diff --git a/constants/audio_constants.asm b/constants/audio_constants.asm index 88d318926..640b1e8cd 100644 --- a/constants/audio_constants.asm +++ b/constants/audio_constants.asm @@ -37,7 +37,8 @@ CHANNEL_FLAGS1 rb CHANNEL_FLAGS2 rb CHANNEL_FLAGS3 rb CHANNEL_MUSIC_ADDRESS rw -CHANNEL_LAST_MUSIC_ADDRESS rw 2 +CHANNEL_LAST_MUSIC_ADDRESS rw + rb_skip 2 CHANNEL_NOTE_FLAGS rb CHANNEL_CONDITION rb CHANNEL_DUTY_CYCLE rb @@ -47,7 +48,8 @@ CHANNEL_PITCH rb CHANNEL_OCTAVE rb CHANNEL_TRANSPOSITION rb CHANNEL_NOTE_DURATION rb -CHANNEL_FIELD16 rb 2 +CHANNEL_FIELD16 rb + rb_skip CHANNEL_LOOP_COUNT rb CHANNEL_TEMPO rw CHANNEL_TRACKS rb @@ -59,7 +61,8 @@ CHANNEL_VIBRATO_RATE rb CHANNEL_PITCH_SLIDE_TARGET rw CHANNEL_PITCH_SLIDE_AMOUNT rb CHANNEL_PITCH_SLIDE_AMOUNT_FRACTION rb -CHANNEL_FIELD25 rb 2 +CHANNEL_FIELD25 rb + rb_skip CHANNEL_PITCH_OFFSET rw CHANNEL_FIELD29 rb CHANNEL_FIELD2A rw @@ -67,7 +70,8 @@ CHANNEL_FIELD2C rb CHANNEL_NOTE_LENGTH rb CHANNEL_FIELD2E rb CHANNEL_FIELD2F rb -CHANNEL_FIELD30 rb 2 +CHANNEL_FIELD30 rb + rb_skip CHANNEL_STRUCT_LENGTH EQU _RS NOISE_CHAN_F EQU 2 ; bit set in CHAN5-CHAN7 diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm index b91927d0d..f0eaec914 100644 --- a/constants/battle_anim_constants.asm +++ b/constants/battle_anim_constants.asm @@ -1,25 +1,25 @@ ; battle_anim_struct members (see macros/wram.asm) - const_def - const BATTLEANIMSTRUCT_INDEX - const BATTLEANIMSTRUCT_OAMFLAGS - const BATTLEANIMSTRUCT_FIX_Y - const BATTLEANIMSTRUCT_FRAMESET_ID - const BATTLEANIMSTRUCT_FUNCTION - const BATTLEANIMSTRUCT_PALETTE - const BATTLEANIMSTRUCT_TILEID -BATTLEANIMOBJ_LENGTH EQU const_value - 1 ; discount BATTLEANIMSTRUCT_INDEX - const BATTLEANIMSTRUCT_XCOORD - const BATTLEANIMSTRUCT_YCOORD - const BATTLEANIMSTRUCT_XOFFSET - const BATTLEANIMSTRUCT_YOFFSET - const BATTLEANIMSTRUCT_PARAM - const BATTLEANIMSTRUCT_DURATION - const BATTLEANIMSTRUCT_FRAME - const BATTLEANIMSTRUCT_JUMPTABLE_INDEX - const BATTLEANIMSTRUCT_VAR1 - const BATTLEANIMSTRUCT_VAR2 - const_skip 7 -BATTLEANIMSTRUCT_LENGTH EQU const_value +rsreset +BATTLEANIMSTRUCT_INDEX rb +BATTLEANIMSTRUCT_OAMFLAGS rb +BATTLEANIMSTRUCT_FIX_Y rb +BATTLEANIMSTRUCT_FRAMESET_ID rb +BATTLEANIMSTRUCT_FUNCTION rb +BATTLEANIMSTRUCT_PALETTE rb +BATTLEANIMSTRUCT_TILEID rb +BATTLEANIMOBJ_LENGTH EQU _RS - 1 ; discount BATTLEANIMSTRUCT_INDEX +BATTLEANIMSTRUCT_XCOORD rb +BATTLEANIMSTRUCT_YCOORD rb +BATTLEANIMSTRUCT_XOFFSET rb +BATTLEANIMSTRUCT_YOFFSET rb +BATTLEANIMSTRUCT_PARAM rb +BATTLEANIMSTRUCT_DURATION rb +BATTLEANIMSTRUCT_FRAME rb +BATTLEANIMSTRUCT_JUMPTABLE_INDEX rb +BATTLEANIMSTRUCT_VAR1 rb +BATTLEANIMSTRUCT_VAR2 rb + rb_skip 7 +BATTLEANIMSTRUCT_LENGTH EQU _RS NUM_ANIM_OBJECTS EQU 10 ; see wActiveAnimObjects ; wBattleAnimTileDict size (see wram.asm) @@ -817,12 +817,12 @@ NUM_ANIM_BGS EQU const_value - 1 NUM_ANIM_GFX EQU const_value - 1 ; battle_bg_effect struct members (see macros/wram.asm) - const_def - const BG_EFFECT_STRUCT_FUNCTION - const BG_EFFECT_STRUCT_JT_INDEX - const BG_EFFECT_STRUCT_BATTLE_TURN - const BG_EFFECT_STRUCT_PARAM -BG_EFFECT_STRUCT_LENGTH EQU const_value +rsreset +BG_EFFECT_STRUCT_FUNCTION rb +BG_EFFECT_STRUCT_JT_INDEX rb +BG_EFFECT_STRUCT_BATTLE_TURN rb +BG_EFFECT_STRUCT_PARAM rb +BG_EFFECT_STRUCT_LENGTH EQU _RS NUM_BG_EFFECTS EQU 5 ; see wActiveBGEffects ; anim_bgeffect battle turn values for some effects diff --git a/constants/deco_constants.asm b/constants/deco_constants.asm index a00849277..27fa09f2c 100644 --- a/constants/deco_constants.asm +++ b/constants/deco_constants.asm @@ -1,12 +1,11 @@ ; decoration attributes - const_def - const DECOATTR_TYPE - const DECOATTR_NAME - const DECOATTR_ACTION - const DECOATTR_EVENT_FLAG - const_skip ; high DECOATTR_EVENT_FLAG byte - const DECOATTR_SPRITE -DECOATTR_STRUCT_LENGTH EQU const_value +rsreset +DECOATTR_TYPE rb +DECOATTR_NAME rb +DECOATTR_ACTION rb +DECOATTR_EVENT_FLAG rw +DECOATTR_SPRITE rb +DECOATTR_STRUCT_LENGTH EQU _RS ; decoration types const_def 1 diff --git a/constants/gfx_constants.asm b/constants/gfx_constants.asm index c05c0fb8b..09d2d4868 100644 --- a/constants/gfx_constants.asm +++ b/constants/gfx_constants.asm @@ -34,12 +34,12 @@ HP_YELLOW EQU 1 HP_RED EQU 2 ; sprite_oam_struct members (see macros/wram.asm) - const_def - const SPRITEOAMSTRUCT_YCOORD ; 0 - const SPRITEOAMSTRUCT_XCOORD ; 1 - const SPRITEOAMSTRUCT_TILE_ID ; 2 - const SPRITEOAMSTRUCT_ATTRIBUTES ; 3 -SPRITEOAMSTRUCT_LENGTH EQU const_value +rsreset +SPRITEOAMSTRUCT_YCOORD rb ; 0 +SPRITEOAMSTRUCT_XCOORD rb ; 1 +SPRITEOAMSTRUCT_TILE_ID rb ; 2 +SPRITEOAMSTRUCT_ATTRIBUTES rb ; 3 +SPRITEOAMSTRUCT_LENGTH EQU _RS NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM SPRITE_GFX_LIST_CAPACITY EQU 32 ; see wUsedSprites diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm index f6d6384ce..4c2d761cd 100644 --- a/constants/item_data_constants.asm +++ b/constants/item_data_constants.asm @@ -1,13 +1,15 @@ ; item_attributes struct members (see data/items/attributes.asm) - const_def - const ITEMATTR_PRICE_LO - const ITEMATTR_PRICE_HI - const ITEMATTR_EFFECT - const ITEMATTR_PARAM - const ITEMATTR_PERMISSIONS - const ITEMATTR_POCKET - const ITEMATTR_HELP -ITEMATTR_STRUCT_LENGTH EQU const_value +rsreset +ITEMATTR_PRICE rw +rsset ITEMATTR_PRICE +ITEMATTR_PRICE_LO rb +ITEMATTR_PRICE_HI rb +ITEMATTR_EFFECT rb +ITEMATTR_PARAM rb +ITEMATTR_PERMISSIONS rb +ITEMATTR_POCKET rb +ITEMATTR_HELP rb +ITEMATTR_STRUCT_LENGTH EQU _RS ; item types const_def 1 diff --git a/constants/map_object_constants.asm b/constants/map_object_constants.asm index 29f2c9d05..a128ae414 100644 --- a/constants/map_object_constants.asm +++ b/constants/map_object_constants.asm @@ -1,40 +1,40 @@ ; object_struct members (see macros/wram.asm) - const_def - const OBJECT_SPRITE ; 00 - const OBJECT_MAP_OBJECT_INDEX ; 01 - const OBJECT_SPRITE_TILE ; 02 - const OBJECT_MOVEMENTTYPE ; 03 - const OBJECT_FLAGS1 ; 04 - const OBJECT_FLAGS2 ; 05 - const OBJECT_PALETTE ; 06 - const OBJECT_DIRECTION_WALKING ; 07 - const OBJECT_FACING ; 08 - const OBJECT_STEP_TYPE ; 09 - const OBJECT_STEP_DURATION ; 0a - const OBJECT_ACTION ; 0b - const OBJECT_STEP_FRAME ; 0c - const OBJECT_FACING_STEP ; 0d - const OBJECT_NEXT_TILE ; 0e - const OBJECT_STANDING_TILE ; 0f - const OBJECT_NEXT_MAP_X ; 10 - const OBJECT_NEXT_MAP_Y ; 11 - const OBJECT_MAP_X ; 12 - const OBJECT_MAP_Y ; 13 - const OBJECT_INIT_X ; 14 - const OBJECT_INIT_Y ; 15 - const OBJECT_RADIUS ; 16 - const OBJECT_SPRITE_X ; 17 - const OBJECT_SPRITE_Y ; 18 - const OBJECT_SPRITE_X_OFFSET ; 19 - const OBJECT_SPRITE_Y_OFFSET ; 1a - const OBJECT_MOVEMENT_BYTE_INDEX ; 1b - const OBJECT_1C ; 1c - const OBJECT_1D ; 1d - const OBJECT_1E ; 1e - const OBJECT_1F ; 1f - const OBJECT_RANGE ; 20 - const_skip 7 -OBJECT_LENGTH EQU const_value +rsreset +OBJECT_SPRITE rb ; 00 +OBJECT_MAP_OBJECT_INDEX rb ; 01 +OBJECT_SPRITE_TILE rb ; 02 +OBJECT_MOVEMENTTYPE rb ; 03 +OBJECT_FLAGS1 rb ; 04 +OBJECT_FLAGS2 rb ; 05 +OBJECT_PALETTE rb ; 06 +OBJECT_DIRECTION_WALKING rb ; 07 +OBJECT_FACING rb ; 08 +OBJECT_STEP_TYPE rb ; 09 +OBJECT_STEP_DURATION rb ; 0a +OBJECT_ACTION rb ; 0b +OBJECT_STEP_FRAME rb ; 0c +OBJECT_FACING_STEP rb ; 0d +OBJECT_NEXT_TILE rb ; 0e +OBJECT_STANDING_TILE rb ; 0f +OBJECT_NEXT_MAP_X rb ; 10 +OBJECT_NEXT_MAP_Y rb ; 11 +OBJECT_MAP_X rb ; 12 +OBJECT_MAP_Y rb ; 13 +OBJECT_INIT_X rb ; 14 +OBJECT_INIT_Y rb ; 15 +OBJECT_RADIUS rb ; 16 +OBJECT_SPRITE_X rb ; 17 +OBJECT_SPRITE_Y rb ; 18 +OBJECT_SPRITE_X_OFFSET rb ; 19 +OBJECT_SPRITE_Y_OFFSET rb ; 1a +OBJECT_MOVEMENT_BYTE_INDEX rb ; 1b +OBJECT_1C rb ; 1c +OBJECT_1D rb ; 1d +OBJECT_1E rb ; 1e +OBJECT_1F rb ; 1f +OBJECT_RANGE rb ; 20 + rb_skip 7 +OBJECT_LENGTH EQU _RS NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs ; object_struct OBJECT_FACING values @@ -97,33 +97,31 @@ RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F ; map_object struct members (see macros/wram.asm) - const_def - const MAPOBJECT_OBJECT_STRUCT_ID ; 0 - const MAPOBJECT_SPRITE ; 1 - const MAPOBJECT_Y_COORD ; 2 - const MAPOBJECT_X_COORD ; 3 - const MAPOBJECT_MOVEMENT ; 4 - const MAPOBJECT_RADIUS ; 5 - const MAPOBJECT_HOUR ; 6 - const MAPOBJECT_TIMEOFDAY ; 7 - const MAPOBJECT_COLOR ; 8 - const MAPOBJECT_RANGE ; 9 - const MAPOBJECT_SCRIPT_POINTER ; a - const_skip ; high MAPOBJECT_SCRIPT_POINTER byte - const MAPOBJECT_EVENT_FLAG ; c - const_skip ; high MAPOBJECT_EVENT_FLAG byte - const_skip 2 ; unused -MAPOBJECT_LENGTH EQU const_value +rsreset +MAPOBJECT_OBJECT_STRUCT_ID rb ; 0 +MAPOBJECT_SPRITE rb ; 1 +MAPOBJECT_Y_COORD rb ; 2 +MAPOBJECT_X_COORD rb ; 3 +MAPOBJECT_MOVEMENT rb ; 4 +MAPOBJECT_RADIUS rb ; 5 +MAPOBJECT_HOUR rb ; 6 +MAPOBJECT_TIMEOFDAY rb ; 7 +MAPOBJECT_COLOR rb ; 8 +MAPOBJECT_RANGE rb ; 9 +MAPOBJECT_SCRIPT_POINTER rw ; a +MAPOBJECT_EVENT_FLAG rw ; c + rb_skip 2 +MAPOBJECT_LENGTH EQU _RS ; SpriteMovementData struct members (see data/sprites/map_objects.asm) - const_def - const SPRITEMOVEATTR_MOVEMENT ; 0 - const SPRITEMOVEATTR_FACING ; 1 - const SPRITEMOVEATTR_ACTION ; 2 - const SPRITEMOVEATTR_FLAGS1 ; 3 - const SPRITEMOVEATTR_FLAGS2 ; 4 - const SPRITEMOVEATTR_PALFLAGS ; 5 -NUM_SPRITEMOVEDATA_FIELDS EQU const_value +rsreset +SPRITEMOVEATTR_MOVEMENT rb ; 0 +SPRITEMOVEATTR_FACING rb ; 1 +SPRITEMOVEATTR_ACTION rb ; 2 +SPRITEMOVEATTR_FLAGS1 rb ; 3 +SPRITEMOVEATTR_FLAGS2 rb ; 4 +SPRITEMOVEATTR_PALFLAGS rb ; 5 +NUM_SPRITEMOVEDATA_FIELDS EQU _RS MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2 MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2 diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index cbb7de8f7..138a32414 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -20,9 +20,9 @@ rsset BASE_ITEMS BASE_ITEM_1 rb BASE_ITEM_2 rb BASE_GENDER rb -BASE_UNKNOWN_1 rb + rb_skip BASE_EGG_STEPS rb -BASE_UNKNOWN_2 rb + rb_skip BASE_PIC_SIZE rb BASE_FRONTPIC rw BASE_BACKPIC rw @@ -98,7 +98,8 @@ MON_CAUGHTLEVEL rb MON_CAUGHTLOCATION rb MON_LEVEL rb BOXMON_STRUCT_LENGTH EQU _RS -MON_STATUS rb 2 +MON_STATUS rb + rb_skip MON_HP rw MON_MAXHP rw MON_ATK rw diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm index 32ed7befd..1d47a2fd0 100644 --- a/constants/sprite_anim_constants.asm +++ b/constants/sprite_anim_constants.asm @@ -1,22 +1,22 @@ ; sprite_anim_struct members (see macros/wram.asm) - const_def - const SPRITEANIMSTRUCT_INDEX ; 0 - const SPRITEANIMSTRUCT_FRAMESET_ID ; 1 - const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2 - const SPRITEANIMSTRUCT_TILE_ID ; 3 - const SPRITEANIMSTRUCT_XCOORD ; 4 - const SPRITEANIMSTRUCT_YCOORD ; 5 - const SPRITEANIMSTRUCT_XOFFSET ; 6 - const SPRITEANIMSTRUCT_YOFFSET ; 7 - const SPRITEANIMSTRUCT_DURATION ; 8 - const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9 - const SPRITEANIMSTRUCT_FRAME ; a - const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b - const SPRITEANIMSTRUCT_VAR1 ; c - const SPRITEANIMSTRUCT_VAR2 ; d - const SPRITEANIMSTRUCT_VAR3 ; e - const SPRITEANIMSTRUCT_VAR4 ; f -SPRITEANIMSTRUCT_LENGTH EQU const_value +rsreset +SPRITEANIMSTRUCT_INDEX rb ; 0 +SPRITEANIMSTRUCT_FRAMESET_ID rb ; 1 +SPRITEANIMSTRUCT_ANIM_SEQ_ID rb ; 2 +SPRITEANIMSTRUCT_TILE_ID rb ; 3 +SPRITEANIMSTRUCT_XCOORD rb ; 4 +SPRITEANIMSTRUCT_YCOORD rb ; 5 +SPRITEANIMSTRUCT_XOFFSET rb ; 6 +SPRITEANIMSTRUCT_YOFFSET rb ; 7 +SPRITEANIMSTRUCT_DURATION rb ; 8 +SPRITEANIMSTRUCT_DURATIONOFFSET rb ; 9 +SPRITEANIMSTRUCT_FRAME rb ; a +SPRITEANIMSTRUCT_JUMPTABLE_INDEX rb ; b +SPRITEANIMSTRUCT_VAR1 rb ; c +SPRITEANIMSTRUCT_VAR2 rb ; d +SPRITEANIMSTRUCT_VAR3 rb ; e +SPRITEANIMSTRUCT_VAR4 rb ; f +SPRITEANIMSTRUCT_LENGTH EQU _RS NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs ; wSpriteAnimDict keys (see wram.asm) diff --git a/macros/const.asm b/macros/const.asm index 5dfc3bca1..11d96d179 100644 --- a/macros/const.asm +++ b/macros/const.asm @@ -38,3 +38,11 @@ else const_value = \1 endc ENDM + +rb_skip: MACRO +if _NARG == 1 +rsset _RS + \1 +else +rsset _RS + 1 +endc +ENDM