diff --git a/audio/engine.asm b/audio/engine.asm index 50f2f5843..1560cbd8b 100644 --- a/audio/engine.asm +++ b/audio/engine.asm @@ -1775,7 +1775,7 @@ Music_Vibrato: ; e8882 swap a srl a ; halve ld e, a - adc a, 0; round up + adc 0 ; round up swap a or e ld [hl], a diff --git a/engine/pokemon/bills_pc_top.asm b/engine/pokemon/bills_pc_top.asm index 1e808c02c..e25381e29 100644 --- a/engine/pokemon/bills_pc_top.asm +++ b/engine/pokemon/bills_pc_top.asm @@ -96,9 +96,9 @@ _BillsPC: ; e3fd dw BillsPC_SeeYa .items ; e4c4 - db 5 + db 5 ; # items db 0 ; WITHDRAW - db 1; DEPOSIT + db 1 ; DEPOSIT db 2 ; CHANGE BOX db 3 ; MOVE PKMN db 4 ; SEE YA! diff --git a/home/copy2.asm b/home/copy2.asm index 23e1eca7f..63f3cfafb 100644 --- a/home/copy2.asm +++ b/home/copy2.asm @@ -1,7 +1,7 @@ CopyBytes:: ; 0x3026 ; copy bc bytes from hl to de - inc b ; we bail the moment b hits 0, so include the last run - inc c ; same thing; include last byte + inc b ; we bail the moment b hits 0, so include the last run + inc c ; same thing; include last byte jr .HandleLoop .CopyByte: ld a, [hli] @@ -39,8 +39,8 @@ SwapBytes:: ; 0x3034 ByteFill:: ; 0x3041 ; fill bc bytes with the value of a, starting at hl - inc b ; we bail the moment b hits 0, so include the last run - inc c ; same thing; include last byte + inc b ; we bail the moment b hits 0, so include the last run + inc c ; same thing; include last byte jr .HandleLoop .PutByte: ld [hli], a