Add a template for maps/*.asm

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Rangi 2020-08-13 14:46:35 -04:00
parent 7729dcd204
commit 7233c19f57
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@ -19,6 +19,7 @@
- [Object events](#object-events) - [Object events](#object-events)
- [Movement types](#movement-types) - [Movement types](#movement-types)
- [Object types](#object-types) - [Object types](#object-types)
- [Template](#template)
## Object constants ## Object constants
@ -203,3 +204,33 @@
<pre> <pre>
trainer <i>group_id</i>, <i>trainer_id</i>, <i>event_flag</i>, <i>seen_text</i>, <i>beaten_text</i>, <i>loss_text</i>, <i>script</i> trainer <i>group_id</i>, <i>trainer_id</i>, <i>event_flag</i>, <i>seen_text</i>, <i>beaten_text</i>, <i>loss_text</i>, <i>script</i>
</pre> </pre>
## Template
<pre>
object_const_def
; const <i>MAPNAME</i>_<i>OBJECTNAME</i>
<i>MapName</i>_MapScripts:
def_scene_scripts
; scene_script <i>script</i>
def_callbacks
; callback <i>type</i>, <i>script</i>
<i>MapName</i>_MapEvents:
db 0, 0 ; filler
def_warp_events
; warp_event <i>x</i>, <i>y</i>, <i>map</i>, <i>warp_id</i>
def_coord_events
; coord_event <i>x</i>, <i>y</i>, <i>scene_id</i>, <i>script</i>
def_bg_events
; bg_event <i>x</i>, <i>y</i>, <i>type</i>, <i>script</i>
def_object_events
; object_event <i>x</i>, <i>y</i>, <i>sprite</i>, <i>movement</i>, <i>rx</i>, <i>ry</i>, <i>h1</i>, <i>h2</i>, <i>palette</i>, <i>type</i>, <i>range</i>, <i>script</i>, <i>event_flag</i>
</pre>