mirror of https://github.com/pret/pokecrystal.git
Miscellaneous updates and corrections
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@ -3327,7 +3327,7 @@ Sfx_DexFanfare170199_Ch8:
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note B_, 16
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sound_ret
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db $fd
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db sound_loop_cmd
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Sfx_DexFanfare200229:
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channel_count 4
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@ -617,7 +617,7 @@ And edit [engine/pokegear/radio.asm](https://github.com/pret/pokecrystal/blob/ma
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add hl, bc
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add hl, bc
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+ add hl, bc
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+ b = bank
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+ ; b = bank
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+ ld a, BANK(PokedexDataPointerTable)
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+ call GetFarByte
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+ ld b, a
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@ -6219,7 +6219,7 @@ LoadEnemyMon:
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; Fill stats
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ld de, wEnemyMonMaxHP
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ld b, FALSE
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ld hl, wEnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1) ; wLinkBattleRNs + 7 ; ?
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ld hl, wEnemyMonDVs - (MON_DVS - MON_STAT_EXP + 1)
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predef CalcMonStats
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; If we're in a trainer battle,
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@ -8401,7 +8401,7 @@ DisplayLinkBattleResult:
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ld a, BANK(sLinkBattleStats)
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call GetSRAMBank
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call AddLastMobileBattleToLinkRecord
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call AddLastLinkBattleToLinkRecord
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call ReadAndPrintLinkBattleRecord
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call CloseSRAM
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@ -8442,6 +8442,9 @@ IsMobileBattle2:
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cp LINK_MOBILE
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ret
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LINK_BATTLE_RECORD_LENGTH EQUS "(sLinkBattleRecord1End - sLinkBattleRecord1)" ; 18
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NUM_LINK_BATTLE_RECORDS EQUS "((sLinkBattleStatsEnd - sLinkBattleRecord) / LINK_BATTLE_RECORD_LENGTH)" ; 5
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_DisplayLinkRecord:
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ld a, BANK(sLinkBattleStats)
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call GetSRAMBank
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@ -8467,7 +8470,7 @@ ReadAndPrintLinkBattleRecord:
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call ClearSprites
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call .PrintBattleRecord
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hlcoord 0, 8
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ld b, 5
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ld b, NUM_LINK_BATTLE_RECORDS
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ld de, sLinkBattleRecord + 2
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.loop
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push bc
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@ -8484,7 +8487,7 @@ ReadAndPrintLinkBattleRecord:
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ld h, d
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ld l, e
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ld de, wd002
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ld bc, 10
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ld bc, NAME_LENGTH - 1
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call CopyBytes
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ld a, "@"
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ld [de], a
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@ -8521,7 +8524,7 @@ ReadAndPrintLinkBattleRecord:
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call PlaceString
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.next
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pop hl
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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add hl, bc
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ld d, h
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ld e, l
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@ -8694,7 +8697,7 @@ GetRoamMonSpecies:
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ld hl, wRoamMon3Species
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ret
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AddLastMobileBattleToLinkRecord:
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AddLastLinkBattleToLinkRecord:
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ld hl, wOTPlayerID
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ld de, wStringBuffer1
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ld bc, 2
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@ -8702,10 +8705,10 @@ AddLastMobileBattleToLinkRecord:
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ld hl, wOTPlayerName
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ld bc, NAME_LENGTH - 1
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call CopyBytes
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ld hl, sLinkBattleResults
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ld hl, sLinkBattleStats - (LINK_BATTLE_RECORD_LENGTH - 6)
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call .StoreResult
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ld hl, sLinkBattleRecord
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ld d, 5
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ld d, NUM_LINK_BATTLE_RECORDS
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.loop
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push hl
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inc hl
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@ -8716,17 +8719,17 @@ AddLastMobileBattleToLinkRecord:
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and a
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jr z, .copy
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push de
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ld bc, 12
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ld bc, LINK_BATTLE_RECORD_LENGTH - 6
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ld de, wStringBuffer1
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call CompareBytesLong
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pop de
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pop hl
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jr c, .done
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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add hl, bc
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dec d
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jr nz, .loop
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ld bc, -18
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ld bc, -LINK_BATTLE_RECORD_LENGTH
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add hl, bc
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push hl
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@ -8734,7 +8737,7 @@ AddLastMobileBattleToLinkRecord:
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ld d, h
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ld e, l
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ld hl, wStringBuffer1
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ld bc, 12
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ld bc, LINK_BATTLE_RECORD_LENGTH - 6
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call CopyBytes
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ld b, 6
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xor a
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@ -8749,16 +8752,17 @@ AddLastMobileBattleToLinkRecord:
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call .StoreResult
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call .FindOpponentAndAppendRecord
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ret
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.StoreResult:
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ld a, [wBattleResult]
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and $f
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cp LOSE
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ld bc, sLinkBattleWins + 1 - sLinkBattleResults
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ld bc, (sLinkBattleRecord1Wins - sLinkBattleRecord1) + 1
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jr c, .okay ; WIN
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ld bc, sLinkBattleLosses + 1 - sLinkBattleResults
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ld bc, (sLinkBattleRecord1Losses - sLinkBattleRecord1) + 1
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jr z, .okay ; LOSE
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; DRAW
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ld bc, sLinkBattleDraws + 1 - sLinkBattleResults
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ld bc, (sLinkBattleRecord1Draws - sLinkBattleRecord1) + 1
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.okay
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add hl, bc
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call .CheckOverflow
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@ -8780,8 +8784,8 @@ AddLastMobileBattleToLinkRecord:
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ret
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.FindOpponentAndAppendRecord:
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ld b, 5
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ld hl, sLinkBattleRecord + 17
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ld b, NUM_LINK_BATTLE_RECORDS
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ld hl, sLinkBattleRecord1End - 1
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ld de, wd002
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.loop3
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push bc
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@ -8799,7 +8803,7 @@ AddLastMobileBattleToLinkRecord:
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ld a, c
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ld [de], a
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inc de
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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add hl, bc
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pop bc
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dec b
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@ -8848,26 +8852,26 @@ AddLastMobileBattleToLinkRecord:
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.done2
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push bc
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ld a, b
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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ld hl, sLinkBattleRecord
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call AddNTimes
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push hl
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ld de, wd002
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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call CopyBytes
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pop hl
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pop bc
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push hl
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ld a, c
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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ld hl, sLinkBattleRecord
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call AddNTimes
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pop de
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push hl
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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call CopyBytes
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ld hl, wd002
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ld bc, 18
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ld bc, LINK_BATTLE_RECORD_LENGTH
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pop de
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call CopyBytes
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ret
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@ -51,7 +51,7 @@ calc_sine_wave: MACRO
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; input: a = a signed 6-bit value
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; output: a = d * sin(a * pi/32)
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and %111111
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cp %100000
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cp %100000
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jr nc, .negative\@
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call .apply\@
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ld a, h
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@ -238,6 +238,7 @@ link_battle_record: MACRO
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\1Wins:: dw
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\1Losses:: dw
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\1Draws:: dw
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\1End::
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ENDM
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trademon: MACRO
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4
sram.asm
4
sram.asm
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@ -125,13 +125,11 @@ SECTION "Active Box", SRAM
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sBox:: box sBox
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; b160
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ds $f4
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ds $100
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SECTION "Link Battle Data", SRAM
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sLinkBattleResults:: ds $c
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sLinkBattleStats::
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sLinkBattleWins:: dw ; b260
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sLinkBattleLosses:: dw ; b262
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12
wram.asm
12
wram.asm
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@ -2851,15 +2851,15 @@ wCurMapData::
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wVisitedSpawns:: flag_array NUM_SPAWNS ; dca5
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wDigWarpNumber:: db ; dcaa
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wDigMapGroup:: db ; dcab
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wDigMapNumber:: db ; dcac
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wDigWarpNumber:: db ; dca9
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wDigMapGroup:: db ; dcaa
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wDigMapNumber:: db ; dcab
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; used on maps like second floor pokécenter, which are reused, so we know which
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; map to return to
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wBackupWarpNumber:: db ; dcad
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wBackupMapGroup:: db ; dcae
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wBackupMapNumber:: db ; dcaf
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wBackupWarpNumber:: db ; dcac
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wBackupMapGroup:: db ; dcad
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wBackupMapNumber:: db ; dcae
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ds 3
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