diff --git a/tools/gfx.c b/tools/gfx.c index b1f9aebad..a3012c088 100644 --- a/tools/gfx.c +++ b/tools/gfx.c @@ -102,10 +102,10 @@ void trim_whitespace(struct Graphic *graphic) { void remove_whitespace(struct Graphic *graphic) { int tile_size = Options.depth * 8; if (Options.interleave) tile_size *= 2; - - // Make sure we have a whole number of tiles, round down if required - graphic->size &= tile_size - 1; - + + // Make sure we have a whole number of tiles, round down if required + graphic->size &= tile_size - 1; + int i = 0; for (int j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) { while (j < graphic->size && is_whitespace(&graphic->data[j], tile_size)) { @@ -140,10 +140,10 @@ void remove_duplicates(struct Graphic *graphic) { int tile_size = Options.depth * 8; if (Options.interleave) tile_size *= 2; int num_tiles = 0; - - // Make sure we have a whole number of tiles, round down if required - graphic->size &= tile_size - 1; - + + // Make sure we have a whole number of tiles, round down if required + graphic->size &= tile_size - 1; + for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) { while (j < graphic->size && tile_exists(&graphic->data[j], graphic->data, tile_size, num_tiles)) { if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) { @@ -163,7 +163,7 @@ void remove_duplicates(struct Graphic *graphic) { } bool flip_exists(uint8_t *tile, uint8_t *tiles, int tile_size, int num_tiles, bool xflip, bool yflip) { - uint8_t *flip = alloca(tile_size); + uint8_t flip[tile_size]; int half_size = tile_size / 2; for (int i = 0; i < tile_size; i++) { int byte = i; @@ -191,10 +191,10 @@ void remove_flip(struct Graphic *graphic, bool xflip, bool yflip) { int tile_size = Options.depth * 8; if (Options.interleave) tile_size *= 2; int num_tiles = 0; - - // Make sure we have a whole number of tiles, round down if required - graphic->size &= tile_size - 1; - + + // Make sure we have a whole number of tiles, round down if required + graphic->size &= tile_size - 1; + for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) { while (j < graphic->size && flip_exists(&graphic->data[j], graphic->data, tile_size, num_tiles, xflip, yflip)) { if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) {