move effect constants

This commit is contained in:
yenatch 2013-04-25 03:53:34 -04:00
parent 984b47f3e7
commit af990910ea
1 changed files with 161 additions and 0 deletions

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@ -3484,6 +3484,167 @@ PAR EQU 1 << 6
; move effects
EFFECT_NORMAL_HIT EQU $00
EFFECT_SLEEP EQU $01
EFFECT_POISON_HIT EQU $02
EFFECT_LEECH_HIT EQU $03
EFFECT_BURN_HIT EQU $04
EFFECT_FREEZE_HIT EQU $05
EFFECT_PARALYZE_HIT EQU $06
EFFECT_EXPLOSION EQU $07
EFFECT_DREAM_EATER EQU $08
EFFECT_MIRROR_MOVE EQU $09
EFFECT_ATTACK_UP EQU $0a
EFFECT_DEFENSE_UP EQU $0b
EFFECT_SPEED_UP EQU $0c
EFFECT_SP_ATTACK_UP EQU $0d
EFFECT_SP_DEFENSE_UP EQU $0e
EFFECT_ACCURACY_UP EQU $0f
EFFECT_EVASION_UP EQU $10
EFFECT_ALWAYS_HIT EQU $11
EFFECT_ATTACK_DOWN EQU $12
EFFECT_DEFENSE_DOWN EQU $13
EFFECT_SPEED_DOWN EQU $14
EFFECT_SP_ATTACK_DOWN EQU $15
EFFECT_SP_DEFENSE_DOWN EQU $16
EFFECT_ACCURACY_DOWN EQU $17
EFFECT_EVASION_DOWN EQU $18
EFFECT_HAZE EQU $19
EFFECT_BIDE EQU $1a
EFFECT_RAMPAGE EQU $1b
EFFECT_WHIRLWIND EQU $1c
EFFECT_MULTI_HIT EQU $1d
EFFECT_CONVERSION EQU $1e
EFFECT_FLINCH_HIT EQU $1f
EFFECT_HEAL EQU $20
EFFECT_TOXIC EQU $21
EFFECT_PAY_DAY EQU $22
EFFECT_LIGHT_SCREEN EQU $23
EFFECT_TRI_ATTACK EQU $24
; unused EQU $25
EFFECT_OHKO EQU $26
EFFECT_RAZOR_WIND EQU $27
EFFECT_SUPER_FANG EQU $28
EFFECT_STATIC_DAMAGE EQU $29
EFFECT_BIND EQU $2a
; unused EQU $2b
EFFECT_DOUBLE_HIT EQU $2c
EFFECT_JUMP_KICK EQU $2d
EFFECT_MIST EQU $2e
EFFECT_FOCUS_ENERGY EQU $2f
EFFECT_RECOIL_HIT EQU $30
EFFECT_CONFUSE EQU $31
EFFECT_ATTACK_UP_2 EQU $32
EFFECT_DEFENSE_UP_2 EQU $33
EFFECT_SPEED_UP_2 EQU $34
EFFECT_SP_ATTACK_UP_2 EQU $35
EFFECT_SP_DEFENSE_UP_2 EQU $36
EFFECT_ACCURACY_UP_2 EQU $37
EFFECT_EVASION_UP_2 EQU $38
EFFECT_TRANSFORM EQU $39
EFFECT_ATTACK_DOWN_2 EQU $3a
EFFECT_DEFENSE_DOWN_2 EQU $3b
EFFECT_SPEED_DOWN_2 EQU $3c
EFFECT_SP_ATTACK_DOWN_2 EQU $3d
EFFECT_SP_DEFENSE_DOWN_2 EQU $3e
EFFECT_ACCURACY_DOWN_2 EQU $3f
EFFECT_EVASION_DOWN_2 EQU $40
EFFECT_REFLECT EQU $41
EFFECT_POISON EQU $42
EFFECT_PARALYZE EQU $43
EFFECT_ATTACK_DOWN_HIT EQU $44
EFFECT_DEFENSE_DOWN_HIT EQU $45
EFFECT_SPEED_DOWN_HIT EQU $46
EFFECT_SP_ATTACK_DOWN_HIT EQU $47
EFFECT_SP_DEFENSE_DOWN_HIT EQU $48
EFFECT_ACCURACY_DOWN_HIT EQU $49
EFFECT_EVASION_DOWN_HIT EQU $4a
EFFECT_SKY_ATTACK EQU $4b
EFFECT_CONFUSE_HIT EQU $4c
EFFECT_TWINEEDLE EQU $4d
; unused EQU $4e
EFFECT_SUBSTITUTE EQU $4f
EFFECT_HYPER_BEAM EQU $50
EFFECT_RAGE EQU $51
EFFECT_MIMIC EQU $52
EFFECT_METRONOME EQU $53
EFFECT_LEECH_SEED EQU $54
EFFECT_SPLASH EQU $55
EFFECT_DISABLE EQU $56
EFFECT_LEVEL_DAMAGE EQU $57
EFFECT_PSYWAVE EQU $58
EFFECT_COUNTER EQU $59
EFFECT_ENCORE EQU $5a
EFFECT_PAIN_SPLIT EQU $5b
EFFECT_SNORE EQU $5c
EFFECT_CONVERSION2 EQU $5d
EFFECT_LOCK_ON EQU $5e
EFFECT_SKETCH EQU $5f
EFFECT_DEFROST_OPPONENT EQU $60
EFFECT_SLEEP_TALK EQU $61
EFFECT_DESTINY_BOND EQU $62
EFFECT_REVERSAL EQU $63
EFFECT_SPITE EQU $64
EFFECT_FALSE_SWIPE EQU $65
EFFECT_HEAL_BELL EQU $66
EFFECT_PRIORITY_HIT EQU $67
EFFECT_TRIPLE_KICK EQU $68
EFFECT_THIEF EQU $69
EFFECT_MEAN_LOOK EQU $6a
EFFECT_NIGHTMARE EQU $6b
EFFECT_FLAME_WHEEL EQU $6c
EFFECT_CURSE EQU $6d
; unused EQU $6e
EFFECT_PROTECT EQU $6f
EFFECT_SPIKES EQU $70
EFFECT_FORESIGHT EQU $71
EFFECT_PERISH_SONG EQU $72
EFFECT_SANDSTORM EQU $73
EFFECT_ENDURE EQU $74
EFFECT_ROLLOUT EQU $75
EFFECT_SWAGGER EQU $76
EFFECT_FURY_CUTTER EQU $77
EFFECT_ATTRACT EQU $78
EFFECT_RETURN EQU $79
EFFECT_PRESENT EQU $7a
EFFECT_FRUSTRATION EQU $7b
EFFECT_SAFEGUARD EQU $7c
EFFECT_SACRED_FIRE EQU $7d
EFFECT_MAGNITUDE EQU $7e
EFFECT_BATON_PASS EQU $7f
EFFECT_PURSUIT EQU $80
EFFECT_RAPID_SPIN EQU $81
; unused EQU $82
; unused EQU $83
EFFECT_MORNING_SUN EQU $84
EFFECT_SYNTHESIS EQU $85
EFFECT_MOONLIGHT EQU $86
EFFECT_HIDDEN_POWER EQU $87
EFFECT_RAIN_DANCE EQU $88
EFFECT_SUNNY_DAY EQU $89
EFFECT_STEEL_WING EQU $8a
EFFECT_METAL_CLAW EQU $8b
EFFECT_ANCIENTPOWER EQU $8c
EFFECT_FAKE_OUT EQU $8d
EFFECT_BELLY_DRUM EQU $8e
EFFECT_PSYCH_UP EQU $8f
EFFECT_MIRROR_COAT EQU $90
EFFECT_SKULL_BASH EQU $91
EFFECT_TWISTER EQU $92
EFFECT_EARTHQUAKE EQU $93
EFFECT_FUTURE_SIGHT EQU $94
EFFECT_GUST EQU $95
EFFECT_STOMP EQU $96
EFFECT_SOLARBEAM EQU $97
EFFECT_THUNDER EQU $98
EFFECT_TELEPORT EQU $99
EFFECT_BEAT_UP EQU $9a
EFFECT_FLY EQU $9b
EFFECT_DEFENSE_CURL EQU $9c
; battle animations ; battle animations
; animations below fc are 1:1 with move constants ; animations below fc are 1:1 with move constants
ANIM_CONFUSED EQU $103 ANIM_CONFUSED EQU $103