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Quick scene explanation
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; See data/maps/scenes.asm for which maps have scene variables.
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; Values default to 0 and can be changed with setscene or setmapscene.
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; Each scene_script and coord_event goes with a single scene ID.
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SCENE_DEFAULT EQU 0
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SCENE_DEFAULT EQU 0
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; wPokecenter2FSceneID
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; wPokecenter2FSceneID
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