld a, d ld [$d265], a - ld hl, $517f + ld hl, SpiteEffectText jp FarBattleTextBox .asm_35c91 jp PrintDidntAffect2 @@ -5096,16 +5106,18 @@ BattleCommand4c: ; 35cc9 ld [hl], a ld h, d ld l, e - ld bc, $0030 + ld bc, $30 ld d, $6 .asm_35ce9 ld [hl], a add hl, bc dec d - jr nz, .asm_35ce9 ; 35cec $fb + jr nz, .asm_35ce9 call Function0x37e01 - ld hl, $51a0 + + ld hl, BellChimedText call FarBattleTextBox + ld a, [hBattleTurn] and a jp z, Function0x365d7 @@ -5260,8 +5272,10 @@ Function0x35d7e: ; 35d7e Function0x35de0: ; 35de0 - ld hl, $53ad + + ld hl, SubTookDamageText call FarBattleTextBox + ld de, $c6e0 ld a, [hBattleTurn] and a @@ -5286,7 +5300,7 @@ Function0x35de0: ; 35de0 call GetBattleVarPair res 4, [hl] - ld hl, $53d0 + ld hl, SubFadedText call FarBattleTextBox call SwitchTurn @@ -5348,51 +5362,62 @@ BattleCommand14: ; 35e5c ld a, [hl] ld [$d265], a call $3468 - ld hl, $55a9 - jr .asm_35ec6 ; 35e6e $56 + ld hl, ProtectedByText + jr .asm_35ec6 + .asm_35e70 ld a, BATTLE_VARS_STATUS_OPP call GetBattleVarPair ld d, h ld e, l ld a, [de] - and $7 - ld hl, $51c1 - jr nz, .asm_35ec6 ; 35e7d $47 + and 7 + ld hl, AlreadyAsleepText + jr nz, .asm_35ec6 + ld a, [AttackMissed] and a jp nz, PrintDidntAffect2 - ld hl, $550c + + ld hl, DidntAffect1Text call Function0x35ece - jr c, .asm_35ec6 ; 35e8c $38 + jr c, .asm_35ec6 + ld a, [de] and a - jr nz, .asm_35ec6 ; 35e90 $34 + jr nz, .asm_35ec6 + call CheckSubstituteOpp - jr nz, .asm_35ec6 ; 35e95 $2f + jr nz, .asm_35ec6 + call Function0x37e01 ld b, $7 ld a, [$cfc0] and a - jr z, .asm_35ea4 ; 35ea0 $2 + jr z, .asm_35ea4 ld b, $3 + .asm_35ea4 call FarBattleRNG and b - jr z, .asm_35ea4 ; 35ea8 $fa - cp $7 - jr z, .asm_35ea4 ; 35eac $f6 + jr z, .asm_35ea4 + cp 7 + jr z, .asm_35ea4 inc a ld [de], a call $398e call $39c9 - ld hl, $51b1 + + ld hl, FellAsleepText call FarBattleTextBox + ld a, $f ld hl, $5de9 rst FarCall + jp z, $4216 ret + .asm_35ec6 push hl call Function0x37e77 @@ -5459,8 +5484,10 @@ BattleCommand13: ; 35eee ld de, $0106 call Function0x37e54 call $39c9 - ld hl, $51d5 + + ld hl, WasPoisonedText call FarBattleTextBox + ld a, $f ld hl, $5de9 rst FarCall @@ -5471,7 +5498,7 @@ BattleCommand13: ; 35eee BattleCommand2f: ; 35f2c ; poison - ld hl, $5071 + ld hl, DoesntAffectText ld a, [TypeModifier] and $7f jp z, $5fb8 @@ -5480,7 +5507,7 @@ BattleCommand2f: ; 35f2c ld a, BATTLE_VARS_STATUS_OPP call CleanGetBattleVarPair ld b, a - ld hl, $51fa + ld hl, AlreadyPoisonedText and $8 jp nz, $5fb8 call GetOpponentItem @@ -5490,10 +5517,10 @@ BattleCommand2f: ; 35f2c ld a, [hl] ld [$d265], a call $3468 - ld hl, $55a9 + ld hl, ProtectedByText jr .asm_35fb8 ; 35f5d $59 .asm_35f5f - ld hl, $550c + ld hl, DidntAffect1Text ld a, BATTLE_VARS_STATUS_OPP call CleanGetBattleVarPair and a @@ -5522,21 +5549,26 @@ BattleCommand2f: ; 35f2c call Function0x35fc9 jr z, .asm_35fa4 ; 35f97 $b call Function0x35fc0 - ld hl, $51d5 + + ld hl, WasPoisonedText call FarBattleTextBox + jr .asm_35fb1 ; 35fa2 $d .asm_35fa4 set 0, [hl] xor a ld [de], a call Function0x35fc0 - ld hl, $51e6 + + ld hl, BadlyPoisonedText call FarBattleTextBox + .asm_35fb1 ld a, $f ld hl, $5de9 rst FarCall ret + .asm_35fb8 push hl call Function0x37e77 @@ -5594,15 +5626,17 @@ Function0x35ff5: ; 35ff5 BattleCommand15: ; 35fff +; draintarget call Function0x36011 - ld hl, $5210 + ld hl, SuckedHealthText jp FarBattleTextBox ; 36008 BattleCommand16: ; 36008 +; eatdream call Function0x36011 - ld hl, $5227 + ld hl, DreamEatenText jp FarBattleTextBox ; 36011 @@ -5724,8 +5758,10 @@ BattleCommand17: ; 3608c ld de, $0105 call Function0x37e54 call $39c9 - ld hl, $523c + + ld hl, WasBurnedText call FarBattleTextBox + ld a, $f ld hl, $5de9 rst FarCall @@ -5754,7 +5790,8 @@ Defrost: ; 360dd xor a ld [hl], a call $398e - ld hl, $524b + + ld hl, DefrostedOpponentText jp FarBattleTextBox ; 36102 @@ -5794,8 +5831,10 @@ BattleCommand18: ; 36102 ld de, $0108 call Function0x37e54 call $39c9 - ld hl, $525d + + ld hl, WasFrozenText call FarBattleTextBox + ld a, $f ld hl, $5de9 rst FarCall @@ -6346,7 +6385,7 @@ BattleCommand8e: ; 3644c ld b, a inc b call $648f - ld hl, $5272 + ld hl, WontRiseAnymoreText jp FarBattleTextBox ; 3646a @@ -6369,7 +6408,7 @@ BattleCommand8f: ; 3646a ld b, a inc b call $648f - ld hl, $528f + ld hl, WontDropAnymoreText jp FarBattleTextBox ; 3648f @@ -6714,8 +6753,10 @@ BattleCommand21: ; 36671 ld a, BATTLE_VARS_SUBSTATUS3 call GetBattleVarPair res 0, [hl] - ld hl, $4e84 + + ld hl, UnleashedEnergyText call FarBattleTextBox + ld a, BATTLE_VARS_MOVE_POWER call GetBattleVarPair ld a, $1 @@ -6758,7 +6799,7 @@ BattleCommand21: ; 36671 jp SkipToBattleCommand .asm_366dc - ld hl, $4e6e + ld hl, StoringEnergyText call FarBattleTextBox jp EndMoveEffect ; 366e5 @@ -6937,7 +6978,8 @@ BattleCommanda0: ; 36778 ld c, $14 call DelayFrames call Function0x36804 - ld hl, $52ac + + ld hl, FledFromBattleText jp FarBattleTextBox ; 36804 @@ -7042,10 +7084,13 @@ BattleCommand23: ; 3680f ld hl, $54c3 ld a, $f rst FarCall - ld hl, $5544 + + ld hl, DraggedOutText call FarBattleTextBox + ld hl, $5c23 jp CallBankF + .asm_368ca jp $6969 @@ -7136,15 +7181,19 @@ BattleCommand23: ; 3680f ld [CurPartyMon], a ld hl, $5b32 call CallBankF - ld hl, $5544 + + ld hl, DraggedOutText call FarBattleTextBox + ld hl, $5c23 jp CallBankF + .asm_36969 call BattleCommand0a call BattleCommandaa call BattleCommand0c jp $734e + .asm_36975 push af call $6804 @@ -7154,11 +7203,11 @@ BattleCommand23: ; 3680f ld c, $14 call DelayFrames pop af - ld hl, $52c1 + + ld hl, FledInFearText cp $2e jr z, .asm_36991 - - ld hl, $52d2 + ld hl, BlownAwayText .asm_36991 jp FarBattleTextBox ; 36994 @@ -7284,19 +7333,22 @@ BattleCommand24: ; 369b6 ld a, BATTLE_VARS_SUBSTATUS3 call GetBattleVarPair res 2, [hl] - ld hl, $52e5 + + ld hl, PlayerHitTimesText ld a, [hBattleTurn] and a - jr z, .asm_36a5a ; 36a55 $3 - ld hl, $52f8 + jr z, .asm_36a5a + ld hl, EnemyHitTimesText .asm_36a5a + push bc ld a, BATTLE_VARS_MOVE_EFFECT call CleanGetBattleVarPair cp $9a ; beat up - jr z, .asm_36a67 ; 36a62 $3 + jr z, .asm_36a67 call FarBattleTextBox .asm_36a67 + pop bc xor a ld [bc], a @@ -7477,19 +7529,23 @@ BattleCommand39: ; 36b4d ld a, BATTLE_VARS_STATUS call CleanGetBattleVarPair and $7 - jr z, .asm_36b65 ; 36b57 $c + jr z, .asm_36b65 + call BattleCommandaa call BattleCommand0c call $734e jp EndMoveEffect + .asm_36b65 ld a, BATTLE_VARS_SUBSTATUS3 call GetBattleVarPair set 4, [hl] - ld hl, $5850 + + ld hl, IgnoredOrders2Text ld a, [AlreadyDisobeyed] and a call nz, FarBattleTextBox + call BattleCommand0a xor a ld [$cfca], a @@ -8740,32 +8796,35 @@ BattleCommand2e: ; 372fc ld bc, PlayerLightScreenCount ld a, [hBattleTurn] and a - jr z, .asm_3730d ; 37305 $6 + jr z, .asm_3730d ld hl, $c700 ld bc, $c706 .asm_3730d ld a, BATTLE_VARS_MOVE_EFFECT call CleanGetBattleVarPair cp $23 - jr nz, .asm_37324 ; 37314 $e + jr nz, .asm_37324 bit 3, [hl] - jr nz, .asm_37337 ; 37318 $1d + jr nz, .asm_37337 set 3, [hl] ld a, $5 ld [bc], a - ld hl, $54b4 - jr .asm_37331 ; 37322 $d + ld hl, LightScreenEffectText + jr .asm_37331 + .asm_37324 bit 4, [hl] - jr nz, .asm_37337 ; 37326 $f + jr nz, .asm_37337 set 4, [hl] inc bc ld a, $5 ld [bc], a - ld hl, $54c7 + ld hl, ReflectEffectText + .asm_37331 call Function0x37e01 jp FarBattleTextBox + .asm_37337 call Function0x37e77 jp $734e diff --git a/main.asm b/main.asm index 6a63a8a33..84a270db6 100644 --- a/main.asm +++ b/main.asm @@ -9246,17 +9246,17 @@ ClampedByText: ; 0x80e59 db $5a, "!", $58 ; 0x80e6e -BattleText_0x80e6e: ; 0x80e6e +StoringEnergyText: ; 0x80e6e db $0, $5a, $4f db "is storing energy!", $58 ; 0x80e84 -BattleText_0x80e84: ; 0x80e84 +UnleashedEnergyText: ; 0x80e84 db $0, $5a, $4f db "unleashed energy!", $58 ; 0x80e99 -BattleText_0x80e99: ; 0x80e99 +HungOnText: ; 0x80e99 db $0, $59, $4f db "hung on with", $55 db "@" @@ -9264,7 +9264,7 @@ BattleText_0x80e99: ; 0x80e99 db $0, "!", $58 ; 0x80eb0 -BattleText_0x80eb0: ; 0x80eb0 +EnduredText: ; 0x80eb0 db $0, $59, $4f db "ENDURED the hit!", $58 ; 0x80ec4 @@ -9319,18 +9319,18 @@ IgnoredOrdersText: ; 0x80f66 db "orders!", $58 ; 0x80f7b -BattleText_0x80f7b: ; 0x80f7b +IgnoredSleepingText: ; 0x80f7b text_from_ram $c621 db $0, " ignored", $4f db "orders…sleeping!", $58 ; 0x80f99 -BattleText_0x80f99: ; 0x80f99 +NoPPLeftText: ; 0x80f99 db $0, "But no PP is left", $4f db "for the move!", $58 ; 0x80fba -BattleText_0x80fba: ; 0x80fba +HasNoPPLeftText: ; 0x80fba db $0, $5a, $4f db "has no PP left for", $55 db "@" @@ -9354,23 +9354,23 @@ RegainedHealthText: ; 0x8100c db "regained health!", $58 ; 0x81020 -BattleText_0x81020: ; 0x81020 +AttackMissedText: ; 0x81020 db $0, $5a, "'s", $4f db "attack missed!", $58 ; 0x81033 -BattleText_0x81033: ; 0x81033 +AttackMissed2Text: ; 0x81033 db $0, $5a, "'s", $4f db "attack missed!", $58 ; 0x81046 -BattleText_0x81046: ; 0x81046 +CrashedText: ; 0x81046 db $0, $5a, $4f db "kept going and", $55 db "crashed!", $58 ; 0x81061 -BattleText_0x81061: ; 0x81061 +UnaffectedText: ; 0x81061 db $0, $59, "'s", $4f db "unaffected!", $58 ; 0x81071 @@ -9380,51 +9380,51 @@ DoesntAffectText: ; 0x81071 db $59, "!", $58 ; 0x81086 -BattleText_0x81086: ; 0x81086 +CriticalHitText: ; 0x81086 db $0, "A critical hit!", $58 ; 0x81097 -BattleText_0x81097: ; 0x81097 +OneHitKOText: ; 0x81097 db $0, "It's a one-hit KO!", $58 ; 0x810aa -BattleText_0x810aa: ; 0x810aa +SuperEffectiveText: ; 0x810aa db $0, "It's super-", $4f db "effective!", $58 ; 0x810c1 -BattleText_0x810c1: ; 0x810c1 +NotVeryEffectiveText: ; 0x810c1 db $0, "It's not very", $4f db "effective…", $58 ; 0x810da -BattleText_0x810da: ; 0x810da +TookDownWithItText: ; 0x810da db $0, $59, $4f db "took down with it,", $55 db $5a, "!", $58 ; 0x810f3 -BattleText_0x810f3: ; 0x810f3 +RageBuildingText: ; 0x810f3 db $0, $5a, "'s", $4f db "RAGE is building!", $58 ; 0x81109 -BattleText_0x81109: ; 0x81109 +GotAnEncoreText: ; 0x81109 db $0, $59, $4f db "got an ENCORE!", $58 ; 0x8111b -BattleText_0x8111b: ; 0x8111b +SharedPainText: ; 0x8111b db $0, "The battlers", $4f db "shared pain!", $58 ; 0x81136 -BattleText_0x81136: ; 0x81136 +TookAimText: ; 0x81136 db $0, $5a, $4f db "took aim!", $58 ; 0x81143 -BattleText_0x81143: ; 0x81143 +SketchedText: ; 0x81143 db $0, $5a, $4f db "SKETCHED", $55 db "@" @@ -9432,13 +9432,13 @@ BattleText_0x81143: ; 0x81143 db $0, "!", $58 ; 0x81156 -BattleText_0x81156: ; 0x81156 +DestinyBondEffectText: ; 0x81156 db $0, $5a, "'s", $4f db "trying to take its", $55 db "opponent with it!", $58 ; 0x8117f -BattleText_0x8117f: ; 0x8117f +SpiteEffectText: ; 0x8117f db $0, $59, "'s", $4f db "@" text_from_ram $d073 @@ -9448,57 +9448,57 @@ BattleText_0x8117f: ; 0x8117f db $0, "!", $58 ; 0x811a0 -BattleText_0x811a0: ; 0x811a0 +BellChimedText: ; 0x811a0 db $0, "A bell chimed!", $4f db $58 ; 0x811b1 -BattleText_0x811b1: ; 0x811b1 +FellAsleepText: ; 0x811b1 db $0, $59, $4f db "fell asleep!", $58 ; 0x811c1 -BattleText_0x811c1: ; 0x811c1 +AlreadyAsleepText: ; 0x811c1 db $0, $59, "'s", $4f db "already asleep!", $58 ; 0x811d5 -BattleText_0x811d5: ; 0x811d5 +WasPoisonedText: ; 0x811d5 db $0, $59, $4f db "was poisoned!", $58 ; 0x811e6 -BattleText_0x811e6: ; 0x811e6 +BadlyPoisonedText: ; 0x811e6 db $0, $59, "'s", $4f db "badly poisoned!", $58 ; 0x811fa -BattleText_0x811fa: ; 0x811fa +AlreadyPoisonedText: ; 0x811fa db $0, $59, "'s", $4f db "already poisoned!", $58 ; 0x81210 -BattleText_0x81210: ; 0x81210 +SuckedHealthText: ; 0x81210 db $0, "Sucked health from", $4f db $59, "!", $58 ; 0x81227 -BattleText_0x81227: ; 0x81227 +DreamEatenText: ; 0x81227 db $0, $59, "'s", $4f db "dream was eaten!", $58 ; 0x8123c -BattleText_0x8123c: ; 0x8123c +WasBurnedText: ; 0x8123c db $0, $59, $4f db "was burned!", $58 ; 0x8124b -BattleText_0x8124b: ; 0x8124b +DefrostedOpponentText: ; 0x8124b db $0, $59, $4f db "was defrosted!", $58 ; 0x8125d -BattleText_0x8125d: ; 0x8125d +WasFrozenText: ; 0x8125d db $0, $59, $4f db "was frozen solid!", $58 ; 0x81272 @@ -9511,7 +9511,7 @@ WontRiseAnymoreText: ; 0x81272 db "rise anymore!", $58 ; 0x8128f -BattleText_0x8128f: ; 0x8128f +WontDropAnymoreText: ; 0x8128f db $0, $59, "'s", $4f db "@" text_from_ram $d086 @@ -9519,28 +9519,28 @@ BattleText_0x8128f: ; 0x8128f db "drop anymore!", $58 ; 0x812ac -BattleText_0x812ac: ; 0x812ac +FledFromBattleText: ; 0x812ac db $0, $5a, $4f db "fled from battle!", $58 ; 0x812c1 -BattleText_0x812c1: ; 0x812c1 +FledInFearText: ; 0x812c1 db $0, $59, $4f db "fled in fear!", $58 ; 0x812d2 -BattleText_0x812d2: ; 0x812d2 +BlownAwayText: ; 0x812d2 db $0, $59, $4f db "was blown away!", $58 ; 0x812e5 -BattleText_0x812e5: ; 0x812e5 +PlayerHitTimesText: ; 0x812e5 db $0, "Hit @" deciram $c682, $11 db $0, " times!", $58 ; 0x812f8 -BattleText_0x812f8: ; 0x812f8 +EnemyHitTimesText: ; 0x812f8 db $0, "Hit @" deciram $c684, $11 db $0, " times!", $58 @@ -9582,13 +9582,13 @@ TooWeakSubText: ; 0x8138d db "a SUBSTITUTE!", $58 ; 0x813ad -BattleText_0x813ad: ; 0x813ad +SubTookDamageText: ; 0x813ad db $0, "The SUBSTITUTE", $4f db "took damage for", $55 db $59, "!", $58 ; 0x813d0 -BattleText_0x813d0: ; 0x813d0 +SubFadedText: ; 0x813d0 db $0, $59, "'s", $4f db "SUBSTITUTE faded!", $58 ; 0x813e6 @@ -9645,12 +9645,12 @@ TransformedText: ; 0x81499 db $0, "!", $58 ; 0x814b4 -BattleText_0x814b4: ; 0x814b4 +LightScreenEffectText: ; 0x814b4 db $0, $5a, "'s", $4f db "SPCL.DEF rose!", $58 ; 0x814c7 -BattleText_0x814c7: ; 0x814c7 +ReflectEffectText: ; 0x814c7 db $0, $5a, "'s", $4f db "DEFENSE rose!", $58 ; 0x814d9 @@ -9683,7 +9683,7 @@ HPIsFullText: ; 0x81534 db "HP is full!", $58 ; 0x81544 -BattleText_0x81544: ; 0x81544 +DraggedOutText: ; 0x81544 db $0, $5a, $4f db "was dragged out!", $58 ; 0x81558 @@ -9752,7 +9752,7 @@ ProtectedItselfText: ; 0x81665 db "PROTECTED itself!", $58 ; 0x8167a -BattleText_0x8167a: ; 0x8167a +ProtectingItselfText: ; 0x8167a db $0, $59, "'s", $4f db "PROTECTING itself!", $57 ; 0x81691 @@ -9861,7 +9861,7 @@ RefusedGiftText: ; 0x8183b db "refused the gift!", $58 ; 0x81850 -BattleText_0x81850: ; 0x81850 +IgnoredOrders2Text: ; 0x81850 db $0, $5a, $4f db "ignored orders!", $58 ; 0x81863