From 6fff25a9bdd0f224310d5138e24fd2b767362874 Mon Sep 17 00:00:00 2001 From: yenatch Date: Fri, 2 May 2014 03:37:27 -0400 Subject: [PATCH] Fix padding in the compressed pokegear sprite graphics. --- gfx/misc/pokegear_sprites.2bpp.lz | Bin 43 -> 48 bytes main.asm | 4 ++-- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/gfx/misc/pokegear_sprites.2bpp.lz b/gfx/misc/pokegear_sprites.2bpp.lz index e64a385bed53d8e96c040c46ea4ec740e2a189e4..b5af62d28b94478191a27c69f521e5ea3231805b 100644 GIT binary patch delta 10 OcmdNkn4rzd00ICBGXWd` delta 4 LcmXreo}di?0+0b0 diff --git a/main.asm b/main.asm index ee535314a..51d792f02 100644 --- a/main.asm +++ b/main.asm @@ -81133,10 +81133,10 @@ UnknownText_0x914d8: ; 0x914d8 PokegearSpritesGFX: ; 914dd INCBIN "gfx/misc/pokegear_sprites.2bpp.lz" -; 91508 +; 9150d -INCBIN "baserom.gbc",$91508,$9163e - $91508 +INCBIN "baserom.gbc",$9150d,$9163e - $9150d ; known jump sources: 9110a (24:510a)