From 6bf0fab5dfc2bccc981ab1ca2c85b4dc3c507598 Mon Sep 17 00:00:00 2001 From: Bryan Bishop Date: Sat, 3 Aug 2013 13:57:10 -0500 Subject: [PATCH] INSTALL: move general stuff out of windows section --- INSTALL.md | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/INSTALL.md b/INSTALL.md index 6604488d0..579a44ad3 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -114,15 +114,6 @@ If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was suc Your first compile processes every source file at once. After that, **only modified source files have to be reprocessed**, so compiling again should be a few seconds faster. -Other **make targets** that may come in handy: - -`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong. - -`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**. - -`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work. - - # Linux ```bash @@ -176,3 +167,10 @@ That will take between 3 and 15 seconds, depending on your computer. If you see * We'll be happy to answer any **questions** on **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**. +Other **make targets** that may come in handy: + +`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong. + +`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**. + +`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.